android build
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+428
-15
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// Player
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}
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public void Dispose()
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@@ -218,11 +250,13 @@ public partial class @InputActions: IInputActionCollection2, IDisposable
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private readonly InputActionMap m_Player;
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private readonly InputAction m_Player_Fire;
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{
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public PlayerActions(@InputActions wrapper) { m_Wrapper = wrapper; }
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public void Enable() { Get().Enable(); }
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@@ -235,6 +269,9 @@ public partial class @InputActions: IInputActionCollection2, IDisposable
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void OnMovement(InputAction.CallbackContext context);
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void OnFire(InputAction.CallbackContext context);
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_isHoldingHammer = true;
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}
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if (Input.GetKeyDown(KeyCode.Space) && !_isFalling)
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if (FireButtonPressed() && !_isFalling)
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{
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if (_hammer == null)
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{
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}
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base.MoveTo(move.x, isAllowVertical? move.y:0);
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var move = _inputActions.Player.Movement.ReadValue<Vector2>();
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base.MoveTo(move.x, isAllowVertical ? move.y : 0);
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}
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private bool FireButtonPressed()
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{
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return _inputActions.Player.Fire.triggered && _inputActions.Player.Fire.ReadValue<float>() > 0;
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}
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public void ThrowHammerObject()
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Reference in New Issue
Block a user