diff --git a/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Basic Assets/BA_Glass_04.mat b/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Basic Assets/BA_Glass_04.mat index 97213804..d398ecda 100644 --- a/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Basic Assets/BA_Glass_04.mat +++ b/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Basic Assets/BA_Glass_04.mat @@ -23,6 +23,7 @@ Material: disabledShaderPasses: - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -85,6 +86,7 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 - _AlphaToMask: 0 - _Blend: 1 @@ -123,6 +125,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3694344658833299858 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Restroom/Int_RR_01.mat b/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Restroom/Int_RR_01.mat index cef0f730..e587943b 100644 --- a/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Restroom/Int_RR_01.mat +++ b/Assets/Brick Project Studio/_BPS Basic Assets/Common/Materials/Restroom/Int_RR_01.mat @@ -26,6 +26,7 @@ Material: m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _NORMALMAP + - _SPECULAR_SETUP m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 @@ -128,7 +129,7 @@ Material: - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - - _WorkflowMode: 1 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.9339623, g: 0.9339623, b: 0.9339623, a: 1} diff --git a/Assets/Characters/Materials/Lizzy body.mat b/Assets/Characters/Materials/Lizzy body.mat index b7b85b0c..bd78c826 100644 --- a/Assets/Characters/Materials/Lizzy body.mat +++ b/Assets/Characters/Materials/Lizzy body.mat @@ -13,6 +13,7 @@ Material: m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _NORMALMAP + - _SPECULAR_SETUP m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 @@ -115,7 +116,7 @@ Material: - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - - _WorkflowMode: 1 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} diff --git a/Assets/DefaultVolumeProfile.asset b/Assets/DefaultVolumeProfile.asset index 36c3781a..894ba298 100644 --- a/Assets/DefaultVolumeProfile.asset +++ b/Assets/DefaultVolumeProfile.asset @@ -1,5 +1,417 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7926188048556997305 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} + m_Name: WhiteBalance + m_EditorClassIdentifier: + active: 1 + temperature: + m_OverrideState: 1 + m_Value: 0 + tint: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-7012538850091534905 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: + active: 1 + color: + m_OverrideState: 1 + m_Value: {r: 0, g: 0, b: 0, a: 1} + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + intensity: + m_OverrideState: 1 + m_Value: 0 + smoothness: + m_OverrideState: 1 + m_Value: 0.2 + rounded: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-6539417090815385861 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3} + m_Name: ColorCurves + m_EditorClassIdentifier: + active: 1 + master: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + red: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + green: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + blue: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsHue: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + satVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + lumVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!114 &-5607393491411400624 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3} + m_Name: LensDistortion + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + xMultiplier: + m_OverrideState: 1 + m_Value: 1 + yMultiplier: + m_OverrideState: 1 + m_Value: 1 + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + scale: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &-4317917422967063003 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3} + m_Name: ChannelMixer + m_EditorClassIdentifier: + active: 1 + redOutRedIn: + m_OverrideState: 1 + m_Value: 100 + redOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + redOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + greenOutRedIn: + m_OverrideState: 1 + m_Value: 0 + greenOutGreenIn: + m_OverrideState: 1 + m_Value: 100 + greenOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + blueOutRedIn: + m_OverrideState: 1 + m_Value: 0 + blueOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + blueOutBlueIn: + m_OverrideState: 1 + m_Value: 100 +--- !u!114 &-3247971850710118984 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} + m_Name: ShadowsMidtonesHighlights + m_EditorClassIdentifier: + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + midtones: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + highlights: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + shadowsStart: + m_OverrideState: 1 + m_Value: 0 + shadowsEnd: + m_OverrideState: 1 + m_Value: 0.3 + highlightsStart: + m_OverrideState: 1 + m_Value: 0.55 + highlightsEnd: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &-1378699505410322975 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} + m_Name: ColorAdjustments + m_EditorClassIdentifier: + active: 1 + postExposure: + m_OverrideState: 1 + m_Value: 0 + contrast: + m_OverrideState: 1 + m_Value: 0 + colorFilter: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hueShift: + m_OverrideState: 1 + m_Value: 0 + saturation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-764085602497930471 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3} + m_Name: DepthOfField + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + gaussianStart: + m_OverrideState: 1 + m_Value: 10 + gaussianEnd: + m_OverrideState: 1 + m_Value: 30 + gaussianMaxRadius: + m_OverrideState: 1 + m_Value: 1 + highQualitySampling: + m_OverrideState: 1 + m_Value: 0 + focusDistance: + m_OverrideState: 1 + m_Value: 10 + aperture: + m_OverrideState: 1 + m_Value: 5.6 + focalLength: + m_OverrideState: 1 + m_Value: 50 + bladeCount: + m_OverrideState: 1 + m_Value: 5 + bladeCurvature: + m_OverrideState: 1 + m_Value: 1 + bladeRotation: + m_OverrideState: 1 + m_Value: 0 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 @@ -12,4 +424,363 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: DefaultVolumeProfile m_EditorClassIdentifier: - components: [] + components: + - {fileID: -764085602497930471} + - {fileID: 5702928653502482171} + - {fileID: 5983588866968167078} + - {fileID: -5607393491411400624} + - {fileID: 6619276548852270371} + - {fileID: -3247971850710118984} + - {fileID: 451288300144796658} + - {fileID: -7926188048556997305} + - {fileID: 3539494831685027401} + - {fileID: 6772807076190788221} + - {fileID: -6539417090815385861} + - {fileID: -7012538850091534905} + - {fileID: 4896975792713289849} + - {fileID: -4317917422967063003} + - {fileID: -1378699505410322975} + - {fileID: 7870325496641338600} + - {fileID: 4705868858623199316} + - {fileID: 6073769829306118737} + - {fileID: 4607470260068190207} +--- !u!114 &451288300144796658 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e021b4c809a781e468c2988c016ebbea, type: 3} + m_Name: ColorLookup + m_EditorClassIdentifier: + active: 1 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + contribution: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &3539494831685027401 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3} + m_Name: ChromaticAberration + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &4607470260068190207 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6bd486065ce11414fa40e631affc4900, type: 3} + m_Name: ProbeVolumesOptions + m_EditorClassIdentifier: + active: 1 + normalBias: + m_OverrideState: 1 + m_Value: 0.33 + viewBias: + m_OverrideState: 1 + m_Value: 0 + scaleBiasWithMinProbeDistance: + m_OverrideState: 1 + m_Value: 0 + samplingNoise: + m_OverrideState: 1 + m_Value: 0.1 + animateSamplingNoise: + m_OverrideState: 1 + m_Value: 1 + leakReductionMode: + m_OverrideState: 1 + m_Value: 1 + minValidDotProductValue: + m_OverrideState: 1 + m_Value: 0.1 + occlusionOnlyReflectionNormalization: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &4705868858623199316 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} + m_Name: LiftGammaGain + m_EditorClassIdentifier: + active: 1 + lift: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gamma: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gain: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} +--- !u!114 &4896975792713289849 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 06437c1ff663d574d9447842ba0a72e4, type: 3} + m_Name: ScreenSpaceLensFlare + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + tintColor: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + bloomMip: + m_OverrideState: 1 + m_Value: 1 + firstFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + secondaryFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareScale: + m_OverrideState: 1 + m_Value: {x: 1, y: 1} + samples: + m_OverrideState: 1 + m_Value: 1 + sampleDimmer: + m_OverrideState: 1 + m_Value: 0.5 + vignetteEffect: + m_OverrideState: 1 + m_Value: 1 + startingPosition: + m_OverrideState: 1 + m_Value: 1.25 + scale: + m_OverrideState: 1 + m_Value: 1.5 + streaksIntensity: + m_OverrideState: 1 + m_Value: 0 + streaksLength: + m_OverrideState: 1 + m_Value: 0.5 + streaksOrientation: + m_OverrideState: 1 + m_Value: 0 + streaksThreshold: + m_OverrideState: 1 + m_Value: 0.25 + resolution: + m_OverrideState: 1 + m_Value: 4 + chromaticAbberationIntensity: + m_OverrideState: 1 + m_Value: 0.5 +--- !u!114 &5702928653502482171 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3} + m_Name: SplitToning + m_EditorClassIdentifier: + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + highlights: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + balance: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &5983588866968167078 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} + m_Name: Tonemapping + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + neutralHDRRangeReductionMode: + m_OverrideState: 1 + m_Value: 2 + acesPreset: + m_OverrideState: 1 + m_Value: 3 + hueShiftAmount: + m_OverrideState: 1 + m_Value: 0 + detectPaperWhite: + m_OverrideState: 1 + m_Value: 0 + paperWhite: + m_OverrideState: 1 + m_Value: 300 + detectBrightnessLimits: + m_OverrideState: 1 + m_Value: 1 + minNits: + m_OverrideState: 1 + m_Value: 0.005 + maxNits: + m_OverrideState: 1 + m_Value: 1000 +--- !u!114 &6073769829306118737 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: + active: 1 + skipIterations: + m_OverrideState: 1 + m_Value: 1 + threshold: + m_OverrideState: 1 + m_Value: 0.9 + intensity: + m_OverrideState: 1 + m_Value: 0 + scatter: + m_OverrideState: 1 + m_Value: 0.7 + clamp: + m_OverrideState: 1 + m_Value: 65472 + tint: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + highQualityFiltering: + m_OverrideState: 1 + m_Value: 0 + downscale: + m_OverrideState: 1 + m_Value: 0 + maxIterations: + m_OverrideState: 1 + m_Value: 6 + dirtTexture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + dirtIntensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &6619276548852270371 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3} + m_Name: FilmGrain + m_EditorClassIdentifier: + active: 1 + type: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + response: + m_OverrideState: 1 + m_Value: 0.8 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} +--- !u!114 &6772807076190788221 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3} + m_Name: PaniniProjection + m_EditorClassIdentifier: + active: 1 + distance: + m_OverrideState: 1 + m_Value: 0 + cropToFit: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &7870325496641338600 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} + m_Name: MotionBlur + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + quality: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + clamp: + m_OverrideState: 1 + m_Value: 0.05 diff --git a/Assets/Materials/OldApartment.mat b/Assets/Materials/OldApartment.mat index a4c49ad9..50d359b5 100644 --- a/Assets/Materials/OldApartment.mat +++ b/Assets/Materials/OldApartment.mat @@ -12,9 +12,9 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - - _METALLICSPECGLOSSMAP - _NORMALMAP - _OCCLUSIONMAP + - _SPECULAR_SETUP m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 @@ -86,6 +86,7 @@ Material: m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: + - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 - _AlphaToMask: 0 - _Blend: 0 @@ -114,7 +115,7 @@ Material: - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - - _WorkflowMode: 1 + - _WorkflowMode: 0 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Scenes/CheapHouse.unity b/Assets/Scenes/CheapHouse.unity index e33c20cf..2f229adf 100644 --- a/Assets/Scenes/CheapHouse.unity +++ b/Assets/Scenes/CheapHouse.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 10 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,13 +38,12 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.172768, g: 0.21589169, b: 0.29782546, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 - m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -67,9 +66,6 @@ LightmapSettings: m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 @@ -148,13 +144,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76943518} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.11, y: 0.1, z: 0.1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241828232} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &76943520 MeshRenderer: @@ -173,6 +169,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -206,39 +204,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 76943518} m_Mesh: {fileID: -2256659843706960637, guid: 465f2c2230bc7f746afc7d50351462f3, type: 3} ---- !u!1 &287262744 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 287262745} - m_Layer: 0 - m_Name: Cameras - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &287262745 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 287262744} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.49909282, y: 5.4895325, z: -1.0888091} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 963194228} - - {fileID: 2110938952} - m_Father: {fileID: 0} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &328971573 GameObject: m_ObjectHideFlags: 0 @@ -265,13 +230,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 328971573} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1443280725} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &328971575 MeshRenderer: @@ -290,6 +255,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -364,13 +331,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378273822} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.002054878, z: 0.0075688935} m_LocalScale: {x: 6.8871117, y: 6.8871117, z: 6.8871117} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 420283331} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &378273824 MeshRenderer: @@ -389,6 +356,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -422,119 +391,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 378273822} m_Mesh: {fileID: -2279334706522210217, guid: 465f2c2230bc7f746afc7d50351462f3, type: 3} ---- !u!1 &385441352 -GameObject: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 385441353} - - component: {fileID: 385441356} - - component: {fileID: 385441354} - - component: {fileID: 385441358} - - component: {fileID: 385441357} - m_Layer: 0 - m_Name: cm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &385441353 -Transform: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 2110938952} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &385441354 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3} - m_Name: - m_EditorClassIdentifier: - m_BindingMode: 4 - m_FollowOffset: {x: 0, y: 0, z: 0} - m_XDamping: 0.1 - m_YDamping: 0.1 - m_ZDamping: 0.1 - m_AngularDampingMode: 0 - m_PitchDamping: 0 - m_YawDamping: 0 - m_RollDamping: 0 - m_AngularDamping: 0 ---- !u!114 &385441356 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!114 &385441357 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3} - m_Name: - m_EditorClassIdentifier: - m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} - m_PivotOffset: {x: 0, y: 0, z: 0} - m_AmplitudeGain: 0.5 - m_FrequencyGain: 0.5 - mNoiseOffsets: {x: 0, y: 0, z: 0} ---- !u!114 &385441358 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} - m_Name: - m_EditorClassIdentifier: - m_TrackedObjectOffset: {x: 0, y: 0, z: 0} - m_LookaheadTime: 0 - m_LookaheadSmoothing: 0 - m_LookaheadIgnoreY: 0 - m_HorizontalDamping: 0.5 - m_VerticalDamping: 0.5 - m_ScreenX: 0.5 - m_ScreenY: 0.5 - m_DeadZoneWidth: 0 - m_DeadZoneHeight: 0 - m_SoftZoneWidth: 0.8 - m_SoftZoneHeight: 0.8 - m_BiasX: 0 - m_BiasY: 0 - m_CenterOnActivate: 1 --- !u!1 &420283330 GameObject: m_ObjectHideFlags: 0 @@ -558,6 +414,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 420283330} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -568,7 +425,6 @@ Transform: - {fileID: 1519462758} - {fileID: 378273823} m_Father: {fileID: 1241828232} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &675623049 GameObject: @@ -595,13 +451,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675623049} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00037474858, y: 0.0029785095, z: 0.006341945} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1241828232} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &675623051 MeshRenderer: @@ -620,6 +476,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -659,177 +517,6 @@ GameObject: type: 3} m_PrefabInstance: {fileID: 1401154112} m_PrefabAsset: {fileID: 0} ---- !u!1 &963194225 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 963194228} - - component: {fileID: 963194227} - - component: {fileID: 963194226} - - component: {fileID: 963194230} - - component: {fileID: 963194231} - m_Layer: 0 - m_Name: Main Camera - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!81 &963194226 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 ---- !u!20 &963194227 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_Iso: 200 - m_ShutterSpeed: 0.005 - m_Aperture: 16 - m_FocusDistance: 10 - m_FocalLength: 50 - m_BladeCount: 5 - m_Curvature: {x: 2, y: 11} - m_BarrelClipping: 0.25 - m_Anamorphism: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 100 - field of view: 60.000004 - orthographic: 0 - orthographic size: 5 - m_Depth: -1 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &963194228 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_LocalRotation: {x: 0.4839427, y: 0.000000030114595, z: -0.000000016653805, w: 0.8750997} - m_LocalPosition: {x: 0, y: 2.5, z: -4} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 287262745} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 57.16, y: 0, z: 0} ---- !u!114 &963194230 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} - m_Name: - m_EditorClassIdentifier: - m_RenderShadows: 1 - m_RequiresDepthTextureOption: 2 - m_RequiresOpaqueTextureOption: 2 - m_CameraType: 0 - m_Cameras: [] - m_RendererIndex: -1 - m_VolumeLayerMask: - serializedVersion: 2 - m_Bits: 1 - m_VolumeTrigger: {fileID: 0} - m_VolumeFrameworkUpdateModeOption: 2 - m_RenderPostProcessing: 0 - m_Antialiasing: 0 - m_AntialiasingQuality: 2 - m_StopNaN: 0 - m_Dithering: 0 - m_ClearDepth: 1 - m_AllowXRRendering: 1 - m_UseScreenCoordOverride: 0 - m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} - m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} - m_RequiresDepthTexture: 0 - m_RequiresColorTexture: 0 - m_Version: 2 - m_TaaSettings: - quality: 3 - frameInfluence: 0.1 - jitterScale: 1 - mipBias: 0 - varianceClampScale: 0.9 - contrastAdaptiveSharpening: 0 ---- !u!114 &963194231 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3} - m_Name: - m_EditorClassIdentifier: - m_ShowDebugText: 0 - m_ShowCameraFrustum: 1 - m_IgnoreTimeScale: 0 - m_WorldUpOverride: {fileID: 0} - m_UpdateMethod: 2 - m_BlendUpdateMethod: 1 - m_DefaultBlend: - m_Style: 1 - m_Time: 2 - m_CustomCurve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - m_CustomBlends: {fileID: 0} - m_CameraCutEvent: - m_PersistentCalls: - m_Calls: [] - m_CameraActivatedEvent: - m_PersistentCalls: - m_Calls: [] --- !u!1001 &1002198712 PrefabInstance: m_ObjectHideFlags: 0 @@ -880,7 +567,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2369538501029799684, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 1272856204} - target: {fileID: 5577632863133830020, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, @@ -1051,6 +738,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1241828231} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.14376114, y: 0.14376113, z: 0.14376114} @@ -1060,7 +748,6 @@ Transform: - {fileID: 76943519} - {fileID: 675623050} m_Father: {fileID: 1401154114} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1259198848 GameObject: @@ -1085,6 +772,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1259198848} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -1092,7 +780,6 @@ Transform: m_Children: - {fileID: 543450651741259268} m_Father: {fileID: 0} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1272856204 GameObject: @@ -1119,13 +806,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272856204} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.99009895, y: 0.99009895, z: 0.99009895} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002198717} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1272856206 MeshRenderer: @@ -1144,6 +831,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1222,7 +911,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2369538501029799684, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 1241828231} - target: {fileID: 5263837543333092293, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, @@ -1498,22 +1187,22 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 285991864380558884, guid: 6f2eba3ec0db6614da69d5ac2ea53168, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 480954681966688718} - target: {fileID: 285991864380558884, guid: 6f2eba3ec0db6614da69d5ac2ea53168, type: 3} - propertyPath: visualGameObjectArray.Array.data[1] + propertyPath: 'visualGameObjectArray.Array.data[1]' value: objectReference: {fileID: 0} - target: {fileID: 285991864380558884, guid: 6f2eba3ec0db6614da69d5ac2ea53168, type: 3} - propertyPath: visualGameObjectArray.Array.data[2] + propertyPath: 'visualGameObjectArray.Array.data[2]' value: objectReference: {fileID: 0} - target: {fileID: 285991864380558884, guid: 6f2eba3ec0db6614da69d5ac2ea53168, type: 3} - propertyPath: visualGameObjectArray.Array.data[3] + propertyPath: 'visualGameObjectArray.Array.data[3]' value: objectReference: {fileID: 0} - target: {fileID: 4029659484798358439, guid: 6f2eba3ec0db6614da69d5ac2ea53168, @@ -1548,7 +1237,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 4320016777854235771, guid: 6f2eba3ec0db6614da69d5ac2ea53168, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 480954681966688718} - target: {fileID: 6819807901206223171, guid: 6f2eba3ec0db6614da69d5ac2ea53168, @@ -1607,6 +1296,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504187454} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -1614,7 +1304,6 @@ Transform: m_Children: - {fileID: 1856998490} m_Father: {fileID: 0} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1519462757 GameObject: @@ -1641,13 +1330,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519462757} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.002054878, z: -0.0076893885} m_LocalScale: {x: 6.8871117, y: 6.8871117, z: 6.8871117} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 420283331} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1519462759 MeshRenderer: @@ -1666,6 +1355,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1724,13 +1415,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1540463558} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.0018535444, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 420283331} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1540463560 MeshRenderer: @@ -1749,6 +1440,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1789,8 +1482,7 @@ LightingSettings: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - serializedVersion: 6 - m_GIWorkflowMode: 1 + serializedVersion: 8 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_RealtimeEnvironmentLighting: 1 @@ -1800,6 +1492,8 @@ LightingSettings: m_UsingShadowmask: 1 m_BakeBackend: 1 m_LightmapMaxSize: 1024 + m_LightmapSizeFixed: 0 + m_UseMipmapLimits: 1 m_BakeResolution: 40 m_Padding: 2 m_LightmapCompression: 3 @@ -1817,9 +1511,6 @@ LightingSettings: m_RealtimeResolution: 2 m_ForceWhiteAlbedo: 0 m_ForceUpdates: 0 - m_FinalGather: 0 - m_FinalGatherRayCount: 256 - m_FinalGatherFiltering: 1 m_PVRCulling: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 @@ -1843,8 +1534,6 @@ LightingSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_PVRTiledBaking: 0 - m_NumRaysToShootPerTexel: -1 m_RespectSceneVisibilityWhenBakingGI: 0 --- !u!1 &1787900678 stripped GameObject: @@ -1892,13 +1581,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856998489} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 5.45, z: 3.75} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1504187455} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!108 &1856998491 Light: @@ -1908,9 +1597,8 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856998489} m_Enabled: 1 - serializedVersion: 10 + serializedVersion: 11 m_Type: 1 - m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 0.8 m_Range: 10 @@ -2011,13 +1699,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1870099138} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.00090506574, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 420283331} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &1870099140 NavMeshObstacle: @@ -2052,6 +1740,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2140,13 +1830,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917683048} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1962370751 GameObject: @@ -2206,6 +1896,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2246,86 +1938,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1962370751} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2110938951 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2110938952} - - component: {fileID: 2110938953} - m_Layer: 0 - m_Name: Virtual Camera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2110938952 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2110938951} - m_LocalRotation: {x: 0.48394266, y: 0.00000003011459, z: -0.000000016653804, w: 0.87509966} - m_LocalPosition: {x: 0, y: 2.5, z: -4} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 385441353} - m_Father: {fileID: 287262745} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 57.886, y: 0, z: 0} ---- !u!114 &2110938953 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2110938951} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} - m_Name: - m_EditorClassIdentifier: - m_ExcludedPropertiesInInspector: - - m_Script - m_LockStageInInspector: - m_StreamingVersion: 20170927 - m_Priority: 10 - m_StandbyUpdate: 2 - m_LookAt: {fileID: 0} - m_Follow: {fileID: 0} - m_Lens: - FieldOfView: 60.000004 - OrthographicSize: 5 - NearClipPlane: 0.3 - FarClipPlane: 100 - Dutch: 0 - ModeOverride: 0 - LensShift: {x: 0, y: 0} - GateFit: 2 - FocusDistance: 10 - m_SensorSize: {x: 1, y: 1} - m_Transitions: - m_BlendHint: 0 - m_InheritPosition: 0 - m_OnCameraLive: - m_PersistentCalls: - m_Calls: [] - m_LegacyBlendHint: 0 - m_ComponentOwner: {fileID: 385441353} --- !u!23 &13473249823269001 MeshRenderer: m_ObjectHideFlags: 0 @@ -2343,6 +1963,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2443,6 +2065,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1625242532766975941} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0038948674, y: 0.0017563563, z: 0.003059276} m_LocalScale: {x: 1, y: 1, z: 1} @@ -2454,7 +2077,6 @@ Transform: - {fileID: 2885151762886300304} - {fileID: 7656625207765582954} m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &135661629345169270 GameObject: @@ -2481,13 +2103,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2612748474145848125} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000098102755, y: 0.00013087562, z: 0.0025876658} m_LocalScale: {x: 1.0654954, y: 1.3248838, z: 1.0654954} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &168575081602666487 MeshFilter: @@ -2504,13 +2126,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570369879660454436} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &201141531855799500 Transform: @@ -2519,13 +2141,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480954681966688718} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1443280726} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &202230120432408033 Transform: @@ -2534,13 +2156,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5659663395735179143} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0006227467, y: 0.0024847605, z: 0.003675569} m_LocalScale: {x: 0.21135864, y: 0.21135864, z: 0.21135864} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &208831859516250344 MeshFilter: @@ -2609,6 +2231,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2667,13 +2291,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9112077063139027461} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0009996318, y: 0.0012866037, z: -0.0036442566} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &276748595042238122 MeshRenderer: @@ -2692,6 +2316,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2734,6 +2360,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2766,13 +2394,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6421359757466673454} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0017499822, y: 0.0010460247, z: -0.0030946222} m_LocalScale: {x: 1.0721605, y: 0.1081227, z: 1.0721605} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &301729594981159386 GameObject: @@ -2799,13 +2427,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6388922698140725879} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00029633104, y: 0.0011044921, z: -0.0035515986} m_LocalScale: {x: 0.540088, y: 1.2397697, z: 0.55570585} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &314169910667421174 GameObject: @@ -2843,6 +2471,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2903,6 +2533,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3013,6 +2645,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3045,13 +2679,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5680051537177326137} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0012970668, y: 0.00046537348, z: 0.0032123632} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &395029954404209115 Transform: @@ -3060,13 +2694,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 415975577981640730} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &404932773551345352 MeshRenderer: @@ -3085,6 +2719,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3135,13 +2771,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 251209555982723021} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.002826835, y: 0.00026626248, z: 0.003495243} m_LocalScale: {x: 0.7878269, y: 0.7878269, z: 0.7878269} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &456577025757363897 MeshFilter: @@ -3158,13 +2794,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2617553769699296910} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &480954681966688718 GameObject: @@ -3199,6 +2835,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1348836904909556169} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0012913769, y: 0.001959773, z: 0.0039306274} m_LocalScale: {x: 1, y: 1, z: 1} @@ -3213,7 +2850,6 @@ Transform: - {fileID: 3479167584615118038} - {fileID: 188297487861765475} m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &526560079243266698 MeshFilter: @@ -3230,6 +2866,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919132147800759486} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 100, y: 100, z: 100} @@ -3243,7 +2880,6 @@ Transform: - {fileID: 5342148923501473420} - {fileID: 2995342623684393376} m_Father: {fileID: 1259198849} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &556567929047257587 GameObject: @@ -3270,13 +2906,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2424419265720561359} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.00050005445, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &573187706623561039 MeshRenderer: @@ -3295,6 +2931,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3337,6 +2975,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3379,6 +3019,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3419,13 +3061,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1479377086537712087} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018873345, y: -0.0012347763, z: 0.0034581472} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909980032595760247} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &676649825659039366 MeshRenderer: @@ -3444,6 +3086,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3486,6 +3130,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3536,13 +3182,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8848577457609065564} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &711852779240848353 Transform: @@ -3551,13 +3197,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7356691220209782587} + serializedVersion: 2 m_LocalRotation: {x: 6.0731945e-17, y: 0.9999669, z: -6.0731945e-17, w: -0.008139101} m_LocalPosition: {x: 0.0039823675, y: -0.000021886406, z: 0} m_LocalScale: {x: 0.02093666, y: 0.02093666, z: 0.02093666} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &723155130181676973 Transform: @@ -3566,6 +3212,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4514176033895078985} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.14519876, y: 0.14519875, z: 0.14519876} @@ -3575,7 +3222,6 @@ Transform: - {fileID: 6303688018712581684} - {fileID: 1621468092813307191} m_Father: {fileID: 1401154113} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &747917971373718899 MeshFilter: @@ -3592,13 +3238,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2323191279167619501} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0027013589, y: 0.0011316783, z: -0.00346824} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &769700976120564280 Transform: @@ -3607,13 +3253,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3494623011103112549} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0.004383524, y: 0.008541395, z: 0.0051850034} m_LocalScale: {x: 0.227052, y: 9.361259, z: 0.227052} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776180176665327979 MeshRenderer: @@ -3632,6 +3278,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3664,13 +3312,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7940960408799438203} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.0015709349, y: 0.002117796, z: -0.00313887} m_LocalScale: {x: 1.1823353, y: 0.19108252, z: 0.10131094} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &790267785993885790 Transform: @@ -3679,13 +3327,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2802935024729821545} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00095160597, y: 0.001094596, z: -0.0032152126} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6021236872355465915} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &794269181894029171 MeshRenderer: @@ -3704,6 +3352,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3736,13 +3386,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8048315979198632942} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.693991, z: -0, w: 0.7199837} m_LocalPosition: {x: -0.0031473206, y: 0.0011716024, z: -0.0015169015} m_LocalScale: {x: 0.015789064, y: 0.015789064, z: 0.015789064} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &808365336738765654 MeshRenderer: @@ -3761,6 +3411,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3793,13 +3445,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5855328103090381417} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0053200074, y: -0.004069632, z: -0.0026423747} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &826005278985583814 MeshFilter: @@ -3860,13 +3512,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7779697260951706090} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &905807151526274068 GameObject: @@ -3893,6 +3545,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6529281485642186548} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0018873345, y: 0.0012347763, z: -0.0034581472} m_LocalScale: {x: 1, y: 1, z: 1} @@ -3905,7 +3558,6 @@ Transform: - {fileID: 3336325245291226342} - {fileID: 669712417028779156} m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &919132147800759486 GameObject: @@ -3940,6 +3592,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3990,13 +3644,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8238684951209723110} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0010035955, y: 0.0007090284, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1001862741931952531 Transform: @@ -4005,6 +3659,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9179517697368836372} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -4015,7 +3670,6 @@ Transform: - {fileID: 6504374910907074325} - {fileID: 3741950875339015957} m_Father: {fileID: 723155130181676973} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1041521407333977544 GameObject: @@ -4058,6 +3712,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4136,6 +3792,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4178,6 +3836,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4220,6 +3880,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4252,13 +3914,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 135661629345169270} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.000498516, y: 0.0009978845, z: -0.0032398799} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6021236872355465915} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1194233407634204734 Transform: @@ -4267,13 +3929,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1268632704804537194} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.00035558376, y: 0.002687158, z: -0.00313887} m_LocalScale: {x: 1.1823353, y: 0.19108252, z: 0.10131094} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1203908062114883587 GameObject: @@ -4308,13 +3970,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 905807151526274068} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000555244, y: 0.00045110725, z: 0.0007644783} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 125714750484737382} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1258989406958557647 Transform: @@ -4323,13 +3985,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4894746204681669933} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.004033888, y: -0.00075295166, z: -0.0006928635} m_LocalScale: {x: 0.16612314, y: 0.16612314, z: 0.16612314} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1268632704804537194 GameObject: @@ -4366,6 +4028,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4434,6 +4098,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4466,13 +4132,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428151705582321600} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00007729341, y: 0.0011094601, z: -0.0034308757} m_LocalScale: {x: 0.45177585, y: 0.62149745, z: 0.45177585} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1348380530336266487 MeshRenderer: @@ -4491,6 +4157,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4539,13 +4207,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4039323541696074451} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.11274729, z: -0, w: 0.99362373} m_LocalPosition: {x: 0.00055399974, y: 0.001002703, z: -0.002692318} m_LocalScale: {x: 0.024633907, y: 0.024633907, z: 0.024633907} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1356627086162747488 Transform: @@ -4554,13 +4222,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2858054401252093272} + serializedVersion: 2 m_LocalRotation: {x: 8.659524e-17, y: 0.70916134, z: -8.659524e-17, w: 0.70504624} m_LocalPosition: {x: 0.00037347962, y: 0.0012555346, z: 0.003571396} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1369431283408151056 GameObject: @@ -4606,13 +4274,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339154019304210337} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012152068, y: 0.0011679721, z: -0.003483995} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1401675070326543724 Transform: @@ -4621,13 +4289,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2041317145086123033} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00020058545, y: 0.0011742068, z: -0.0036097702} m_LocalScale: {x: 0.4094607, y: 1.1007073, z: 0.4094607} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1405780157110895004 MeshRenderer: @@ -4646,6 +4314,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4688,6 +4358,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4746,13 +4418,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7676060358272385899} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0013187495, y: 0.0019636739, z: 0.0039510177} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3623359900161869652} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1427250013210734218 Transform: @@ -4761,13 +4433,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8810363514160448408} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.024633907, y: 0.024633907, z: 0.024633907} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1428151705582321600 GameObject: @@ -4804,6 +4476,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4844,13 +4518,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1371205999431478335} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1479377086537712087 GameObject: @@ -4887,6 +4561,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4966,6 +4642,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5008,6 +4686,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5152,6 +4832,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5184,13 +4866,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4542436411258820611} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00037474858, y: 0.0029785095, z: 0.006341945} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 723155130181676973} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1625242532766975941 GameObject: @@ -5225,6 +4907,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5257,13 +4941,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7600211209250211365} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0025413425, y: 0.0014654084, z: -0.0029667} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1646017195883686972 MeshFilter: @@ -5280,13 +4964,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6705505354152498937} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00008990314, y: 0.0011269192, z: -0.00358533} m_LocalScale: {x: 0.76937217, y: 1.6911795, z: 0.79162025} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1669414928454724205 Transform: @@ -5295,13 +4979,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1905521522989107239} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000042092553, y: 0.0011269192, z: -0.0035386456} m_LocalScale: {x: 0.76937217, y: 1.6911795, z: 0.79162025} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1681232391900996522 MeshFilter: @@ -5380,13 +5064,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2879901161616566621} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0009581326, y: 0.00071601226, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1823693056026679384 MeshRenderer: @@ -5405,6 +5089,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5437,13 +5123,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8324581792030068156} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00056217884, y: 0.0012843215, z: -0.003640394} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1884284427699378410 MeshFilter: @@ -5514,6 +5200,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5556,6 +5244,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5596,13 +5286,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 314169910667421174} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.00090506574, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001862741931952531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &2000396964712932323 NavMeshObstacle: @@ -5637,6 +5327,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5669,13 +5361,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6091047658950704877} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00056389655, y: 0.0017537865, z: -0.0036722382} m_LocalScale: {x: 0.16862181, y: 1.7074887, z: 0.14318188} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2021241406395511663 MeshFilter: @@ -5720,6 +5412,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5752,13 +5446,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2461672780246998344} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0068315263, y: -0.0035724898, z: -0.003263838} m_LocalScale: {x: 1, y: 1, z: -1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2111147029349053020 MeshFilter: @@ -5775,13 +5469,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7117050375327068227} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.024633907, y: 0.024633907, z: 0.024633907} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2164436817138765138 Transform: @@ -5790,13 +5484,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6277754667912320515} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00017841948, y: 0.0001092716, z: 0.0007644783} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 125714750484737382} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2166112490659961527 MeshRenderer: @@ -5815,6 +5509,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5847,13 +5543,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5394965663339099039} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2194890960841178581 MeshRenderer: @@ -5872,6 +5568,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5904,13 +5602,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084230617361443964} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0008422152, y: 0.0011562763, z: 0.0030794095} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2221619477546638817 MeshFilter: @@ -5999,13 +5697,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5875898346503261834} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2355654368122393700 MeshRenderer: @@ -6024,6 +5722,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6066,6 +5766,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6098,13 +5800,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8075718007334726646} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0010020616, y: 0.0012319788, z: -0.003173982} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6021236872355465915} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2379940225569234031 MeshFilter: @@ -6139,13 +5841,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8793561325174426888} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.004242555, y: -0.007532521, z: -0.00256831} m_LocalScale: {x: 6.6449256, y: 6.6449256, z: 6.6449256} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2420896624872529073 Transform: @@ -6154,13 +5856,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6454866803803819255} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2424419265720561359 GameObject: @@ -6197,6 +5899,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6247,6 +5951,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6287,13 +5993,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36218458554774361} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2461672780246998344 GameObject: @@ -6354,6 +6060,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2838125999701709965} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.0047397404, y: 0.001959773, z: -0.00026526905} m_LocalScale: {x: 1, y: 1, z: 1} @@ -6368,7 +6075,6 @@ Transform: - {fileID: 2345353656318379317} - {fileID: 8993339917333483789} m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2521148291124642684 MeshFilter: @@ -6403,13 +6109,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6294752374082336710} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00014388408, y: 0.0010725264, z: -0.0031864773} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2610887952331473820 MeshRenderer: @@ -6428,6 +6134,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6525,6 +6233,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6625,6 +6335,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2856189255698599298} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0021469842, y: 0.0012955829, z: 0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} @@ -6640,7 +6351,6 @@ Transform: - {fileID: 2185053878781456822} - {fileID: 6661468612057101573} m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2838125999701709965 GameObject: @@ -6709,6 +6419,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6769,6 +6481,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6801,13 +6515,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6567526627968161238} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0008037869, y: 0.00032844185, z: 0.00020553182} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 125714750484737382} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2890416995256731478 MeshFilter: @@ -6824,13 +6538,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5879781039055612838} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018023388, y: 0.00086802035, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2924951877938416000 MeshFilter: @@ -6847,13 +6561,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1292737333139263786} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0068410058, y: -0.0037979062, z: -0.002646494} m_LocalScale: {x: 0.5741948, y: 0.07899326, z: 1.