Files
Gnome-s-Bounty/Assets/Scripts/EnemyAI.cs
T
2023-06-26 10:28:32 +03:00

23 lines
569 B
C#

using UnityEngine;
using static UnityEditor.Searcher.SearcherWindow.Alignment;
public class EnemyAI :Character
{
private void Update()
{
float horizontal = 0;
float vertical = 0;
if (Mathf.Abs(Player.Instance.transform.position.x - transform.position.x)>0.5f)
{
horizontal = Player.Instance.transform.position.x - transform.position.x;
}
else
{
vertical = Player.Instance.transform.position.y - transform.position.y;
}
base.MoveTo(horizontal, vertical);
}
}