- Renamed all instances of "Axe" to "Hammer" to align with game concept.
- Updated architecture document to reflect full alignment with gameplay.
- Removed ArchitectureMigration.md as it is no longer needed.
- Added Evolution.md to track architectural improvements.
- Created Guidelines.md for maintaining architectural consistency.
- Established Systems.md to detail key gameplay systems and their files.
- Improved project structure by organizing scripts into relevant folders.
Add an architecture migration plan for the Gnome's Bounty Unity project, detailing the purpose, goals, current context, constraints, architecture issues, high-level migration phases, and a detailed task backlog for the coding model.