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2994347481587114479 MeshFilter: @@ -6870,6 +6584,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1615548025806700716} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} @@ -6878,7 +6593,6 @@ Transform: - {fileID: 3642408645981989570} - {fileID: 3623359900161869652} m_Father: {fileID: 543450651741259268} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2997345355514643298 MeshFilter: @@ -6913,13 +6627,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1757201521328106106} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.0014368684, y: 0.002117796, z: -0.00313887} m_LocalScale: {x: 1.1823353, y: 0.19108252, z: 0.10131094} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3023193180874757043 MeshFilter: @@ -6946,6 +6660,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6986,13 +6702,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6367426745989392362} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.000010392024, y: 0.0011742068, z: -0.0036422578} m_LocalScale: {x: 0.4094607, y: 1.1007073, z: 0.4094607} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3089753729317413588 MeshFilter: @@ -7009,13 +6725,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2397336460643722496} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3129314278292543006 Transform: @@ -7024,13 +6740,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6458399546019341587} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0016324759, y: 0.0011687017, z: -0.0030934468} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3166311731192928866 GameObject: @@ -7075,6 +6791,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7159,6 +6877,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7209,13 +6929,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346727911886679836} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1002198713} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3314849843205171162 Transform: @@ -7224,13 +6944,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1417310511977704291} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00025301595, y: 0.0010725264, z: -0.0032783665} m_LocalScale: {x: 0.28306663, y: 0.28306663, z: 0.28306663} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3336325245291226342 Transform: @@ -7239,13 +6959,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5144325705130046339} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018873345, y: -0.0012347763, z: 0.0034581472} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909980032595760247} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3355621193487767660 Transform: @@ -7254,13 +6974,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5893899587120123935} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3362882901324262345 Transform: @@ -7269,13 +6989,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6369028883440278507} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3366909569143174389 GameObject: @@ -7302,13 +7022,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8870140084003848974} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3398449412208391202 Transform: @@ -7317,13 +7037,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 683775951244432854} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.059494246, z: -0, w: 0.99822867} m_LocalPosition: {x: -0.0029230092, y: 0.0006976876, z: 0.0035815747} m_LocalScale: {x: 0.018213587, y: 0.018213587, z: 0.018213587} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3405328155700532124 MeshRenderer: @@ -7342,6 +7062,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7384,6 +7106,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7450,13 +7174,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8103802796291693620} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0028917587, y: 0.00061386643, z: 0.003444812} m_LocalScale: {x: 0.0139336595, y: 0.0139336595, z: 0.0139336595} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3465794953510677132 MeshFilter: @@ -7473,13 +7197,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1594416851508792217} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3494623011103112549 GameObject: @@ -7524,13 +7248,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1551616010918075694} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3565167518488770133 Transform: @@ -7539,13 +7263,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2335076580660311177} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018873345, y: -0.0012347763, z: 0.0034581472} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909980032595760247} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3613389132311532187 MeshRenderer: @@ -7564,6 +7288,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7596,6 +7322,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 116300614573304222} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -7605,7 +7332,6 @@ Transform: - {fileID: 4536812655774897993} - {fileID: 6112631073084581356} m_Father: {fileID: 2995342623684393376} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3640807658690753300 MeshRenderer: @@ -7624,6 +7350,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7656,6 +7384,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4589764617110825708} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -7672,7 +7401,6 @@ Transform: - {fileID: 8673138163031309933} - {fileID: 3362882901324262345} m_Father: {fileID: 2995342623684393376} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3664542142126434036 MeshRenderer: @@ -7691,6 +7419,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7749,6 +7479,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7791,6 +7523,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7823,13 +7557,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1203908062114883587} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.002054878, z: 0.0075688935} m_LocalScale: {x: 6.8871117, y: 6.8871117, z: 6.8871117} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001862741931952531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3775739336200912923 MeshRenderer: @@ -7848,6 +7582,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7880,13 +7616,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2526919299710996998} + serializedVersion: 2 m_LocalRotation: {x: 0.17715831, y: -0.72916466, z: -0.12711379, w: 0.64867246} m_LocalPosition: {x: -0.0009265131, y: 0.00024330549, z: 0.002621631} m_LocalScale: {x: 0.012805215, y: 0.012805215, z: 0.012805215} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3778468233004969950 MeshFilter: @@ -7913,6 +7649,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7973,6 +7711,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8015,6 +7755,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8081,13 +7823,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7250329720791238313} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.0026181494, y: 0.0027949985, z: -0.00313887} m_LocalScale: {x: 1.1823353, y: 0.19108252, z: 0.10131094} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3919678398197498731 Transform: @@ -8096,6 +7838,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1041521407333977544} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.031508088, y: 0.016384484, z: 0.027077584} m_LocalScale: {x: 1.5049077, y: 1.5049077, z: 1.5049077} @@ -8114,7 +7857,6 @@ Transform: - {fileID: 769700976120564280} - {fileID: 9162248856393369285} m_Father: {fileID: 543450651741259268} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3973449929241555302 MeshFilter: @@ -8131,13 +7873,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8996466572272490143} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.004268185, y: 0.00055974646, z: -0.00025000004} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3985671527559939326 MeshRenderer: @@ -8156,6 +7898,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8214,13 +7958,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5254624276590132284} + serializedVersion: 2 m_LocalRotation: {x: 6.123234e-17, y: 1, z: -6.123234e-17, w: -6.123234e-17} m_LocalPosition: {x: 0.0016092985, y: 0.0011933418, z: -0.0037153214} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4099374406304959790 MeshRenderer: @@ -8239,6 +7983,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8271,13 +8017,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4142937224183379867} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.0018535444, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001862741931952531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4115844439409623053 Transform: @@ -8286,13 +8032,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4215941792189257120} + serializedVersion: 2 m_LocalRotation: {x: 8.6123484e-17, y: 0.77698934, z: -8.6123484e-17, w: 0.62951386} m_LocalPosition: {x: -0.0017780012, y: 0.00030816265, z: -0.0013225676} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4142937224183379867 GameObject: @@ -8355,6 +8101,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8397,6 +8145,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8439,6 +8189,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8471,13 +8223,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8248000417702024338} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0009974248, y: 0.0017537865, z: -0.0036722382} m_LocalScale: {x: 0.16862181, y: 1.7074887, z: 0.14318188} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4215941792189257120 GameObject: @@ -8523,6 +8275,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8591,6 +8345,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8641,6 +8397,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8701,6 +8459,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8733,13 +8493,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2736267973558427166} + serializedVersion: 2 m_LocalRotation: {x: 0.09098068, y: -0.09505517, z: -0.71613944, w: 0.68544245} m_LocalPosition: {x: 0.0016857928, y: 0.0010507047, z: -0.0031753096} m_LocalScale: {x: 0.03981248, y: 0.0040149144, z: 0.03981248} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4453931445580642309 Transform: @@ -8748,13 +8508,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976059007351166889} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0064958977, y: -0.002566393, z: -0.0026358473} m_LocalScale: {x: 0.025848692, y: 0.025848692, z: 0.025848692} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4453993812778728196 MeshFilter: @@ -8781,6 +8541,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8863,13 +8625,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9035726350119231456} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4520398532426895321 GameObject: @@ -8906,6 +8668,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8938,13 +8702,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7029771208957265823} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0047601312, y: 0.0019636739, z: -0.0002926417} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3623359900161869652} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4539089753027208789 MeshFilter: @@ -8979,13 +8743,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3235930592547575555} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.001625699, y: 0.00058467395, z: 0.0025079534} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4589764617110825708 GameObject: @@ -9062,13 +8826,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4849073909150891886} + serializedVersion: 2 m_LocalRotation: {x: 6.123234e-17, y: 1, z: -6.123234e-17, w: -6.123234e-17} m_LocalPosition: {x: -0.0029066643, y: 0.0011933418, z: -0.0037153214} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4668160292144128560 MeshRenderer: @@ -9087,6 +8851,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9137,13 +8903,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5739828768775794504} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018873345, y: -0.0012347763, z: 0.0034581472} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909980032595760247} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4716750719716617058 Transform: @@ -9152,13 +8918,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7853401371153896678} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.00037116327, y: 0.002117796, z: -0.00313887} m_LocalScale: {x: 1.1823353, y: 0.19108252, z: 0.10131094} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4733235215589272602 MeshRenderer: @@ -9177,6 +8943,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9209,13 +8977,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6924225362124963693} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00022028852, y: 0.00036779925, z: 0.003716494} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4748106810763684788 MeshFilter: @@ -9256,13 +9024,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1923861190605677716} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0035702505, y: -0.0067264037, z: 0.008145139} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4842663938222394146 Transform: @@ -9271,13 +9039,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5952728210944548694} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4849073909150891886 GameObject: @@ -9332,6 +9100,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9410,6 +9180,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9442,13 +9214,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4385327783975525937} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00078066066, y: 0.0017537865, z: -0.0036722382} m_LocalScale: {x: 0.16862181, y: 1.7074887, z: 0.14318188} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4967742298642135728 Transform: @@ -9457,13 +9229,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3166311731192928866} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0009806276, y: 0.0010649945, z: 0.0029940736} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4969034269117905055 MeshFilter: @@ -9480,13 +9252,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3000222282659581147} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018925786, y: 0.001213156, z: -0.0034958299} m_LocalScale: {x: 0.61083937, y: 1.7561247, z: 0.61083937} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5008411487386369555 MeshFilter: @@ -9519,13 +9291,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5841240721114324460} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0.004587211, y: 0.0015087483, z: -0.0007052} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5040428233528638423 MeshRenderer: @@ -9544,6 +9316,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9586,6 +9360,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9652,13 +9428,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369431283408151056} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0031950048, y: 0.00031249854, z: -0.0007088807} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &5145399449561330243 NavMeshObstacle: @@ -9691,13 +9467,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1507117824581024984} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.6164908, z: -0, w: 0.78736216} m_LocalPosition: {x: -0.0027576452, y: 0.000581509, z: -0.0015907439} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5198604810048359891 MeshRenderer: @@ -9716,6 +9492,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9758,6 +9536,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9808,6 +9588,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 352197344951858859} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} @@ -9837,7 +9618,6 @@ Transform: - {fileID: 9083382816195783534} - {fileID: 909980032595760247} m_Father: {fileID: 543450651741259268} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5277594903116898556 MeshFilter: @@ -9872,6 +9652,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3215003001183410233} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} @@ -9888,7 +9669,6 @@ Transform: - {fileID: 2503896641041017156} - {fileID: 8434911583711975382} m_Father: {fileID: 543450651741259268} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5386557311625504228 GameObject: @@ -9951,6 +9731,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10011,6 +9793,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10079,6 +9863,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10111,6 +9897,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7640828276301343480} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -10132,7 +9919,6 @@ Transform: - {fileID: 8649909122401583061} - {fileID: 5574562375420310017} m_Father: {fileID: 6021236872355465915} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5501937645205461844 Transform: @@ -10141,6 +9927,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8333606511646268728} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -10155,7 +9942,6 @@ Transform: - {fileID: 5891031260898552653} - {fileID: 5036387353937088581} m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5574562375420310017 Transform: @@ -10164,13 +9950,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 856811150240500742} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0024073166, y: 0.0005629909, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5585302216464294467 MeshRenderer: @@ -10189,6 +9975,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10239,6 +10027,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10297,13 +10087,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6651729044291712632} + serializedVersion: 2 m_LocalRotation: {x: 6.123234e-17, y: 1, z: -6.123234e-17, w: -6.123234e-17} m_LocalPosition: {x: 0.0031096172, y: 0.0018312603, z: 0.0016148087} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5680051537177326137 GameObject: @@ -10400,13 +10190,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 301729594981159386} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.004586504, y: 0.00036779925, z: 0.0012137978} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5796182939652706543 MeshFilter: @@ -10433,6 +10223,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10501,6 +10293,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10569,6 +10363,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10611,6 +10407,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10689,6 +10487,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10721,13 +10521,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7627154121920432807} + serializedVersion: 2 m_LocalRotation: {x: 6.123234e-17, y: 1, z: -6.123234e-17, w: -6.123234e-17} m_LocalPosition: {x: 0.0031842573, y: 0.0018313488, z: 0.001614777} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5893899587120123935 GameObject: @@ -10764,6 +10564,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10806,6 +10608,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10848,6 +10652,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10934,13 +10740,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3366909569143174389} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0068315263, y: -0.0035724898, z: -0.0020387631} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6021236872355465915 Transform: @@ -10949,6 +10755,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5025991739150370102} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} @@ -10963,7 +10770,6 @@ Transform: - {fileID: 790267785993885790} - {fileID: 6717621380040469621} m_Father: {fileID: 543450651741259268} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6037114732922408061 MeshFilter: @@ -10990,6 +10796,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11048,13 +10856,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7258962542428877809} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0026071104, y: 0.0023520149, z: -0.0030223292} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6021236872355465915} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6097540452027439459 Transform: @@ -11063,13 +10871,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6613130623584370261} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0024622474, y: 0.00036779925, z: 0.003716494} m_LocalScale: {x: 0.013037253, y: 0.013037253, z: 0.013037253} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5501937645205461844} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6102179027199866092 MeshRenderer: @@ -11088,6 +10896,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11130,6 +10940,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11162,13 +10974,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 321667122879217546} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.002151284, y: 0.0020045964, z: 0.0017620602} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3623359900161869652} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6120041564665327296 Transform: @@ -11177,13 +10989,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4160773979910448558} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0009581326, y: 0.0009133524, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6122462491108028243 MeshFilter: @@ -11210,6 +11022,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11252,6 +11066,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11294,6 +11110,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11326,13 +11144,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2634353578869830803} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00006824315, y: 0.0016439914, z: -0.0032661941} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6021236872355465915} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6179435231068532794 MeshFilter: @@ -11359,6 +11177,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11427,6 +11247,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11487,6 +11309,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11519,13 +11343,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6923049443640708812} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.001214189, y: 0.0017537865, z: -0.0036722382} m_LocalScale: {x: 0.16862181, y: 1.7074887, z: 0.14318188} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6277754667912320515 GameObject: @@ -11580,6 +11404,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11612,13 +11438,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1723363000475896325} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 723155130181676973} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6306609979217151413 MeshFilter: @@ -11759,6 +11585,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11819,6 +11647,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11869,13 +11699,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3301289088714798938} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.004599537, y: 0.0013053658, z: 0.000060428385} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6447451736044598231 MeshFilter: @@ -11960,13 +11790,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 105183423908141067} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0001956875, y: 0.0011094601, z: -0.0034461664} m_LocalScale: {x: 0.45177585, y: 0.62149745, z: 0.45177585} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6504374910907074325 Transform: @@ -11975,13 +11805,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3852767734985895549} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.002054878, z: -0.0076893885} m_LocalScale: {x: 6.8871117, y: 6.8871117, z: 6.8871117} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1001862741931952531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6507388073582817131 MeshFilter: @@ -12024,6 +11854,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12082,6 +11914,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6458753190448354825} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} @@ -12109,7 +11942,6 @@ Transform: - {fileID: 3398449412208391202} - {fileID: 803093914418645949} m_Father: {fileID: 543450651741259268} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6592866592180406948 GameObject: @@ -12172,6 +12004,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12212,13 +12046,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4461106727790016454} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 485504880840215615} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6651729044291712632 GameObject: @@ -12245,13 +12079,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6592866592180406948} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6671690666573908760 Transform: @@ -12260,13 +12094,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4918315813185585704} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00042871592, y: 0.00068156497, z: 0.0033577415} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6688650960791118772 MeshFilter: @@ -12309,13 +12143,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5481169089534637111} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00090733275, y: 0.0021324907, z: -0.0033207245} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6021236872355465915} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6748574177122701697 Transform: @@ -12324,13 +12158,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4591204475795775334} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.004462115, y: 0.0014761923, z: -0.0013632599} m_LocalScale: {x: 0.19318864, y: 0.11685062, z: 0.19318864} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6755329962685194434 MeshFilter: @@ -12357,6 +12191,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12389,13 +12225,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2492364206744381080} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0021771237, y: 0.0013214762, z: 0.001572194} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6795476294909931834 Transform: @@ -12404,13 +12240,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3528747003568531454} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0033793836, y: 0.00041092737, z: -0.0032518657} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6820040827428240402 MeshFilter: @@ -12437,6 +12273,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12469,13 +12307,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2239161432748705147} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6862350809219794573 MeshRenderer: @@ -12494,6 +12332,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12526,13 +12366,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 263091300906819588} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6877762542080930285 MeshRenderer: @@ -12551,6 +12391,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12593,6 +12435,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12635,6 +12479,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12721,6 +12567,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12761,13 +12609,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8669346890333114884} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6969150564453507879 MeshFilter: @@ -12812,6 +12660,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12896,6 +12746,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12936,13 +12788,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5386557311625504228} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0012161586, y: 0.0012895209, z: -0.0036479635} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7101106651261780211 GameObject: @@ -12995,13 +12847,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5996424918273326252} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: 0.00023709687, y: 0.002117796, z: -0.00313887} m_LocalScale: {x: 1.1823353, y: 0.19108252, z: 0.10131094} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7127416844626708934 MeshRenderer: @@ -13020,6 +12872,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13104,6 +12958,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13146,6 +13002,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13196,6 +13054,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13238,6 +13098,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13280,6 +13142,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13358,6 +13222,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13390,13 +13256,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8174489536111247857} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018873345, y: -0.0012347763, z: 0.0034581472} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909980032595760247} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7325398035890970239 MeshFilter: @@ -13431,6 +13297,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8374811766943028581} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 10, y: 10, z: 10} @@ -13448,7 +13315,6 @@ Transform: - {fileID: 1427250013210734218} - {fileID: 140516145279707832} m_Father: {fileID: 543450651741259268} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7422578363750182818 MeshFilter: @@ -13475,6 +13341,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13507,13 +13375,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5694240940808660101} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.26019308, z: -0, w: 0.9655566} m_LocalPosition: {x: -0.0007309819, y: 0.0012026472, z: -0.003057785} m_LocalScale: {x: 0.30935276, y: 0.38097492, z: 0.30935276} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7438794571788049448 MeshFilter: @@ -13540,6 +13408,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13656,13 +13526,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5462903810393626782} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0007964977, y: -0.000026570755, z: -0.00040354743} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 125714750484737382} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7670221579690491228 MeshFilter: @@ -13689,6 +13559,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13757,6 +13629,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13799,6 +13673,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13841,6 +13717,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13925,6 +13803,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13957,13 +13837,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5732989589355110711} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00008606784, y: 0.00071601226, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7853401371153896678 GameObject: @@ -14000,6 +13880,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14042,6 +13924,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14084,6 +13968,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14152,6 +14038,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14238,6 +14126,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14270,13 +14160,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4250788230584810781} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00065392663, y: 0.0010171448, z: 0.0034793834} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8103802796291693620 GameObject: @@ -14311,13 +14201,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8925766090600314953} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00008606784, y: 0.0009133524, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8137555606003903659 Transform: @@ -14326,13 +14216,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6366622149786244228} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0007376444, y: 0.0005265542, z: 0.003272629} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7399893390412519594} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8144742471298015157 GameObject: @@ -14429,6 +14319,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14479,13 +14371,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6973009580055246260} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0018873345, y: -0.0012347763, z: 0.0034581472} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 909980032595760247} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8291344101452359705 MeshFilter: @@ -14502,13 +14394,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3792652071502414593} + serializedVersion: 2 m_LocalRotation: {x: -6.28037e-16, y: 0.7071068, z: -0.7071068, w: -7.1463264e-16} m_LocalPosition: {x: 0.0007967053, y: 0.008541395, z: -0.0022704508} m_LocalScale: {x: 0.227052, y: 18.356672, z: 0.227052} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8317421270981793030 Transform: @@ -14517,13 +14409,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2277815113172563053} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0020334828, y: 0.001213156, z: -0.0035622877} m_LocalScale: {x: 0.61083937, y: 1.7561247, z: 0.61083937} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8324581792030068156 GameObject: @@ -14576,6 +14468,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14634,6 +14528,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14676,6 +14572,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14718,6 +14616,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14758,13 +14658,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4681358201491760384} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0045016045, y: 0.0012123266, z: -0.00026405184} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8486426858900775472 MeshRenderer: @@ -14783,6 +14683,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14843,6 +14745,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14875,13 +14779,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5299870801537290429} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0013808373, y: 0.0016159533, z: 0.0026666154} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5342148923501473420} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8534403924085899333 MeshFilter: @@ -14898,13 +14802,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7192836735551173807} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00075874355, y: 0.0012799838, z: -0.003519495} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8542728967854169733 Transform: @@ -14913,13 +14817,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6260734550724500631} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8557778728297642209 Transform: @@ -14928,13 +14832,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 829227608597980157} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00018343929, y: 0.0010725264, z: -0.0033011634} m_LocalScale: {x: 0.28306663, y: 0.28306663, z: 0.28306663} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8616728457752728599 MeshRenderer: @@ -14953,6 +14857,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14995,6 +14901,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15037,6 +14945,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15077,13 +14987,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8144742471298015157} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.0022233732, y: 0.0005629909, z: -0.0027826151} m_LocalScale: {x: 1.7898755, y: 0.2444192, z: 0.18028803} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8664088290375535749 Transform: @@ -15092,13 +15002,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6319249124487954061} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.003061604, y: 0.002320529, z: -0.0028505856} m_LocalScale: {x: 0.61083937, y: 1.7561247, z: 0.61083937} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8666596386033489317 Transform: @@ -15107,13 +15017,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5953184831791043359} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0010022515, y: 0.00097122864, z: 0.0033812327} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8669346890333114884 GameObject: @@ -15140,13 +15050,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7101106651261780211} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0017499822, y: 0.0010707554, z: -0.0030946222} m_LocalScale: {x: 1.0222384, y: 0.103088275, z: 1.0222384} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8674160149770091803 Transform: @@ -15155,13 +15065,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556567929047257587} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0031130963, y: 0.002320529, z: -0.0030142493} m_LocalScale: {x: 0.61083937, y: 1.7561247, z: 0.61083937} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3642408645981989570} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8684179156034455467 MeshRenderer: @@ -15180,6 +15090,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15222,6 +15134,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15270,13 +15184,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1498492245685430020} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0004222195, y: -0.00032844185, z: 0.0007644783} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 125714750484737382} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8731671138131910807 MeshFilter: @@ -15293,13 +15207,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6339140983034400353} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0021469842, y: -0.0012955829, z: -0.0017455544} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2834273205070538639} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8758998416763206552 Transform: @@ -15308,13 +15222,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8773971928692365214} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.006831522, y: -0.0037425118, z: -0.002640463} m_LocalScale: {x: 0.21861099, y: 0.015113847, z: 0.21861099} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8773971928692365214 GameObject: @@ -15351,6 +15265,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15411,6 +15327,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15461,13 +15379,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1046007868277656031} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0.22958425, z: -0, w: 0.97328883} m_LocalPosition: {x: -0.0041567804, y: 0.0003027423, z: -0.0032029874} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8838917682616462883 MeshRenderer: @@ -15486,6 +15404,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15564,6 +15484,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15640,6 +15562,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15698,6 +15622,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15730,13 +15656,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8489676658221586514} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0010187891, y: 0.0011677826, z: 0.0034549455} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8979244366101935397 MeshFilter: @@ -15753,13 +15679,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4602958689756298658} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0012913769, y: -0.001959773, z: -0.0036919} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2503896641041017156} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8996466572272490143 GameObject: @@ -15804,6 +15730,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15870,13 +15798,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6242845931654552569} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0018712752, y: 0.0011356176, z: 0.0035543423} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6591505168499809109} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9068788351107763304 MeshFilter: @@ -15893,13 +15821,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788773145398844494} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0016091936, y: 0.001176593, z: -0.003700409} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9112077063139027461 GameObject: @@ -15936,6 +15864,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15968,13 +15898,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4864036670742072621} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0027370506, y: 0.0027949985, z: -0.00313887} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5497180947656180531} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9162248856393369285 Transform: @@ -15983,13 +15913,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4520398532426895321} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.004999094, y: -0.0028124314, z: -0.002648636} m_LocalScale: {x: 1.4022417, y: 0.97814816, z: 1.4022417} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3919678398197498731} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9166314874424162719 Transform: @@ -15998,13 +15928,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3428379583694394499} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0009210275, y: 0.0018598582, z: -0.0036774923} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5266755839629347814} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9179517697368836372 GameObject: @@ -16038,3 +15968,11 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2323191279167619501} m_Mesh: {fileID: -7580192449465192863, guid: 465f2c2230bc7f746afc7d50351462f3, type: 3} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 1917683050} + - {fileID: 1504187455} + - {fileID: 1259198849} + - {fileID: 1962370755} diff --git a/Assets/Scenes/City.unity b/Assets/Scenes/City.unity index 098c3fb9..2e49e42a 100644 --- a/Assets/Scenes/City.unity +++ b/Assets/Scenes/City.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 10 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -37,14 +37,13 @@ RenderSettings: m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.17276844, g: 0.21589246, b: 0.2978263, a: 1} + m_Sun: {fileID: 1056122267} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 - m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -67,9 +66,6 @@ LightmapSettings: m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 @@ -146,6 +142,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 21024611} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -156,7 +153,6 @@ Transform: - {fileID: 1965245020} - {fileID: 4951313196721340017} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &133646439 GameObject: @@ -183,13 +179,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 133646439} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.0023929453, z: 0.027775351} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &133646441 MeshRenderer: @@ -208,6 +204,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -272,7 +270,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1018447764} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -477,7 +474,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3360061326369430855, guid: 6e19c1ade2785e14d8f7a717486a429a, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: cd26752d65382e3459e9df9158fbe3ff, type: 2} m_RemovedComponents: [] @@ -512,6 +509,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 250628734} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -691,7 +689,6 @@ Transform: - {fileID: 4155019163313083542} - {fileID: 4784201631208020131} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &252232895 GameObject: @@ -716,6 +713,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 252232895} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -727,7 +725,6 @@ Transform: - {fileID: 3214976072519305662} - {fileID: 5565236459182998869} m_Father: {fileID: 1526894738} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &270633952 GameObject: @@ -754,13 +751,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270633952} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: 0.01695702, y: -0.022038378, z: 0.008932562} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &270633954 MeshRenderer: @@ -779,6 +776,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -812,40 +811,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 270633952} m_Mesh: {fileID: -7466543106272945133, guid: b012bf224421b074fbc3ee5693d35ddc, type: 3} ---- !u!1 &287262744 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 287262745} - m_Layer: 0 - m_Name: Cameras - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &287262745 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 287262744} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 963194228} - - {fileID: 2110938952} - - {fileID: 1930563420} - m_Father: {fileID: 0} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &294733042 GameObject: m_ObjectHideFlags: 0 @@ -869,6 +834,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294733042} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -877,7 +843,6 @@ Transform: - {fileID: 8048891894427561101} - {fileID: 930839964} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &307039698 GameObject: @@ -917,13 +882,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 307039698} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 971260931} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &330416050 GameObject: @@ -950,13 +915,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330416050} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: 0.01695702, y: -0.022038378, z: 0.008932562} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &330416052 MeshRenderer: @@ -975,6 +940,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1008,7 +975,7 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 330416050} m_Mesh: {fileID: -7466543106272945133, guid: b012bf224421b074fbc3ee5693d35ddc, type: 3} ---- !u!1 &358062557 +--- !u!1 &367016747 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -1016,229 +983,70 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 358062558} - - component: {fileID: 358062560} - - component: {fileID: 358062559} + - component: {fileID: 367016749} + - component: {fileID: 367016748} m_Layer: 0 - m_Name: Directional Light + m_Name: Virtual Camera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &358062558 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358062557} - m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 5.45, z: 3.75} - m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1596553706} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!114 &358062559 +--- !u!114 &367016748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358062557} + m_GameObject: {fileID: 367016747} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} m_Name: m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 ---- !u!108 &358062560 -Light: + m_ExcludedPropertiesInInspector: + - m_Script + m_LockStageInInspector: + m_StreamingVersion: 20170927 + m_Priority: 10 + m_StandbyUpdate: 2 + m_LookAt: {fileID: 1566121317} + m_Follow: {fileID: 1566121317} + m_Lens: + FieldOfView: 60.000004 + OrthographicSize: 5 + NearClipPlane: 0.1 + FarClipPlane: 100 + Dutch: 0 + ModeOverride: 0 + LensShift: {x: 0, y: 0} + GateFit: 2 + FocusDistance: 10 + m_SensorSize: {x: 1, y: 1} + m_Transitions: + m_BlendHint: 0 + m_InheritPosition: 0 + m_OnCameraLive: + m_PersistentCalls: + m_Calls: [] + m_LegacyBlendHint: 0 + m_ComponentOwner: {fileID: 1591108744} +--- !u!4 &367016749 +Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 358062557} - m_Enabled: 1 - serializedVersion: 10 - m_Type: 1 - m_Shape: 0 - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_Intensity: 0.8 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 1 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 4 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!1 &385441352 -GameObject: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 385441353} - - component: {fileID: 385441356} - - component: {fileID: 385441354} - - component: {fileID: 385441358} - - component: {fileID: 385441357} - m_Layer: 0 - m_Name: cm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &385441353 -Transform: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_GameObject: {fileID: 367016747} + serializedVersion: 2 + m_LocalRotation: {x: 0.26693356, y: -0.000000028720944, z: 0.00000000795524, w: 0.96371496} + m_LocalPosition: {x: 29.11, y: 3, z: -5} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 2110938952} - m_RootOrder: -1 + m_Children: + - {fileID: 1591108744} + m_Father: {fileID: 1758192425} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &385441354 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3} - m_Name: - m_EditorClassIdentifier: - m_BindingMode: 4 - m_FollowOffset: {x: 0, y: 15, z: -7} - m_XDamping: 0.1 - m_YDamping: 0.1 - m_ZDamping: 0.1 - m_AngularDampingMode: 0 - m_PitchDamping: 0 - m_YawDamping: 0 - m_RollDamping: 0 - m_AngularDamping: 0 ---- !u!114 &385441356 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!114 &385441357 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3} - m_Name: - m_EditorClassIdentifier: - m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} - m_PivotOffset: {x: 0, y: 0, z: 0} - m_AmplitudeGain: 0.5 - m_FrequencyGain: 0.5 - mNoiseOffsets: {x: 790.01184, y: -685.39624, z: -357.3247} ---- !u!114 &385441358 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} - m_Name: - m_EditorClassIdentifier: - m_TrackedObjectOffset: {x: 0, y: 0, z: 0} - m_LookaheadTime: 0 - m_LookaheadSmoothing: 0 - m_LookaheadIgnoreY: 0 - m_HorizontalDamping: 0.5 - m_VerticalDamping: 0.5 - m_ScreenX: 0.5 - m_ScreenY: 0.5 - m_DeadZoneWidth: 0 - m_DeadZoneHeight: 0 - m_SoftZoneWidth: 0.8 - m_SoftZoneHeight: 0.8 - m_BiasX: 0 - m_BiasY: 0 - m_CenterOnActivate: 1 --- !u!1 &409971050 GameObject: m_ObjectHideFlags: 0 @@ -1270,7 +1078,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 420550515} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -1348,7 +1155,6 @@ RectTransform: m_Children: - {fileID: 409971051} m_Father: {fileID: 908386402} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -1412,6 +1218,7 @@ Canvas: m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 0 m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 @@ -1448,7 +1255,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1972372167} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -1516,6 +1322,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 475996013} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -1529,7 +1336,6 @@ Transform: - {fileID: 8886430544966428914} - {fileID: 7594327902282239657} m_Father: {fileID: 21024612} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &497435767 GameObject: @@ -1555,18 +1361,19 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 497435767} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 1758192425} - {fileID: 1550470211} - {fileID: 1183172157} - {fileID: 971260931} - {fileID: 908386402} - {fileID: 532467257} m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &497435769 MonoBehaviour: @@ -1617,7 +1424,6 @@ RectTransform: - {fileID: 1972372167} - {fileID: 1346860461} m_Father: {fileID: 497435768} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -1638,7 +1444,10 @@ MonoBehaviour: m_EditorClassIdentifier: _timeSliderPrefab: {fileID: 5407876737168081677, guid: 15f8d2a34d602b04c9694f4eea8948d3, type: 3} + _jobSelectorPrefab: {fileID: 0} _blurOverlay: {fileID: 1972372166} + _radialMenuItemPrefab: {fileID: 5424962769672562944, guid: 543443cf1b9e73b4193a13044eda04d2, + type: 3} --- !u!114 &532467259 MonoBehaviour: m_ObjectHideFlags: 0 @@ -1696,6 +1505,7 @@ Canvas: m_OverrideSorting: 0 m_OverridePixelPerfect: 0 m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 m_AdditionalShaderChannelsFlag: 25 m_UpdateRectTransformForStandalone: 0 m_SortingLayerID: 0 @@ -1732,7 +1542,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855144994} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -1809,7 +1618,6 @@ RectTransform: - {fileID: 1279157716} - {fileID: 1264048369} m_Father: {fileID: 2142029385} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -1867,6 +1675,178 @@ MonoBehaviour: m_OnValueChanged: m_PersistentCalls: m_Calls: [] +--- !u!1 &579164188 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 579164189} + - component: {fileID: 579164193} + - component: {fileID: 579164192} + - component: {fileID: 579164191} + - component: {fileID: 579164190} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &579164189 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579164188} + serializedVersion: 2 + m_LocalRotation: {x: 0.26693356, y: -0.000000028720944, z: 0.00000000795524, w: 0.96371496} + m_LocalPosition: {x: 29.11, y: 3, z: -5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1758192425} + m_LocalEulerAnglesHint: {x: 57.16, y: 0, z: 0} +--- !u!114 &579164190 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579164188} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3} + m_Name: + m_EditorClassIdentifier: + m_ShowDebugText: 0 + m_ShowCameraFrustum: 1 + m_IgnoreTimeScale: 0 + m_WorldUpOverride: {fileID: 0} + m_UpdateMethod: 2 + m_BlendUpdateMethod: 1 + m_DefaultBlend: + m_Style: 1 + m_Time: 2 + m_CustomCurve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + m_CustomBlends: {fileID: 0} + m_CameraCutEvent: + m_PersistentCalls: + m_Calls: [] + m_CameraActivatedEvent: + m_PersistentCalls: + m_Calls: [] +--- !u!114 &579164191 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579164188} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RenderShadows: 1 + m_RequiresDepthTextureOption: 2 + m_RequiresOpaqueTextureOption: 2 + m_CameraType: 0 + m_Cameras: [] + m_RendererIndex: 0 + m_VolumeLayerMask: + serializedVersion: 2 + m_Bits: 1 + m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 + m_RenderPostProcessing: 1 + m_Antialiasing: 0 + m_AntialiasingQuality: 2 + m_StopNaN: 0 + m_Dithering: 0 + m_ClearDepth: 1 + m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} + m_RequiresDepthTexture: 0 + m_RequiresColorTexture: 0 + m_Version: 2 + m_TaaSettings: + quality: 3 + frameInfluence: 0.1 + jitterScale: 1 + mipBias: 0 + varianceClampScale: 0.9 + contrastAdaptiveSharpening: 0 +--- !u!81 &579164192 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579164188} + m_Enabled: 1 +--- !u!20 &579164193 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 579164188} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 20.78461 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.1 + far clip plane: 100 + field of view: 60.000004 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 --- !u!1 &601475722 GameObject: m_ObjectHideFlags: 0 @@ -1900,7 +1880,6 @@ RectTransform: - {fileID: 1375392388} - {fileID: 1200343179} m_Father: {fileID: 1481346465} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -1953,6 +1932,11 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 3034368942645999326, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_LocalPosition.y + value: 0.1 + objectReference: {fileID: 0} - target: {fileID: 3284961431740112554, guid: c0021857f236ae341a3c917b9da4dfaf, type: 3} propertyPath: m_Name @@ -2098,13 +2082,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 642879430} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: -0, y: 0.0000000047683715, z: -0.00038731695} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &642879432 MeshRenderer: @@ -2123,6 +2107,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2199,13 +2185,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758007371} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: -0, y: -0.0010395098, z: 0.000715847} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &758007373 MeshRenderer: @@ -2224,6 +2210,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2311,13 +2299,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 835499653} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.00000019470718} m_LocalPosition: {x: 0.0000017976761, y: 0.0016014099, z: 0.0007292962} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &835499655 MeshRenderer: @@ -2336,6 +2324,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2395,13 +2385,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 840996286} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.01691648, y: -0.0059340764, z: -0.0027022194} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &840996288 MeshRenderer: @@ -2420,6 +2410,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2507,7 +2499,6 @@ RectTransform: - {fileID: 562723686} - {fileID: 1242271134} m_Father: {fileID: 1481346465} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2571,7 +2562,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125934826} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -2642,6 +2632,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 900910795} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 144.20016, y: 144.20016, z: 144.20016} @@ -2656,7 +2647,6 @@ Transform: - {fileID: 1797323653} - {fileID: 1222080351} m_Father: {fileID: 930839964} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &900910797 NavMeshObstacle: @@ -2691,6 +2681,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2757,7 +2749,6 @@ RectTransform: m_Children: - {fileID: 420550515} m_Father: {fileID: 497435768} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -2766,7 +2757,7 @@ RectTransform: m_Pivot: {x: 0.5, y: 0.5} --- !u!95 &908386403 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -2780,6 +2771,7 @@ Animator: m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -2868,7 +2860,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2369538501029799684, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 1712883573} - target: {fileID: 5577632863133830020, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, @@ -2888,7 +2880,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 7696921292749295874, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 1712883573} - target: {fileID: 7908616180235619651, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, @@ -3041,177 +3033,6 @@ MonoBehaviour: _selectedObject: {fileID: 930839967} visualGameObjectArray: - {fileID: 1712883573} ---- !u!1 &963194225 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 963194228} - - component: {fileID: 963194227} - - component: {fileID: 963194226} - - component: {fileID: 963194230} - - component: {fileID: 963194231} - m_Layer: 0 - m_Name: Main Camera - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!81 &963194226 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 ---- !u!20 &963194227 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_Iso: 200 - m_ShutterSpeed: 0.005 - m_Aperture: 16 - m_FocusDistance: 10 - m_FocalLength: 50 - m_BladeCount: 5 - m_Curvature: {x: 2, y: 11} - m_BarrelClipping: 0.25 - m_Anamorphism: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 100 - field of view: 60.000004 - orthographic: 0 - orthographic size: 5 - m_Depth: -1 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &963194228 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_LocalRotation: {x: 0.53717524, y: 0.000000015757937, z: -0.000000010035648, w: 0.8434707} - m_LocalPosition: {x: 29.11, y: 15, z: -57.39} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 287262745} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 57.16, y: 0, z: 0} ---- !u!114 &963194230 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} - m_Name: - m_EditorClassIdentifier: - m_RenderShadows: 1 - m_RequiresDepthTextureOption: 2 - m_RequiresOpaqueTextureOption: 2 - m_CameraType: 0 - m_Cameras: [] - m_RendererIndex: -1 - m_VolumeLayerMask: - serializedVersion: 2 - m_Bits: 1 - m_VolumeTrigger: {fileID: 0} - m_VolumeFrameworkUpdateModeOption: 2 - m_RenderPostProcessing: 0 - m_Antialiasing: 0 - m_AntialiasingQuality: 2 - m_StopNaN: 0 - m_Dithering: 0 - m_ClearDepth: 1 - m_AllowXRRendering: 1 - m_UseScreenCoordOverride: 0 - m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} - m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} - m_RequiresDepthTexture: 0 - m_RequiresColorTexture: 0 - m_Version: 2 - m_TaaSettings: - quality: 3 - frameInfluence: 0.1 - jitterScale: 1 - mipBias: 0 - varianceClampScale: 0.9 - contrastAdaptiveSharpening: 0 ---- !u!114 &963194231 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3} - m_Name: - m_EditorClassIdentifier: - m_ShowDebugText: 0 - m_ShowCameraFrustum: 1 - m_IgnoreTimeScale: 0 - m_WorldUpOverride: {fileID: 0} - m_UpdateMethod: 2 - m_BlendUpdateMethod: 1 - m_DefaultBlend: - m_Style: 1 - m_Time: 2 - m_CustomCurve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - m_CustomBlends: {fileID: 0} - m_CameraCutEvent: - m_PersistentCalls: - m_Calls: [] - m_CameraActivatedEvent: - m_PersistentCalls: - m_Calls: [] --- !u!1 &966109991 GameObject: m_ObjectHideFlags: 0 @@ -3243,11 +3064,10 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1837778381} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 250, y: -90} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 250, y: 0} m_SizeDelta: {x: 480, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &966109993 @@ -3313,6 +3133,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 971260930} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -3321,7 +3142,6 @@ Transform: - {fileID: 307039700} - {fileID: 1689632238} m_Father: {fileID: 497435768} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &971637099 stripped GameObject: @@ -3352,6 +3172,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1012192081} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -3365,7 +3186,6 @@ Transform: - {fileID: 1980513134254213290} - {fileID: 1872170069413831256} m_Father: {fileID: 1526894738} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1018447763 GameObject: @@ -3398,7 +3218,6 @@ RectTransform: - {fileID: 2125934826} - {fileID: 172560662} m_Father: {fileID: 1044062219} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -3431,7 +3250,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1278943524582854699, guid: efb4f35420181b74d8a34d90aba62225, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 971637099} - target: {fileID: 1634316270187023466, guid: efb4f35420181b74d8a34d90aba62225, @@ -3554,7 +3373,6 @@ RectTransform: - {fileID: 1018447764} - {fileID: 2142029385} m_Father: {fileID: 1481346465} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -3587,6 +3405,123 @@ MonoBehaviour: m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 m_ReverseArrangement: 0 +--- !u!1 &1056122264 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1056122265} + - component: {fileID: 1056122267} + - component: {fileID: 1056122266} + m_Layer: 0 + m_Name: SunLight + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1056122265 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056122264} + serializedVersion: 2 + m_LocalRotation: {x: 0.7048587, y: 0.05634019, z: 0.05634019, w: 0.7048587} + m_LocalPosition: {x: -9.02, y: 12.07, z: 3.28} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1596553706} + m_LocalEulerAnglesHint: {x: 80.86, y: 90, z: 90} +--- !u!114 &1056122266 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056122264} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1056122267 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1056122264} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 1 + m_Color: {r: 1, g: 0.9490196, b: 0.827451, a: 1} + m_Intensity: 3 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 --- !u!1 &1102997795 GameObject: m_ObjectHideFlags: 0 @@ -3612,13 +3547,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102997795} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.0006313324, z: -0.015516269} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.04999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1102997797 MeshRenderer: @@ -3637,6 +3572,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3694,6 +3631,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183172156} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -3701,7 +3639,6 @@ Transform: m_Children: - {fileID: 1359374191} m_Father: {fileID: 497435768} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1183172158 MonoBehaviour: @@ -3719,7 +3656,7 @@ MonoBehaviour: _particleSystem: {fileID: 1359374190} --- !u!95 &1189180339 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -3733,6 +3670,7 @@ Animator: m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -3769,7 +3707,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 601475723} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -3839,15 +3776,17 @@ MonoBehaviour: m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 - m_enableWordWrapping: 1 + m_TextWrappingMode: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 + m_ActiveFontFeatures: 6e72656b m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 + m_EmojiFallbackSupport: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 @@ -3898,13 +3837,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1222080350} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.004702053, z: 0.00011268139} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1222080352 MeshRenderer: @@ -3923,6 +3862,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3987,7 +3928,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 855144994} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -4057,15 +3997,17 @@ MonoBehaviour: m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 - m_enableWordWrapping: 1 + m_TextWrappingMode: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 + m_ActiveFontFeatures: 6e72656b m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 + m_EmojiFallbackSupport: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 @@ -4122,7 +4064,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 568224581} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -4190,6 +4131,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1279058243} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -4226,7 +4168,6 @@ Transform: - {fileID: 4465097594383614304} - {fileID: 4754786269922803332} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1279157715 GameObject: @@ -4259,7 +4200,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 568224581} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -4329,13 +4269,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1309065095} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.0023929453, z: 0.027775351} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1309065097 MeshRenderer: @@ -4354,6 +4294,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4418,7 +4360,6 @@ RectTransform: m_Children: - {fileID: 1837778381} m_Father: {fileID: 532467257} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} m_AnchorMax: {x: 0.5, y: 0} @@ -4477,6 +4418,8 @@ ParticleSystemRenderer: m_ReflectionProbeUsage: 0 m_RayTracingMode: 0 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4515,13 +4458,15 @@ ParticleSystemRenderer: m_RenderAlignment: 0 m_Pivot: {x: 0, y: 0, z: 0} m_Flip: {x: 0, y: 0, z: 0} - m_UseCustomVertexStreams: 1 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 m_AllowRoll: 1 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 + m_UseCustomVertexStreams: 1 m_VertexStreams: 000304 + m_UseCustomTrailVertexStreams: 0 + m_TrailVertexStreams: 00010304 m_Mesh: {fileID: 0} m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} @@ -9319,13 +9264,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1359374188} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1183172157} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1364094655 GameObject: @@ -9350,6 +9295,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1364094655} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 909.0816, y: 582.604, z: 11.578496} m_LocalScale: {x: 1, y: 1, z: 1} @@ -9357,7 +9303,6 @@ Transform: m_Children: - {fileID: 1838394470} m_Father: {fileID: 0} - m_RootOrder: 6 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1368465711 GameObject: @@ -9382,6 +9327,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1368465711} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -9396,7 +9342,6 @@ Transform: - {fileID: 3538871587014487709} - {fileID: 7007562539680470587} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1372536613 GameObject: @@ -9423,13 +9368,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1372536613} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.0006313324, z: -0.015516269} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.04999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1372536615 MeshRenderer: @@ -9448,6 +9393,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9512,7 +9459,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 601475723} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -9588,7 +9534,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2142029385} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 0, y: 1} @@ -9664,7 +9609,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2043807043} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -9746,7 +9690,6 @@ RectTransform: - {fileID: 601475723} - {fileID: 855144994} m_Father: {fileID: 532467257} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 1} m_AnchorMax: {x: 1, y: 1} @@ -9878,13 +9821,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1519293602} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.004702053, z: 0.00011268139} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1519293604 MeshRenderer: @@ -9903,6 +9846,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9959,6 +9904,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1526894737} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -9967,7 +9913,6 @@ Transform: - {fileID: 1012192082} - {fileID: 252232896} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1550470208 GameObject: @@ -10029,14 +9974,67 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1550470208} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 497435768} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1566121316 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1566121317} + - component: {fileID: 1566121318} + m_Layer: 0 + m_Name: CameraSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1566121317 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1566121316} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 29.11, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1758192425} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1566121318 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1566121316} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 8b80f4c0c91e48e418ea436255074f8e, type: 3} + m_Name: + m_EditorClassIdentifier: + _camera: {fileID: 367016748} + _fieldOfViewMax: 50 + _fieldOfViewMin: 10 + _followOffsetMin: 5 + _followOffsetMax: 50 + _followOffsetMinY: 0.1 + _followOffsetMaxY: 10 + _useEdgeScrolling: 0 + _useMouseDrag: 0 --- !u!1 &1568871088 stripped GameObject: m_CorrespondingSourceObject: {fileID: 2402651526520908900, guid: c0021857f236ae341a3c917b9da4dfaf, @@ -10055,6 +10053,101 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: cf9ddd6d77ff9a7479edaeb2c8ae1078, type: 3} m_Name: m_EditorClassIdentifier: +--- !u!1 &1591108743 +GameObject: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1591108744} + - component: {fileID: 1591108747} + - component: {fileID: 1591108746} + - component: {fileID: 1591108745} + m_Layer: 0 + m_Name: cm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1591108744 +Transform: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591108743} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 367016749} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1591108745 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591108743} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} + m_Name: + m_EditorClassIdentifier: + m_TrackedObjectOffset: {x: 0, y: 0, z: 0} + m_LookaheadTime: 0 + m_LookaheadSmoothing: 0 + m_LookaheadIgnoreY: 0 + m_HorizontalDamping: 0 + m_VerticalDamping: 0 + m_ScreenX: 0.5 + m_ScreenY: 0.5 + m_DeadZoneWidth: 0 + m_DeadZoneHeight: 0 + m_SoftZoneWidth: 0.8 + m_SoftZoneHeight: 0.8 + m_BiasX: 0 + m_BiasY: 0 + m_CenterOnActivate: 1 +--- !u!114 &1591108746 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591108743} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3} + m_Name: + m_EditorClassIdentifier: + m_BindingMode: 1 + m_FollowOffset: {x: 0, y: 3, z: -5} + m_XDamping: 0 + m_YDamping: 0 + m_ZDamping: 0 + m_AngularDampingMode: 0 + m_PitchDamping: 0 + m_YawDamping: 0 + m_RollDamping: 0 + m_AngularDamping: 0 +--- !u!114 &1591108747 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1591108743} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &1596553705 GameObject: m_ObjectHideFlags: 0 @@ -10078,14 +10171,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1596553705} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 358062558} + - {fileID: 1056122265} m_Father: {fileID: 0} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1668090547 GameObject: @@ -10145,6 +10238,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10185,13 +10280,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668090547} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 18.219017, y: -4.437504, z: -43.96788} m_LocalScale: {x: 10, y: 1, z: 10} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 7 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1689632236 GameObject: @@ -10217,13 +10312,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1689632236} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 971260931} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1689632239 MonoBehaviour: @@ -10269,13 +10364,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1696127377} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.00000019470718} m_LocalPosition: {x: 0.0000017976761, y: 0.0016014099, z: 0.0007292962} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1696127379 MeshRenderer: @@ -10294,6 +10389,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10335,8 +10432,7 @@ LightingSettings: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - serializedVersion: 6 - m_GIWorkflowMode: 1 + serializedVersion: 8 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_RealtimeEnvironmentLighting: 1 @@ -10346,6 +10442,8 @@ LightingSettings: m_UsingShadowmask: 1 m_BakeBackend: 1 m_LightmapMaxSize: 1024 + m_LightmapSizeFixed: 0 + m_UseMipmapLimits: 1 m_BakeResolution: 40 m_Padding: 2 m_LightmapCompression: 3 @@ -10363,9 +10461,6 @@ LightingSettings: m_RealtimeResolution: 2 m_ForceWhiteAlbedo: 0 m_ForceUpdates: 0 - m_FinalGather: 0 - m_FinalGatherRayCount: 256 - m_FinalGatherFiltering: 1 m_PVRCulling: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 @@ -10389,8 +10484,6 @@ LightingSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_PVRTiledBaking: 0 - m_NumRaysToShootPerTexel: -1 m_RespectSceneVisibilityWhenBakingGI: 0 --- !u!1 &1712883573 GameObject: @@ -10417,6 +10510,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712883573} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 142.77245, y: 142.77245, z: 142.77245} @@ -10431,7 +10525,6 @@ Transform: - {fileID: 642879431} - {fileID: 1519293603} m_Father: {fileID: 930839965} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1712883575 MeshRenderer: @@ -10450,6 +10543,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10539,13 +10634,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1719443787} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 10.582465, y: -4.1, z: 4.2385216} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1739601105 GameObject: @@ -10578,7 +10673,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2125934826} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -10623,6 +10717,40 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1739601105} m_CullTransparentMesh: 1 +--- !u!1 &1758192424 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1758192425} + m_Layer: 0 + m_Name: Cameras + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1758192425 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1758192424} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -50.39} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 579164189} + - {fileID: 367016749} + - {fileID: 1566121317} + m_Father: {fileID: 497435768} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1797323652 GameObject: m_ObjectHideFlags: 0 @@ -10648,13 +10776,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797323652} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: -0, y: 0.0000000047683715, z: -0.00038731695} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 900910796} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1797323654 MeshRenderer: @@ -10673,6 +10801,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10743,7 +10873,6 @@ RectTransform: - {fileID: 2043807043} - {fileID: 966109992} m_Father: {fileID: 1346860461} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} @@ -10864,52 +10993,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 228680693} m_PrefabAsset: {fileID: 0} ---- !u!1 &1930563419 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1930563420} - - component: {fileID: 1930563421} - m_Layer: 0 - m_Name: CameraSystem - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1930563420 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1930563419} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 29.11, y: 0, z: -50.39} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 287262745} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1930563421 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1930563419} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8b80f4c0c91e48e418ea436255074f8e, type: 3} - m_Name: - m_EditorClassIdentifier: - _playerCamera: {fileID: 2110938953} - _cityMapCamera: {fileID: 0} --- !u!1 &1965245019 GameObject: m_ObjectHideFlags: 0 @@ -10933,6 +11016,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1965245019} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -11002,7 +11086,6 @@ Transform: - {fileID: 742479074417476056} - {fileID: 8028521007574723178} m_Father: {fileID: 21024612} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1972372166 GameObject: @@ -11027,6 +11110,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1972372166} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -208.27191, y: -11.7210455, z: 1.9020895} m_LocalScale: {x: 1.8398637, y: 1.8398637, z: 1.8398637} @@ -11034,7 +11118,6 @@ Transform: m_Children: - {fileID: 469888018} m_Father: {fileID: 532467257} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1982064340 GameObject: @@ -11060,6 +11143,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1982064340} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -11120,7 +11204,6 @@ Transform: - {fileID: 4537627590591915101} - {fileID: 7641304127177965811} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &1982064342 NavMeshObstacle: @@ -11169,7 +11252,6 @@ RectTransform: - {fileID: 1405352237} - {fileID: 2090347805} m_Father: {fileID: 1837778381} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -11199,6 +11281,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2047668692} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 105.85159, y: 105.85159, z: 105.85159} @@ -11234,7 +11317,6 @@ Transform: - {fileID: 9008585640794026791} - {fileID: 4585113353449956168} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2068489573 GameObject: @@ -11261,13 +11343,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2068489573} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: -0, y: -0.0010395098, z: 0.000715847} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2068489575 MeshRenderer: @@ -11286,6 +11368,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11357,7 +11441,6 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2043807043} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -11427,15 +11510,17 @@ MonoBehaviour: m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 - m_enableWordWrapping: 0 + m_TextWrappingMode: 0 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 + m_ActiveFontFeatures: 6e72656b m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 + m_EmojiFallbackSupport: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 1 m_isCullingEnabled: 0 @@ -11484,6 +11569,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2099984313} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -11526,80 +11612,7 @@ Transform: - {fileID: 7423447021946362001} - {fileID: 102794148815979267} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &2110938951 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2110938952} - - component: {fileID: 2110938953} - m_Layer: 0 - m_Name: PlayerCamera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2110938952 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2110938951} - m_LocalRotation: {x: 0.53717524, y: 0.000000015757937, z: -0.000000010035648, w: 0.8434707} - m_LocalPosition: {x: 29.11, y: 15, z: -57.39} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 385441353} - m_Father: {fileID: 287262745} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &2110938953 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2110938951} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} - m_Name: - m_EditorClassIdentifier: - m_ExcludedPropertiesInInspector: - - m_Script - m_LockStageInInspector: - m_StreamingVersion: 20170927 - m_Priority: 10 - m_StandbyUpdate: 2 - m_LookAt: {fileID: 1930563420} - m_Follow: {fileID: 1930563420} - m_Lens: - FieldOfView: 60.000004 - OrthographicSize: 5 - NearClipPlane: 0.3 - FarClipPlane: 100 - Dutch: 0 - ModeOverride: 0 - LensShift: {x: 0, y: 0} - GateFit: 2 - FocusDistance: 10 - m_SensorSize: {x: 1, y: 1} - m_Transitions: - m_BlendHint: 0 - m_InheritPosition: 0 - m_OnCameraLive: - m_PersistentCalls: - m_Calls: [] - m_LegacyBlendHint: 0 - m_ComponentOwner: {fileID: 385441353} --- !u!1 &2125934825 GameObject: m_ObjectHideFlags: 0 @@ -11632,7 +11645,6 @@ RectTransform: - {fileID: 1739601106} - {fileID: 895937907} m_Father: {fileID: 1018447764} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} @@ -11721,7 +11733,6 @@ RectTransform: - {fileID: 568224581} - {fileID: 1375831459} m_Father: {fileID: 1044062219} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} @@ -11753,13 +11764,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2143985658} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.01691648, y: -0.0059340764, z: -0.0027022194} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1712883574} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2143985660 MeshRenderer: @@ -11778,6 +11789,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11847,6 +11860,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11897,6 +11912,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2156743350819398428} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019349} @@ -11904,7 +11920,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3592141536285047604} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9826330781871969 MeshFilter: @@ -11931,6 +11946,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11974,6 +11991,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12036,6 +12055,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12086,13 +12107,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8975603823886706641} + serializedVersion: 2 m_LocalRotation: {x: -0.5011155, y: 0.49888197, z: 0.4988762, w: 0.50112134} m_LocalPosition: {x: -21.24627, y: 1.1309739, z: -17.402681} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &36424167027934907 GameObject: @@ -12119,13 +12140,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8493015188623995726} + serializedVersion: 2 m_LocalRotation: {x: -0.03084361, y: 0.70643383, z: 0.7064337, w: 0.030843614} m_LocalPosition: {x: -63.013897, y: 0.92531896, z: -0.009961486} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &41031931766391712 MeshFilter: @@ -12179,6 +12200,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12248,6 +12271,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12280,13 +12305,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7272913441617756113} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -53.080154, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &65927223931952172 Transform: @@ -12295,13 +12320,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5807385574787143082} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.005414133, z: 0.0014019356} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 502094541633236572} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &69593221078138160 MeshFilter: @@ -12318,6 +12343,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7542530239062067802} + serializedVersion: 2 m_LocalRotation: {x: -0.35929418, y: 0.6090218, z: 0.6090221, w: 0.35929406} m_LocalPosition: {x: 30.058525, y: 0.90279263, z: 18.398489} m_LocalScale: {x: 100, y: 100.00002, z: 100} @@ -12325,7 +12351,6 @@ Transform: m_Children: - {fileID: 6393166828806287893} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &83692891109347647 Transform: @@ -12334,13 +12359,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6570586800234904379} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.033668634, y: -0.013994141, z: 0.008028443} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558932202513532301} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &84080690275342187 Transform: @@ -12349,13 +12374,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4278193881080720110} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -26.153412, y: 0, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &88954145234378580 Transform: @@ -12364,13 +12389,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8358954680538600458} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -1.0048594e-14, z: 1.0048592e-14, w: 0.7071067} m_LocalPosition: {x: 0.008802352, y: -0.000000038146972, z: 5.9604643e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2758353284224420478} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &89197444234704345 MeshFilter: @@ -12397,6 +12422,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12430,13 +12457,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7802022625376267151} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -18.096073, y: 3.3797011, z: 10.070619} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &93518329970117659 GameObject: @@ -12463,6 +12490,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7588945350975791584} + serializedVersion: 2 m_LocalRotation: {x: -0.7044161, y: 0.06162853, z: 0.061628547, w: 0.704416} m_LocalPosition: {x: 36.339367, y: 0.90279263, z: -74.422066} m_LocalScale: {x: 100, y: 100, z: 100} @@ -12470,7 +12498,6 @@ Transform: m_Children: - {fileID: 7141411450285707325} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &102794148815979267 Transform: @@ -12479,13 +12506,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6544923458589373916} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770145, z: -0.000000106770166, w: 0.7071067} m_LocalPosition: {x: -70.96376, y: 1.5766116, z: -64.65617} m_LocalScale: {x: 25.905954, y: 25.905954, z: 25.905954} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &104843432180013124 MeshFilter: @@ -12502,13 +12529,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2188667073876112388} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: 0.017371282, y: 0.010518756, z: -0.01284816} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &107079999564168151 MeshFilter: @@ -12533,6 +12560,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097247688539469754} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -7.1766577, y: 2.162899, z: 8.460157} m_LocalScale: {x: 144.20016, y: 144.20016, z: 144.20016} @@ -12552,7 +12580,6 @@ Transform: - {fileID: 106558166807916288} - {fileID: 5700048769335190471} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &115506827589028260 MeshRenderer: @@ -12571,6 +12598,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12656,13 +12685,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7502221310924282188} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -24.061815, y: 3.3797011, z: 10.070618} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &133292885396244096 MeshFilter: @@ -12689,6 +12718,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12732,6 +12763,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12774,6 +12807,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12836,6 +12871,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12878,6 +12915,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12911,6 +12950,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6926418205798762716} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.00000008429369, z: -0.000000084293696, w: 0.7071067} m_LocalPosition: {x: -43.870743, y: 0.90279263, z: -77.57286} m_LocalScale: {x: 100, y: 100, z: 100} @@ -12918,7 +12958,6 @@ Transform: m_Children: - {fileID: 7296739431504759809} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &157712669750422884 Transform: @@ -12927,13 +12966,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5826943464916491256} + serializedVersion: 2 m_LocalRotation: {x: 0.6028389, y: 0.79786295, z: 0.00000004569989, w: -0.00000006009582} m_LocalPosition: {x: -46.47425, y: 4.543757, z: -3.7222662} m_LocalScale: {x: 100.00001, y: 100.00001, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &161921025434501849 MeshRenderer: @@ -12952,6 +12991,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13003,13 +13044,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3559073639330063494} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141995, z: 0.0014019349} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 534243026687304399} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &173323585579928011 GameObject: @@ -13044,13 +13085,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 17220559628061100} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.4231994, y: 2.0899417, z: 15.37242} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &188196708842102337 MeshFilter: @@ -13148,6 +13189,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13190,6 +13233,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13258,6 +13303,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13327,6 +13374,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13377,6 +13426,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9196965376187589412} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -79.09328, y: 0.90279263, z: -96.012535} m_LocalScale: {x: 100, y: 100, z: 100} @@ -13384,7 +13434,6 @@ Transform: m_Children: - {fileID: 8640704378107298512} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &238719396462625499 GameObject: @@ -13431,6 +13480,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6720445598464715619} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -32.886078, y: -0.019239001, z: -32.766262} m_LocalScale: {x: 100, y: 100, z: 100} @@ -13438,7 +13488,6 @@ Transform: m_Children: - {fileID: 1749559377280952210} m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &250034595893739536 Transform: @@ -13447,13 +13496,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 878558007434779159} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -45.080154, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &251056113567831059 Transform: @@ -13462,13 +13511,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2592851206438651362} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.67045, y: 0.18823993, z: -45.517166} m_LocalScale: {x: 100, y: 171.94843, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &259375216099600883 MeshRenderer: @@ -13487,6 +13536,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13557,6 +13608,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13599,6 +13652,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13632,13 +13687,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9155150882227973748} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -34.492046, y: -0.079164244, z: -46.763863} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &292041592907512292 MeshRenderer: @@ -13657,6 +13712,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13689,13 +13746,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9140268077502687076} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -20.622372, y: -0.0006282367, z: 11.497116} m_LocalScale: {x: 210.39929, y: 255.46858, z: 255.46858} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &295580498716912176 GameObject: @@ -13722,13 +13779,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410003271018134199} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -46.15341, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &302983880122919321 GameObject: @@ -13827,6 +13884,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3301559636866103893} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.005414133, z: 0.0014019348} @@ -13834,7 +13892,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5813228657305270847} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &324538517224941656 GameObject: @@ -13898,6 +13955,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13974,13 +14033,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7423653597273625954} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0.008802356, y: -0.000000019073486, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1222405839960388724} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &344127894456549222 MeshRenderer: @@ -13999,6 +14058,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14042,6 +14103,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14074,13 +14137,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1128606163553062425} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.000000074505806, z: -1, w: 0.00000008940697} m_LocalPosition: {x: 0.22830993, y: 0.09478526, z: -0.000040344727} m_LocalScale: {x: 1.0832844, y: 1.0832844, z: 1.0832844} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &368162859932201594 GameObject: @@ -14126,6 +14189,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14168,6 +14233,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14236,6 +14303,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14269,13 +14338,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6519189886914201580} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -53.080154, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &395757510293797107 MeshRenderer: @@ -14294,6 +14363,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14390,13 +14461,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5240554488022759370} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: -0.25052655, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &420606290177142697 MeshRenderer: @@ -14415,6 +14486,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14482,13 +14555,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9127045655021081640} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 28.502462, y: 0.85000014, z: -19.84649} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &433783818510014228 MeshRenderer: @@ -14507,6 +14580,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14547,13 +14622,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6975772191358018755} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -59.013035, y: -0.079164244, z: -49.119473} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &440968595020197415 GameObject: @@ -14591,6 +14666,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14650,13 +14727,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2586130241190205983} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &463150574967153322 MeshFilter: @@ -14683,6 +14760,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14744,6 +14823,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14786,6 +14867,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14854,13 +14937,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4588797921745781329} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000011062937, y: 0.00000013155382, z: -0.70710677, w: -0.7071068} m_LocalPosition: {x: 0.02390658, y: 0.43576565, z: -0.0011848741} m_LocalScale: {x: 1.3549261, y: 1.3549259, z: 1.3549259} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &484269967576377936 MeshRenderer: @@ -14879,6 +14962,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14929,6 +15014,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14987,6 +15074,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2641749053560583927} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 6.4490833, y: 0.96191496, z: 2.092596} m_LocalScale: {x: 100, y: 100, z: 100} @@ -14994,7 +15082,6 @@ Transform: m_Children: - {fileID: 65927223931952172} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &502534915094619483 MeshRenderer: @@ -15013,6 +15100,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15064,13 +15153,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7960532446983506394} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.05931381, y: 0.02382896, z: 0.08194135} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1381410655698797847} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &508709921725081423 MeshFilter: @@ -15087,13 +15176,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7195506234751418806} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019349} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8348646459241338191} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &509593534283550332 GameObject: @@ -15129,13 +15218,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 223034284688677649} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -4.290346, y: 0.36001313, z: -34.67475} m_LocalScale: {x: 119.951454, y: 119.951454, z: 119.951454} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &521803411226143453 Transform: @@ -15144,13 +15233,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7618157327363240131} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.16625097, y: 0.2753257, z: 0.001547659} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &528661146039180076 Transform: @@ -15159,13 +15248,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8370116053068917219} + serializedVersion: 2 m_LocalRotation: {x: -0.5011188, y: 0.4988787, z: 0.49887955, w: 0.501118} m_LocalPosition: {x: -26.06865, y: 1.0548648, z: -6.191257} m_LocalScale: {x: 74.83202, y: 74.83202, z: 74.832016} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &531645742671239382 MeshRenderer: @@ -15184,6 +15273,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15216,13 +15307,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3812525057261828638} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.419817, y: 2.0899417, z: -32.68735} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &533193075555583021 Transform: @@ -15231,6 +15322,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6089873161300707876} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 19.938183, y: 1.2480373, z: -58.87445} m_LocalScale: {x: 100, y: 100, z: 100} @@ -15238,7 +15330,6 @@ Transform: m_Children: - {fileID: 4287911996875587212} m_Father: {fileID: 252232896} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &534243026687304399 Transform: @@ -15247,6 +15338,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 381623815409340259} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -74.67083, y: 0.90279263, z: -93.13173} m_LocalScale: {x: 100, y: 100, z: 100} @@ -15254,7 +15346,6 @@ Transform: m_Children: - {fileID: 172632303505500402} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &543450652719489475 Transform: @@ -15263,6 +15354,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 919132149070494585} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -15437,7 +15529,6 @@ Transform: - {fileID: 1526894738} - {fileID: 294733043} m_Father: {fileID: 0} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &543839634859946773 GameObject: @@ -15494,6 +15585,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15553,13 +15646,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7301061230418920875} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: -0.49999994, z: -0.49999997, w: 0.50000006} m_LocalPosition: {x: -32.724476, y: 0.4026253, z: -6.4086914} m_LocalScale: {x: 119.951454, y: 34.05706, z: 119.951454} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &565367544004772869 GameObject: @@ -15596,6 +15689,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15628,6 +15723,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7895479339975972512} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} @@ -15635,7 +15731,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8229380856949558358} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &569912012382275570 GameObject: @@ -15690,6 +15785,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15756,13 +15853,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3067739315939227391} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.080153, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &586870298141022553 MeshFilter: @@ -15842,6 +15939,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15910,6 +16009,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15998,6 +16099,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16040,6 +16143,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16082,6 +16187,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16124,6 +16231,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16201,6 +16310,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16243,6 +16354,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16312,6 +16425,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16344,13 +16459,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 503462286071493654} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 19.252913, y: 1.0962037, z: -79.86168} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &659461610469931351 MeshFilter: @@ -16394,13 +16509,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2863245303533623432} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.16465239, y: 0.22124144, z: 0.002548439} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &669706624388899504 Transform: @@ -16409,13 +16524,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5987802919961157735} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -27.43376, y: 4.4842687, z: -17.857851} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1012192082} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &670302810189041109 Transform: @@ -16424,13 +16539,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5824604163974673967} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.022353077, y: -0.0048854826, z: 0.008161985} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558932202513532301} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &670689085510185470 Transform: @@ -16439,6 +16554,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4711565741417140715} + serializedVersion: 2 m_LocalRotation: {x: -0.70668507, y: -0.024419814, z: 0.0642496, w: 0.70418173} m_LocalPosition: {x: -42.37458, y: 1.0428064, z: -88.4091} m_LocalScale: {x: 100, y: 99.99998, z: 100} @@ -16446,7 +16562,6 @@ Transform: m_Children: - {fileID: 1135538440486619675} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &673530125315660350 Transform: @@ -16455,6 +16570,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7123368612847676224} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -15.993449, y: -0.019239001, z: -39.408096} m_LocalScale: {x: 151.0614, y: 151.06139, z: 151.06139} @@ -16462,7 +16578,6 @@ Transform: m_Children: - {fileID: 2549397898589396393} m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &674236306568602054 GameObject: @@ -16588,6 +16703,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16644,13 +16761,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 599082333920685632} + serializedVersion: 2 m_LocalRotation: {x: -0.48715925, y: -0.5125191, z: -0.48715922, w: 0.5125192} m_LocalPosition: {x: -13.28065, y: 0.5069709, z: -5.833908} m_LocalScale: {x: 100, y: 100.00001, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &716881938987944024 MeshRenderer: @@ -16669,6 +16786,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16711,6 +16830,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16787,6 +16908,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16819,6 +16942,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2496877009478158672} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -24.626516, y: 0.90279263, z: -71.29814} m_LocalScale: {x: 100, y: 100, z: 100} @@ -16826,7 +16950,6 @@ Transform: m_Children: - {fileID: 7190199444881098962} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &745341292412393493 MeshRenderer: @@ -16845,6 +16968,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16877,13 +17002,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7415959179516952496} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 28.50246, y: 0.85000014, z: -7.764904} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &753183854129697989 MeshFilter: @@ -16900,13 +17025,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1635607038433067765} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -34.508118, y: -0.079164244, z: -51.546875} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &756058183833917131 MeshRenderer: @@ -16925,6 +17050,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16994,6 +17121,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17042,6 +17171,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6838591426464055775} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: 0.000000038146972, y: -0.0054141236, z: 0.0014019366} @@ -17049,7 +17179,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6557991993140052808} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &769057514249730938 GameObject: @@ -17076,13 +17205,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4541212752062311450} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -66.13591, y: 0, z: -29.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &772380633128988512 MeshRenderer: @@ -17101,6 +17230,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17141,13 +17272,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4175484217657080523} + serializedVersion: 2 m_LocalRotation: {x: -0.5000002, y: -0.49999982, z: -0.49999985, w: 0.5000002} m_LocalPosition: {x: -43.481, y: 4.4842687, z: 11.064254} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &784848638125725577 GameObject: @@ -17185,6 +17316,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17217,13 +17350,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7681440026007181121} + serializedVersion: 2 m_LocalRotation: {x: 0.64085644, y: -0.29883626, z: -0.29883623, w: 0.6408563} m_LocalPosition: {x: -0.021956176, y: -0.01646869, z: 0.055370506} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &788227527778449560 MeshFilter: @@ -17250,6 +17383,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17300,13 +17435,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7979137831779747997} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -56.15341, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &800188179950590781 GameObject: @@ -17447,6 +17582,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17479,13 +17616,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3638088937096755298} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &836770166415615365 Transform: @@ -17494,13 +17631,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3126958547487754143} + serializedVersion: 2 m_LocalRotation: {x: 2.3796581e-26, y: -3.6119996e-10, z: -0.0000000021472786, w: 1} m_LocalPosition: {x: -0, y: -0.01970417, z: 0.0013474965} m_LocalScale: {x: 0.32868016, y: 0.3286802, z: 0.036439892} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &841360571232551828 MeshRenderer: @@ -17519,6 +17656,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17569,13 +17708,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7205742769755674106} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 25.148014, y: 1.0962037, z: -80.27451} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &853911588653917268 Transform: @@ -17584,13 +17723,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 205953600545803557} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.846588, y: 0, z: -8.241016} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &856880956665966881 Transform: @@ -17599,13 +17738,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4470177323824464754} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -6.153412, y: 0, z: -29.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &859675540472257235 GameObject: @@ -17632,13 +17771,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4118526138578270760} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -4.984709, y: 5.2818103, z: -0.38263512} m_LocalScale: {x: 5.6145883, y: 5.6145883, z: 39.20374} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &862863345001927615 GameObject: @@ -17675,6 +17814,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17707,13 +17848,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2080226787881647799} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.0801544, y: 0, z: -54.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &868314411312756735 MeshFilter: @@ -17730,13 +17871,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 304040312398942058} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -66.13591, y: 0, z: -19.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &875512274344671801 MeshRenderer: @@ -17755,6 +17896,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17816,6 +17959,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17875,6 +18020,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17949,6 +18096,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18009,6 +18158,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18121,6 +18272,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18163,6 +18316,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18195,6 +18350,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4823570881121564610} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -65.638596, y: 0.9027926, z: -87.14443} m_LocalScale: {x: 100, y: 100, z: 100} @@ -18202,7 +18358,6 @@ Transform: m_Children: - {fileID: 7461401189394448336} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &928962695851357117 MeshRenderer: @@ -18221,6 +18376,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18289,6 +18446,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18331,6 +18490,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18392,6 +18553,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18424,13 +18587,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1761533681486174621} + serializedVersion: 2 m_LocalRotation: {x: 0.5685725, y: 0.0076390984, z: 0.016210105, w: 0.82243794} m_LocalPosition: {x: 0.000000038146972, y: -0.006692276, z: 0.025693059} m_LocalScale: {x: 1, y: 1, z: 0.8173591} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &955080337644993274 MeshFilter: @@ -18457,6 +18620,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18517,6 +18682,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18567,6 +18734,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18599,13 +18768,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2563674534011739179} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.67045, y: -1.8486252, z: -45.517166} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &976424556348520299 GameObject: @@ -18652,13 +18821,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1860567503364148047} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071067} m_LocalPosition: {x: -0.0008322525, y: -0.0025102615, z: 0.0155551005} m_LocalScale: {x: 1.235319, y: 1.235319, z: 1.235319} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4186014830203913643} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &992294621636073393 MeshRenderer: @@ -18677,6 +18846,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18719,6 +18890,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18770,13 +18943,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3292136879089003506} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -24.419455, y: 5.0587935, z: -75.76793} m_LocalScale: {x: 96.14165, y: 96.14165, z: 136.52103} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1004283495503381618 MeshRenderer: @@ -18795,6 +18968,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18871,6 +19046,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18913,6 +19090,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18955,6 +19134,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18997,6 +19178,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19047,6 +19230,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19095,13 +19280,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4748462521128180726} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -12.888082, y: 1.6639907, z: 14.986921} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1053615101113655155 MeshFilter: @@ -19136,6 +19321,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19178,6 +19365,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19220,6 +19409,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19351,13 +19542,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8641016006825315465} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -70.8216, y: 2.0899417, z: -52.391777} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1088161142852691079 MeshFilter: @@ -19382,13 +19573,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8128854242649985697} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -21.080153, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1097247688539469754 GameObject: @@ -19441,6 +19632,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19526,13 +19719,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4210489979261911663} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -26.153412, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1126541496986616726 Transform: @@ -19541,13 +19734,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5362271241670539615} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0.000000061817246, z: 0.00000006181725, w: 0.7071067} m_LocalPosition: {x: -33.381317, y: 1.27231, z: 4.784954} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1128606163553062425 GameObject: @@ -19585,6 +19778,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19617,6 +19812,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5852301080757586} + serializedVersion: 2 m_LocalRotation: {x: -0.000000058528137, y: -0.70710665, z: -0.000000058528112, w: 0.70710695} m_LocalPosition: {x: -0.000000038146972, y: -0.0054141995, z: 0.0014019393} @@ -19624,7 +19820,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 670689085510185470} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1137562029377247091 Transform: @@ -19633,13 +19828,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7646464578412623711} + serializedVersion: 2 m_LocalRotation: {x: -0.5000002, y: -0.49999982, z: -0.49999985, w: 0.5000002} m_LocalPosition: {x: -38.955856, y: 1.1797783, z: 11.343215} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1137748954371520230 Transform: @@ -19648,13 +19843,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4739692357696734459} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -56.15341, y: -0.25052655, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1139206835174708035 MeshFilter: @@ -19679,13 +19874,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1841982846736126133} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -47.940308, y: 0.002461195, z: -4.2851653} m_LocalScale: {x: 78.08327, y: 78.08327, z: 78.08327} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1144953178870242788 MeshRenderer: @@ -19704,6 +19899,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19736,13 +19933,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8968314657326886061} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -69.080154, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1167823490830542706 MeshRenderer: @@ -19761,6 +19958,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19803,6 +20002,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19845,6 +20046,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19896,13 +20099,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1211241531797216754} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 7.066357, y: 0, z: -52.