# Implementation Guidelines To maintain architectural consistency in **Gnome’s Bounty**, please follow these rules when adding new content: - **New World Objects:** Place in `Scripts/EnvironmentObjects/`. - **New Managers:** Place in `Scripts/Managers/`. - **New AI Behaviors:** Add to `EnemyAI.cs` or create specialized classes in `Scripts/Enemies/`. - **UI Updates:** Modify `UIManager.cs` and related scripts in `Scripts/Managers/`. Refer to [Architecture.md](./Architecture.md) for the full project structure.