add laders and Hammer

This commit is contained in:
2026-06-22 14:40:59 +03:00
parent dfa14f493c
commit b1223d626a
16 changed files with 61486 additions and 118 deletions
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@@ -3,6 +3,7 @@ using UnityEngine;
public class PlayerController : Character public class PlayerController : Character
{ {
[SerializeField] GameObject _modelPrefab;
private GameObject _hammer; private GameObject _hammer;
private bool _isHoldingHammer = true; private bool _isHoldingHammer = true;
@@ -88,6 +89,7 @@ public class PlayerController : Character
{ {
if (isClimbing) if (isClimbing)
{ {
} }
_animator.SetBool("Climb", isClimbing); _animator.SetBool("Climb", isClimbing);
} }