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1209519543822447058 MeshFilter: @@ -19938,6 +20141,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6613415138166534925} + serializedVersion: 2 m_LocalRotation: {x: 0.018997286, y: 0.7130486, z: 0.70013237, w: 0.03186793} m_LocalPosition: {x: -0.74155426, y: 0.994284, z: -16.801313} m_LocalScale: {x: 100, y: 100, z: 100} @@ -19945,7 +20149,6 @@ Transform: m_Children: - {fileID: 6878235108938632751} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1213663763717127052 GameObject: @@ -20001,6 +20204,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20043,6 +20248,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20083,6 +20290,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4983020341288306308} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -52.774887, y: 1.154901, z: -66.9095} m_LocalScale: {x: 295.84387, y: 295.84384, z: 295.84384} @@ -20090,7 +20298,6 @@ Transform: m_Children: - {fileID: 342990648796767473} m_Father: {fileID: 475996014} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1225543507269080731 MeshRenderer: @@ -20109,6 +20316,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20151,6 +20360,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20183,13 +20394,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 604577430753513644} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.506521, y: -0.019239001, z: 14.921964} m_LocalScale: {x: 55.826187, y: 55.826187, z: 55.826187} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1235820827089811730 MeshRenderer: @@ -20208,6 +20419,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20248,13 +20461,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3729707523340365172} + serializedVersion: 2 m_LocalRotation: {x: 0.83135206, y: -0.55574614, z: 0.00000014172646, w: 0.0000000039285792} m_LocalPosition: {x: -41.454456, y: 2.839681, z: -74.53346} m_LocalScale: {x: -34.30619, y: -34.30619, z: -2.5291831} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1249133381967431658 MeshFilter: @@ -20287,13 +20500,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3786254503202045937} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.080153, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1272792448963849478 GameObject: @@ -20329,13 +20542,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3809397993897833781} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.00000019470718} m_LocalPosition: {x: 0.0000017976761, y: 0.0016014099, z: 0.0007292962} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1298170481183068396 Transform: @@ -20344,13 +20557,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 916783836715127015} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.058291357, y: 0.33702278, z: 0.0025484434} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1305037034240353522 MeshRenderer: @@ -20369,6 +20582,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20411,6 +20626,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20471,6 +20688,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20540,6 +20759,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20583,6 +20804,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20643,6 +20866,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20693,13 +20918,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3457115415402970339} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -19.490227, y: 1.1797783, z: -5.847748} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1346716111367836005 MeshFilter: @@ -20735,13 +20960,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6641409703351317257} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -21.531101, y: 0.041985393, z: -6.092676} m_LocalScale: {x: 210.39929, y: 255.46858, z: 255.46858} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1358471139045765550 GameObject: @@ -20776,13 +21001,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 859675540472257235} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.689753, y: 1.0631022, z: -79.86168} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1365185777322417107 MeshFilter: @@ -20818,13 +21043,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4608932510355479776} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.000000074505806, z: -1, w: 0.00000008940697} m_LocalPosition: {x: 0.05506487, y: 0.12522419, z: 0.0015476545} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1368892111260001810 Transform: @@ -20833,6 +21058,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3394918787407373189} + serializedVersion: 2 m_LocalRotation: {x: -0.000000052683557, y: -0.70710665, z: -0.000000052683536, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141046, z: 0.0014019352} @@ -20840,7 +21066,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1702221287599382290} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1370587877634266749 GameObject: @@ -20868,13 +21093,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1455495800165096059} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -60.09074, y: -0.079164244, z: -40.81371} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1373768840861303086 Transform: @@ -20883,6 +21108,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8000083894872748108} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -31.9623, y: 7.094808, z: -84.26659} m_LocalScale: {x: 128.97832, y: 128.97832, z: 128.97832} @@ -20890,7 +21116,6 @@ Transform: m_Children: - {fileID: 2297174321643200812} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1380016395052648367 MeshRenderer: @@ -20909,6 +21134,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20941,6 +21168,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1084400376707431725} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.078043, y: 0.52741873, z: 4.589504} m_LocalScale: {x: 100, y: 100, z: 100} @@ -20951,7 +21179,6 @@ Transform: - {fileID: 506602987277283479} - {fileID: 7306703666508012016} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1387282253186228175 MeshRenderer: @@ -20970,6 +21197,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21047,6 +21276,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21079,6 +21310,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8414642798632661207} + serializedVersion: 2 m_LocalRotation: {x: -0.00000002247647, y: 0.7071067, z: 0.7071068, w: 0.0000000842937} m_LocalPosition: {x: 1.8588467, y: 0.96191543, z: 0.7825756} m_LocalScale: {x: 100, y: 100, z: 100} @@ -21086,7 +21318,6 @@ Transform: m_Children: - {fileID: 2488781029185371315} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1410003271018134199 GameObject: @@ -21124,6 +21355,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21156,6 +21389,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8281385108985799694} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} @@ -21163,7 +21397,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8843745448072521308} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1424001910707105739 MeshRenderer: @@ -21182,6 +21415,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21214,6 +21449,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3889720502781169373} + serializedVersion: 2 m_LocalRotation: {x: -0.6927165, y: -0.1419293, z: -0.14192931, w: 0.6927164} m_LocalPosition: {x: -63.559216, y: 0.96191686, z: -66.092606} m_LocalScale: {x: 100, y: 100, z: 100} @@ -21221,7 +21457,6 @@ Transform: m_Children: - {fileID: 1848980114443284073} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1428882245782684076 GameObject: @@ -21249,13 +21484,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1370587877634266749} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -17.080153, y: 0, z: -54.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1440004283163527955 MeshFilter: @@ -21291,13 +21526,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597708034408135031} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -17.080153, y: 0, z: -38.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1445590216353449964 MeshFilter: @@ -21390,6 +21625,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21422,13 +21659,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3914279434648442002} + serializedVersion: 2 m_LocalRotation: {x: -0.00000006322026, y: -0.70710665, z: -0.000000063220234, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.005414126, z: 0.0014019366} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2147811042363746106} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1493102312286223733 Transform: @@ -21437,13 +21674,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3324718805702517451} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -46.15341, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1503901374493951409 Transform: @@ -21452,13 +21689,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2419520640134309576} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 16.232197, y: 0.10938162, z: 14.769965} m_LocalScale: {x: 177.6095, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1505466025564542970 MeshFilter: @@ -21485,6 +21722,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21517,13 +21756,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3465644099753249829} + serializedVersion: 2 m_LocalRotation: {x: -0.000000015561533, y: 0.7071066, z: 0.000000015561524, w: 0.70710695} m_LocalPosition: {x: 0.016941376, y: 0.0032707213, z: -0.0086472025} m_LocalScale: {x: 1, y: 1, z: 1.1249529} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3582769996894844879} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1506756524700176208 GameObject: @@ -21551,13 +21790,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1622931162699601093} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -70.95906, y: 2.0899403, z: -4.0371113} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1513771086799783982 MeshRenderer: @@ -21576,6 +21815,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21619,6 +21860,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21661,6 +21904,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21701,13 +21946,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4316434433647092206} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.46361, y: -0.00052654743, z: -96.06681} m_LocalScale: {x: 106.55297, y: 106.55297, z: 106.55297} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1530580767477407262 Transform: @@ -21716,13 +21961,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1272792448963849478} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -37.080154, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1535074962193244717 MeshFilter: @@ -21784,6 +22029,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21816,6 +22063,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7285022436288776742} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 20.880331, y: 0.52741873, z: -26.410587} m_LocalScale: {x: 100, y: 100, z: 100} @@ -21825,7 +22073,6 @@ Transform: - {fileID: 670302810189041109} - {fileID: 83692891109347647} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1564140955867001397 MeshRenderer: @@ -21844,6 +22091,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21884,13 +22133,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8954983475575646271} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -61.424744, y: 2.0899417, z: -29.60716} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1582813066426308170 GameObject: @@ -21937,6 +22186,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5043479099881235185} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -11.262257, y: -0.019239001, z: -17.51539} m_LocalScale: {x: 100, y: 100, z: 100} @@ -21944,7 +22194,6 @@ Transform: m_Children: - {fileID: 6636905651099929996} m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1590550797985491369 MeshFilter: @@ -22027,6 +22276,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22094,13 +22345,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 674236306568602054} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -66.13591, y: 0, z: -59.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1628184036818050254 MeshRenderer: @@ -22119,6 +22370,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22161,6 +22414,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22193,13 +22448,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5844669948144090634} + serializedVersion: 2 m_LocalRotation: {x: -0.27059808, y: 0.27059802, z: 0.65328157, w: 0.6532814} m_LocalPosition: {x: -21.527111, y: 8.59569, z: 8.734695} m_LocalScale: {x: 100.00001, y: 100, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1633146146553342125 MeshFilter: @@ -22226,6 +22481,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22268,6 +22525,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22344,13 +22603,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5130484601062098668} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -39.641758, y: 2.6255617, z: -92.79733} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1641993237434522191 GameObject: @@ -22433,13 +22692,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9009705096726271156} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -61.080154, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1655654227903245005 Transform: @@ -22448,13 +22707,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8132590655437497906} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 15.282336, y: 4.5, z: -85.52397} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1657817960874568892 MeshFilter: @@ -22487,13 +22746,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7849210427252396695} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 3.8640862, y: 0, z: 10.769965} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1661007494371114914 MeshRenderer: @@ -22512,6 +22771,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22554,6 +22815,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22596,6 +22859,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22636,13 +22901,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3643042895770446345} + serializedVersion: 2 m_LocalRotation: {x: -0.6532815, y: 0.27059802, z: 0.27059808, w: 0.65328145} m_LocalPosition: {x: -57.940083, y: 0.72504956, z: 4.0780144} m_LocalScale: {x: 128.17622, y: 128.17622, z: 128.17622} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1674223511929107311 Transform: @@ -22651,13 +22916,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2015139264016361676} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -44.376972, y: 0.5657476, z: 11.471819} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1680026285846108559 GameObject: @@ -22693,13 +22958,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7377983833433172139} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -73.17033, y: 1.0631021, z: -24.435343} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1688066027741298503 GameObject: @@ -22762,6 +23027,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4474082954274501617} + serializedVersion: 2 m_LocalRotation: {x: 0.15397222, y: 0.6901395, z: 0.6901396, w: -0.1539722} m_LocalPosition: {x: -77.62791, y: 0.9027926, z: 22.887957} m_LocalScale: {x: 100, y: 100, z: 100} @@ -22769,7 +23035,6 @@ Transform: m_Children: - {fileID: 1368892111260001810} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1702422918689391369 Transform: @@ -22778,13 +23043,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2988123862282088447} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -48.76328, y: -0.016727895, z: 16.359802} m_LocalScale: {x: 227.03934, y: 227.03934, z: 227.03934} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1703702512381758491 MeshRenderer: @@ -22803,6 +23068,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22835,6 +23102,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1591013212688029081} + serializedVersion: 2 m_LocalRotation: {x: -0.000000058000882, y: -0.70710665, z: -0.000000058000857, w: 0.70710695} m_LocalPosition: {x: -0.0170858, y: 0.0032707213, z: 0.002772671} @@ -22842,7 +23110,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3582769996894844879} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1710248294660769960 Transform: @@ -22851,6 +23118,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5776350194974828429} + serializedVersion: 2 m_LocalRotation: {x: -0.70670533, y: 0.023825442, z: 0.023825442, w: 0.7067053} m_LocalPosition: {x: 36.165184, y: 0.90279263, z: -32.534267} m_LocalScale: {x: 100, y: 100, z: 100} @@ -22858,7 +23126,6 @@ Transform: m_Children: - {fileID: 8279183546572655028} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1714901263081265037 MeshRenderer: @@ -22877,6 +23144,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22934,13 +23203,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5148817235731998015} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.846584, y: 0, z: 0.7699654} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1730753085236649021 GameObject: @@ -22968,13 +23237,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7943984284176142495} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -6.10278, y: 0.3113956, z: -18.17256} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1737834505199856745 GameObject: @@ -23009,13 +23278,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2423501184232803135} + serializedVersion: 2 m_LocalRotation: {x: -0.000000063220256, y: -0.70710665, z: -0.00000006322023, w: 0.70710695} m_LocalPosition: {x: -0.000000038146972, y: -0.0054141236, z: 0.0014019344} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7724901878022354894} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1749559377280952210 Transform: @@ -23024,13 +23293,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8729831666988494333} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0003478241, y: 0.0009389877, z: 0.022525586} m_LocalScale: {x: 3.099661, y: 3.099661, z: 3.099661} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 247984345535010239} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1749752913297864831 Transform: @@ -23039,13 +23308,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5456993239897255979} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 25.499062, y: 1.7677894, z: -39.532455} m_LocalScale: {x: 309.96613, y: 309.9661, z: 245.18686} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1752016821449869854 MeshFilter: @@ -23072,6 +23341,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23122,13 +23393,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3116762081756874112} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 3.8465881, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1766400439515009560 Transform: @@ -23137,13 +23408,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5365953761556442211} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -64.22081, y: 2.0899403, z: 16.064533} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1770211273893345921 GameObject: @@ -23181,6 +23452,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23213,13 +23486,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6834966234498071811} + serializedVersion: 2 m_LocalRotation: {x: -3.5527137e-15, y: -1.7781435e-21, z: 7.604819e-15, w: 1} m_LocalPosition: {x: 0.01879248, y: 0.024672842, z: 0.03703668} m_LocalScale: {x: 0.9097019, y: 0.9603334, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1789903813311702947 MeshFilter: @@ -23246,6 +23519,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23296,6 +23571,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23328,6 +23605,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 302983880122919321} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -10.337849, y: 0.90279263, z: 19.271065} m_LocalScale: {x: 100, y: 100, z: 100} @@ -23335,7 +23613,6 @@ Transform: m_Children: - {fileID: 5331311406744576103} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1796140521401544898 Transform: @@ -23344,13 +23621,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6207835144378055081} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.005414133, z: 0.0014019356} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 9069251001042421462} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1797797537531928665 GameObject: @@ -23423,13 +23700,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8678305136625582512} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.021478843, y: -0.055755313, z: 0.037522197} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1381410655698797847} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1819312626707963263 Transform: @@ -23438,13 +23715,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3905750537684723021} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 11.550957, y: 0.6335716, z: -5.6762266} m_LocalScale: {x: 76.30146, y: 76.30146, z: 54.74301} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1823718363057230682 MeshRenderer: @@ -23463,6 +23740,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23505,6 +23784,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23555,6 +23836,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23595,13 +23878,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4453093314636226528} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141614, z: 0.0014019352} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4181420603696817207} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1841982846736126133 GameObject: @@ -23655,6 +23938,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23687,13 +23972,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4834548706713796211} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -56.792816, y: 1.7304183, z: 14.4977} m_LocalScale: {x: 45.71243, y: 45.712425, z: 45.712425} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1848315194686746727 MeshFilter: @@ -23710,13 +23995,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 724917411813104599} + serializedVersion: 2 m_LocalRotation: {x: -0.00000006322027, y: -0.70710665, z: -0.00000006322024, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141995, z: 0.0014019354} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1428513182591097327} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1857322055114737179 MeshRenderer: @@ -23735,6 +24020,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23785,13 +24072,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4350069362988012684} + serializedVersion: 2 m_LocalRotation: {x: -0.6532815, y: 0.27059808, z: -0.27059808, w: 0.65328145} m_LocalPosition: {x: -21.62766, y: 2.0013995, z: -5.600961} m_LocalScale: {x: 178.23216, y: 178.23215, z: 178.23216} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1869349850136788280 MeshRenderer: @@ -23810,6 +24097,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23852,6 +24141,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -23884,13 +24175,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1952545111983778554} + serializedVersion: 2 m_LocalRotation: {x: 0.000000029802322, y: 0.000000014901161, z: -1, w: 0.000000029802322} m_LocalPosition: {x: 0.054723777, y: 0.15123646, z: -0.002446086} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1872170069413831256 Transform: @@ -23899,13 +24190,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4043776258774514367} + serializedVersion: 2 m_LocalRotation: {x: -0.27059808, y: 0.27059802, z: 0.65328157, w: 0.6532814} m_LocalPosition: {x: -21.919783, y: 8.59569, z: -20.156946} m_LocalScale: {x: 100.000015, y: 100, z: 100.000015} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1012192082} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1873336812336550139 GameObject: @@ -23968,6 +24259,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24018,6 +24311,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24060,6 +24355,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24092,13 +24389,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5901831846234138908} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 22.284887, y: 3.1994433, z: -79.86168} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1895835561961191409 MeshRenderer: @@ -24117,6 +24414,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24159,6 +24458,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24226,13 +24527,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5459281795010954422} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.419817, y: 2.0899417, z: -75.321175} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1914579464809861869 Transform: @@ -24241,13 +24542,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5204332916816952037} + serializedVersion: 2 m_LocalRotation: {x: -0.5622148, y: -0.42885268, z: -0.4288528, w: 0.56221455} m_LocalPosition: {x: 14.442074, y: 0.20365064, z: -26.049465} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1924862988160150641 Transform: @@ -24256,6 +24557,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2612019144010332689} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 6.6625724, y: 0.96191496, z: -27.435625} m_LocalScale: {x: 100, y: 100, z: 100} @@ -24263,7 +24565,6 @@ Transform: m_Children: - {fileID: 3493163155819405807} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1932198498741384381 MeshRenderer: @@ -24282,6 +24583,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24314,13 +24617,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 163480800897790124} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 3.8640862, y: 0, z: -19.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1934549785108857687 MeshFilter: @@ -24377,6 +24680,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24446,6 +24751,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24506,6 +24813,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24546,13 +24855,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8214598255763554488} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -9.080154, y: 0, z: -54.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1980513134254213290 Transform: @@ -24561,6 +24870,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5392042640859875688} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -22.658947, y: 0.00035524368, z: -20.498238} m_LocalScale: {x: 100, y: 100, z: 100} @@ -24568,7 +24878,6 @@ Transform: m_Children: - {fileID: 8046321683625728811} m_Father: {fileID: 1012192082} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1981743884824145080 GameObject: @@ -24595,13 +24904,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 769057514249730938} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 16.629652, y: 0.95938164, z: 14.379498} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1984250193564160168 Transform: @@ -24610,6 +24919,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8373225503668544789} + serializedVersion: 2 m_LocalRotation: {x: -0.000000052683557, y: -0.70710665, z: -0.000000052683536, w: 0.70710695} m_LocalPosition: {x: 0.000000076293944, y: -0.0054140473, z: 0.001401935} @@ -24617,7 +24927,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3247218117139692807} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1985811596966529021 Transform: @@ -24626,13 +24935,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3233167005022550761} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000011062937, y: 0.00000013155382, z: -0.70710677, w: -0.7071068} m_LocalPosition: {x: -0.08403443, y: 0.43029916, z: -0.0011848719} m_LocalScale: {x: 1.3549261, y: 1.3549259, z: 1.3549259} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1985910585230615000 MeshFilter: @@ -24711,6 +25020,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24780,13 +25091,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3995315658691153452} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.37941676, y: -0.028462991, z: 0.0025225997} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2019216907627132781 GameObject: @@ -24831,6 +25142,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24899,13 +25212,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6171807206336846571} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -59.516922, y: -0.079164244, z: -5.9773808} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2033134288516130750 MeshFilter: @@ -24940,6 +25253,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -24972,6 +25287,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7115471065283797709} + serializedVersion: 2 m_LocalRotation: {x: -0.57698315, y: 0.40876698, z: 0.4087671, w: 0.5769831} m_LocalPosition: {x: -69.45024, y: 0.9027926, z: -82.27206} m_LocalScale: {x: 100, y: 100, z: 100} @@ -24979,7 +25295,6 @@ Transform: m_Children: - {fileID: 5140973512472806174} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2037856338426645508 MeshFilter: @@ -25006,6 +25321,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25038,13 +25355,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8526861706411913558} + serializedVersion: 2 m_LocalRotation: {x: -0.6532815, y: 0.27059805, z: -0.27059805, w: 0.65328145} m_LocalPosition: {x: -25.608698, y: 2.3189619, z: 11.254503} m_LocalScale: {x: 100.00001, y: 100, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2046112074880934428 MeshFilter: @@ -25071,6 +25388,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25113,6 +25432,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25155,6 +25476,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25227,6 +25550,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25270,6 +25595,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25312,6 +25639,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25352,13 +25681,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2357202461076153614} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -46.15341, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2080226787881647799 GameObject: @@ -25396,6 +25725,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25482,6 +25813,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25514,6 +25847,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7821779130796735801} + serializedVersion: 2 m_LocalRotation: {x: -0.00000008429372, y: 0.7071067, z: 0.7071068, w: 0.00000014611093} m_LocalPosition: {x: 32.339283, y: 0.90279263, z: -90.20231} m_LocalScale: {x: 100, y: 100, z: 100} @@ -25521,7 +25855,6 @@ Transform: m_Children: - {fileID: 5571095267582612068} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2103245363357212844 MeshFilter: @@ -25538,13 +25871,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 549710745771443696} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.11834977, y: 0.05515833, z: 0.0024275489} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2113043305074822667 MeshFilter: @@ -25577,13 +25910,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3313636960954179418} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: 0.49999994, z: 0.4999999, w: 0.5000001} m_LocalPosition: {x: -4.2893276, y: 1.0422006, z: -51.869648} m_LocalScale: {x: 80.169136, y: 80.169136, z: 80.169136} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2126574894735254996 MeshFilter: @@ -25644,6 +25977,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8821251271220352518} + serializedVersion: 2 m_LocalRotation: {x: -0.6737849, y: 0.21450856, z: 0.21450862, w: 0.67378485} m_LocalPosition: {x: 25.712101, y: 1.1475732, z: -16.857557} m_LocalScale: {x: 100, y: 100, z: 100} @@ -25651,7 +25985,6 @@ Transform: m_Children: - {fileID: 1492373006400967393} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2149841777918177882 Transform: @@ -25660,6 +25993,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8478317249474993269} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0.000000038146972, y: -0.0054141236, z: 0.0014019348} @@ -25667,7 +26001,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6351388737217500827} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2154793789142736041 MeshFilter: @@ -25694,6 +26027,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25754,6 +26089,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25805,6 +26142,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -25837,13 +26176,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6412526163447269675} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -26.153412, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2176003384556199611 Transform: @@ -25852,13 +26191,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 431101278458529030} + serializedVersion: 2 m_LocalRotation: {x: 7.105429e-15, y: -5.293957e-23, z: 0, w: 1} m_LocalPosition: {x: -0.006137829, y: 0.0002089405, z: 0.023811439} m_LocalScale: {x: 0.9999998, y: 0.9999998, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8048891894427561101} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2179220279565050237 Transform: @@ -25867,13 +26206,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1365926042018947018} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -36.15341, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2188667073876112388 GameObject: @@ -25953,13 +26292,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2001470813285715866} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.022353077, y: -0.0048854826, z: 0.008161985} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2549743517170335804} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2195811232391536243 MeshFilter: @@ -25986,6 +26325,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26045,6 +26386,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26077,6 +26420,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8450610030675603547} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} @@ -26084,7 +26428,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3274034723718498566} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2208367028080193466 Transform: @@ -26093,13 +26436,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 313066855238333899} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.0000000047683715, z: -5.9604643e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2214785725945541448 Transform: @@ -26108,6 +26451,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1957590755814300406} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} @@ -26115,7 +26459,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5678252387693239771} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2214833249446351338 MeshRenderer: @@ -26134,6 +26477,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26166,13 +26511,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 146793837292354943} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 9.536523, y: 2.0899403, z: -64.47} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2219043076901202869 MeshFilter: @@ -26199,6 +26544,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26332,6 +26679,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26364,13 +26713,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8242873461317843059} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 3.8465881, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2263836316226674254 Transform: @@ -26379,13 +26728,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4949182881735519690} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -12.898583, y: -0.019239001, z: 14.921964} m_LocalScale: {x: 55.826187, y: 55.826187, z: 55.826187} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2268902837799125930 Transform: @@ -26394,13 +26743,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 624500768245623051} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -72.01293, y: 2.0899403, z: -64.638466} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2274802416604562925 MeshRenderer: @@ -26419,6 +26768,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26469,13 +26820,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 494358056529124988} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -78.72235, y: 1.0631021, z: -25.042204} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2290559715183084160 Transform: @@ -26484,13 +26835,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2029985343819753144} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951905, y: -0.70710665, z: -0.00000005795188, w: 0.70710695} m_LocalPosition: {x: 0.000000076293944, y: -0.0054141474, z: 0.001401934} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6102715569869655698} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2297174321643200812 Transform: @@ -26499,13 +26850,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4575679135374820120} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 7.105428e-15, w: 1} m_LocalPosition: {x: 0.06681293, y: -0.043908156, z: -0.044988945} m_LocalScale: {x: 0.99999994, y: 0.99999994, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1373768840861303086} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2298629266837845172 Transform: @@ -26514,13 +26865,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8439620027763854170} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -13.080153, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2299038621238602276 MeshRenderer: @@ -26539,6 +26890,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26634,13 +26987,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1081363657799834234} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2316861810073972953 MeshFilter: @@ -26667,6 +27020,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26699,13 +27054,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5314768741802772392} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -21.080153, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2322612244522136226 MeshRenderer: @@ -26724,6 +27079,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26775,13 +27132,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4479622671464148835} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -47.856384, y: 4.3035617, z: -4.3693633} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2334830645672809414 MeshRenderer: @@ -26800,6 +27157,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26851,6 +27210,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26901,6 +27262,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26943,6 +27306,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -26993,13 +27358,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8043562006195594689} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -17.080153, y: 0, z: -46.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2349130228520206983 Transform: @@ -27008,13 +27373,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4233246747671695290} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -37.080154, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2354736743020262271 MeshFilter: @@ -27077,13 +27442,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4612118561492788920} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -60.46101, y: 0.004973501, z: -38.725296} m_LocalScale: {x: 227.03934, y: 227.03934, z: 227.03934} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2366310107464185471 MeshRenderer: @@ -27102,6 +27467,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27190,13 +27557,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9169623261591433967} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 28.081615, y: 2.0899403, z: -64.55} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2381723387522797870 Transform: @@ -27205,13 +27572,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 337091303838708280} + serializedVersion: 2 m_LocalRotation: {x: 0.64085644, y: -0.29883626, z: -0.29883623, w: 0.6408563} m_LocalPosition: {x: -0.022036437, y: -0.018595757, z: 0.06298582} m_LocalScale: {x: 0.99999994, y: 1, z: 0.99999994} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2384102821707567709 Transform: @@ -27220,13 +27587,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8577126872195303773} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -16.177229, y: 1.0601319, z: 11.636983} m_LocalScale: {x: 126.32033, y: 126.32033, z: 130.43309} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2384366041581413615 GameObject: @@ -27253,13 +27620,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7250502622598840353} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.0000000754979} m_LocalPosition: {x: -0.01721722, y: -0.019732775, z: -0.015031462} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2391183507368914972 MeshRenderer: @@ -27278,6 +27645,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27320,6 +27689,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27352,13 +27723,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 553301182985603556} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -32.472908, y: -0.019238949, z: -21.15553} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2402056061584923019 MeshRenderer: @@ -27377,6 +27748,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27436,6 +27809,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27524,6 +27899,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27566,6 +27943,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27627,6 +28006,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27678,13 +28059,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5414000969981291282} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -27.041088, y: 4.4842687, z: 11.03379} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2427925159009753011 GameObject: @@ -27740,6 +28121,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -27772,13 +28155,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122764545908040090} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000011062937, y: 0.00000013155382, z: -0.70710677, w: -0.7071068} m_LocalPosition: {x: -0.03971092, y: 0.65173495, z: -0.0007134836} m_LocalScale: {x: 1.3549261, y: 1.3549259, z: 1.3549259} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2435220545100768544 Transform: @@ -27787,13 +28170,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4561863846204602364} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -26.135912, y: 0, z: -49.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2438656852054921794 Transform: @@ -27802,13 +28185,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 117214287381749701} + serializedVersion: 2 m_LocalRotation: {x: -0.7065382, y: -0.028352277, z: -0.028352275, w: 0.70653814} m_LocalPosition: {x: 25.678185, y: 0.2271149, z: -30.568808} m_LocalScale: {x: 124.20847, y: 124.20847, z: 124.20847} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2442645756381669482 MeshFilter: @@ -27825,6 +28208,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6206349159937465202} + serializedVersion: 2 m_LocalRotation: {x: -0.026783194, y: 0.70659935, z: 0.70659935, w: 0.026783193} m_LocalPosition: {x: -78.53197, y: 0.96191543, z: -1.250512} m_LocalScale: {x: 100, y: 100, z: 100} @@ -27832,7 +28216,6 @@ Transform: m_Children: - {fileID: 7412065676369024716} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2445069221392739132 Transform: @@ -27841,13 +28224,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1506756524700176208} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -27.309256, y: 2.0899403, z: 16.064533} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2448331175853109833 Transform: @@ -27856,13 +28239,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7657400033138582590} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -23.910095, y: 3.3797011, z: -4.6056137} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2452170492268809061 Transform: @@ -27871,13 +28254,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8465216373648919202} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.696096, y: 3.1996498, z: -79.86168} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2457145548929064733 MeshFilter: @@ -27910,6 +28293,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1737834505199856745} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951908, y: -0.70710665, z: -0.000000057951883, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141376, z: 0.0014019356} @@ -27917,7 +28301,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7195812408691779797} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2463048493576227829 GameObject: @@ -27944,13 +28327,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6198867680689999390} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 25.40669, y: 1.0631021, z: -81.99937} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2469508577595977276 MeshRenderer: @@ -27969,6 +28352,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28011,6 +28396,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28043,13 +28430,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 467869373184916012} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: 0.0000000011920929, y: -0.005414133, z: 0.0014019356} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1407317039513139891} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2492570696517145626 MeshRenderer: @@ -28068,6 +28455,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28110,6 +28499,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28142,13 +28533,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2832863174873029311} + serializedVersion: 2 m_LocalRotation: {x: 0.000000029802322, y: -0.00000008940697, z: 0.7071067, w: -0.7071068} m_LocalPosition: {x: -0.083579145, y: 0.5399384, z: -0.00004030869} m_LocalScale: {x: 1.5894295, y: 1.5894291, z: 1.5894291} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2496147053855950632 MeshFilter: @@ -28209,6 +28600,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28278,6 +28671,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28310,6 +28705,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7669481314895396086} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141614, z: 0.001401935} @@ -28317,7 +28713,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8559271550067979192} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2508812123523667631 MeshRenderer: @@ -28336,6 +28731,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28414,6 +28811,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28447,13 +28846,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4652948641423679027} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -9.080154, y: 0, z: -62.15678} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2521225749582400475 MeshRenderer: @@ -28472,6 +28871,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28504,13 +28905,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 956931165435680064} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -77.16375, y: 1.4908308, z: -62.529808} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2539175813408819481 MeshRenderer: @@ -28529,6 +28930,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28571,6 +28974,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28613,6 +29018,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28645,13 +29052,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2427925159009753011} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00034786222, y: 0.0009389877, z: 0.022525586} m_LocalScale: {x: 3.0996609, y: 3.0996609, z: 3.0996609} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 673530125315660350} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2549743517170335804 Transform: @@ -28660,6 +29067,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8924476052671806894} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 20.880331, y: 0.52741873, z: -13.727139} m_LocalScale: {x: 100, y: 100, z: 100} @@ -28669,7 +29077,6 @@ Transform: - {fileID: 2193444194502257870} - {fileID: 4734781558206329435} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2549853266548181365 MeshFilter: @@ -28715,6 +29122,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28821,6 +29230,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28864,6 +29275,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28906,6 +29319,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -28948,6 +29363,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29016,6 +29433,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29077,6 +29496,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29119,6 +29540,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29179,6 +29602,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29255,6 +29680,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29313,13 +29740,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1770211273893345921} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -56.15341, y: -0.25052655, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2638342280306035362 Transform: @@ -29328,13 +29755,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8864570531628583834} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -19.490227, y: 1.1797783, z: -5.847748} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2641749053560583927 GameObject: @@ -29387,13 +29814,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4239894598626952783} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.4231994, y: 2.0899417, z: -6.554056} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2663466420126264538 Transform: @@ -29402,13 +29829,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2855310868239993173} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -46.249043, y: -0.022627361, z: -16.879528} m_LocalScale: {x: 310.81534, y: 377.3946, z: 377.3946} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2668076221884235946 MeshRenderer: @@ -29427,6 +29854,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29524,13 +29953,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2727321917589373217} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.16422899, y: 0.20075151, z: 0.002548439} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2708631261451925778 MeshRenderer: @@ -29549,6 +29978,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29581,6 +30012,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8147434454837894914} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.001401935} @@ -29588,7 +30020,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8006432968364108860} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2718953705415177011 MeshRenderer: @@ -29607,6 +30038,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29649,6 +30082,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29729,6 +30164,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29772,6 +30209,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29849,6 +30288,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4640527878459896851} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.00000010677018, z: -0.000000106770194, w: 0.7071067} m_LocalPosition: {x: 14.465169, y: 1.6009659, z: -97.409744} m_LocalScale: {x: 295.84387, y: 295.84384, z: 295.84384} @@ -29856,7 +30296,6 @@ Transform: m_Children: - {fileID: 88954145234378580} m_Father: {fileID: 475996014} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2760285677165609967 MeshFilter: @@ -29873,13 +30312,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2249751175301982692} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 1.1620097, y: 2.162899, z: 0.03459978} m_LocalScale: {x: 128.75015, y: 128.75015, z: 144.20016} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2774962339777784479 MeshRenderer: @@ -29898,6 +30337,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -29948,13 +30389,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8578559683580555300} + serializedVersion: 2 m_LocalRotation: {x: 0.65328145, y: 0.65328157, z: 0.27059802, w: -0.27059808} m_LocalPosition: {x: -37.21087, y: 8.59569, z: -3.2987375} m_LocalScale: {x: 100.00001, y: 100, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2783004351057561722 GameObject: @@ -29993,6 +30434,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30045,13 +30488,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6671462386676618956} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -41.260525, y: 2.1531942, z: -6.039854} m_LocalScale: {x: 88.23753, y: 93.148575, z: 96.99609} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2795632061236618755 GameObject: @@ -30088,6 +30531,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30120,13 +30565,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7611276478755744768} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -8.4703295e-22, z: -0, w: 1} m_LocalPosition: {x: 0.00020269393, y: 0.001045062, z: 0.000000003299132} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2811567409715808660 GameObject: @@ -30154,13 +30599,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5240862705090507322} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 11.114481, y: 0.85000014, z: -32.145298} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2825643929359466876 MeshFilter: @@ -30203,13 +30648,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 316110627524376537} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -20.2356, y: -0.019239001, z: -35.130344} m_LocalScale: {x: 91.93169, y: 91.93168, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2832759860982802037 MeshFilter: @@ -30236,6 +30681,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30332,13 +30779,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2230880017552413920} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -43.080154, y: 0, z: -28.