move to 3d
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@@ -50,7 +50,7 @@ public class PlayerController : Character
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_isHoldingHammer = true;
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}
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MoveTo(_currentMovement.x, isAllowVertical ? _currentMovement.y : 0);
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MoveTo(_currentMovement.x, IsAllowVertical ? _currentMovement.y : 0);
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}
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private void OnMovementChanged(Vector2 movement)
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