FIx enemy AI

This commit is contained in:
2023-08-03 12:09:24 +03:00
parent 754068bf58
commit e5f415f9d4
4 changed files with 17 additions and 8 deletions
+2 -2
View File
@@ -22,11 +22,11 @@ public class EnemyAI : Character
float verticalDistance = Player.Instance.transform.position.y - transform.position.y;
if (verticalDistance > 0 && isCanClimbUp && isAllowVertical)
if (verticalDistance > 0.1f && isCanClimbUp && isAllowVertical)
{
vertical = VerticalMove(verticalDistance);
}
else if (verticalDistance < 0 && isAllowVertical && isCanGoDown)
else if (verticalDistance < 0.1f && isAllowVertical && isCanGoDown)
{
vertical = VerticalMove(verticalDistance);
}