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2851909016727409098 GameObject: @@ -30437,13 +30884,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1797797537531928665} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 10.993238, y: 0.6335716, z: -33.588783} m_LocalScale: {x: 59.06989, y: 59.06989, z: 42.3801} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2890755222451574144 Transform: @@ -30452,6 +30899,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7300120033307213673} + serializedVersion: 2 m_LocalRotation: {x: -0.00000002247647, y: 0.7071067, z: 0.7071068, w: 0.0000000842937} m_LocalPosition: {x: -6.5063815, y: 2.059752, z: -0.3771162} m_LocalScale: {x: 137.32375, y: 137.32375, z: 137.32375} @@ -30468,7 +30916,6 @@ Transform: - {fileID: 1774890274075228052} - {fileID: 5634691013701147603} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2896982173812712011 MeshRenderer: @@ -30487,6 +30934,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30573,13 +31022,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6548456206098320246} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -32.556435, y: -0.079164244, z: -26.449018} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2908448963324534083 MeshFilter: @@ -30614,6 +31063,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30657,6 +31108,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30699,6 +31152,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30741,6 +31196,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30791,6 +31248,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30865,13 +31324,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3881992705193444869} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 15.356349, y: 0.6335716, z: -42.4781} m_LocalScale: {x: 59.06989, y: 59.06989, z: 42.3801} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2968214131470996866 MeshFilter: @@ -30888,13 +31347,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1314840418141553814} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -37.080154, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2980482840969709026 MeshRenderer: @@ -30913,6 +31372,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -30982,13 +31443,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1350954097399471995} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 8.919846, y: 0, z: -60.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2997332576141484316 GameObject: @@ -31044,6 +31505,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31086,6 +31549,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31118,13 +31583,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7813055667633690643} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 28.092669, y: 0.6335716, z: 13.261223} m_LocalScale: {x: 76.30146, y: 76.30146, z: 54.74301} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3007755165022994936 MeshFilter: @@ -31151,6 +31616,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31202,6 +31669,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31244,6 +31713,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31304,6 +31775,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31347,6 +31820,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31380,13 +31855,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 440968595020197415} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.846588, y: 0, z: 11.758983} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3037183339600524532 MeshFilter: @@ -31467,6 +31942,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31509,6 +31986,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31549,13 +32028,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3307646326432378545} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -26.135912, y: 0, z: -29.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3054916389017216392 Transform: @@ -31564,13 +32043,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6507241178936253423} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -77.16375, y: 4.3555837, z: -62.529808} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3055977457708160404 MeshRenderer: @@ -31589,6 +32068,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31621,13 +32102,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2752886109704389598} + serializedVersion: 2 m_LocalRotation: {x: -0.707105, y: -0.0015833714, z: -0.0015833715, w: 0.70710504} m_LocalPosition: {x: -32.39707, y: 3.5963712, z: -21.194466} m_LocalScale: {x: 97.92086, y: 97.92086, z: 69.44622} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3062356790927324860 GameObject: @@ -31726,6 +32207,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31774,13 +32257,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8269946645801302863} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -31.260607, y: 2.0899417, z: -34.560127} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3100115612215163132 GameObject: @@ -31834,13 +32317,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3915451743487173887} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -61.424744, y: 2.0899417, z: -13.589959} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3110557164163881351 MeshRenderer: @@ -31859,6 +32342,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31910,6 +32395,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -31971,6 +32458,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32031,6 +32520,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32073,6 +32564,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32197,6 +32690,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32239,6 +32734,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32297,6 +32794,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32392,6 +32891,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32434,6 +32935,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32476,6 +32979,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32518,6 +33023,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32558,13 +33065,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8673047536670568181} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -17.532148, y: 2.1823745, z: -5.978026} m_LocalScale: {x: 88.23753, y: 93.148575, z: 96.99609} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3210180766648009350 MeshRenderer: @@ -32583,6 +33090,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32616,6 +33125,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8545009180287622469} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -4.425862, y: -0.70714325, z: -41.920506} m_LocalScale: {x: 108.98335, y: 108.98335, z: 108.98335} @@ -32624,7 +33134,6 @@ Transform: - {fileID: 7498184829772314839} - {fileID: 7773806624273160615} m_Father: {fileID: 252232896} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3229034337807924589 MeshRenderer: @@ -32643,6 +33152,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32691,13 +33202,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1548382197776016484} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -42.650784, y: 2.6255617, z: 14.986921} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3233167005022550761 GameObject: @@ -32735,6 +33246,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32802,6 +33315,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019216907627132781} + serializedVersion: 2 m_LocalRotation: {x: -0.6900885, y: 0.15420099, z: 0.154201, w: 0.6900884} m_LocalPosition: {x: 33.340225, y: 0.90279263, z: -99.87812} m_LocalScale: {x: 100, y: 100, z: 100} @@ -32809,7 +33323,6 @@ Transform: m_Children: - {fileID: 1984250193564160168} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3248940266319426390 GameObject: @@ -32847,6 +33360,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32896,13 +33411,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3388993382672660092} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.937004, y: 0.5657481, z: -18.20454} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3265811192463884939 Transform: @@ -32911,13 +33426,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6038807384932256250} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 22.284887, y: 1.0631021, z: -79.86168} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3268462747382883298 GameObject: @@ -32954,6 +33469,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -32986,13 +33503,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7865522285655581418} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071067} m_LocalPosition: {x: -0.0030644226, y: -0.03700233, z: 0.034774497} m_LocalScale: {x: 1.4420016, y: 1.4420016, z: 1.4420016} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3274034723718498566 Transform: @@ -33001,6 +33518,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7710299829440743310} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -73.622284, y: 0.90279263, z: -96.06401} m_LocalScale: {x: 100, y: 100, z: 100} @@ -33008,7 +33526,6 @@ Transform: m_Children: - {fileID: 2207602427129812463} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3276927265830954898 Transform: @@ -33017,13 +33534,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5248161167982945784} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -71.903206, y: 1.063102, z: -23.427965} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3278029336012425524 MeshFilter: @@ -33040,13 +33557,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2311119144269373351} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -32.556435, y: -0.079164244, z: -29.881926} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3281508986117110523 Transform: @@ -33055,13 +33572,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332912237920312446} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.153557, y: 0.013912026, z: -16.48274} m_LocalScale: {x: 130.868, y: 130.868, z: 130.868} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3283545238108926740 Transform: @@ -33070,13 +33587,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1876561625739214164} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: 0.49999994, z: 0.4999999, w: 0.5000001} m_LocalPosition: {x: -34.535988, y: 3.3797011, z: 10.101081} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3285987105657483849 MeshFilter: @@ -33131,13 +33648,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6675218440434988536} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -36.22204, y: 1.1797783, z: -5.876793} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3301559636866103893 GameObject: @@ -33174,6 +33691,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33206,13 +33725,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1108293407948378552} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -59.02911, y: -0.079164244, z: -53.902485} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3307646326432378545 GameObject: @@ -33262,13 +33781,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4181323995944349796} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 10.626012, y: 0.6335716, z: -40.526535} m_LocalScale: {x: 59.06989, y: 59.06989, z: 42.3801} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3312953758306203996 MeshRenderer: @@ -33287,6 +33806,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33348,6 +33869,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33380,6 +33903,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5552441714013792555} + serializedVersion: 2 m_LocalRotation: {x: 0.06162838, y: 0.704416, z: 0.7044161, w: -0.061628368} m_LocalPosition: {x: -15.744876, y: 1.1722682, z: -35.027386} m_LocalScale: {x: 100, y: 100, z: 100} @@ -33387,7 +33911,6 @@ Transform: m_Children: - {fileID: 6929682845784945819} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3324718805702517451 GameObject: @@ -33415,13 +33938,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5526086263357774557} + serializedVersion: 2 m_LocalRotation: {x: 0.000000039340787, y: 0.7071068, z: 0.7071067, w: 0.000000022476453} m_LocalPosition: {x: -59.54988, y: 0.002461195, z: -21.199476} m_LocalScale: {x: 78.08327, y: 78.08326, z: 78.08326} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3329600815567497590 MeshFilter: @@ -33456,6 +33979,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33498,6 +34023,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33530,13 +34057,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8955976854224876204} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -36.263966, y: 0.00219059, z: -94.00517} m_LocalScale: {x: 227.03934, y: 227.03934, z: 227.03934} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3340659397510673538 Transform: @@ -33545,13 +34072,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 690450932844162146} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 19.252913, y: 3.232545, z: -79.86168} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3341051217624565919 GameObject: @@ -33578,13 +34105,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7012509475372245736} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 25.585579, y: 0.6335716, z: 14.548908} m_LocalScale: {x: 76.30146, y: 76.30146, z: 54.74301} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3346506130982546390 Transform: @@ -33593,13 +34120,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3765652538819237248} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 10.58302, y: 2.2978888, z: -41.642582} m_LocalScale: {x: 63.68022, y: 63.68022, z: 63.68022} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3347057839500711163 MeshRenderer: @@ -33618,6 +34145,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33668,6 +34197,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33711,6 +34242,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33769,6 +34302,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6933936040727089847} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951908, y: -0.70710665, z: -0.000000057951883, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019345} @@ -33776,7 +34310,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6482421509483505748} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3362860493988394052 GameObject: @@ -33814,6 +34347,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33856,6 +34391,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33925,6 +34462,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -33967,6 +34506,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34069,13 +34610,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1215011917767960341} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.84659, y: 0, z: -18.241016} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3420765731484727093 GameObject: @@ -34146,6 +34687,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34195,13 +34738,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7571502141030978549} + serializedVersion: 2 m_LocalRotation: {x: 0.00000013767877, y: 0.7071068, z: 0.70710677, w: -0.00000013767878} m_LocalPosition: {x: -17.910437, y: 0.068424806, z: -42.27948} m_LocalScale: {x: 106.55297, y: 106.55297, z: 27.369923} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3441818840167699201 Transform: @@ -34210,13 +34753,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921391926302961942} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -13.080153, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3442657654723310991 Transform: @@ -34225,13 +34768,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6275409387243465527} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -66.13591, y: 0, z: -49.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3444169590470193852 MeshFilter: @@ -34266,6 +34809,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34298,6 +34843,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5121671130615550810} + serializedVersion: 2 m_LocalRotation: {x: 0.116261706, y: 0.6974835, z: 0.6974835, w: -0.1162617} m_LocalPosition: {x: -61.546654, y: 0.90279263, z: -98.984695} m_LocalScale: {x: 100, y: 100, z: 100} @@ -34305,7 +34851,6 @@ Transform: m_Children: - {fileID: 6366404855314416271} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3457115415402970339 GameObject: @@ -34332,13 +34877,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3499476596559968270} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -35.659733, y: 1.2900052, z: -6.158145} m_LocalScale: {x: 28.064775, y: 28.064775, z: 28.064775} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3465644099753249829 GameObject: @@ -34381,13 +34926,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4030930323471989351} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.080153, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3483880671008482462 MeshFilter: @@ -34422,6 +34967,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34482,6 +35029,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34524,6 +35073,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34585,6 +35136,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34617,13 +35170,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5044347588536604993} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141423, z: 0.0014019355} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1924862988160150641} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3493925052090815244 MeshFilter: @@ -34650,6 +35203,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34711,6 +35266,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34772,6 +35329,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34812,6 +35371,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1639803138985915356} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -73.74527, y: 0.90279263, z: -84.32821} m_LocalScale: {x: 100, y: 100, z: 100} @@ -34819,7 +35379,6 @@ Transform: m_Children: - {fileID: 5311242290718936110} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3509066668874733276 MeshFilter: @@ -34865,6 +35424,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -34897,13 +35458,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5500569887160340937} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -66.13591, y: 0, z: -39.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3524521198325007310 MeshFilter: @@ -34954,13 +35515,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3380080921727408823} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -59.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3532318046885393700 Transform: @@ -34969,13 +35530,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3884565459749303265} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 23.846586, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3536691597733096818 MeshFilter: @@ -34992,13 +35553,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9102682815631391084} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0.0000001685874, z: 0.00000016858743, w: 0.7071067} m_LocalPosition: {x: -9.085027, y: 1.0422006, z: -48.40367} m_LocalScale: {x: 80.169136, y: 80.16913, z: 80.16913} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3539196786101027915 Transform: @@ -35007,13 +35568,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7584353452442137681} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.67045, y: 8.404278, z: -54.203667} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3539342911479766754 MeshRenderer: @@ -35032,6 +35593,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35074,6 +35637,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35106,13 +35671,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7421722063008337298} + serializedVersion: 2 m_LocalRotation: {x: -0.000000052683554, y: -0.70710665, z: -0.00000005268353, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019364} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8126051474217100158} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3559073639330063494 GameObject: @@ -35149,6 +35714,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35189,6 +35756,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4203770456187058853} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.00000010677012, z: -0.000000106770145, w: 0.7071067} m_LocalPosition: {x: -63.822186, y: 0.2866647, z: -52.328876} m_LocalScale: {x: 69.107635, y: 77.74282, z: 77.74282} @@ -35197,7 +35765,6 @@ Transform: - {fileID: 1506506544182411202} - {fileID: 1709525657208223072} m_Father: {fileID: 21024612} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3585152899843249419 Transform: @@ -35206,13 +35773,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3642980930455323789} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -6.2869444, y: 2.0899403, z: -64.58} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3587238305631607870 Transform: @@ -35221,13 +35788,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4822760800468682583} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.13591, y: 0, z: 0.7699661} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3590077619859629259 MeshFilter: @@ -35252,6 +35819,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5892622038694377943} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -52.675686, y: 0.90279263, z: -78.4405} m_LocalScale: {x: 100, y: 100, z: 100} @@ -35259,7 +35827,6 @@ Transform: m_Children: - {fileID: 8775585641676878} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3594179556192379420 MeshFilter: @@ -35286,6 +35853,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35328,6 +35897,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35394,13 +35965,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 262012782654744716} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.846584, y: 0, z: 10.769964} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &3612539099631618228 MeshCollider: @@ -35449,6 +36020,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35500,13 +36073,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3893722415747646745} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -49.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3621401386308320405 GameObject: @@ -35543,6 +36116,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35585,6 +36160,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35628,6 +36205,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35679,13 +36258,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3177381659129537549} + serializedVersion: 2 m_LocalRotation: {x: 0.6408563, y: -0.29883623, z: -0.29883626, w: 0.64085644} m_LocalPosition: {x: -0.021297988, y: -0.01862784, z: 0.056590404} m_LocalScale: {x: 0.7026276, y: 0.70262754, z: 0.7026276} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3642980930455323789 GameObject: @@ -35741,6 +36320,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35809,6 +36390,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35859,6 +36442,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35909,6 +36494,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35951,6 +36538,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -35983,13 +36572,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 324538517224941656} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -39.652256, y: -0.019239001, z: -92.95247} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3697702490967495504 MeshRenderer: @@ -36008,6 +36597,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36051,6 +36642,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36101,6 +36694,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36161,6 +36756,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36193,13 +36790,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6911503546085430868} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0000000023841857, y: -0.049482916, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5565236459182998869} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3731902635421468484 MeshRenderer: @@ -36218,6 +36815,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36261,6 +36860,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36301,13 +36902,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7396348554187050360} + serializedVersion: 2 m_LocalRotation: {x: -2.3283064e-10, y: 0, z: -9.604264e-10, w: 1} m_LocalPosition: {x: 0.03839218, y: -0.030361366, z: 0.005481689} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3738410602047922538 MeshFilter: @@ -36342,6 +36943,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36401,13 +37004,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2989773172343911150} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -21.080153, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &3761930676895795459 MeshCollider: @@ -36465,13 +37068,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 845354037084002301} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -36.22204, y: 1.1797783, z: -5.876793} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3769329504365034128 MeshFilter: @@ -36517,6 +37120,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36578,6 +37183,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36667,6 +37274,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36725,13 +37334,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5802139683067998461} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.67045, y: 4.470107, z: -45.517166} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3809397993897833781 GameObject: @@ -36795,6 +37404,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36827,13 +37438,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4673319759306717336} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 8.4284525, y: 1.3526527, z: -90.17728} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3838200406513313862 MeshFilter: @@ -36850,13 +37461,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2084243565976512681} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -31.413969, y: 0.106311575, z: 15.504608} m_LocalScale: {x: 210.39929, y: 255.46858, z: 255.46858} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3841156031147699711 GameObject: @@ -36884,13 +37495,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6004131188258193611} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -18.427584, y: 2.1823745, z: -17.260893} m_LocalScale: {x: 127.229355, y: 134.3106, z: 139.85829} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3844360994721189626 MeshFilter: @@ -36954,6 +37565,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -36995,13 +37608,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3192216929578562456} + serializedVersion: 2 m_LocalRotation: {x: -0.5011155, y: 0.49888197, z: 0.4988762, w: 0.50112134} m_LocalPosition: {x: -5.8350024, y: 1.4446988, z: 13.511505} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3854818645480757273 MeshRenderer: @@ -37020,6 +37633,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37053,13 +37668,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2501848140170828481} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -26.135912, y: 0, z: -39.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3857636819168472017 MeshFilter: @@ -37140,6 +37755,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37191,13 +37808,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1395320446853730799} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &3884089777584342982 MeshCollider: @@ -37257,6 +37874,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37356,13 +37975,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7242195361785016656} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -36.15341, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3898931839883958448 GameObject: @@ -37408,6 +38027,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4101929564932276150} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019349} @@ -37415,7 +38035,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8028521007574723178} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3914279434648442002 GameObject: @@ -37469,13 +38088,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1428882245782684076} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.13591, y: 0, z: 10.769965} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3931518991000742353 Transform: @@ -37484,6 +38103,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8217800440527294547} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} @@ -37491,7 +38111,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6423932482407482284} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3936714656613917980 MeshRenderer: @@ -37510,6 +38129,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37561,6 +38182,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37603,6 +38226,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37673,13 +38298,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 36424167027934907} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.9339264, w: 0.35746536} m_LocalPosition: {x: 0.03478619, y: 0.018821625, z: -0.010134242} m_LocalScale: {x: 0.69348043, y: 0.69348043, z: 0.69348043} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3970083921039241262 MeshFilter: @@ -37704,13 +38329,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4053974797802237887} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -5.024297e-15, z: 5.024296e-15, w: 0.7071067} m_LocalPosition: {x: 0.008802356, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7594327902282239657} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3974827509685197516 MeshRenderer: @@ -37729,6 +38354,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37797,6 +38424,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37839,6 +38468,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37881,6 +38512,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -37932,13 +38565,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 947533170344854842} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000011062937, y: 0.00000013155382, z: -0.70710677, w: -0.7071068} m_LocalPosition: {x: -0.03971092, y: 0.65173495, z: -0.0007134836} m_LocalScale: {x: 1.3549261, y: 1.3549259, z: 1.3549259} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3990047680359129515 MeshRenderer: @@ -37957,6 +38590,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38017,6 +38652,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38059,6 +38696,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38128,6 +38767,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38168,13 +38809,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7366062190109698268} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 3.8465881, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4007480117761776123 MeshRenderer: @@ -38193,6 +38834,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38233,13 +38876,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 410148987155463571} + serializedVersion: 2 m_LocalRotation: {x: -0.0015834249, y: 0.707105, z: 0.70710504, w: 0.0015834249} m_LocalPosition: {x: -52.26048, y: 3.2914479, z: -90.20771} m_LocalScale: {x: 97.92086, y: 97.92086, z: 69.44622} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &4016357724540123435 NavMeshObstacle: @@ -38274,6 +38917,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38314,13 +38959,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6266218179573475172} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 4.403922, y: 8.34, z: -82.32639} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4030140822195213023 GameObject: @@ -38382,13 +39027,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4529585962685054973} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8753913334408496352} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4038904813864261341 Transform: @@ -38397,13 +39042,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7592791711103303330} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0.008802347, y: -0.0000000011920929, z: 2.9802322e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7318105035601341633} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4041577999270190833 Transform: @@ -38412,13 +39057,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4141374545912745668} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 18.23621, y: 1.1453362, z: -53.940193} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4043776258774514367 GameObject: @@ -38455,6 +39100,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38497,6 +39144,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38574,13 +39223,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6800469813896387915} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.846588, y: 0, z: -28.241014} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4081672229080918161 MeshFilter: @@ -38657,6 +39306,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38745,13 +39396,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 606042086994301035} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019352} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6155242228760941635} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4141374545912745668 GameObject: @@ -38789,6 +39440,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -38822,6 +39475,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4742624387557364314} + serializedVersion: 2 m_LocalRotation: {x: -0.17131792, y: 0.6860394, z: 0.68603957, w: 0.17131789} m_LocalPosition: {x: -49.088554, y: 0.90279174, z: -72.13956} m_LocalScale: {x: 100, y: 100, z: 100} @@ -38829,7 +39483,6 @@ Transform: m_Children: - {fileID: 6382891189768837505} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4154381827345652042 GameObject: @@ -38856,13 +39509,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5721537178510484944} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -6.810452, y: 0.10938162, z: -75.230034} m_LocalScale: {x: 177.6095, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4167127150386481800 GameObject: @@ -38908,6 +39561,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39011,6 +39666,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3796539350331690780} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -53.54412, y: 0.9027934, z: -84.35512} m_LocalScale: {x: 100, y: 100, z: 100} @@ -39018,7 +39674,6 @@ Transform: m_Children: - {fileID: 1841289013536927549} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4186014830203913643 Transform: @@ -39027,6 +39682,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233656375594364351} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.049482927, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -39035,7 +39691,6 @@ Transform: - {fileID: 990373816257292949} - {fileID: 7641521902085978734} m_Father: {fileID: 8140481278536429944} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4188002689956588660 GameObject: @@ -39117,6 +39772,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39160,6 +39817,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39202,6 +39861,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39262,6 +39923,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39437,6 +40100,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39495,6 +40160,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39527,6 +40194,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2648407505341665080} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 15.79924, y: 1.6009659, z: -78.396774} m_LocalScale: {x: 295.84387, y: 295.84387, z: 295.84387} @@ -39534,7 +40202,6 @@ Transform: m_Children: - {fileID: 4702534989799280156} m_Father: {fileID: 475996014} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4278193881080720110 GameObject: @@ -39572,6 +40239,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39604,6 +40273,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6785965650108695630} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0.000000038146972, z: -0.0004334402} m_LocalScale: {x: 1, y: 1, z: 1} @@ -39611,7 +40281,6 @@ Transform: m_Children: - {fileID: 5502654951446756042} m_Father: {fileID: 533193075555583021} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4296946702351712086 MeshRenderer: @@ -39630,6 +40299,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39662,13 +40333,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6306558704792437870} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -26.153412, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4305316931514098201 Transform: @@ -39677,6 +40348,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5223740522423582467} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -12.595825, y: 10.183466, z: -84.51414} m_LocalScale: {x: 181.84004, y: 181.84004, z: 181.84004} @@ -39688,7 +40360,6 @@ Transform: - {fileID: 5288369366931034713} - {fileID: 8764892363446823459} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4305509729902462712 MeshFilter: @@ -39705,13 +40376,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7623545440182512343} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 8.514854, y: 0.037158966, z: 15.627735} m_LocalScale: {x: 25.905954, y: 25.905954, z: 25.905954} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4308976111159390930 MeshRenderer: @@ -39730,6 +40401,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39772,6 +40445,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39822,13 +40497,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 934641445786078042} + serializedVersion: 2 m_LocalRotation: {x: 0.15304594, y: 0.6903455, z: 0.6903455, w: -0.15304594} m_LocalPosition: {x: -50.781788, y: -0.022627361, z: -20.031803} m_LocalScale: {x: 310.81534, y: 377.3946, z: 377.3946} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4320534488041709541 Transform: @@ -39837,13 +40512,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4459930637976006872} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -56.783623, y: -0.016804852, z: 14.4613085} m_LocalScale: {x: 71.78435, y: 71.78434, z: 71.78434} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4321851933371203194 MeshFilter: @@ -39878,6 +40553,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39947,6 +40624,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -39998,6 +40677,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40067,6 +40748,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40125,6 +40808,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40167,6 +40852,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40217,6 +40904,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40305,6 +40994,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40360,13 +41051,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6613244647540825144} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 20.743471, y: 1.0962037, z: -79.86168} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4371365402190894073 MeshFilter: @@ -40420,6 +41111,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40521,13 +41214,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8184750196856327819} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -53.080154, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4399837143709873788 Transform: @@ -40536,13 +41229,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2905069990443771793} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 21.747797, y: 1.1453362, z: -53.940193} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4405806140289869226 MeshRenderer: @@ -40561,6 +41254,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40611,6 +41306,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40644,13 +41341,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2017385448886969447} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4408972853851497496 MeshRenderer: @@ -40669,6 +41366,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40725,13 +41424,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8731139626122020289} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -53.080154, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4425301764997623105 Transform: @@ -40740,13 +41439,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3100115612215163132} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005531773, y: -0.70710665, z: -0.000000055317706, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141423, z: 0.0014019344} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 9069675664140148182} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4426998950868838678 MeshRenderer: @@ -40765,6 +41464,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40807,6 +41508,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -40884,13 +41587,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2828410939525335189} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068} m_LocalPosition: {x: -0.014630356, y: 0.044919338, z: 0.029589865} m_LocalScale: {x: 0.8720873, y: 0.8720873, z: 0.8720873} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8048891894427561101} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} --- !u!1 &4447909707094482680 GameObject: @@ -40943,13 +41646,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8264229378775468863} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -39.830105, y: 1.9265167, z: 11.144237} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4459930637976006872 GameObject: @@ -40993,13 +41696,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5958928779813515459} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -35.327908, y: -0.079164244, z: -59.987553} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4466071496255209534 Transform: @@ -41008,13 +41711,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8371191568877239731} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.22128016, y: 0.2188495, z: -0.0015065576} m_LocalScale: {x: 1.6796188, y: 1.6796188, z: 1.6796188} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4470177323824464754 GameObject: @@ -41087,13 +41790,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3984337629437293505} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -45.080154, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4486644505620564426 MeshRenderer: @@ -41112,6 +41815,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41144,13 +41849,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4070767615410512368} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -45.080154, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4488798653884386582 Transform: @@ -41159,13 +41864,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5599539534157445607} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.46361, y: -0.00052654743, z: -81.303925} m_LocalScale: {x: 106.55297, y: 106.55297, z: 106.55297} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4489358897065540760 MeshFilter: @@ -41192,6 +41897,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41225,13 +41932,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3846957874557520313} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 25.640238, y: 1.0631021, z: -83.77614} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4508381592260730427 Transform: @@ -41240,13 +41947,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908288235003450987} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 13.846588, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4524717136484492945 MeshFilter: @@ -41300,13 +42007,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4939936925377463460} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.004702053, z: 0.00011268139} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4533560900316408637 GameObject: @@ -41333,13 +42040,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5435567331080109630} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -9.641536, y: 1.1051152, z: 13.53106} m_LocalScale: {x: 63.68022, y: 63.68022, z: 63.68022} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4541212752062311450 GameObject: @@ -41377,6 +42084,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41410,13 +42119,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 238719396462625499} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -76.15341, y: -0.25052655, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4552080500438778749 MeshFilter: @@ -41451,6 +42160,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8260855168161747928} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -59.866245, y: -0.019238524, z: -9.439571} m_LocalScale: {x: 100, y: 100, z: 100} @@ -41458,7 +42168,6 @@ Transform: m_Children: - {fileID: 4810655871809827263} m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4556897793650828659 MeshFilter: @@ -41485,6 +42194,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41564,6 +42275,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41650,6 +42363,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41691,13 +42406,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996808589321982438} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: -0.25052655, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4582680370447216604 Transform: @@ -41706,13 +42421,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9134334907987926018} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -16.153412, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4583996763260887331 Transform: @@ -41721,13 +42436,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 644544410958054789} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.4231994, y: 2.0899417, z: -20.400204} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4585113353449956168 Transform: @@ -41736,13 +42451,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3148014853187374397} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10905702, y: 0.40119615, z: 0.002548448} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4588797921745781329 GameObject: @@ -41770,13 +42485,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4773365758934384944} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0.008802347, y: 0, z: 5.9604643e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8886430544966428914} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4598540485186180623 Transform: @@ -41785,13 +42500,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2811567409715808660} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: -0.25052655, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &4598540485186180624 MeshCollider: @@ -41832,6 +42547,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -41927,13 +42644,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5243848797610274827} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0003478241, y: 0.00093901635, z: 0.022525586} m_LocalScale: {x: 3.099661, y: 3.099661, z: 3.099661} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6108451358295334759} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4629963610184079832 MeshFilter: @@ -41968,6 +42685,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42010,6 +42729,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42098,6 +42819,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42247,6 +42970,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42289,6 +43014,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42329,13 +43056,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4613542884031335066} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -15.343763, y: 0.38433284, z: 11.64681} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4692329326427894367 Transform: @@ -42344,13 +43071,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4447909707094482680} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -73.57565, y: 1.490831, z: -54.456367} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4695446619230503807 MeshRenderer: @@ -42369,6 +43096,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42429,13 +43158,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2377999072589970079} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -36.15341, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &4702511885460480637 MeshCollider: @@ -42466,13 +43195,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4666004572794138663} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -5.024297e-15, z: 5.024296e-15, w: 0.7071067} m_LocalPosition: {x: 0.008802347, y: 0, z: 5.9604643e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4274839303866951787} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4711565741417140715 GameObject: @@ -42499,13 +43228,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4125521467149495611} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951905, y: -0.70710665, z: -0.00000005795188, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019354} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6003465384547963140} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4719240133200651552 Transform: @@ -42514,13 +43243,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4354457035049743230} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: 0, z: -29.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4726138245582095466 MeshFilter: @@ -42537,13 +43266,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7008500283169974542} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.033668634, y: -0.01399415, z: 0.008028443} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2549743517170335804} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4735838587221768519 GameObject: @@ -42580,6 +43309,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42714,13 +43445,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7938514859099918737} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -57.733665, y: -0.079164244, z: -59.987553} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4756557963963116711 Transform: @@ -42729,6 +43460,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8046364239959653670} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -52.675686, y: 0.90279263, z: -87.076584} m_LocalScale: {x: 100, y: 100, z: 100} @@ -42736,7 +43468,6 @@ Transform: m_Children: - {fileID: 6177543731878450766} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4767400413475083675 GameObject: @@ -42764,13 +43495,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7695005484323117916} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -18.488745, y: 3.3797011, z: -18.821024} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1012192082} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4773282782347903354 MeshFilter: @@ -42805,13 +43536,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543839634859946773} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -37.949387, y: -16.675, z: 11.03765} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4785796241835912828 GameObject: @@ -42839,13 +43570,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4814427330107780292} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.080153, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4788195787290425838 MeshRenderer: @@ -42864,6 +43595,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42914,6 +43647,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42974,6 +43709,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43006,13 +43743,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5471918057764113473} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00034786222, y: 0.00093901635, z: 0.022525586} m_LocalScale: {x: 3.099661, y: 3.099661, z: 3.099661} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4556801735304483226} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4811171726809007804 GameObject: @@ -43050,6 +43787,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43082,13 +43821,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7864592265585693847} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -61.080154, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4814427330107780292 GameObject: @@ -43126,6 +43865,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43168,6 +43909,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43238,6 +43981,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43306,6 +44051,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43426,6 +44173,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43469,6 +44218,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43519,6 +44270,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43561,6 +44314,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43615,6 +44370,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1582813066426308170} + serializedVersion: 2 m_LocalRotation: {x: 0.047350377, y: 0.70361507, z: 0.7086531, w: 0.022239063} m_LocalPosition: {x: 30.114662, y: 2.1035922, z: -35.347027} m_LocalScale: {x: 70.44709, y: 70.44709, z: 70.44709} @@ -43629,7 +44385,6 @@ Transform: - {fileID: 5042326840293990529} - {fileID: 3738155438369530335} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4865524656311317798 MeshFilter: @@ -43646,13 +44401,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2373670171479962333} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -17.005825, y: 2.0899403, z: 16.064533} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4872506893636334510 MeshFilter: @@ -43725,13 +44480,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7903186466577274803} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8763338134569498103} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4902472481764468975 MeshFilter: @@ -43776,6 +44531,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43808,13 +44565,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4229208228118190999} + serializedVersion: 2 m_LocalRotation: {x: 0.00000013767877, y: 0.7071068, z: 0.70710677, w: -0.00000013767878} m_LocalPosition: {x: -61.169212, y: 1.2874737, z: 13.1347065} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4920954074749384812 GameObject: @@ -43852,6 +44609,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43894,6 +44653,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -43934,13 +44695,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2193423313483111250} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.846588, y: 0, z: -38.241016} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &4931218026975273501 MeshCollider: @@ -43971,13 +44732,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3867400664106133494} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -61.080154, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4939936925377463460 GameObject: @@ -44041,6 +44802,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5823506122890049099} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000842937, y: 0.7071067, z: 0.7071068, w: 0.00000002247645} m_LocalPosition: {x: 31.424677, y: 0.3440078, z: -59.58397} m_LocalScale: {x: 69.107635, y: 77.74282, z: 77.74282} @@ -44049,7 +44811,6 @@ Transform: - {fileID: 9027678096554038151} - {fileID: 5413647730796857777} m_Father: {fileID: 21024612} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4952182825257581050 GameObject: @@ -44087,6 +44848,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44119,13 +44882,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1694432537977064118} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -8.4703295e-22, z: -0, w: 1} m_LocalPosition: {x: -0.000000014305114, y: -0.000000006556511, z: -4.4741e-10} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4976226810816277188 MeshFilter: @@ -44142,13 +44905,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 976424556348520299} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 23.846586, y: 0, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &4976285426207089072 MeshCollider: @@ -44197,13 +44960,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3776150471056245160} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -36.15341, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4982242693326326604 MeshFilter: @@ -44220,13 +44983,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5232257686160826808} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.135906, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4983020341288306308 GameObject: @@ -44253,13 +45016,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3486634462047870831} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -22.908613, y: 1.1797783, z: -17.57889} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1012192082} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4992212711104196426 MeshRenderer: @@ -44278,6 +45041,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44320,6 +45085,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44352,13 +45119,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7749646088813625326} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 3.8640862, y: 0, z: -29.