From be3928894f0dfa80bae7ec44707d62259f53425a Mon Sep 17 00:00:00 2001 From: Dev Ghost Date: Wed, 2 Aug 2023 14:39:25 +0000 Subject: [PATCH] Add goblin animation --- Assets/Animations/Goblin.controller | 159 + Assets/Animations/Goblin.controller.meta | 8 + Assets/Animations/Goblin_Idle.anim | 1745 ++++++++ Assets/Animations/Goblin_Idle.anim.meta | 8 + Assets/Animations/Goblin_Walk.anim | 4889 ++++++++++++++++++++++ Assets/Animations/Goblin_Walk.anim.meta | 8 + Assets/Prefabs/Goblin.prefab | 26 +- Assets/Scenes/Test.unity | 4 + Assets/Scripts/EnemyAI.cs | 1 + 9 files changed, 6846 insertions(+), 2 deletions(-) create mode 100644 Assets/Animations/Goblin.controller create mode 100644 Assets/Animations/Goblin.controller.meta create mode 100644 Assets/Animations/Goblin_Idle.anim create mode 100644 Assets/Animations/Goblin_Idle.anim.meta create mode 100644 Assets/Animations/Goblin_Walk.anim create mode 100644 Assets/Animations/Goblin_Walk.anim.meta diff --git a/Assets/Animations/Goblin.controller b/Assets/Animations/Goblin.controller new file mode 100644 index 0000000..3eb15c3 --- /dev/null +++ b/Assets/Animations/Goblin.controller @@ -0,0 +1,159 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Goblin + serializedVersion: 5 + m_AnimatorParameters: + - 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m_LocalPosition: {x: 2.6633115, y: -0.00000017456347, z: 0} + m_LocalPosition: {x: 2.6633115, y: -0.0000001745635, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: diff --git a/Assets/Scenes/Test.unity b/Assets/Scenes/Test.unity index 5c76d00..1aaf01c 100644 --- a/Assets/Scenes/Test.unity +++ b/Assets/Scenes/Test.unity @@ -1848,6 +1848,10 @@ PrefabInstance: propertyPath: m_Name value: Goblin objectReference: {fileID: 0} + - target: {fileID: 5733146693549929561, guid: 9343f4905e9dde64aa00eaf4ff433352, type: 3} + propertyPath: m_LocalPosition.y + value: -0.0000001745635 + objectReference: {fileID: 0} - target: {fileID: 6311593439422752373, guid: 9343f4905e9dde64aa00eaf4ff433352, type: 3} propertyPath: m_LocalPosition.x value: -4.8879995 diff --git a/Assets/Scripts/EnemyAI.cs b/Assets/Scripts/EnemyAI.cs index f2fbaca..2a116c6 100644 --- a/Assets/Scripts/EnemyAI.cs +++ b/Assets/Scripts/EnemyAI.cs @@ -8,6 +8,7 @@ public class EnemyAI : Character protected override void SetWalkingAnimation(bool isWalking) { + _animator.SetBool("Walk",isWalking); } private void Update()