Building city
This commit is contained in:
@@ -0,0 +1,144 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5b71ad40e238046238f9b0c6f33c3791, type: 3}
|
||||
m_Name: SM_Prop_Paper_05_Convex
|
||||
m_EditorClassIdentifier:
|
||||
ConvexMeshes:
|
||||
- {fileID: 43439381473107588}
|
||||
HashOfSourceMeshes: d6d37f62182d153c3996974600000000
|
||||
--- !u!43 &43439381473107588
|
||||
Mesh:
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: Generated convex submesh 1
|
||||
serializedVersion: 8
|
||||
m_SubMeshes:
|
||||
- serializedVersion: 2
|
||||
firstByte: 0
|
||||
indexCount: 84
|
||||
topology: 0
|
||||
firstVertex: 0
|
||||
vertexCount: 16
|
||||
localAABB:
|
||||
m_Center: {x: -0.0075717866, y: -0.09698408, z: -0.03451497}
|
||||
m_Extent: {x: 0.167974, y: 0.06742021, z: 0.15460485}
|
||||
m_Shapes:
|
||||
vertices: []
|
||||
shapes: []
|
||||
channels: []
|
||||
fullWeights: []
|
||||
m_BindPose: []
|
||||
m_BoneNameHashes:
|
||||
m_RootBoneNameHash: 0
|
||||
m_MeshCompression: 0
|
||||
m_IsReadable: 1
|
||||
m_KeepVertices: 1
|
||||
m_KeepIndices: 1
|
||||
m_IndexBuffer: 0e0003000f00040001000600050000000700000005000800070000000900070009000a00090003000a00020003000b00000008000b00080002000b00090000000b00030009000b00050004000c00060002000c00040006000c00020008000c00080005000c00040005000d00050007000d000d0007000e00010004000e000a0003000e0007000a000e0004000d000e00030002000f00020006000f00060001000f0001000e000f00
|
||||
m_Skin: []
|
||||
m_VertexData:
|
||||
m_CurrentChannels: 1
|
||||
m_VertexCount: 16
|
||||
m_Channels:
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 3
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
- stream: 0
|
||||
offset: 0
|
||||
format: 0
|
||||
dimension: 0
|
||||
m_DataSize: 192
|
||||
_typelessdata: 70cc433dce8620be0328023d6fe4a63d8bcde4bd8fd739beed7b5cbdda154dbd60c16c3d46c233bef790c4bdd62937bde08f103ebf8653bd456903be7ac9193e5fd5e4bddf56ed3ca95e11bdf02ff2bc6805c3bd60e1e73d995928be90d8e7bdcca3143d8ab78bbdaef1f53dc17230bd365125bee7e5d73cc64ce6bcd2ae25be0fb1b7bd0b7308bdd020cfbde226de3d9772c43d956c74bdb39f1d3d7a40243ebe8eefbd5353c7bd9c51bb3dedbafcbda0a841be225826be031097bd223d51bd
|
||||
m_CompressedMesh:
|
||||
m_Vertices:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_UV:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Normals:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Tangents:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Weights:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_NormalSigns:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_TangentSigns:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_FloatColors:
|
||||
m_NumItems: 0
|
||||
m_Range: 0
|
||||
m_Start: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_BoneIndices:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_Triangles:
|
||||
m_NumItems: 0
|
||||
m_Data:
|
||||
m_BitSize: 0
|
||||
m_UVInfo: 0
|
||||
m_LocalAABB:
|
||||
m_Center: {x: -0.0075717866, y: -0.09698408, z: -0.03451497}
|
||||
m_Extent: {x: 0.167974, y: 0.06742021, z: 0.15460485}
|
||||
m_MeshUsageFlags: 0
|
||||
m_BakedConvexCollisionMesh:
|
||||
m_BakedTriangleCollisionMesh:
|
||||
m_MeshOptimized: 0
|
||||
Reference in New Issue
Block a user