Files
Gnome-s-Bounty/Assets/Scripts/MapElements/MapElement.cs
T
2023-06-28 22:53:31 +03:00

36 lines
1011 B
C#

using UnityEngine;
public class MapElement : MonoBehaviour
{
[SerializeField]
private MapElementSO _elementSO;
public MapElementSO ElementSO => _elementSO;
private float _respawnElementTimer;
private int _respawnTimeout = 4;
private bool _needRespawn = false;
public void Hit()
{
gameObject.GetComponent<BoxCollider2D>().enabled=false;
gameObject.GetComponentInChildren<SpriteRenderer>().enabled = false;
_respawnElementTimer = _respawnTimeout;
_needRespawn = true;
}
private void Update()
{
if (_needRespawn)
{
_respawnElementTimer -= Time.deltaTime;
if (_respawnElementTimer <= 0)
{
_respawnElementTimer = _respawnTimeout;
gameObject.GetComponent<BoxCollider2D>().enabled = true;
gameObject.GetComponentInChildren<SpriteRenderer>().enabled = true;
_needRespawn = false;
}
}
}
}