fix collision system, ladders, and enemy AI
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@@ -89,7 +89,7 @@ public class Player : Character
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_animator.SetTrigger("Body_ThrowHammer");
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}
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}
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base.MoveTo(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical"));
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base.MoveTo(Input.GetAxisRaw("Horizontal"), isAllowVertical? Input.GetAxisRaw("Vertical"):0);
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}
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public void ThrowHammerObject()
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