Files
Gnome-s-Bounty/Assets/Scripts/Hammer.cs
T
2023-06-28 19:58:30 +03:00

23 lines
542 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hammer : MonoBehaviour
{
private float _life = 3;
private void Awake()
{
Destroy(gameObject, _life);
}
private void OnCollisionEnter2D(Collision2D collision)
{
var mapElement = collision.collider.GetComponent<MapElement>();
if (mapElement?.ElementSO.ElementType==MapElementType.BreakableWall)
{
Destroy(collision.gameObject);
Destroy(gameObject);
}
}
}