From 7cc4e2addc40347dad2b1d4f434fe23f165d7683 Mon Sep 17 00:00:00 2001 From: Vova <3emaster@gmail.com> Date: Tue, 2 Jan 2024 23:07:01 +0200 Subject: [PATCH] decrease goblin light --- Assets/Prefabs/Goblin.prefab | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) diff --git a/Assets/Prefabs/Goblin.prefab b/Assets/Prefabs/Goblin.prefab index c7b3fa6..036a003 100644 --- a/Assets/Prefabs/Goblin.prefab +++ b/Assets/Prefabs/Goblin.prefab @@ -44,14 +44,14 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} m_Name: m_EditorClassIdentifier: - m_ComponentVersion: 1 + m_ComponentVersion: 2 m_LightType: 3 m_BlendStyleIndex: 0 m_FalloffIntensity: 0.711 m_Color: {r: 1, g: 1, b: 1, a: 1} - m_Intensity: 0.5 + m_Intensity: 0.2 m_LightVolumeIntensity: 1 - m_LightVolumeIntensityEnabled: 0 + m_LightVolumeEnabled: 0 m_ApplyToSortingLayers: 00000000413d3badebb708f897fdd82d8315a380 m_LightCookieSprite: {fileID: 0} m_DeprecatedPointLightCookieSprite: {fileID: 0} @@ -61,8 +61,10 @@ MonoBehaviour: m_NormalMapDistance: 3 m_NormalMapQuality: 2 m_UseNormalMap: 0 - m_ShadowIntensityEnabled: 0 + m_ShadowsEnabled: 0 m_ShadowIntensity: 0.75 + m_ShadowSoftness: 0 + m_ShadowSoftnessFalloffIntensity: 0.5 m_ShadowVolumeIntensityEnabled: 0 m_ShadowVolumeIntensity: 0.75 m_LocalBounds: @@ -358,6 +360,7 @@ CapsuleCollider2D: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3591543287615843076} m_Enabled: 1 + serializedVersion: 3 m_Density: 1 m_Material: {fileID: 0} m_IncludeLayers: @@ -381,13 +384,14 @@ CapsuleCollider2D: m_Bits: 4294967295 m_IsTrigger: 0 m_UsedByEffector: 0 - m_UsedByComposite: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 m_Offset: {x: 0, y: 0} m_Size: {x: 0.5, y: 0.89} m_Direction: 0 --- !u!95 &139572917377568767 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -401,6 +405,7 @@ Animator: m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -747,6 +752,8 @@ SpriteRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 0 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: