Fridge can store food
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@@ -20,9 +20,9 @@ public class ContainerItemsUI : MonoBehaviour
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{
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if (Player.Instance.IsHoldContainerItem())
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{
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var playerContainer = Player.Instance.GetContainerItem();
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_container.gameObject.SetActive(true);
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var playerContainer = Player.Instance.GetContainerItem();
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if (playerContainer.GetItems().Any())
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{
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foreach (Transform child in _itemsList)
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@@ -40,5 +40,9 @@ public class ContainerItemsUI : MonoBehaviour
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}
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}
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}
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else
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{
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_container.gameObject.SetActive(false);
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}
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}
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}
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