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5005224593521093725 MeshRenderer: @@ -44377,6 +45144,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44419,6 +45188,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44509,6 +45280,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44565,13 +45338,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8408016899931305456} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.05866586, y: 0.2463009, z: 0.0015687774} m_LocalScale: {x: 0.7069522, y: 0.7069522, z: 0.7069522} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5035604618751963050 Transform: @@ -44580,13 +45353,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1730753085236649021} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 3.8465881, y: 0, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5038230944087162515 MeshRenderer: @@ -44605,6 +45378,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44637,13 +45412,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8988363363312839541} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.41370612, y: -0.02919637, z: 0.0025225997} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5040217646857140784 GameObject: @@ -44689,13 +45464,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 862863345001927615} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005641873, y: 0.70710665, z: 0.000000056418706, w: 0.70710695} m_LocalPosition: {x: 0.000000038146972, y: -0.03529411, z: -0.027894484} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5043479099881235185 GameObject: @@ -44767,6 +45542,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44853,13 +45630,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5968579792324849854} + serializedVersion: 2 m_LocalRotation: {x: -0.5878545, y: 0.3929718, z: 0.58785474, w: -0.39297196} m_LocalPosition: {x: 28.38282, y: 2.874237, z: -74.24495} m_LocalScale: {x: -34.30619, y: -34.30619, z: -2.5291831} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5058321379215498858 Transform: @@ -44868,13 +45645,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 464480453474745118} + serializedVersion: 2 m_LocalRotation: {x: -0.5000002, y: -0.49999982, z: -0.49999985, w: 0.5000002} m_LocalPosition: {x: -38.955856, y: 1.1797783, z: 11.343215} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5063284255607260486 GameObject: @@ -44927,6 +45704,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -44959,13 +45738,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4785796241835912828} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -21.080153, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &5070295614434562544 MeshCollider: @@ -45080,13 +45859,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3846354863597041317} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 27.427053, y: 2.0899403, z: 16.064533} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5092807752466601929 MeshFilter: @@ -45113,6 +45892,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45156,6 +45937,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45199,6 +45982,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45241,6 +46026,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45283,6 +46070,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45334,13 +46123,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4119440699109555502} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.10771134, y: 0.21720225, z: 0.0015687684} m_LocalScale: {x: 0.7069522, y: 0.7069522, z: 0.7069522} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5126165746385387029 MeshFilter: @@ -45386,6 +46175,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45418,13 +46209,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4229782470065756326} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -9.080154, y: 0, z: -46.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &5136160111094180329 MeshCollider: @@ -45473,13 +46264,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1358471139045765550} + serializedVersion: 2 m_LocalRotation: {x: -0.00000006322027, y: -0.70710665, z: -0.00000006322024, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2037604308033410711} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5148817235731998015 GameObject: @@ -45517,6 +46308,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45549,13 +46342,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6559018510525348047} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -62.160095, y: -0.00052559376, z: -103.90055} m_LocalScale: {x: 106.55297, y: 106.55297, z: 106.55297} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5171390485294818062 MeshFilter: @@ -45580,13 +46373,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6781611318921267942} + serializedVersion: 2 m_LocalRotation: {x: -0.27059796, y: 0.27059817, z: 0.65328157, w: 0.6532814} m_LocalPosition: {x: -37.967026, y: 8.59569, z: 8.76516} m_LocalScale: {x: 100.00001, y: 100, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5179782357819131786 MeshFilter: @@ -45645,6 +46438,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45687,6 +46482,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45719,13 +46516,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3293171588652384014} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -51.080154, y: 0, z: -28.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &5191685467867311922 MeshCollider: @@ -45766,6 +46563,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45836,13 +46635,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2777209712593667796} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.266684, y: 0.38999987, z: -48.51802} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5213324160494316602 MeshRenderer: @@ -45861,6 +46660,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -45893,6 +46694,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2589209685096885} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 35.948006, y: 0.96191496, z: -8.610647} m_LocalScale: {x: 100, y: 100, z: 100} @@ -45900,7 +46702,6 @@ Transform: m_Children: - {fileID: 8371371204781179735} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5216550224743086461 MeshFilter: @@ -45978,13 +46779,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909222624166347494} + serializedVersion: 2 m_LocalRotation: {x: -6.054487e-15, y: 0, z: -0, w: 1} m_LocalPosition: {x: 0.000009250641, y: -0.020858198, z: -0.004745302} m_LocalScale: {x: 1.3, y: 0.08875489, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7700494544798010446} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5240554488022759370 GameObject: @@ -46012,13 +46813,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8338213259837317660} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -76.15341, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5240862705090507322 GameObject: @@ -46094,6 +46895,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46144,13 +46947,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1074729481031772444} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.18387035} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8140481278536429944} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5247161030681095212 MeshRenderer: @@ -46169,6 +46972,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46229,6 +47034,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46269,13 +47076,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7746621133632016498} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005336717, y: 4.92154e-10, z: 0.6028389, w: 0.79786295} m_LocalPosition: {x: -12.6564, y: 4.543757, z: -19.73342} m_LocalScale: {x: 100.00001, y: 100.00001, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5266765308707943791 GameObject: @@ -46302,13 +47109,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8130240746901485506} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -70.8216, y: 2.0899417, z: -34.560127} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5266924291762517531 MeshFilter: @@ -46335,6 +47142,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46367,13 +47176,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4841618058234197263} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 15.314663, y: 4.1650004, z: -14.897257} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5275028389802637893 MeshRenderer: @@ -46392,6 +47201,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46424,13 +47235,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 677641118776105334} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.058553893, y: 0.41201177, z: -0.000360688} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5279299997639886665 MeshFilter: @@ -46455,13 +47266,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3991572993697813853} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071067} m_LocalPosition: {x: -0.048528265, y: -0.027522506, z: -0.046959084} m_LocalScale: {x: 0.48750356, y: 0.48750356, z: 0.48750356} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4305316931514098201} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5288572973495556215 MeshFilter: @@ -46488,6 +47299,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46539,6 +47352,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1013925162456607429} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019352} @@ -46546,7 +47360,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3508042219149556489} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5311911033889496164 GameObject: @@ -46601,13 +47414,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5896185075163614054} + serializedVersion: 2 m_LocalRotation: {x: -0.000000059604645, y: 0.000000059604645, z: -0.70710665, w: 0.7071069} m_LocalPosition: {x: 0.20253755, y: 0.027458204, z: -0.000040344727} m_LocalScale: {x: 1.0832845, y: 1.0832844, z: 1.0832845} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5326429818196914593 GameObject: @@ -46635,6 +47448,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6321983996895740037} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.005414133, z: 0.001401935} @@ -46642,7 +47456,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1796015767749264492} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5331988705488869888 MeshFilter: @@ -46659,13 +47472,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6928472718640573384} + serializedVersion: 2 m_LocalRotation: {x: -0.000000026692543, y: 0.000000026692545, z: -0.7071068, w: 0.7071067} m_LocalPosition: {x: -75.47903, y: 0.86632544, z: -37.0738} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5341774062850823661 MeshFilter: @@ -46692,6 +47505,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46742,6 +47557,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46792,6 +47609,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46834,6 +47653,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46902,13 +47723,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4433562591567736550} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.15341, y: 0, z: -49.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &5362502098106816352 MeshCollider: @@ -46957,6 +47778,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -46990,13 +47813,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2191580355815965762} + serializedVersion: 2 m_LocalRotation: {x: 3.5527145e-15, y: -2.9097207e-23, z: 3e-45, w: 1} m_LocalPosition: {x: 0.006792507, y: 0.04073008, z: 0.038251583} m_LocalScale: {x: 0.90970176, y: 0.96033335, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8048891894427561101} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5365953761556442211 GameObject: @@ -47034,6 +47857,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47076,6 +47901,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47130,13 +47957,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 93518329970117659} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -12.098995, y: 6.1019487, z: 5.5937247} m_LocalScale: {x: 104.313156, y: 110.11895, z: 114.667404} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5392042640859875688 GameObject: @@ -47181,6 +48008,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47213,13 +48042,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5940984775294518583} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0033755112, y: -0.055755313, z: 0.037522197} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1381410655698797847} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5397310796508517176 MeshFilter: @@ -47255,6 +48084,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7702196525621734758} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -41.642723, y: 0.90279263, z: 23.247368} m_LocalScale: {x: 100, y: 100, z: 100} @@ -47262,7 +48092,6 @@ Transform: m_Children: - {fileID: 7951468399590924225} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5413647730796857777 Transform: @@ -47271,13 +48100,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7067535609461293277} + serializedVersion: 2 m_LocalRotation: {x: -0.000000058000875, y: -0.70710665, z: -0.00000005800085, w: 0.70710695} m_LocalPosition: {x: -0.017085876, y: 0.0032707213, z: 0.0027726707} m_LocalScale: {x: 1, y: 1, z: 1.1249529} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4951313196721340017} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5414000969981291282 GameObject: @@ -47424,6 +48253,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47456,13 +48287,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688066027741298503} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005641873, y: 0.70710665, z: 0.000000056418706, w: 0.70710695} m_LocalPosition: {x: 0.000000038146972, y: -0.08001308, z: -0.02807074} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5444040463180838107 MeshRenderer: @@ -47481,6 +48312,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47604,6 +48437,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47680,6 +48515,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47730,6 +48567,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47784,6 +48623,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3753026176261325997} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: 0.000000076293944, y: -0.0054141236, z: 0.0014019352} @@ -47791,7 +48631,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7931525503439825192} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5486903360787653523 MeshRenderer: @@ -47810,6 +48649,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47852,6 +48693,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47895,6 +48738,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -47927,13 +48772,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5311911033889496164} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -36.15341, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &5500356232003491779 MeshCollider: @@ -47993,6 +48838,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48025,13 +48872,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 449762637039147216} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -27.306599, y: 1.2875783, z: -79.94209} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5502654951446756042 Transform: @@ -48040,13 +48887,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8540502138885877878} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.2531556} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4287911996875587212} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5505893127699899083 Transform: @@ -48055,13 +48902,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6536008610615479359} + serializedVersion: 2 m_LocalRotation: {x: -0.5011188, y: 0.4988787, z: 0.49887955, w: 0.501118} m_LocalPosition: {x: -22.988512, y: 1.0548648, z: 11.420033} m_LocalScale: {x: 74.83202, y: 74.83202, z: 74.832016} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5508329099653987588 MeshRenderer: @@ -48080,6 +48927,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48167,6 +49016,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48209,6 +49060,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48294,13 +49147,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5241908200566028095} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: 0, z: -9.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5550037285379917268 GameObject: @@ -48355,6 +49208,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48397,6 +49252,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48439,6 +49296,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48471,6 +49330,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4696150687245262655} + serializedVersion: 2 m_LocalRotation: {x: 0.000000053385076, y: 0.7071068, z: 0.70710677, w: -0.00000005338508} m_LocalPosition: {x: 1.7759237, y: -0.6581564, z: -56.679295} m_LocalScale: {x: 100, y: 100, z: 100} @@ -48479,7 +49339,6 @@ Transform: - {fileID: 3731672527636337292} - {fileID: 7222265870302733874} m_Father: {fileID: 252232896} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5567137867077667662 MeshFilter: @@ -48496,6 +49355,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5798240380497803163} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019352} @@ -48503,7 +49363,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2100625516874783968} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5573160420786642278 MeshRenderer: @@ -48522,6 +49381,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48564,6 +49425,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48648,13 +49511,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 173323585579928011} + serializedVersion: 2 m_LocalRotation: {x: -1.604775e-14, y: 4.7826024e-22, z: -8.023875e-15, w: 1} m_LocalPosition: {x: -0.020264294, y: -0.0093761515, z: -0.0086158505} m_LocalScale: {x: 0.22138391, y: 0.22138391, z: 0.22138391} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5599539534157445607 GameObject: @@ -48691,6 +49554,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48739,13 +49604,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6618140739818108414} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: -0, y: 0.0000000047683715, z: -0.00038731695} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5608662489217306032 Transform: @@ -48754,13 +49619,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3898931839883958448} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.839706, y: 2.3762164, z: -45.809067} m_LocalScale: {x: 309.96613, y: 309.9661, z: 309.9661} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5608981702008337519 GameObject: @@ -48795,6 +49660,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 509593534283550332} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -69.7304, y: -0.019239001, z: -2.6776352} m_LocalScale: {x: 100, y: 100, z: 100} @@ -48802,7 +49668,6 @@ Transform: m_Children: - {fileID: 8888718705892142310} m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &5618503932255203983 NavMeshObstacle: @@ -48846,13 +49711,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8582293573887932500} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 14.665315, y: 0.22711515, z: -0.43182796} m_LocalScale: {x: 187.10255, y: 187.10255, z: 187.10255} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5626007995412190149 MeshFilter: @@ -48879,6 +49744,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48911,13 +49778,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3526277273054087003} + serializedVersion: 2 m_LocalRotation: {x: -3.5527137e-15, y: -1.7781435e-21, z: 7.604819e-15, w: 1} m_LocalPosition: {x: 0.014795599, y: 0.02467284, z: 0.039562754} m_LocalScale: {x: 0.9097019, y: 0.9603334, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5648431572988626582 MeshRenderer: @@ -48936,6 +49803,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -48976,13 +49845,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1082043775952046902} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 10.904765, y: 0.85000014, z: -7.9257355} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5660545253687836320 MeshFilter: @@ -49009,6 +49878,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49059,6 +49930,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49109,6 +49982,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49141,6 +50016,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6454904156950053923} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.00000008429369, z: -0.000000084293696, w: 0.7071067} m_LocalPosition: {x: 36.315586, y: 0.90279263, z: -55.488274} m_LocalScale: {x: 100, y: 100, z: 100} @@ -49148,7 +50024,6 @@ Transform: m_Children: - {fileID: 2214785725945541448} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5678345499286225561 GameObject: @@ -49175,6 +50050,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7667399785640782124} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019352} @@ -49182,7 +50058,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6437470255930163593} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5680005030615402135 MeshFilter: @@ -49209,6 +50084,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49251,6 +50128,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49326,13 +50205,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2141443730933043715} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: 0.017372074, y: -0.01771768, z: -0.012847501} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5700249661480786411 MeshFilter: @@ -49371,13 +50250,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3955663548354300795} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -27.730698, y: 0.0018296242, z: -64.21226} m_LocalScale: {x: 25.905954, y: 25.905954, z: 25.905954} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5702119797424257472 MeshRenderer: @@ -49396,6 +50275,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49429,13 +50310,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3027306597796952114} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -8.4703295e-22, z: -0, w: 1} m_LocalPosition: {x: 0.0038645077, y: -0.017591944, z: 0.020858934} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5707652916208481106 Transform: @@ -49444,13 +50325,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 595139338295678574} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -61.080154, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5718707556754911915 MeshRenderer: @@ -49469,6 +50350,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49511,6 +50394,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49562,13 +50447,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2428803480256699710} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.135906, y: 0, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5737831549187150588 MeshRenderer: @@ -49587,6 +50472,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49629,6 +50516,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49728,6 +50617,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49770,6 +50661,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49802,13 +50695,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7062523437146037489} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -34.349426, y: 2.5540497, z: -5.5795164} m_LocalScale: {x: 98.076256, y: 98.076256, z: 98.076256} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5771683849518775940 MeshRenderer: @@ -49827,6 +50720,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49895,6 +50790,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49937,6 +50834,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -49979,6 +50878,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50081,13 +50982,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4767400413475083675} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -19.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &5811517545569962940 MeshCollider: @@ -50128,6 +51029,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50160,6 +51063,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 583731065101893957} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -0.06278038, y: 0.90279263, z: 23.247368} m_LocalScale: {x: 100, y: 100, z: 100} @@ -50167,7 +51071,6 @@ Transform: m_Children: - {fileID: 322090090272074830} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5818130843592774265 MeshFilter: @@ -50287,13 +51190,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8797990224511692226} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.0801544, y: 0, z: -46.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5828594660694379768 MeshRenderer: @@ -50312,6 +51215,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50404,6 +51309,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50480,6 +51387,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50521,13 +51430,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8175488422670038925} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -31.49621, y: 2.0899417, z: -59.764023} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5857130425848345829 MeshFilter: @@ -50544,13 +51453,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6555573957671117861} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -64.11856, y: -0.00052654743, z: -81.303925} m_LocalScale: {x: 106.55297, y: 106.55297, z: 106.55297} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5866713037881758690 MeshFilter: @@ -50577,6 +51486,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50649,6 +51560,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50681,13 +51594,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808444047023811004} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -50.77779, y: 2.4739666, z: -73.9827} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5883836552250938074 MeshRenderer: @@ -50706,6 +51619,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50782,6 +51697,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50859,6 +51776,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50902,6 +51821,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -50998,13 +51919,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6535456083065001825} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -9.72338, y: 1.576014, z: 12.701573} m_LocalScale: {x: 126.32033, y: 126.32033, z: 130.43309} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5905556826550485044 Transform: @@ -51013,13 +51934,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6692306887044337733} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -80.35505, y: 3.1559978, z: -25.042204} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5913139090804863790 MeshFilter: @@ -51046,6 +51967,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51115,6 +52038,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51165,6 +52090,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51233,6 +52160,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51275,6 +52204,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51307,13 +52238,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2425591156463304235} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -45.080154, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &5950130022856111043 MeshCollider: @@ -51354,6 +52285,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51432,6 +52365,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51500,6 +52435,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51532,13 +52469,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 593163904809648610} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -22.515942, y: 1.1797783, z: 11.312751} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5983569636593992473 MeshRenderer: @@ -51557,6 +52494,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51625,6 +52564,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51657,13 +52598,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6472092228172053988} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.01691648, y: -0.0059340764, z: -0.0027022194} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6003465384547963140 Transform: @@ -51672,6 +52613,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8871526198037770955} + serializedVersion: 2 m_LocalRotation: {x: -0.70655227, y: -0.028000828, z: -0.028000833, w: 0.7065521} m_LocalPosition: {x: -64.045204, y: 0.96191686, z: -13.417992} m_LocalScale: {x: 100.00002, y: 100, z: 100} @@ -51679,7 +52621,6 @@ Transform: m_Children: - {fileID: 4713115953022854378} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6003714561683776207 MeshFilter: @@ -51724,6 +52665,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51790,6 +52733,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51832,6 +52777,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51904,6 +52851,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -51956,13 +52905,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2329433418503871038} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.0801544, y: 0, z: -38.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6045514080986554318 MeshRenderer: @@ -51981,6 +52930,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52023,6 +52974,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52066,6 +53019,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52116,6 +53071,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52183,13 +53140,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7823522804147048847} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0000000333786, y: -0.000000038146972, z: 0.15099669} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4305316931514098201} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6074753952965201789 GameObject: @@ -52226,6 +53183,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52281,13 +53240,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680026285846108559} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -5.0801544, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &6081259198502644463 MeshCollider: @@ -52328,6 +53287,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52384,13 +53345,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7280956671289052407} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: -0, y: -0.0010395098, z: 0.000715847} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6089873161300707876 GameObject: @@ -52419,13 +53380,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8789352737970825321} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -37.080154, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6099433004525763606 Transform: @@ -52434,13 +53395,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5550037285379917268} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 13.304746, y: 0.6335716, z: -36.285217} m_LocalScale: {x: 59.06989, y: 59.06989, z: 42.3801} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6101124186539701242 MeshFilter: @@ -52457,6 +53418,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1117986716160821164} + serializedVersion: 2 m_LocalRotation: {x: -0.52133393, y: -0.47771436, z: -0.47771475, w: 0.52133346} m_LocalPosition: {x: -2.7894652, y: 0.90279263, z: -67.661446} m_LocalScale: {x: 100, y: 99.99998, z: 100} @@ -52464,7 +53426,6 @@ Transform: m_Children: - {fileID: 2290559715183084160} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6107154403827758031 Transform: @@ -52473,13 +53434,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5459539822963364689} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.50258, y: 4.355584, z: -54.45172} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6108451358295334759 Transform: @@ -52488,6 +53449,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6290026984817450091} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -69.82841, y: -0.019239001, z: 14.268478} m_LocalScale: {x: 100, y: 100, z: 100} @@ -52495,7 +53457,6 @@ Transform: m_Children: - {fileID: 4624228304188745670} m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6109257175864470232 MeshFilter: @@ -52530,6 +53491,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52573,6 +53536,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52615,6 +53580,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52647,13 +53614,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4188002689956588660} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: 0.01728418, y: -0.017745275, z: -0.011435909} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6133962384778956210 Transform: @@ -52662,6 +53629,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9002180398806061915} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.005414126, z: 0.0014019349} @@ -52669,7 +53637,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6900943757078380716} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6134937578978028809 GameObject: @@ -52715,6 +53682,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5748229205487259787} + serializedVersion: 2 m_LocalRotation: {x: -0.6987991, y: 0.10807463, z: 0.108074665, w: 0.6987988} m_LocalPosition: {x: -73.96326, y: 0.96191686, z: 17.058918} m_LocalScale: {x: 100, y: 100, z: 100} @@ -52722,7 +53690,6 @@ Transform: m_Children: - {fileID: 8328662743595604157} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6145932320376714727 GameObject: @@ -52750,6 +53717,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8054090928294020581} + serializedVersion: 2 m_LocalRotation: {x: -0.00000002247647, y: 0.7071067, z: 0.7071068, w: 0.0000000842937} m_LocalPosition: {x: -68.99503, y: 0.96191686, z: -47.376175} m_LocalScale: {x: 100, y: 100, z: 100} @@ -52757,7 +53725,6 @@ Transform: m_Children: - {fileID: 4133517645190815044} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6156444561698709397 MeshFilter: @@ -52774,13 +53741,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6524533893939175551} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -39.652256, y: -0.019239001, z: -75.84426} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6171807206336846571 GameObject: @@ -52817,6 +53784,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -52867,6 +53836,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7607358971985191871} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019349} @@ -52874,7 +53844,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4756557963963116711} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6198867680689999390 GameObject: @@ -52937,13 +53906,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2228041686402447759} + serializedVersion: 2 m_LocalRotation: {x: 0.6028389, y: 0.79786295, z: 0.00000002130321, w: -0.00000007852915} m_LocalPosition: {x: -29.742437, y: 4.543757, z: -3.6932182} m_LocalScale: {x: 100.00001, y: 100.00001, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6240038430748795555 Transform: @@ -52952,13 +53921,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5063284255607260486} + serializedVersion: 2 m_LocalRotation: {x: -0.48715925, y: 0.5125191, z: 0.48715922, w: 0.5125192} m_LocalPosition: {x: -29.118187, y: 0.5069709, z: -17.59273} m_LocalScale: {x: 100, y: 100.00001, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6243039944111321914 GameObject: @@ -53003,6 +53972,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 790227997536872491} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951898, y: -0.70710665, z: -0.000000057951873, w: 0.70710695} m_LocalPosition: {x: -0.000000038146972, y: -0.0054141614, z: 0.0014019358} @@ -53010,7 +53980,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7306218015601553367} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6244734244194646505 MeshFilter: @@ -53037,6 +54006,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53077,13 +54048,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8155364441141364291} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.080153, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6255755498338841309 GameObject: @@ -53154,6 +54125,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53214,6 +54187,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53256,6 +54231,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53325,6 +54302,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53367,6 +54346,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53428,6 +54409,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53482,13 +54465,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3063158887558038283} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.84659, y: 0, z: -38.241016} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &6295612009500550252 MeshCollider: @@ -53570,6 +54553,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53656,6 +54641,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53698,6 +54685,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53752,13 +54741,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5040217646857140784} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 26.618996, y: 1.0631022, z: -82.84917} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6345929214166538073 MeshRenderer: @@ -53777,6 +54766,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53809,6 +54800,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 565367544004772869} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.00000008429369, z: -0.000000084293696, w: 0.7071067} m_LocalPosition: {x: -59.34667, y: 0.90279263, z: -101.9474} m_LocalScale: {x: 100, y: 100, z: 100} @@ -53816,7 +54808,6 @@ Transform: m_Children: - {fileID: 2149841777918177882} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6351714107894070108 MeshRenderer: @@ -53835,6 +54826,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53885,6 +54878,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53927,6 +54922,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -53960,13 +54957,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7356961114560393168} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -31.69689, y: 4.4842687, z: -5.5978312} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6364262637115100321 MeshRenderer: @@ -53985,6 +54982,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54056,6 +55055,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7652743549470670884} + serializedVersion: 2 m_LocalRotation: {x: -0.000000052683546, y: -0.70710665, z: -0.000000052683525, w: 0.70710695} m_LocalPosition: {x: 0.000000038146972, y: -0.0054141236, z: 0.001401934} @@ -54063,7 +55063,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3449609012605732329} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6366884239599248586 MeshRenderer: @@ -54082,6 +55081,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54130,13 +55131,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2371226039168785127} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -80.34988, y: 1.0631021, z: -25.042204} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6382891189768837505 Transform: @@ -54145,13 +55146,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3356785505227414546} + serializedVersion: 2 m_LocalRotation: {x: -0.000000052683554, y: -0.70710665, z: -0.00000005268353, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019349} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4153540527875172577} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6391706187130104185 Transform: @@ -54160,13 +55161,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6767685632828366801} + serializedVersion: 2 m_LocalRotation: {x: -0.70643383, y: -0.030843554, z: -0.030843558, w: 0.7064337} m_LocalPosition: {x: -7.6725817, y: 0.9623469, z: -18.17256} m_LocalScale: {x: 99.99999, y: 99.99999, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6393166828806287893 Transform: @@ -54175,6 +55176,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7280984738909880331} + serializedVersion: 2 m_LocalRotation: {x: -0.000000052683557, y: -0.70710665, z: -0.000000052683536, w: 0.70710695} m_LocalPosition: {x: -0.000000019073486, y: -0.0054141236, z: 0.0014019352} @@ -54182,7 +55184,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 83499098404093272} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6401770687347226444 MeshFilter: @@ -54217,6 +55218,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54250,13 +55253,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 800188179950590781} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.4231994, y: 2.0899417, z: 5.0750093} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &6408388681760724964 NavMeshObstacle: @@ -54341,6 +55344,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3598453174840935914} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -30.96421, y: 0.90279263, z: 19.271065} m_LocalScale: {x: 100, y: 100, z: 100} @@ -54348,7 +55352,6 @@ Transform: m_Children: - {fileID: 3931518991000742353} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6424249058517054562 MeshFilter: @@ -54373,6 +55376,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3665608942792200706} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -61.327797, y: 0.90279263, z: -87.19208} m_LocalScale: {x: 100, y: 100, z: 100} @@ -54380,7 +55384,6 @@ Transform: m_Children: - {fileID: 5679171764955191359} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6440020546960150681 MeshFilter: @@ -54397,13 +55400,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 48217659360744526} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.419817, y: 2.0899417, z: -92.16579} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6451864324952361549 MeshRenderer: @@ -54422,6 +55425,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54464,6 +55469,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54554,6 +55561,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54596,6 +55605,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54654,6 +55665,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 325772674281003361} + serializedVersion: 2 m_LocalRotation: {x: -0.54970473, y: 0.44477484, z: 0.4447748, w: 0.54970485} m_LocalPosition: {x: -49.210438, y: 0.90279347, z: -101.50207} m_LocalScale: {x: 100, y: 100, z: 100} @@ -54661,7 +55673,6 @@ Transform: m_Children: - {fileID: 3360913011263115913} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6482958123978862255 Transform: @@ -54670,13 +55681,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5266765308707943791} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -39.412415, y: 1.9598362, z: -5.8242564} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6486163908883944659 MeshFilter: @@ -54693,13 +55704,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2228938927744599138} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -8.4703295e-22, z: -0, w: 1} m_LocalPosition: {x: -0.038949143, y: -0.00000001013279, z: -0.015} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6497399358282452011 Transform: @@ -54708,13 +55719,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784848638125725577} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 13.311916, y: 0.6335716, z: -45.77894} m_LocalScale: {x: 59.06989, y: 59.06989, z: 42.3801} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6507241178936253423 GameObject: @@ -54770,6 +55781,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54812,6 +55825,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -54845,13 +55860,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4174339088973590298} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -35.080154, y: 0, z: -28.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &6511196525853607707 MeshCollider: @@ -54923,13 +55938,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6255755498338841309} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005336717, y: 4.92154e-10, z: 0.6028389, w: 0.79786295} m_LocalPosition: {x: -12.263726, y: 4.543757, z: 9.158224} m_LocalScale: {x: 100.00001, y: 100.00001, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6520825443632067971 Transform: @@ -54938,13 +55953,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3420765731484727093} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0017661476, y: 0.021431817, z: 0.04806371} m_LocalScale: {x: 1.3996438, y: 1.3996438, z: 1.3996438} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2549743517170335804} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6521590918399711355 MeshFilter: @@ -55012,13 +56027,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7954836718088539199} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -32.351555, y: 0.38433284, z: 11.64681} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6535242941927932907 Transform: @@ -55027,13 +56042,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3062356790927324860} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 15.871331, y: 0.75029075, z: -53.302593} m_LocalScale: {x: 119.951454, y: 119.951454, z: 119.951454} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6535456083065001825 GameObject: @@ -55087,6 +56102,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55138,13 +56155,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8666437366999178727} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: -0.25052655, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6544923458589373916 GameObject: @@ -55198,13 +56215,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7795009327820330856} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -29.49602, y: 2.6255617, z: 14.986921} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6555573957671117861 GameObject: @@ -55231,6 +56248,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4384436037505797129} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -19.441284, y: 1.1822188, z: -45.35995} m_LocalScale: {x: 100, y: 100, z: 100} @@ -55238,7 +56256,6 @@ Transform: m_Children: - {fileID: 767290827796683127} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6559018510525348047 GameObject: @@ -55338,6 +56355,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55371,13 +56390,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7093270048872409145} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -26.135912, y: 0, z: -59.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6580376553668750910 MeshRenderer: @@ -55396,6 +56415,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55455,13 +56476,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2359407631086926423} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -26.153412, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6603684736852507372 Transform: @@ -55470,13 +56491,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8053262410048506024} + serializedVersion: 2 m_LocalRotation: {x: -0.00000006322027, y: -0.70710665, z: -0.00000006322024, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019345} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8878320834111598617} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6604585869606739906 MeshFilter: @@ -55509,13 +56530,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9208135888172350655} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 12.596328, y: 0.22711515, z: -21.44902} m_LocalScale: {x: 187.10255, y: 187.10255, z: 187.10255} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6612233910515241952 MeshRenderer: @@ -55534,6 +56555,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55613,6 +56636,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55677,6 +56702,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55709,13 +56736,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3772267160777233654} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -61.424744, y: 2.0899417, z: -48.028534} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &6614969256140787075 NavMeshObstacle: @@ -55777,13 +56804,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213663763717127052} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -50.55622, y: -0.00052654743, z: -81.303925} m_LocalScale: {x: 106.55297, y: 106.55297, z: 106.55297} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6626489436551746682 Transform: @@ -55792,13 +56819,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6782340856441626162} + serializedVersion: 2 m_LocalRotation: {x: 0.28584856, y: 0.6467539, z: 0.64675385, w: -0.2858486} m_LocalPosition: {x: 14.442074, y: 0.20365064, z: -10.702253} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6626824829700625326 MeshRenderer: @@ -55817,6 +56844,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55919,6 +56948,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6994731928624723959} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -61.605686, y: 0.90279263, z: -78.47162} m_LocalScale: {x: 100, y: 100, z: 100} @@ -55926,7 +56956,6 @@ Transform: m_Children: - {fileID: 8850149507697160196} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6631976753700297664 MeshRenderer: @@ -55945,6 +56974,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -55977,13 +57008,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3248940266319426390} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -13.080153, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &6634560495765244911 MeshCollider: @@ -56024,6 +57055,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56056,13 +57089,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652561866537353375} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.00034784316, y: 0.0009390068, z: 0.022525586} m_LocalScale: {x: 3.099661, y: 3.099661, z: 3.099661} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1588675096799391242} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6641409703351317257 GameObject: @@ -56099,6 +57132,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56153,13 +57188,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3514220961793849969} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &6650987034408180630 MeshCollider: @@ -56198,13 +57233,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9126923390231359286} + serializedVersion: 2 m_LocalRotation: {x: 0.000000044878618, y: 0.00000006958451, z: -0.831352, w: 0.5557462} m_LocalPosition: {x: -30.641045, y: 2.839681, z: -64.158615} m_LocalScale: {x: -34.30619, y: -34.30619, z: -2.5291831} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6659409455113632824 MeshRenderer: @@ -56223,6 +57258,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56337,13 +57374,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5904705226384516674} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.84659, y: 0, z: -28.241014} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6682824457295577503 GameObject: @@ -56417,6 +57454,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56513,13 +57552,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8962635847749486787} + serializedVersion: 2 m_LocalRotation: {x: -0.16583593, y: 0.6873853, z: 0.68738514, w: 0.16583599} m_LocalPosition: {x: 24.80231, y: 0.22711515, z: -9.877537} m_LocalScale: {x: 124.20847, y: 124.20847, z: 124.20847} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6711404461013997195 Transform: @@ -56528,13 +57567,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4431199998463142863} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.0000000754979} m_LocalPosition: {x: -0.017405776, y: 0.046490002, z: 0.057288725} m_LocalScale: {x: 1.2897831, y: 1.2897831, z: 1.2897831} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6712223598036682898 MeshFilter: @@ -56551,6 +57590,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7459537009781975354} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -75.784164, y: 0.9027926, z: -71.61301} m_LocalScale: {x: 100, y: 100, z: 100} @@ -56558,7 +57598,6 @@ Transform: m_Children: - {fileID: 7081058184739739198} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6718832839621476747 Transform: @@ -56567,13 +57606,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7307711246506295539} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.419817, y: 2.0899417, z: -54.527004} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6719688718017768134 Transform: @@ -56582,13 +57621,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6069226309622110370} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -27.306599, y: 1.2875783, z: -83.42715} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &6719688718017768135 NavMeshObstacle: @@ -56640,13 +57679,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6269848720285207551} + serializedVersion: 2 m_LocalRotation: {x: -1.604775e-14, y: 4.7826024e-22, z: -8.023875e-15, w: 1} m_LocalPosition: {x: -0.020264296, y: 0.00899951, z: -0.008615847} m_LocalScale: {x: 0.22138391, y: 0.22138391, z: 0.22138391} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6726571493746501598 MeshFilter: @@ -56701,13 +57740,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6564607338280693916} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -77.16375, y: 1.4908308, z: -59.585995} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6731524931152069581 GameObject: @@ -56744,6 +57783,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56786,6 +57827,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56819,13 +57862,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7749953497541756847} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 23.846586, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6745302439707771367 MeshRenderer: @@ -56844,6 +57887,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56924,6 +57969,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -56985,6 +58032,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57107,6 +58156,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57192,6 +58243,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57233,13 +58286,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6173140084281969312} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -59.516922, y: -0.079164244, z: -15.712486} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6813283578817668526 Transform: @@ -57248,13 +58301,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1341508152898682957} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385072, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -39.633644, y: -0.079164244, z: -79.691605} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6817382116188141735 MeshFilter: @@ -57293,13 +58346,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7034832977063287879} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -28.443895, y: 1.1797783, z: 11.336815} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6823785862247382320 MeshRenderer: @@ -57318,6 +58371,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57404,6 +58459,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57454,13 +58511,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 25560569561495014} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -28.836569, y: 1.1797783, z: -17.554827} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1012192082} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6851006271636580984 MeshFilter: @@ -57477,13 +58534,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5525980923996521673} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -17.94435, y: 3.3797011, z: -4.6056137} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6857159154551682787 MeshFilter: @@ -57500,13 +58557,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4331440525765931009} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -1.0801544, y: 0, z: -62.