Scene change
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@@ -93,8 +93,8 @@ SpriteRenderer:
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 769195415
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m_SortingLayerID: -1388626623
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m_SortingLayer: 3
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m_SortingLayer: 1
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m_SortingOrder: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 67171a49f5e84c443bd3b9873791fefe, type: 3}
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m_Sprite: {fileID: 21300000, guid: 67171a49f5e84c443bd3b9873791fefe, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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@@ -132,9 +132,9 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6936005445610605957}
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m_GameObject: {fileID: 6936005445610605957}
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m_LocalRotation: {x: -0, y: -0, z: -0.0062603806, w: 0.9999804}
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m_LocalRotation: {x: -0, y: -0, z: -0.0062603806, w: 0.9999804}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: -0.01}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 1
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m_Children: []
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m_Children: []
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m_Father: {fileID: 8121927806228425505}
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m_Father: {fileID: 8121927806228425505}
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m_RootOrder: -1
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m_RootOrder: -1
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@@ -154,7 +154,7 @@ MonoBehaviour:
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m_ComponentVersion: 1
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m_ComponentVersion: 1
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m_LightType: 3
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m_LightType: 3
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m_BlendStyleIndex: 0
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m_BlendStyleIndex: 0
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m_FalloffIntensity: 0.5
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m_FalloffIntensity: 0.154
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Intensity: 1
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m_Intensity: 1
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m_LightVolumeIntensity: 1
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m_LightVolumeIntensity: 1
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@@ -175,8 +175,8 @@ MonoBehaviour:
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m_LocalBounds:
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m_LocalBounds:
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m_Center: {x: 0, y: -0.00000011920929, z: 0}
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m_Center: {x: 0, y: -0.00000011920929, z: 0}
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m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
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m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
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m_PointLightInnerAngle: 329.47
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m_PointLightInnerAngle: 315.74265
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m_PointLightOuterAngle: 329.47
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m_PointLightOuterAngle: 345.48526
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m_PointLightInnerRadius: 0
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m_PointLightInnerRadius: 0
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m_PointLightOuterRadius: 1.6876591
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m_PointLightOuterRadius: 1.6876591
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m_ShapeLightParametricSides: 5
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m_ShapeLightParametricSides: 5
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+213
-209
File diff suppressed because it is too large
Load Diff
@@ -70,6 +70,7 @@ public class Character : MonoBehaviour
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_isOnLadder = mapElement == MapElementType.Ladder || GetMapElement(Vector2.up) == MapElementType.Ladder;
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_isOnLadder = mapElement == MapElementType.Ladder || GetMapElement(Vector2.up) == MapElementType.Ladder;
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if (_isOnLadder)
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if (_isOnLadder)
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{
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{
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isAllowVertical = true;
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isAllowVertical = true;
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_isOnLadder = true;
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_isOnLadder = true;
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v_movement = inputVertical;
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v_movement = inputVertical;
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Binary file not shown.
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Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 80 KiB |
@@ -33,4 +33,4 @@ MonoBehaviour:
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e33: 1
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e33: 1
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m_InstancedGameObject: {fileID: 0}
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m_InstancedGameObject: {fileID: 0}
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m_Flags: 1
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m_Flags: 1
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m_ColliderType: 1
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m_ColliderType: 2
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@@ -33,4 +33,4 @@ MonoBehaviour:
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e33: 1
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e33: 1
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m_InstancedGameObject: {fileID: 0}
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m_InstancedGameObject: {fileID: 0}
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m_Flags: 1
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m_Flags: 1
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m_ColliderType: 1
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m_ColliderType: 2
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