Got WPF version work
This commit is contained in:
@@ -1,5 +1,6 @@
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using Android.App;
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using Android.Runtime;
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using TV_Player.MAUI;
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namespace TV_Player
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{
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@@ -1,10 +0,0 @@
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using Foundation;
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namespace TV_Player
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{
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[Register("AppDelegate")]
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public class AppDelegate : MauiUIApplicationDelegate
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{
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protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
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}
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}
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@@ -1,30 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>XSAppIconAssets</key>
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<string>Assets.xcassets/appicon.appiconset</string>
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</dict>
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</plist>
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@@ -1,16 +0,0 @@
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using ObjCRuntime;
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using UIKit;
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namespace TV_Player
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{
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public class Program
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{
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// This is the main entry point of the application.
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static void Main(string[] args)
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{
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// if you want to use a different Application Delegate class from "AppDelegate"
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// you can specify it here.
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UIApplication.Main(args, null, typeof(AppDelegate));
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}
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}
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}
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@@ -1,17 +0,0 @@
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using Microsoft.Maui;
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using Microsoft.Maui.Hosting;
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using System;
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namespace TV_Player
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{
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internal class Program : MauiApplication
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{
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protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
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static void Main(string[] args)
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{
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var app = new Program();
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app.Run(args);
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}
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}
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}
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@@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest package="maui-application-id-placeholder" version="0.0.0" api-version="7" xmlns="http://tizen.org/ns/packages">
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<profile name="common" />
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<ui-application appid="maui-application-id-placeholder" exec="TV Player.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
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<label>maui-application-title-placeholder</label>
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<icon>maui-appicon-placeholder</icon>
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<metadata key="http://tizen.org/metadata/prefer_dotnet_aot" value="true" />
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</ui-application>
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<shortcut-list />
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<privileges>
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<privilege>http://tizen.org/privilege/internet</privilege>
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</privileges>
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<dependencies />
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<provides-appdefined-privileges />
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</manifest>
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@@ -1,4 +1,5 @@
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using Microsoft.UI.Xaml;
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using TV_Player.MAUI;
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// To learn more about WinUI, the WinUI project structure,
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// and more about our project templates, see: http://aka.ms/winui-project-info.
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@@ -1,10 +0,0 @@
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using Foundation;
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namespace TV_Player
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{
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[Register("AppDelegate")]
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public class AppDelegate : MauiUIApplicationDelegate
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{
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protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
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}
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}
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@@ -1,32 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>UIDeviceFamily</key>
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<array>
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<integer>1</integer>
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<integer>2</integer>
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</array>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>arm64</string>
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</array>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>XSAppIconAssets</key>
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<string>Assets.xcassets/appicon.appiconset</string>
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</dict>
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</plist>
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@@ -1,16 +0,0 @@
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using ObjCRuntime;
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using UIKit;
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namespace TV_Player
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{
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public class Program
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{
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// This is the main entry point of the application.
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static void Main(string[] args)
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{
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// if you want to use a different Application Delegate class from "AppDelegate"
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// you can specify it here.
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UIApplication.Main(args, null, typeof(AppDelegate));
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}
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}
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}
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