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6862221435179016963 MeshRenderer: @@ -57525,6 +58582,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57575,6 +58634,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57637,13 +58698,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2847533938026527677} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005751974, y: -0.70710665, z: -0.000000057519713, w: 0.70710695} m_LocalPosition: {x: 0.0000000023841857, y: -0.0054141423, z: 0.0014019364} m_LocalScale: {x: 0.99999994, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1211752168443246685} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6890480300181835348 MeshRenderer: @@ -57662,6 +58723,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57704,6 +58767,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57737,6 +58802,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8445041621783065332} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -4.0332966, y: 0.90279263, z: -101.240005} m_LocalScale: {x: 100, y: 100, z: 100} @@ -57744,7 +58810,6 @@ Transform: m_Children: - {fileID: 6133962384778956210} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6906687158867489151 MeshRenderer: @@ -57763,6 +58828,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -57813,13 +58880,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7003863519740735440} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.5098323, y: -0.20537479, z: 0.0024284679} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6911503546085430868 GameObject: @@ -57846,13 +58913,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2135558136004420043} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -33.893215, y: 2.2484925, z: 11.475812} m_LocalScale: {x: 88.23753, y: 93.148575, z: 96.99609} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6926418205798762716 GameObject: @@ -57897,6 +58964,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2463048493576227829} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951908, y: -0.70710665, z: -0.000000057951883, w: 0.70710695} m_LocalPosition: {x: 0.000000009536743, y: -0.0054141236, z: 0.0014019363} @@ -57904,7 +58972,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3321042089776509490} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6933936040727089847 GameObject: @@ -57931,13 +58998,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8201937174794384412} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141614, z: 0.0014019348} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8389889980507338753} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6949853003142991758 GameObject: @@ -57974,6 +59041,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58017,6 +59086,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58081,6 +59152,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58114,13 +59187,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6074753952965201789} + serializedVersion: 2 m_LocalRotation: {x: 0.00000022197246, y: 0.7071068, z: 0.70710677, w: -0.00000022197248} m_LocalPosition: {x: 15.390278, y: 0.75029075, z: -40.418327} m_LocalScale: {x: 119.951454, y: 119.951454, z: 119.951454} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6959323966417789137 Transform: @@ -58129,13 +59202,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6145932320376714727} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -42.45259, y: 1.2900052, z: 11.555944} m_LocalScale: {x: 28.064775, y: 28.064775, z: 28.064775} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6972786432025360961 MeshRenderer: @@ -58154,6 +59227,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58187,13 +59262,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6587285364707688328} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -20.884983, y: 2.0899417, z: -48.028534} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &6975538842472975781 NavMeshObstacle: @@ -58218,13 +59293,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5040782868212371150} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -26.153412, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &6975654130595713209 MeshCollider: @@ -58283,6 +59358,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58323,13 +59400,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6787887041135666011} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -25.912031, y: 2.5080652, z: -17.130285} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6989066502267853399 MeshRenderer: @@ -58348,6 +59425,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58424,6 +59503,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58532,6 +59613,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58586,13 +59669,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 663395044698816012} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: 0.49999994, z: 0.4999999, w: 0.5000001} m_LocalPosition: {x: -9.857519, y: 1.27231, z: 2.1211123} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7007562539680470588 NavMeshObstacle: @@ -58690,6 +59773,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58756,6 +59841,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58789,13 +59876,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368162859932201594} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -70.8216, y: 2.0899417, z: -17.71992} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7030563613745599930 NavMeshObstacle: @@ -58838,6 +59925,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58922,6 +60011,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -58962,13 +60053,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4167127150386481800} + serializedVersion: 2 m_LocalRotation: {x: 0.00000013767877, y: 0.7071068, z: 0.70710677, w: -0.00000013767878} m_LocalPosition: {x: -16.204681, y: 1.27231, z: 0.32804775} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1368465712} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7056664080667924549 Transform: @@ -58977,13 +60068,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3616967374604380081} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0, z: 1, w: -0.00000019470718} m_LocalPosition: {x: -0.03814453, y: 0.065476805, z: 0.03593353} m_LocalScale: {x: 1.4420016, y: 1.4420016, z: 1.4420016} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7059206461024788465 MeshRenderer: @@ -59002,6 +60093,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59096,6 +60189,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59138,6 +60233,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59202,6 +60299,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59257,6 +60356,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4568461007869599531} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.001401935} @@ -59264,7 +60364,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6712401039651612852} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7086964357999694753 Transform: @@ -59273,13 +60372,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1808775292211833251} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -61.080154, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7086964357999694754 MeshCollider: @@ -59339,6 +60438,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59397,13 +60498,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2757354470280234490} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: 0.49999994, z: 0.4999999, w: 0.5000001} m_LocalPosition: {x: -40.50173, y: 3.3797011, z: 10.101081} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7123368612847676224 GameObject: @@ -59431,13 +60532,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8757042445496968524} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.448385, y: 0.037158966, z: -74.24429} m_LocalScale: {x: 25.905954, y: 25.905954, z: 25.905954} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7131516554572721697 GameObject: @@ -59474,6 +60575,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59516,6 +60619,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59558,6 +60663,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59590,6 +60697,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4805318475038195441} + serializedVersion: 2 m_LocalRotation: {x: -0.000000052683557, y: -0.70710665, z: -0.000000052683536, w: 0.70710695} m_LocalPosition: {x: -0.000000076293944, y: -0.0054140473, z: 0.0014019343} @@ -59597,7 +60705,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 94048790752952493} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7146068996796882703 Transform: @@ -59606,13 +60713,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7682592095023094196} + serializedVersion: 2 m_LocalRotation: {x: -0.5000002, y: -0.49999982, z: -0.49999985, w: 0.5000002} m_LocalPosition: {x: -44.883812, y: 1.1797783, z: 11.367277} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7149951364853656172 MeshRenderer: @@ -59631,6 +60738,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59663,13 +60772,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8020845009038334061} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.5098323, y: -0.17220014, z: 0.002428504} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7151275935005296073 MeshRenderer: @@ -59688,6 +60797,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59738,6 +60849,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59780,6 +60893,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59846,13 +60961,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3497853504668000601} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 24.919846, y: 0, z: -60.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7165295397338160816 MeshCollider: @@ -59893,6 +61008,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59935,6 +61052,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -59985,6 +61104,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60050,6 +61171,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8837200330455800739} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.001401935} @@ -60057,7 +61179,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 742479074417476056} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7195506234751418806 GameObject: @@ -60084,6 +61205,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6824518549590693397} + serializedVersion: 2 m_LocalRotation: {x: -0.70530427, y: -0.050457984, z: -0.050458, w: 0.7053041} m_LocalPosition: {x: 16.222347, y: 1.265255, z: 7.837264} m_LocalScale: {x: 100, y: 100, z: 100} @@ -60091,7 +61213,6 @@ Transform: m_Children: - {fileID: 2463022190249847924} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7195912259027600642 MeshRenderer: @@ -60110,6 +61231,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60153,6 +61276,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60201,13 +61326,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5510475879291514832} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -69.080154, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7199814123650133372 MeshCollider: @@ -60238,13 +61363,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1186398786761668855} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -0.0000000013430457, w: 1} m_LocalPosition: {x: -0.003701248, y: -0.0167844, z: 0.000049295424} m_LocalScale: {x: 0.3521379, y: 0.3521379, z: 0.35213786} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7202096961509918407 MeshRenderer: @@ -60263,6 +61388,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60305,6 +61432,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60347,6 +61476,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60407,6 +61538,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60469,6 +61602,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60517,13 +61652,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7969619105999320560} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0.20999652} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5565236459182998869} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7230467910629949685 MeshRenderer: @@ -60542,6 +61677,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60607,6 +61744,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60695,6 +61834,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60814,6 +61955,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60890,6 +62033,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -60930,13 +62075,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3953991751038104878} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -24.513502, y: -0.019239001, z: -75.92654} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7262725749594911408 NavMeshObstacle: @@ -60961,13 +62106,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8826152951833290415} + serializedVersion: 2 m_LocalRotation: {x: -0.5011155, y: 0.49888197, z: 0.4988762, w: 0.50112134} m_LocalPosition: {x: 12.955836, y: 3.479509, z: -3.7923627} m_LocalScale: {x: 97.92086, y: 97.92086, z: 69.44622} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7266625800663541083 MeshFilter: @@ -61021,6 +62166,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61133,6 +62280,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61215,6 +62364,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61248,6 +62399,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4664686224636183304} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: 0.000000038146972, y: -0.0054141995, z: 0.0014019349} @@ -61255,7 +62407,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 156162637115706270} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7297865856251893383 MeshFilter: @@ -61316,6 +62467,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7248858996671039876} + serializedVersion: 2 m_LocalRotation: {x: -0.04436232, y: 0.7057138, z: 0.7057138, w: 0.04436232} m_LocalPosition: {x: 31.848236, y: 0.96191543, z: -23.839664} m_LocalScale: {x: 100.00002, y: 100.00002, z: 100} @@ -61323,7 +62475,6 @@ Transform: m_Children: - {fileID: 6243401471239474111} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7306703666508012016 Transform: @@ -61332,13 +62483,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2252823467627051647} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.07930176, y: 0.02382896, z: 0.08194135} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1381410655698797847} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7307711246506295539 GameObject: @@ -61366,6 +62517,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4223038529979402471} + serializedVersion: 2 m_LocalRotation: {x: -0.61913145, y: -0.34157902, z: -0.34157905, w: 0.61913145} m_LocalPosition: {x: -27.626207, y: 1.3527426, z: -34.282127} m_LocalScale: {x: 295.84387, y: 295.84387, z: 295.84387} @@ -61373,7 +62525,6 @@ Transform: m_Children: - {fileID: 4038904813864261341} m_Father: {fileID: 475996014} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7321012642844272971 MeshFilter: @@ -61408,6 +62559,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61450,6 +62603,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61517,6 +62672,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61566,13 +62723,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2907604756374519143} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 16.919846, y: 0, z: -60.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7349357246391571452 MeshFilter: @@ -61663,6 +62820,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61705,6 +62864,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61747,6 +62908,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61797,13 +62960,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8494421123023915961} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.12741068, y: 0.090665594, z: 0.0024275489} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7382558983879613103 GameObject: @@ -61830,13 +62993,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1990171895748246837} + serializedVersion: 2 m_LocalRotation: {x: -0.6532815, y: 0.27059802, z: 0.27059808, w: 0.65328145} m_LocalPosition: {x: -43.339478, y: 0.5657481, z: -17.587936} m_LocalScale: {x: 100.00001, y: 100.00001, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7384870793054289435 MeshRenderer: @@ -61855,6 +63018,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61915,6 +63080,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -61947,13 +63114,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5199910192959361304} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -42.661293, y: -0.019239001, z: 14.921964} m_LocalScale: {x: 55.826187, y: 55.826187, z: 55.826187} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7411029425109391151 NavMeshObstacle: @@ -61978,13 +63145,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8767315308743321747} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951905, y: -0.70710665, z: -0.00000005795188, w: 0.70710695} m_LocalPosition: {x: -0.000000076293944, y: -0.0054141423, z: 0.0014019354} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2444230617715459953} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7415959179516952496 GameObject: @@ -62046,6 +63213,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62094,13 +63263,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7611288331979534029} + serializedVersion: 2 m_LocalRotation: {x: -0.15304594, y: 0.6903455, z: 0.6903455, w: 0.15304594} m_LocalPosition: {x: -41.45449, y: -0.022627361, z: -20.158258} m_LocalScale: {x: 310.81528, y: 377.3946, z: 377.3946} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7419174801984975715 Transform: @@ -62109,13 +63278,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 820448384059633746} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -79.45543, y: 1.4908308, z: -54.45172} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7421722063008337298 GameObject: @@ -62142,13 +63311,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1597723894935315521} + serializedVersion: 2 m_LocalRotation: {x: -0.00000002247647, y: 0.7071067, z: 0.7071068, w: 0.0000000842937} m_LocalPosition: {x: -41.454456, y: 1.5766116, z: -74.47982} m_LocalScale: {x: 25.905954, y: 25.905954, z: 25.905954} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7423447021946362002 NavMeshObstacle: @@ -62235,6 +63404,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62277,6 +63448,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62327,6 +63500,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6325773901202176888} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019345} @@ -62334,7 +63508,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 926439220776103501} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7463274708674124604 Transform: @@ -62343,13 +63516,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2692614967380084845} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.84659, y: 0, z: 1.7589836} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7465285804880207152 MeshFilter: @@ -62406,6 +63579,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62438,13 +63613,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2421419405811795651} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -33.270252, y: 2.0899403, z: -63.852703} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7474922523765204998 NavMeshObstacle: @@ -62535,6 +63710,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62567,13 +63744,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2576752387271379966} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -44.54847, y: 2.0899403, z: 16.064533} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7490160650086399218 NavMeshObstacle: @@ -62598,13 +63775,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9079935810095909221} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -3.5527137e-15, w: 1} m_LocalPosition: {x: -0, y: -0.04948291, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3214976072519305662} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7502170972803529664 MeshFilter: @@ -62649,6 +63826,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62699,6 +63878,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62741,6 +63922,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62799,13 +63982,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5510174228930781347} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: -0.49999994, z: -0.49999997, w: 0.50000006} m_LocalPosition: {x: -37.91352, y: 0.4026253, z: -6.4086914} m_LocalScale: {x: 119.951454, y: 34.05706, z: 119.951454} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7540299949327870406 MeshRenderer: @@ -62824,6 +64007,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62927,6 +64112,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -62975,13 +64162,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 986359456896206740} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -25.646397, y: 5.0587935, z: -92.79385} m_LocalScale: {x: 96.14165, y: 96.14165, z: 136.52103} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7554025959798306702 NavMeshObstacle: @@ -63016,6 +64203,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63048,13 +64237,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7544262734603376595} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -76.15341, y: -0.25052655, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7571502141030978549 GameObject: @@ -63123,6 +64312,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63241,6 +64432,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4735838587221768519} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -52.774887, y: 1.2337439, z: 18.734516} m_LocalScale: {x: 295.84387, y: 295.84387, z: 295.84387} @@ -63248,7 +64440,6 @@ Transform: m_Children: - {fileID: 3971225213005214245} m_Father: {fileID: 475996014} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7601478585346551526 Transform: @@ -63257,13 +64448,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4952182825257581050} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 13.846588, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7601478585346551527 MeshCollider: @@ -63294,13 +64485,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7253021722096934360} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 8.881785e-16, w: 1} m_LocalPosition: {x: 0.01695702, y: -0.022038378, z: 0.008932562} m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7605087804254259317 MeshFilter: @@ -63343,13 +64534,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5326429818196914593} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -6.153412, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7611276478755744768 GameObject: @@ -63394,13 +64585,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3865870104783676198} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -17.080153, y: 0, z: -62.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7612860748544508308 MeshFilter: @@ -63463,13 +64654,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7684375355935180364} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -69.080154, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7617454823023673927 MeshRenderer: @@ -63488,6 +64679,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63573,13 +64766,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8909014828005903970} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -16.153412, y: 0, z: -29.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7638066194836377385 MeshRenderer: @@ -63598,6 +64791,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63631,13 +64826,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5425206556841901663} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -23.463192, y: 1.1179099, z: -17.384283} m_LocalScale: {x: 63.68022, y: 63.68022, z: 63.68022} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7641521902085978734 Transform: @@ -63646,13 +64841,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3621401386308320405} + serializedVersion: 2 m_LocalRotation: {x: 0.7071067, y: 0.7071068, z: 0.00000005338508, w: 0.000000053385072} m_LocalPosition: {x: 0.0007901764, y: -0.0025102615, z: 0.0155551005} m_LocalScale: {x: -1.235319, y: -1.235319, z: -1.235319} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4186014830203913643} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7646169158245027383 MeshRenderer: @@ -63671,6 +64866,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63714,6 +64911,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63780,13 +64979,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4030140822195213023} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: -0.49999994, z: -0.49999997, w: 0.50000006} m_LocalPosition: {x: -33.844208, y: 0.36001313, z: -93.41453} m_LocalScale: {x: 119.951454, y: 119.951454, z: 119.951454} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7649828914769411463 MeshFilter: @@ -63839,6 +65038,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -63897,6 +65098,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64068,6 +65271,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64134,6 +65339,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8058512563358861210} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -61.469017, y: 0.18249708, z: 4.884523} m_LocalScale: {x: 100, y: 100, z: 100} @@ -64148,7 +65354,6 @@ Transform: - {fileID: 7056664080667924549} - {fileID: 2208367028080193466} m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7684375355935180364 GameObject: @@ -64206,13 +65411,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6507901978342733101} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -9.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7685259906340347100 MeshCollider: @@ -64253,6 +65458,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64295,6 +65502,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64335,13 +65544,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3129780580811671948} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -5.0801544, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7691690035034212272 MeshRenderer: @@ -64360,6 +65569,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64392,13 +65603,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8876729990528620634} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 9.966118, y: 0.6335716, z: -3.130546} m_LocalScale: {x: 76.30146, y: 76.30146, z: 54.74301} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7694792116003666377 Transform: @@ -64407,13 +65618,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8769306617164117044} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -51.743435, y: 2.0899417, z: -94.42188} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7694802455204909884 GameObject: @@ -64458,6 +65669,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2622490364573302311} + serializedVersion: 2 m_LocalRotation: {x: -0.00000002247647, y: 0.7071067, z: 0.7071068, w: 0.0000000842937} m_LocalPosition: {x: 31.848236, y: 0.96191543, z: 0.7825756} m_LocalScale: {x: 100, y: 100, z: 100} @@ -64466,7 +65678,6 @@ Transform: - {fileID: 5240539335370048465} - {fileID: 8970781576030838086} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7702196525621734758 GameObject: @@ -64521,6 +65732,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64553,13 +65766,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 758512694654153972} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -5.0801544, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7714095210863646717 MeshCollider: @@ -64600,6 +65813,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64632,6 +65847,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1981743884824145080} + serializedVersion: 2 m_LocalRotation: {x: 0.3639632, y: 0.6062432, z: 0.6062432, w: -0.36396322} m_LocalPosition: {x: -67.674805, y: 0.90279263, z: -96.06401} m_LocalScale: {x: 100, y: 100, z: 100.000015} @@ -64639,7 +65855,6 @@ Transform: m_Children: - {fileID: 1748027900226753819} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7725405546601058053 Transform: @@ -64648,13 +65863,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 463372806471115714} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -76.15341, y: -0.25052655, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7725405546601058054 MeshCollider: @@ -64685,13 +65900,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4908888855070643931} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: 5.690752, y: 0.6335716, z: -37.013786} m_LocalScale: {x: 59.06989, y: 59.06989, z: 42.3801} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7734764761734521468 Transform: @@ -64700,13 +65915,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652508005907798604} + serializedVersion: 2 m_LocalRotation: {x: 2.3796581e-26, y: -3.6119996e-10, z: -0.0000000021472786, w: 1} m_LocalPosition: {x: 0.000000038146972, y: -0.005928459, z: 0.00945374} m_LocalScale: {x: 0.32868016, y: 0.3286802, z: 0.036439892} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7737733799458853095 MeshRenderer: @@ -64725,6 +65940,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64791,6 +66008,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -64845,13 +66064,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4259262894755943794} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 28.153557, y: 0.013912026, z: -29.046618} m_LocalScale: {x: 130.868, y: 130.868, z: 130.868} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7746621133632016498 GameObject: @@ -64978,6 +66197,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65036,6 +66257,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65097,6 +66320,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65129,13 +66354,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5306178715714327296} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -36.19634, y: 2.6046252, z: 11.1459055} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7773806624273160615 Transform: @@ -65144,13 +66369,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7131516554572721697} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: -3.5527137e-15, w: 1} m_LocalPosition: {x: -0, y: 0.0000000047683715, z: 0.26097292} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3214976072519305662} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7780477826283198164 MeshRenderer: @@ -65169,6 +66394,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65223,13 +66450,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3268462747382883298} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -46.696445, y: -0.022627361, z: 15.911933} m_LocalScale: {x: 310.81534, y: 377.3946, z: 377.3946} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7794897657000286735 MeshRenderer: @@ -65248,6 +66475,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65325,6 +66554,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65411,6 +66642,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65524,6 +66757,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65566,6 +66801,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65638,6 +66875,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65708,13 +66947,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5929910915711959176} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 3.8465881, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7829799537965989084 MeshCollider: @@ -65745,13 +66984,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9206156921017934296} + serializedVersion: 2 m_LocalRotation: {x: -0.50000006, y: -0.49999994, z: -0.49999997, w: 0.50000006} m_LocalPosition: {x: -38.68145, y: 0.4026253, z: -6.4086914} m_LocalScale: {x: 119.951454, y: 34.05706, z: 119.951454} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7845374194163729674 Transform: @@ -65760,13 +66999,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4665735055625216951} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -17.532148, y: 2.2484925, z: 11.475812} m_LocalScale: {x: 88.23753, y: 93.148575, z: 96.99609} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7847052757698992162 MeshRenderer: @@ -65785,6 +67024,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -65859,13 +67100,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2795632061236618755} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -14.96508, y: 4.4842687, z: -5.5687866} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7864592265585693847 GameObject: @@ -65933,13 +67174,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2858792456542085440} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -15.966573, y: 1.0601319, z: -5.9666615} m_LocalScale: {x: 126.32033, y: 126.32033, z: 130.4331} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7868501848716703955 NavMeshObstacle: @@ -65974,6 +67215,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66017,6 +67260,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66049,13 +67294,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7361290460067524270} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -13.080153, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7874801305839403706 MeshCollider: @@ -66086,13 +67331,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3492809654995362025} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -71.93757, y: 1.0962036, z: -25.042204} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7889990999657036626 MeshFilter: @@ -66169,6 +67414,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66269,6 +67516,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66301,13 +67550,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5974675722436818975} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: 0.0000000754979} m_LocalPosition: {x: -0.017405776, y: 0.057448406, z: 0.057288725} m_LocalScale: {x: 1.2897831, y: 1.2897831, z: 1.2897831} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7683944400679449656} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7917072728302548382 MeshFilter: @@ -66374,13 +67623,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6691252928860070718} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -56.15341, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &7924007672793226129 MeshCollider: @@ -66411,13 +67660,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8305567697432945277} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -39.641758, y: 2.6255617, z: -75.689125} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7927903634900843027 MeshFilter: @@ -66474,6 +67723,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66506,6 +67757,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 396583270144151325} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -22.527657, y: 0.90279263, z: -97.2637} m_LocalScale: {x: 100, y: 100, z: 100} @@ -66513,7 +67765,6 @@ Transform: m_Children: - {fileID: 5486141086792077852} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7932286399694970782 GameObject: @@ -66613,6 +67864,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66661,6 +67914,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5052342481063989937} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.001401935} @@ -66668,7 +67922,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5408617725528782803} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7951941617601495512 MeshFilter: @@ -66713,6 +67966,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66761,13 +68016,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8657662167601723551} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -6.5097227, y: -0.35692015, z: -6.4929657} m_LocalScale: {x: 111.21379, y: 111.21379, z: 111.21379} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7959492691679195917 MeshFilter: @@ -66828,13 +68083,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1688760435118995645} + serializedVersion: 2 m_LocalRotation: {x: 4.0890544e-10, y: 5.8629745e-27, z: -0.0000000016611783, w: 1} m_LocalPosition: {x: -0.003701248, y: -0.016732901, z: 0.005715289} m_LocalScale: {x: 0.071174964, y: 0.071174964, z: 0.071174964} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4865064391183054791} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7974416750733003664 Transform: @@ -66843,13 +68098,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7671665921866794175} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -60.511982, y: 2.0899403, z: -64.569305} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &7974416750733003665 NavMeshObstacle: @@ -66925,6 +68180,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -66967,6 +68224,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67032,6 +68291,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67082,6 +68343,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67158,6 +68421,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67222,6 +68487,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67254,13 +68521,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1641993237434522191} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -53.080154, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8006432968364108860 Transform: @@ -67269,6 +68536,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2935733455428461625} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -79.09328, y: 0.90279263, z: -101.99081} m_LocalScale: {x: 100, y: 100, z: 100} @@ -67276,7 +68544,6 @@ Transform: m_Children: - {fileID: 2710101042293985206} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8007293696000874984 Transform: @@ -67285,13 +68552,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6682824457295577503} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -20.420393, y: 2.4093356, z: -17.543459} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8008830078367175974 MeshFilter: @@ -67346,13 +68613,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5053222626660373010} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -6.153412, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8014052554726763025 GameObject: @@ -67417,6 +68684,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67467,6 +68736,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67499,6 +68770,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4949938834208095061} + serializedVersion: 2 m_LocalRotation: {x: -0.00000008429372, y: 0.7071067, z: 0.7071068, w: 0.00000014611093} m_LocalPosition: {x: -64.87801, y: 0.90279263, z: -100.96544} m_LocalScale: {x: 100, y: 100, z: 100} @@ -67506,7 +68778,6 @@ Transform: m_Children: - {fileID: 3914133946391683869} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8037961632103808287 Transform: @@ -67515,13 +68786,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 810079267671251404} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -45.080154, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8037961632103808288 MeshCollider: @@ -67552,13 +68823,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4394900849981576650} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0, z: 1, w: -0.0000000754979} m_LocalPosition: {x: 0.011487207, y: -0.048542824, z: -0.046959084} m_LocalScale: {x: 0.48750356, y: 0.48750356, z: 0.48750356} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4305316931514098201} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8040460361698011163 MeshRenderer: @@ -67577,6 +68848,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67652,13 +68925,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7694802455204909884} + serializedVersion: 2 m_LocalRotation: {x: 1, y: 0.00000047683716, z: 7.864819e-15, w: 0.0000000754979} m_LocalPosition: {x: 0.025887413, y: 0.038013898, z: 0.009020722} m_LocalScale: {x: 0.5980664, y: 0.5980664, z: 0.6698344} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1980513134254213290} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8046364239959653670 GameObject: @@ -67685,6 +68958,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4920954074749384812} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -10.033169, y: 1.7157394, z: -20.607172} m_LocalScale: {x: 114.667404, y: 114.667404, z: 114.667404} @@ -67694,7 +68968,6 @@ Transform: - {fileID: 4444263051775251194} - {fileID: 5364277952313725380} m_Father: {fileID: 294733043} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8048891894427561102 NavMeshObstacle: @@ -67765,6 +69038,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67815,13 +69090,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 188290604124350190} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -8.4703295e-22, z: -0, w: 1} m_LocalPosition: {x: -0.038949147, y: 0.018375706, z: -0.014999997} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8060828792733235392 Transform: @@ -67830,13 +69105,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3362860493988394052} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -37.080154, y: 0, z: 3.8432217} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8066323525915664640 MeshRenderer: @@ -67855,6 +69130,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67924,6 +69201,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -67956,13 +69235,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6627790348895094153} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -40.641907, y: 3.3797011, z: -4.6346602} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8100679843026103205 MeshFilter: @@ -67987,13 +69266,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7162955603115759323} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -34.676163, y: 3.3797011, z: -4.6346583} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8113422681413070314 MeshRenderer: @@ -68012,6 +69291,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68054,6 +69335,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68086,13 +69369,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1585015375712152202} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -16.153412, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8124278387054748423 GameObject: @@ -68129,6 +69412,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68177,6 +69462,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5833451158547268713} + serializedVersion: 2 m_LocalRotation: {x: -0.13840134, y: 0.6934299, z: 0.69343, w: 0.13840133} m_LocalPosition: {x: 25.712101, y: 1.1475732, z: -22.372587} m_LocalScale: {x: 100, y: 99.99998, z: 100} @@ -68184,7 +69470,6 @@ Transform: m_Children: - {fileID: 3551451106077744894} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8126578167638191036 Transform: @@ -68193,13 +69478,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4154381827345652042} + serializedVersion: 2 m_LocalRotation: {x: -0.56412923, y: 0.42633104, z: 0.114970416, w: 0.6976975} m_LocalPosition: {x: -5.853322, y: 6.1849895, z: 1.818088} m_LocalScale: {x: 100, y: 100, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8128854242649985697 GameObject: @@ -68259,6 +69544,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68336,6 +69623,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68396,6 +69685,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68428,6 +69719,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2783004351057561722} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -13.188136, y: -0.6581564, z: -56.679295} m_LocalScale: {x: 100, y: 100, z: 100} @@ -68436,7 +69728,6 @@ Transform: - {fileID: 4186014830203913643} - {fileID: 5244119204461594629} m_Father: {fileID: 252232896} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8140481278536429945 NavMeshObstacle: @@ -68513,13 +69804,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6695803804825735996} + serializedVersion: 2 m_LocalRotation: {x: -0.03084361, y: 0.70643383, z: 0.7064337, w: 0.030843614} m_LocalPosition: {x: -4.7605295, y: 0.9623469, z: -18.17256} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8147434454837894914 GameObject: @@ -68556,6 +69847,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68598,6 +69891,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68698,13 +69993,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8675660419853046591} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -6.153412, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8163778182073903883 MeshFilter: @@ -68743,13 +70038,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7932286399694970782} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.000000038146972, z: -0.083536245} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4305316931514098201} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8167484057467533759 MeshRenderer: @@ -68768,6 +70063,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -68910,6 +70207,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69032,13 +70331,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6567798476655395556} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -6.15341, y: 0, z: 20.769962} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8214742675609869350 MeshCollider: @@ -69079,6 +70378,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69129,13 +70430,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2083805927558338921} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -16.147743, y: -0.07916424, z: -23.484509} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8220997523415563066 MeshFilter: @@ -69160,6 +70461,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 817420800053120093} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -30.96421, y: 0.90279263, z: -101.240005} m_LocalScale: {x: 100, y: 100, z: 100} @@ -69167,7 +70469,6 @@ Transform: m_Children: - {fileID: 569803010011685363} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8229857652551260959 Transform: @@ -69176,13 +70477,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2635479463720971618} + serializedVersion: 2 m_LocalRotation: {x: 0.00000007119868, y: 0.00000016535623, z: 0.6028389, w: 0.79786295} m_LocalPosition: {x: -28.703642, y: 4.543757, z: 9.188691} m_LocalScale: {x: 100.00001, y: 100.00001, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8240021388934460441 Transform: @@ -69191,13 +70492,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8578872001980145876} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.118349776, y: 0.09146138, z: 0.0024275489} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8242873461317843059 GameObject: @@ -69388,6 +70689,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69479,13 +70782,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2997332576141484316} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -16.153412, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8274782048785139370 MeshCollider: @@ -69526,6 +70829,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69558,6 +70863,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6949853003142991758} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057951908, y: -0.70710665, z: -0.000000057951883, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141423, z: 0.0014019349} @@ -69565,7 +70871,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1710248294660769960} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8281385108985799694 GameObject: @@ -69602,6 +70907,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69690,6 +70997,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69783,6 +71092,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69823,13 +71134,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 574032944450576293} + serializedVersion: 2 m_LocalRotation: {x: -0.000000063220256, y: -0.70710665, z: -0.00000006322023, w: 0.70710695} m_LocalPosition: {x: 0.000000076293944, y: -0.005414152, z: 0.0014019348} m_LocalScale: {x: 1, y: 1.0000001, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6143006796683005462} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8330839513396698516 MeshFilter: @@ -69856,6 +71167,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -69954,13 +71267,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3400220731495684947} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -26.929026, y: -0.07916424, z: -23.484003} m_LocalScale: {x: 325.2389, y: 394.90778, z: 394.90778} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8348646459241338191 Transform: @@ -69969,6 +71282,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8418015465433615210} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -52.298176, y: 0.90279317, z: -75.51697} m_LocalScale: {x: 100, y: 100, z: 100} @@ -69976,7 +71290,6 @@ Transform: m_Children: - {fileID: 509447807903738736} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8349686893855264885 MeshFilter: @@ -70021,6 +71334,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70123,13 +71438,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8797167023305131103} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141423, z: 0.0014019352} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5215004639745637000} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8372438701020490434 Transform: @@ -70138,13 +71453,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 399399502291669680} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -19.753036, y: 5.0587935, z: -35.44622} m_LocalScale: {x: 96.14165, y: 96.14165, z: 136.52103} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8372438701020490435 NavMeshObstacle: @@ -70219,13 +71534,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8953399989060189603} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 9.755602, y: 2.0899403, z: 16.064533} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8388898860825763200 Transform: @@ -70234,13 +71549,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6423510228061134322} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -5.0801544, y: 0, z: -12.