This commit is contained in:
2023-08-08 20:58:50 +03:00
parent f0df2bb40e
commit c64bcbeeab
5 changed files with 443 additions and 103 deletions
+428 -88
View File
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script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
@@ -4772,7 +5076,7 @@ AnimationClip:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalEulerAngles.x attribute: m_LocalEulerAngles.x
path: Goblin_parts/Stomach/Torso/R_Arm_Upper/R_Arm_low path: Goblin_parts/Stomach/Torso/Head
classID: 4 classID: 4
script: {fileID: 0} script: {fileID: 0}
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@@ -4784,7 +5088,7 @@ AnimationClip:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalEulerAngles.z attribute: m_LocalEulerAngles.z
path: Goblin_parts/Stomach/Torso/R_Arm_Upper path: Goblin_parts/Stomach/Torso/L_arm_up/L_Arm_Down
classID: 4 classID: 4
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
@@ -4796,7 +5100,7 @@ AnimationClip:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalEulerAngles.y attribute: m_LocalEulerAngles.y
path: Goblin_parts/Stomach/Torso/R_Arm_Upper path: Goblin_parts/Stomach/Torso/L_arm_up/L_Arm_Down
classID: 4 classID: 4
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
@@ -4808,7 +5112,7 @@ AnimationClip:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalEulerAngles.x attribute: m_LocalEulerAngles.x
path: Goblin_parts/Stomach/Torso/R_Arm_Upper path: Goblin_parts/Stomach/Torso/L_arm_up/L_Arm_Down
classID: 4 classID: 4
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
@@ -4855,8 +5159,8 @@ AnimationClip:
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalEulerAngles.x attribute: m_LocalEulerAngles.z
path: Goblin_parts/Stomach/Torso/L_arm_up/L_Arm_Down path: Goblin_parts/Stomach/Torso/R_Arm_Upper/R_Arm_low
classID: 4 classID: 4
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
@@ -4868,7 +5172,43 @@ AnimationClip:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalEulerAngles.y attribute: m_LocalEulerAngles.y
path: Goblin_parts/Stomach/Torso/L_arm_up/L_Arm_Down path: Goblin_parts/Stomach/Torso/R_Arm_Upper/R_Arm_low
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Goblin_parts/Stomach/Torso/R_Arm_Upper/R_Arm_low
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.x
path: Goblin_parts/Stomach/Torso/R_Arm_Upper
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalEulerAngles.y
path: Goblin_parts/Stomach/Torso/R_Arm_Upper
classID: 4 classID: 4
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
@@ -4880,7 +5220,7 @@ AnimationClip:
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
attribute: m_LocalEulerAngles.z attribute: m_LocalEulerAngles.z
path: Goblin_parts/Stomach/Torso/L_arm_up/L_Arm_Down path: Goblin_parts/Stomach/Torso/R_Arm_Upper
classID: 4 classID: 4
script: {fileID: 0} script: {fileID: 0}
flags: 0 flags: 0
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View File
@@ -462,13 +462,13 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3987986165604515662} m_GameObject: {fileID: 3987986165604515662}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: -0.0272432, w: 0.99962884} m_LocalRotation: {x: -0, y: -0, z: 0.028916435, w: 0.9995818}
m_LocalPosition: {x: 1.9822497, y: -0.00000031725793, z: 0} m_LocalPosition: {x: 1.9822493, y: -0.0000013739191, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 5733146693549929561} m_Father: {fileID: 5733146693549929561}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 3.314}
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GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
+10 -10
View File
@@ -475,8 +475,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 25.0764, y: -81.0002} m_AnchoredPosition: {x: 120.96556, y: -194.69562}
m_SizeDelta: {x: 187.1126, y: 33.8174} m_SizeDelta: {x: 413.4758, y: 67.4735}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
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MonoBehaviour: MonoBehaviour:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 25.0764, y: -20.9077} m_AnchoredPosition: {x: 120.96556, y: -74.79744}
m_SizeDelta: {x: 187.1126, y: 33.8174} m_SizeDelta: {x: 413.4758, y: 67.4735}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
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MonoBehaviour: MonoBehaviour:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 29.9277, y: -81} m_AnchoredPosition: {x: 131.6857, y: -194.69528}
m_SizeDelta: {x: 63.7943, y: 347.4991} m_SizeDelta: {x: 140.9707, y: 693.3401}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
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MonoBehaviour: MonoBehaviour:
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m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 46, y: 189} m_AnchoredPosition: {x: 120.97, y: 335}
m_SizeDelta: {x: 399.4829, y: 50} m_SizeDelta: {x: 360.9883, y: 82.0468}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
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MonoBehaviour: MonoBehaviour:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 25.0764, y: 32.4889} m_AnchoredPosition: {x: 120.96556, y: 31.741}
m_SizeDelta: {x: 187.1126, y: 33.8174} m_SizeDelta: {x: 413.4758, y: 67.4735}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
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MonoBehaviour: MonoBehaviour:
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View File
@@ -26,7 +26,7 @@ public class EnemyAI : Character
{ {
vertical = VerticalMove(verticalDistance); vertical = VerticalMove(verticalDistance);
} }
else if (verticalDistance < 0.1f && isAllowVertical && isCanGoDown) else if (verticalDistance < 0f && isAllowVertical && isCanGoDown)
{ {
vertical = VerticalMove(verticalDistance); vertical = VerticalMove(verticalDistance);
} }
+1 -1
View File
@@ -9,6 +9,6 @@ EditorBuildSettings:
path: Assets/Scenes/MainMenu.unity path: Assets/Scenes/MainMenu.unity
guid: 2c228e0fac14ae54393476c86f2b803e guid: 2c228e0fac14ae54393476c86f2b803e
- enabled: 1 - enabled: 1
path: Assets/Scenes/SampleScene.unity path: Assets/Scenes/Level 1.unity
guid: 2cda990e2423bbf4892e6590ba056729 guid: 2cda990e2423bbf4892e6590ba056729
m_configObjects: {} m_configObjects: {}