add laders and Hammer

This commit is contained in:
2026-06-22 14:40:59 +03:00
parent dfa14f493c
commit b1223d626a
16 changed files with 61486 additions and 118 deletions
+479 -3
View File
@@ -1227,6 +1227,8 @@ GameObject:
m_Component:
- component: {fileID: 617249160}
- component: {fileID: 617249159}
- component: {fileID: 617249162}
- component: {fileID: 617249161}
m_Layer: 0
m_Name: Grid
m_TagString: Untagged
@@ -1259,7 +1261,9 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1828430747}
- {fileID: 806156935}
- {fileID: 767504162}
- {fileID: 1211214815}
- {fileID: 1831474521}
- {fileID: 1504345147}
@@ -1282,6 +1286,234 @@ Transform:
- {fileID: 2034197306}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!19719996 &617249161
TilemapCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 617249158}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 8
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_MaximumTileChangeCount: 1000
m_ExtrusionFactor: 0
m_UseDelaunayMesh: 0
--- !u!1839735485 &617249162
Tilemap:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 617249158}
m_Enabled: 1
m_Tiles: {}
m_AnimatedTiles: {}
m_TileAssetArray: []
m_TileSpriteArray: []
m_TileMatrixArray: []
m_TileColorArray: []
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: 0, y: 0, z: 0}
m_Size: {x: 0, y: 0, z: 1}
m_TileAnchor: {x: 0.5, y: 0.5, z: 0}
m_TileOrientation: 0
m_TileOrientationMatrix:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
--- !u!1 &767504161
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 767504162}
- component: {fileID: 767504165}
- component: {fileID: 767504164}
- component: {fileID: 767504163}
m_Layer: 3
m_Name: TileMap_0 (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &767504162
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 767504161}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -6.5, y: -0.52, z: 0}
m_LocalScale: {x: 1.0239, y: 0.99992514, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 617249160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &767504163
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 767504161}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.96, y: 0.91}
newSize: {x: 0.96, y: 0.91}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 0.96, y: 0.91}
m_EdgeRadius: 0
--- !u!114 &767504164
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 767504161}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: edf40d39eadb17a4ebb0368b3ac5399a, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::MapElement
_elementSO: {fileID: 11400000, guid: 3ddd02ac61c9b634aa71ab17c40521b7, type: 2}
--- !u!212 &767504165
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 767504161}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 769195415
m_SortingLayer: 3
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: 8537651536920830917, guid: 8ef86f4ae12091b41adef5a389394740, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.96, y: 0.91}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!1 &782939030
GameObject:
m_ObjectHideFlags: 0
@@ -3153,6 +3385,158 @@ SpriteRenderer:
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!1 &1828430745
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1828430747}
- component: {fileID: 1828430746}
- component: {fileID: 1828430748}
- component: {fileID: 1828430749}
m_Layer: 3
m_Name: Ladder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!212 &1828430746
SpriteRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828430745}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 769195415
m_SortingLayer: 3
m_SortingOrder: 0
m_MaskInteraction: 0
m_Sprite: {fileID: -5641712530122005352, guid: 8ef86f4ae12091b41adef5a389394740, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.08, y: 1.96}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_SpriteSortPoint: 0
--- !u!4 &1828430747
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828430745}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -7.53, y: -1.04, z: 0}
m_LocalScale: {x: 1, y: 1.02, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 617249160}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1828430748
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828430745}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: edf40d39eadb17a4ebb0368b3ac5399a, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::MapElement
_elementSO: {fileID: 11400000, guid: 8a480e639bc6f0c44815c3b3dd16e0aa, type: 2}
--- !u!61 &1828430749
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1828430745}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.08, y: 1.96}
newSize: {x: 1.08, y: 1.96}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 1.08, y: 1.96}
m_EdgeRadius: 0
--- !u!1 &1831474520
GameObject:
m_ObjectHideFlags: 0
@@ -4005,7 +4389,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 249451357978777301}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0.84911925, z: 0, w: 0.5282012}
m_LocalRotation: {x: 0, y: 0.8480481, z: 0, w: 0.5299193}
m_LocalPosition: {x: 0, y: -0.537, z: -1}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -4013,7 +4397,7 @@ Transform:
- {fileID: 2543951424218242873}
- {fileID: 4930800371010268411}
m_Father: {fileID: 7687862676731468201}
m_LocalEulerAnglesHint: {x: 0, y: 116.232, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 116, z: 0}
--- !u!95 &593888134675041392
Animator:
serializedVersion: 7
@@ -4146,6 +4530,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1626757939958625943}
- {fileID: 9120364082674576674}
- {fileID: 8830787380966555514}
m_Father: {fileID: 3180682117419703852}
@@ -4166,6 +4551,21 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1626757939958625943
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2345031526428594651}
serializedVersion: 2
m_LocalRotation: {x: -0.3607041, y: 0.19431941, z: 0.060498074, w: 0.91020465}
m_LocalPosition: {x: -0.049, y: 0.109, z: -0.062}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1586111131116016716}
m_LocalEulerAnglesHint: {x: -42.855, y: 25.024, z: -2.349}
--- !u!1 &1877504680528807743
GameObject:
m_ObjectHideFlags: 0
@@ -4246,6 +4646,32 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &2345031526428594651
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1626757939958625943}
- component: {fileID: 2429415202642361336}
- component: {fileID: 7398538190024008576}
m_Layer: 0
m_Name: Hammer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!33 &2429415202642361336
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2345031526428594651}
m_Mesh: {fileID: 8164388750953057965, guid: 511d37df67c6c014a99a7db09f58e195, type: 3}
--- !u!114 &2434832672896571937
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -4268,7 +4694,7 @@ Transform:
m_GameObject: {fileID: 5288513036226538100}
serializedVersion: 2
m_LocalRotation: {x: -0.00000003774895, y: 0, z: -0, w: 1}
m_LocalPosition: {x: 0.069013916, y: 0.942, z: -0.00028605358}
m_LocalPosition: {x: 0.069, y: 0.942, z: -2.66}
m_LocalScale: {x: 100, y: 100, z: 100}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -5063,6 +5489,55 @@ Transform:
- {fileID: 7613422198643176895}
m_Father: {fileID: 2143880938197688424}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &7398538190024008576
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2345031526428594651}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 64871922876699705, guid: 511d37df67c6c014a99a7db09f58e195, type: 3}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &7488176126360314821
GameObject:
m_ObjectHideFlags: 0
@@ -5252,6 +5727,7 @@ MonoBehaviour:
_mapLayer:
serializedVersion: 2
m_Bits: 8
_modelPrefab: {fileID: 0}
--- !u!114 &8117888831474612989
MonoBehaviour:
m_ObjectHideFlags: 0