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8389889980507338753 Transform: @@ -70249,6 +71564,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6243246042105349046} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -62.50156, y: 0.9027934, z: -84.35512} m_LocalScale: {x: 100, y: 100, z: 100} @@ -70256,7 +71572,6 @@ Transform: m_Children: - {fileID: 6949526873400362008} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8392461653871290263 MeshFilter: @@ -70439,6 +71754,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70504,6 +71821,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70559,13 +71878,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6673269337834253789} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -36.982597, y: -0.0062938365, z: 11.497116} m_LocalScale: {x: 210.39929, y: 255.46858, z: 255.46858} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8432692417460141062 MeshRenderer: @@ -70584,6 +71903,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70686,6 +72007,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70728,6 +72051,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70827,6 +72152,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -70934,13 +72261,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2309546026862329101} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -5.0801544, y: 0, z: -20.156778} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8463764383204731704 MeshCollider: @@ -71008,13 +72335,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3421502741456484317} + serializedVersion: 2 m_LocalRotation: {x: 0.00000020338643, y: -0.000000036375575, z: -0.831352, w: 0.5557462} m_LocalPosition: {x: -70.96376, y: 2.839681, z: -64.60253} m_LocalScale: {x: -34.30619, y: -34.30619, z: -2.5291831} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8465865930192311221 Transform: @@ -71023,13 +72350,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4372008655633804247} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000011062937, y: 0.00000013155382, z: -0.70710677, w: -0.7071068} m_LocalPosition: {x: -0.08403443, y: 0.43029916, z: -0.0011848719} m_LocalScale: {x: 1.3549261, y: 1.3549259, z: 1.3549259} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8465865930192311222 NavMeshObstacle: @@ -71064,6 +72391,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71106,6 +72435,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71156,6 +72487,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71206,13 +72539,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8956544193636125342} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -52.267387, y: -0.27988973, z: -90.20324} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8490260992889935206 MeshFilter: @@ -71257,6 +72590,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71316,6 +72651,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8752266002709777316} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -76.16081, y: 1.5590384, z: -19.66288} m_LocalScale: {x: 295.84387, y: 295.84387, z: 295.84387} @@ -71323,7 +72659,6 @@ Transform: m_Children: - {fileID: 9220905175438781840} m_Father: {fileID: 475996014} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8498571883980690006 Transform: @@ -71332,13 +72667,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2851909016727409098} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -13.56227, y: 1.1797783, z: -5.871811} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8501607516340735103 MeshFilter: @@ -71365,6 +72700,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71398,13 +72735,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1338568833868848386} + serializedVersion: 2 m_LocalRotation: {x: 0.831352, y: -0.5557462, z: -0.00000018398185, w: 0.000000111216394} m_LocalPosition: {x: 8.51551, y: 2.874237, z: 15.562174} m_LocalScale: {x: -34.30619, y: -34.30619, z: -2.5291831} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8512767774850679218 MeshRenderer: @@ -71423,6 +72760,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71487,6 +72826,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71623,13 +72964,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4977558106584422825} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.230576, y: 0.65, z: -22.274982} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8533738830464725767 MeshFilter: @@ -71656,6 +72997,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71697,13 +73040,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2025060282070982304} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -22.515942, y: 1.1797783, z: 11.312751} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8540502138885877878 GameObject: @@ -71740,6 +73083,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71802,6 +73147,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71842,13 +73189,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5619302608641225627} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 33.846584, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8548493475314838845 MeshCollider: @@ -71879,13 +73226,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191160760940041675} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -80.34988, y: 1.0631021, z: -23.63244} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8559271550067979192 Transform: @@ -71894,6 +73241,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3246618942643142436} + serializedVersion: 2 m_LocalRotation: {x: 0.5000001, y: -0.49999988, z: -0.50000006, w: -0.49999997} m_LocalPosition: {x: -53.49333, y: 0.90279263, z: -81.35635} m_LocalScale: {x: 100, y: 100, z: 100} @@ -71901,7 +73249,6 @@ Transform: m_Children: - {fileID: 2508413655544711259} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8565962808965254901 MeshFilter: @@ -71966,6 +73313,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -71998,13 +73347,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7762868550133803634} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -59.080154, y: 0, z: -28.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8574879746531776437 MeshCollider: @@ -72051,13 +73400,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4811171726809007804} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -29.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8575726444672690753 MeshCollider: @@ -72098,6 +73447,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72146,13 +73497,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5241341885020241174} + serializedVersion: 2 m_LocalRotation: {x: -0.0000000011062937, y: 0.00000013155382, z: -0.70710677, w: -0.7071068} m_LocalPosition: {x: 0.02390658, y: 0.43576565, z: -0.0011848741} m_LocalScale: {x: 1.3549261, y: 1.3549259, z: 1.3549259} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8576922261356842676 NavMeshObstacle: @@ -72283,13 +73634,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2343651121490882675} + serializedVersion: 2 m_LocalRotation: {x: -0.70643383, y: -0.030843554, z: -0.030843558, w: 0.7064337} m_LocalPosition: {x: -65.92595, y: 0.92531896, z: -0.009961486} m_LocalScale: {x: 99.99999, y: 99.99999, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8587957683023849581 MeshRenderer: @@ -72308,6 +73659,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72372,13 +73725,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3107695437143414144} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.15341, y: -0.049999952, z: -49.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8591190716806692411 MeshCollider: @@ -72443,6 +73796,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72501,6 +73856,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72565,6 +73922,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72597,13 +73956,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1648467830897265706} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -13.080153, y: 0, z: 11.843221} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8602747608332478722 MeshCollider: @@ -72644,6 +74003,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72722,13 +74083,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8160168807419341940} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 23.846586, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8619016767054600468 MeshFilter: @@ -72761,13 +74122,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 50754953915426054} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 13.846588, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8622353167751264533 MeshCollider: @@ -72808,6 +74169,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72840,6 +74203,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1873336812336550139} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.001401935} @@ -72847,7 +74211,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 235473097207605308} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8641016006825315465 GameObject: @@ -72891,13 +74254,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4556284956469270610} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 26.652514, y: 1.0631022, z: -80.8251} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8645652338934954655 MeshFilter: @@ -72940,6 +74303,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -72990,13 +74355,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8124278387054748423} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -24.454489, y: 3.3797011, z: -18.821024} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1012192082} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8662141088867566719 MeshRenderer: @@ -73015,6 +74380,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73076,6 +74443,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73109,13 +74478,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4560461029160719937} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -79.45543, y: 4.355584, z: -54.45172} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8673047536670568181 GameObject: @@ -73152,6 +74521,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73313,6 +74684,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73387,6 +74760,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73435,13 +74810,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6134937578978028809} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.846588, y: 0, z: 1.7589836} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8709024119116769228 MeshCollider: @@ -73518,13 +74893,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6616153851339158814} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: -6.153412, y: 0, z: -89.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8728903464241545484 MeshCollider: @@ -73592,13 +74967,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2279853568893033555} + serializedVersion: 2 m_LocalRotation: {x: 4.260928e-15, y: -8.4703295e-22, z: 0, w: 1} m_LocalPosition: {x: 0.00020269393, y: -0.000000006556511, z: 0.0000000031288687} m_LocalScale: {x: 1, y: 0.83378875, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2890755222451574144} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8736444859163033607 Transform: @@ -73607,13 +74982,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7382558983879613103} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -30.294079, y: 1.1797783, z: -5.9008555} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8737684323357410627 MeshRenderer: @@ -73632,6 +75007,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73664,13 +75041,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5695274902563007103} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.0017661476, y: 0.019418564, z: 0.04806371} m_LocalScale: {x: 1.3158556, y: 1.3158556, z: 1.3158556} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1558932202513532301} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8746940650756817152 MeshFilter: @@ -73687,13 +75064,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2556711059351520035} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 3.8465881, y: 0, z: -69.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8747891372273023790 MeshCollider: @@ -73742,6 +75119,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 295580498716912176} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -79.26607, y: 0.90279263, z: -84.558205} m_LocalScale: {x: 100, y: 100, z: 100} @@ -73749,7 +75127,6 @@ Transform: m_Children: - {fileID: 4036967401264362218} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8755946582879858828 MeshRenderer: @@ -73768,6 +75145,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73836,6 +75215,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -73868,6 +75249,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 569912012382275570} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -79.26607, y: 0.90279263, z: -78.43881} m_LocalScale: {x: 100, y: 100, z: 100} @@ -73875,7 +75257,6 @@ Transform: m_Children: - {fileID: 4882235246228174803} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8764892363446823459 Transform: @@ -73884,13 +75265,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2604028998759377337} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.0000001509958, w: 1} m_LocalPosition: {x: -0.04317657, y: 0.048420716, z: -0.046959084} m_LocalScale: {x: 0.5258184, y: 0.5258184, z: 0.5258184} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4305316931514098201} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8767315308743321747 GameObject: @@ -73917,13 +75298,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1443207213815949734} + serializedVersion: 2 m_LocalRotation: {x: 0.000000039340783, y: 0.7071068, z: 0.7071067, w: 0.000000022476454} m_LocalPosition: {x: -59.465687, y: 4.3035617, z: -21.115553} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8768747285556359988 NavMeshObstacle: @@ -73983,13 +75364,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5678345499286225561} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -51.09684, y: 0.3790933, z: -22.49722} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8775133470633309952 MeshFilter: @@ -74046,6 +75427,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74160,6 +75543,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74260,13 +75645,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5138747587930730616} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 27.51139, y: 0.0032886409, z: -48.40631} m_LocalScale: {x: 150.12582, y: 150.12582, z: 150.12582} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8807494307711318137 MeshRenderer: @@ -74285,6 +75670,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74343,6 +75730,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74375,13 +75764,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8014052554726763025} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -25.740444, y: -0.019239001, z: -92.95247} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8817054964916653527 NavMeshObstacle: @@ -74469,6 +75858,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74519,6 +75910,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74591,13 +75984,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3341051217624565919} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -15.948672, y: -0.079164244, z: -17.421856} m_LocalScale: {x: 236.53027, y: 287.19705, z: 287.19705} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1279058244} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8843745448072521308 Transform: @@ -74606,6 +75999,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4874554793609370311} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -61.605686, y: 0.90279263, z: -75.59613} m_LocalScale: {x: 100, y: 100, z: 100} @@ -74613,7 +76007,6 @@ Transform: m_Children: - {fileID: 1420087226649562709} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8845802008516926467 MeshFilter: @@ -74630,6 +76023,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2998823169922125749} + serializedVersion: 2 m_LocalRotation: {x: -0.000000057601152, y: -0.70710665, z: -0.000000057601127, w: 0.70710695} m_LocalPosition: {x: -0, y: -0.0054141236, z: 0.0014019348} @@ -74637,7 +76031,6 @@ Transform: m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6631859647656656816} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8850584195171434554 MeshRenderer: @@ -74656,6 +76049,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74782,13 +76177,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7209663660644314707} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 3.8640862, y: 0, z: -9.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8871173861949390103 MeshCollider: @@ -74837,13 +76232,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4335526601935718574} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 3.8640862, y: 0, z: 0.7699661} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8876729990528620634 GameObject: @@ -74888,6 +76283,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -74943,6 +76340,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2309650268521674461} + serializedVersion: 2 m_LocalRotation: {x: -0.696611, y: -0.12138078, z: -0.121380806, w: 0.6966108} m_LocalPosition: {x: -57.061165, y: 0.90279263, z: -85.96238} m_LocalScale: {x: 100.00003, y: 100, z: 100} @@ -74950,7 +76348,6 @@ Transform: m_Children: - {fileID: 6603684736852507372} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8886430544966428914 Transform: @@ -74959,6 +76356,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6731524931152069581} + serializedVersion: 2 m_LocalRotation: {x: 0.000000039340783, y: 0.7071068, z: 0.7071067, w: 0.000000022476454} m_LocalPosition: {x: 14.465169, y: 1.6009659, z: 18.642462} m_LocalScale: {x: 295.84387, y: 295.84384, z: 295.84384} @@ -74966,7 +76364,6 @@ Transform: m_Children: - {fileID: 4592302485886526581} m_Father: {fileID: 475996014} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8886975212301238197 MeshFilter: @@ -74983,13 +76380,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6908412846243661111} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00010505676, y: 0.00011322021, z: 0.03650073} m_LocalScale: {x: 0.9614165, y: 0.9614165, z: 0.9614165} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5618503932255203982} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8889398694105934314 Transform: @@ -74998,13 +76395,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 675324323809123163} + serializedVersion: 2 m_LocalRotation: {x: -0.42809358, y: 0.562793, z: 0.5627927, w: 0.42809376} m_LocalPosition: {x: 3.2878869, y: 1.5731922, z: -43.82399} m_LocalScale: {x: 100.000015, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &8889398694105934315 NavMeshObstacle: @@ -75029,13 +76426,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9152363912796151040} + serializedVersion: 2 m_LocalRotation: {x: -0.000000053385076, y: 0.7071068, z: 0.70710677, w: 0.00000005338508} m_LocalPosition: {x: -64.35615, y: 0.27436763, z: -0.009961486} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8893063631864928171 Transform: @@ -75044,13 +76441,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3137461600041630530} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: 23.846586, y: 0, z: -99.23003} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8893063631864928172 MeshCollider: @@ -75107,6 +76504,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75172,6 +76571,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75214,6 +76615,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75280,6 +76683,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75344,6 +76749,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75417,13 +76824,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3841156031147699711} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -21.080153, y: 0, z: -4.1567783} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8909171979687788693 MeshCollider: @@ -75464,6 +76871,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75506,6 +76915,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75636,6 +77047,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75809,13 +77222,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2692847318690810616} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -76.15341, y: 0, z: -9.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8964125287521435347 MeshCollider: @@ -75856,6 +77269,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -75983,13 +77398,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2384366041581413615} + serializedVersion: 2 m_LocalRotation: {x: -0.00000005760116, y: -0.70710665, z: -0.000000057601135, w: 0.70710695} m_LocalPosition: {x: -0.000000019073486, y: -0.005414133, z: 0.0014019356} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7700494544798010446} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8971678197698458664 Transform: @@ -75998,13 +77413,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7536768529290064135} + serializedVersion: 2 m_LocalRotation: {x: 0.65328145, y: 0.6532815, z: 0.27059802, w: -0.27059808} m_LocalPosition: {x: -20.479057, y: 8.59569, z: -3.2696915} m_LocalScale: {x: 100.00001, y: 100, z: 100.00001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8975502448621913405 Transform: @@ -76013,13 +77428,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4533560900316408637} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -18.992006, y: 0.4882053, z: -24.740568} m_LocalScale: {x: 227.03934, y: 227.03934, z: 227.03934} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8975603823886706641 GameObject: @@ -76063,13 +77478,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4526624632325297637} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -26.153412, y: 0, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &8978315288065043397 MeshCollider: @@ -76156,6 +77571,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -76229,13 +77646,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1308362702382453919} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.0006313324, z: -0.015516269} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.04999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8988363363312839541 GameObject: @@ -76303,6 +77720,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -76345,6 +77764,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -76418,13 +77839,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5827063457848925058} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: -20.209963, y: 2.0899403, z: -63.852703} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2099984314} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &9005820297193740206 NavMeshObstacle: @@ -76449,13 +77870,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2693291434106106561} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.108292416, y: 0.15243208, z: -0.0024460815} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &9008585640794026792 NavMeshObstacle: @@ -76531,6 +77952,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -76609,13 +78032,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4678320001208794799} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.84659, y: 0, z: -8.241016} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9018142707298917227 MeshCollider: @@ -76656,6 +78079,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -76688,13 +78113,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6141414872855610514} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.50259, y: 1.490831, z: -54.456367} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9025020648132963897 Transform: @@ -76703,13 +78128,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5900972776234140568} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.571037, y: 2.2978888, z: -29.334417} m_LocalScale: {x: 63.68022, y: 63.68022, z: 63.68022} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &9025020648132963898 NavMeshObstacle: @@ -76734,13 +78159,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6243039944111321914} + serializedVersion: 2 m_LocalRotation: {x: -0.000000015561533, y: 0.7071066, z: 0.000000015561524, w: 0.70710695} m_LocalPosition: {x: 0.016941223, y: 0.0032707213, z: -0.0086472025} m_LocalScale: {x: 1, y: 1, z: 1.1249529} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4951313196721340017} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9039414871213239114 MeshFilter: @@ -76779,13 +78204,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7439977874893663684} + serializedVersion: 2 m_LocalRotation: {x: -0.5000001, y: -0.49999988, z: -0.4999999, w: 0.5000001} m_LocalPosition: {x: -14.615878, y: 0.10589236, z: -37.455513} m_LocalScale: {x: 106.55297, y: 106.55297, z: 42.356945} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9042748108367815485 MeshFilter: @@ -76848,13 +78273,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3979269216041540963} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 19.440277, y: -0.35681668, z: -37.508842} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &9046974525007024132 MeshRenderer: @@ -76873,6 +78298,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -76915,6 +78342,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -76948,13 +78377,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7018062923678862397} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.15341, y: 0, z: -49.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9059831127787841126 MeshCollider: @@ -76985,13 +78414,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7823300864011575930} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0.000000106770166, z: -0.00000010677019, w: 0.7071067} m_LocalPosition: {x: 28.578484, y: 0.85000014, z: -31.94488} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &9067238073904896003 NavMeshObstacle: @@ -77026,6 +78455,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77081,6 +78512,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5608981702008337519} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -74.008, y: 0.96191496, z: 2.092596} m_LocalScale: {x: 100, y: 100, z: 100} @@ -77088,7 +78520,6 @@ Transform: m_Children: - {fileID: 1796140521401544898} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9069675664140148182 Transform: @@ -77097,6 +78528,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8981956106729519900} + serializedVersion: 2 m_LocalRotation: {x: -0.52133393, y: 0.47771427, z: 0.4777144, w: 0.5213338} m_LocalPosition: {x: -20.479647, y: 1.1835309, z: -39.43138} m_LocalScale: {x: 100, y: 100, z: 100} @@ -77104,7 +78536,6 @@ Transform: m_Children: - {fileID: 4425301764997623105} m_Father: {fileID: 1965245020} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9070059357306972595 Transform: @@ -77113,13 +78544,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2512629513211640904} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -9.080154, y: 0, z: -38.156776} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9070059357306972596 MeshCollider: @@ -77160,6 +78591,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77250,6 +78683,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77300,13 +78735,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8424397174979884399} + serializedVersion: 2 m_LocalRotation: {x: 0.44327784, y: 0.5509126, z: 0.5509128, w: -0.44327775} m_LocalPosition: {x: 2.865922, y: 1.5731922, z: -40.19508} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &9085745926693985773 NavMeshObstacle: @@ -77341,6 +78776,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77405,6 +78842,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77448,6 +78887,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77515,13 +78956,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 239764794017839873} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: -0.49999997, z: -0.5, w: -0.5} m_LocalPosition: {x: 3.8465881, y: 0, z: -79.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9106011501285178819 MeshCollider: @@ -77552,13 +78993,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5402118295329437855} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 33.864086, y: 0, z: -39.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9110437652630285750 MeshCollider: @@ -77589,13 +79030,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8420892611185779979} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 27.485588, y: 3.35, z: -51.08} m_LocalScale: {x: 150, y: 150, z: 150} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9124936892859012106 Transform: @@ -77604,13 +79045,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7938672995099898321} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.846588, y: 0, z: -18.241016} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9124936892859012107 MeshCollider: @@ -77712,6 +79153,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77811,13 +79254,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3771365641487735787} + serializedVersion: 2 m_LocalRotation: {x: -0.5011155, y: 0.49888197, z: 0.4988762, w: 0.50112134} m_LocalPosition: {x: -5.8350024, y: 1.1181792, z: 12.508733} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1982064341} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &9144543639873203310 NavMeshObstacle: @@ -77852,6 +79295,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77916,6 +79361,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -77971,13 +79418,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5075191364830046759} + serializedVersion: 2 m_LocalRotation: {x: 0.5, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -66.15341, y: 0, z: -59.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9151526610165926537 MeshCollider: @@ -78054,6 +79501,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -78126,6 +79575,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -78177,13 +79628,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2847632711147792660} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -30.775105, y: 0.5657481, z: -5.9265237} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9171405613450767049 Transform: @@ -78192,13 +79643,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6674545626154962158} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 23.846588, y: 0, z: -48.241016} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9171405613450767050 MeshCollider: @@ -78229,13 +79680,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2730503367504081800} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.12741068, y: 0.05515833, z: 0.0024275489} m_LocalScale: {x: 0.9447189, y: 0.9447189, z: 0.9447189} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2047668693} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!208 &9173211438070771936 NavMeshObstacle: @@ -78270,6 +79721,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -78320,6 +79773,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -78400,13 +79855,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5081950694762887837} + serializedVersion: 2 m_LocalRotation: {x: 0.50000006, y: 0.49999997, z: 0.5, w: -0.5} m_LocalPosition: {x: -76.15341, y: 0, z: 20.769966} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9192210564508024564 MeshCollider: @@ -78471,6 +79926,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -78503,13 +79960,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8091313447485879568} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -46.67045, y: 4.33615, z: -45.517166} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 543450652719489475} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9196965376187589412 GameObject: @@ -78536,13 +79993,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2792300750457856235} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: -76.15341, y: 0, z: -19.230034} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9198943231128268316 MeshCollider: @@ -78573,13 +80030,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8463768487273519556} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 13.84659, y: 0, z: 11.758983} m_LocalScale: {x: 100, y: 100, z: 100} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 250628735} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!64 &9199375451030469249 MeshCollider: @@ -78618,13 +80075,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7920447635223705217} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 4.9737997e-16, w: 1} m_LocalPosition: {x: 0.0008928537, y: 0.0023929453, z: 0.027775351} m_LocalScale: {x: 0.8928571, y: 0.8928571, z: 0.9999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 111283796358232873} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &9205411702078209549 MeshRenderer: @@ -78643,6 +80100,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -78789,11 +80248,22 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 216748029548519176} + serializedVersion: 2 m_LocalRotation: {x: -0.7071068, y: -2.5121485e-15, z: 2.512148e-15, w: 0.7071067} m_LocalPosition: {x: 0.008802347, y: -0.000000019073486, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8497946417957371297} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 497435768} + - {fileID: 1719443789} + - {fileID: 543450652719489475} + - {fileID: 1596553706} + - {fileID: 603449532} + - {fileID: 1364094656} + - {fileID: 1668090551} diff --git a/Assets/Scenes/House.unity b/Assets/Scenes/House.unity index c2a999d4..59968b63 100644 --- a/Assets/Scenes/House.unity +++ b/Assets/Scenes/House.unity @@ -37,7 +37,7 @@ RenderSettings: m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} + m_Sun: {fileID: 390171525} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 @@ -127,11 +127,31 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 1722008531} m_Modifications: + - target: {fileID: 31252095150449806, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 199582187434393730, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 199582188448611011, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 285991863475209957, guid: 6f2eba3ec0db6614da69d5ac2ea53168, type: 3} propertyPath: m_Name value: CheapFridge objectReference: {fileID: 0} + - target: {fileID: 285991863475209957, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 285991863475209978, guid: 6f2eba3ec0db6614da69d5ac2ea53168, type: 3} propertyPath: m_LocalPosition.x @@ -182,6 +202,256 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 285991864380558886, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 375473011798462844, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 375473013065444157, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 632807995403059664, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 718924189253017156, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 718924190255686661, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 945615197481046910, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 1266484468500706807, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 1781093774590855356, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 1988546179934439877, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 1988546181202932612, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2128428099192097575, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 2144235123858113009, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 2247323506245577444, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 2448601544695622114, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 2735706696479998255, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 3117038894696884843, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 3402818331640065270, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 3459560827532424451, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 3459560828533051202, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3566254841423667661, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 3931651291321490337, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 4088067040959085988, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 5321675799131162923, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 5321675800414335850, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5369929030557914042, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 5382785202252061741, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 5480150358722696760, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 5497982243997945072, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 5692815601778174997, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 5768530447026080577, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 6217400469284541873, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 6390897440797175623, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 6427173735536729358, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 6842448522003755113, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 6858468351343829081, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 7005965686332321036, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 7177462432411478140, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 7363816989977484914, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 7363816991123350579, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7395883573574210798, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 7646269528240068342, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 8322206130742083084, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8322206131741590605, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 8479928491328722830, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 8540382784294250100, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 8897787585213428952, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8897787586093403801, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 105 + objectReference: {fileID: 0} + - target: {fileID: 8994973527460930342, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} + - target: {fileID: 9081229880437996894, guid: 6f2eba3ec0db6614da69d5ac2ea53168, + type: 3} + propertyPath: m_StaticEditorFlags + value: 97 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -201,7 +471,7 @@ GameObject: m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 65 m_IsActive: 1 --- !u!4 &274182514 Transform: @@ -313,6 +583,11 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 1722008531} m_Modifications: + - target: {fileID: 168138392062545361, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 168138393772344589, guid: 910e671451e1bf94e9bba00c3809c94a, type: 3} propertyPath: m_LocalPosition.x @@ -368,6 +643,56 @@ PrefabInstance: propertyPath: m_Name value: Bed objectReference: {fileID: 0} + - target: {fileID: 168138393772344594, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 199909837306106162, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 199909837468661505, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 199909837917391647, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 199909838302166291, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4960435320984939974, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6083021127688245173, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6083021128385516952, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6083021128473618822, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6083021128705139604, guid: 910e671451e1bf94e9bba00c3809c94a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -399,6 +724,123 @@ MonoBehaviour: m_ChildScaleWidth: 0 m_ChildScaleHeight: 0 m_ReverseArrangement: 0 +--- !u!1 &390171523 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 390171526} + - component: {fileID: 390171525} + - component: {fileID: 390171524} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &390171524 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390171523} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &390171525 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390171523} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 1 + m_Color: {r: 1, g: 0.9490196, b: 0.827451, a: 1} + m_Intensity: 3 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &390171526 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 390171523} + serializedVersion: 2 + m_LocalRotation: {x: 0.7048587, y: 0.05634019, z: 0.05634019, w: 0.7048587} + m_LocalPosition: {x: -9.02, y: 12.07, z: 3.28} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 80.86, y: 90, z: 90} --- !u!1001 &588586067 PrefabInstance: m_ObjectHideFlags: 0 @@ -407,6 +849,56 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 1722008531} m_Modifications: + - target: {fileID: 53179620942875872, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 83555383594613585, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 131845747615928621, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 139572260827016526, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 253996718724611082, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 338209291547876922, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 360553656683166845, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 382945287837110400, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 414826744805834792, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 446179174513478996, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 601545095124417014, guid: 0fafbaeeaa5eb474f92520556cd36c7a, type: 3} propertyPath: m_LocalPosition.x @@ -457,11 +949,881 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 607014605341177084, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 741661826750558597, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 748638660740360453, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 764308605845939041, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 795010852736412201, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 797466139293724269, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 800803136462132945, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 893554204940043814, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 939178935013726666, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 994000626160289024, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1010413254206871456, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1079714507876085100, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1100234158877500845, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1135966763823011907, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1138438757030461155, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1142453361965121564, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1150913194997330320, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1200814010531508493, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1206926436411719048, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1216093369554912208, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1249248443884518844, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1351571714406751613, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1368140130264854621, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1382985156107626401, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1408123121365028569, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1464734252288886066, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1472909317971935838, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1485362568444876516, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1517926922192726891, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1523663935238042610, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1524938219167061228, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1529596962891241365, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1545885524356087332, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1598563104979443255, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1645235737407651011, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1729837036575525383, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1729997073664236636, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1733079200002091522, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1783722724228202027, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1795206656933653770, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1811367015021897841, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1908249567516111678, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1964154969728418847, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2080749684957955882, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2086813658463945373, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2108457526482517278, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2141439505149720120, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2173026709314333149, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2176587850027512398, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2358543849940088802, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2380300472342837977, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2460355034122483136, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 2472413404894134240, guid: 0fafbaeeaa5eb474f92520556cd36c7a, type: 3} propertyPath: m_Name value: StoreFrizer objectReference: {fileID: 0} + - target: {fileID: 2472413404894134240, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2581196421687232415, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2654782298310317852, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2731834894576591987, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2786009884282537679, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2805917768962445111, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2830034696910760549, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2904242733038134715, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2957997085672343170, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3016655712368954281, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3091040435488291233, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3107238413920421544, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3128213838979148056, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3128766949723600316, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3138075394408545932, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3142983144080863792, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3185476681506256549, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3187551021083951729, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3203623167004556617, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3272217499230790898, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3312186415015319232, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3354398821945415820, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3481119254146266310, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3498282844265040405, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3544576864064229038, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3602947109955425056, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3608597447411112852, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3766442774555517125, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3767937153184661503, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3847359736640528102, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3864271973648129440, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3876513102490284152, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3877208215577858417, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3920954832637834215, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3922414097048615207, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4252225296512266363, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4285504143188199097, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4360266406637662649, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4418641202380011209, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4534645697385536217, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4601456069943366320, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4631251518679953484, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4746625296542676097, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4883108140733927037, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4911188988561061258, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5001294615010623274, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5053028539948256379, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5054052180295962236, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5311760867010037214, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5403091502472699926, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5566606381031273025, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5681673669893782749, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5685674892524337491, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5719099912012631333, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5799423425032203310, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5888553247164807326, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5916535462722260253, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5965630503841269819, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6014049098765828014, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6098194224095243028, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6098897766388930474, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6297121409140544652, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6350230577923142776, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6356263077916148893, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6369874584109784253, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6399249845416522343, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6471974671479145042, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6474013967715441538, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6512771937771886714, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6519347378810823809, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6541713993978748680, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6546192296742863625, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6552841478290900583, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6579593114696095705, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6682499093686822203, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6749773130462732910, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6766300809265738747, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6780305807230325579, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6782550401482954571, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6801160924203501651, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6889529927039131540, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6896650121023469015, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6981327518933725429, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6997581776379850548, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7003814469471015512, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7029062289883456128, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7204317033202747318, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7210591664690444270, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7235240766539770311, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7328301775146434263, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7441426669800535365, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7444105933449632450, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7471585591498760250, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7518579651510733595, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7528698062500716768, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7686405250235501666, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7689581854674843810, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7739399454865462820, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7893653632332238684, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7933477706575393394, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8071254612588903960, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8208221016775332283, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8222088849020405340, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8352658084262273319, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8411099228284168848, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8412293594623743830, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8483691846474644594, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8487311781403451323, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8558863997759368486, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8586560460471634284, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8660548950226049246, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8711686390442820665, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8711904102320167011, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8758987285765549668, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8760635552337159123, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8762882717741694960, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8850425750719205900, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8921825213457832954, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9091563043888137641, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9101474931869593951, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9104681228504404665, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9150622509638576909, guid: 0fafbaeeaa5eb474f92520556cd36c7a, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -806,11 +2168,146 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 1722008531} m_Modifications: + - target: {fileID: 383151128562423370, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 569702870178316010, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 774263556235162272, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1455255427940542441, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1925517614605643597, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2187401395794107813, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2629804450104720571, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2678494298288326956, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2703283695827068728, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3063305984443212286, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3080534033537867031, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3286863242961855910, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4589965668799540730, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4945767536855480909, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4998971787333525966, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5041771224124149722, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5340236759212022753, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5449944870273531019, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6505436423156819183, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 6690402950241401348, guid: 0a46dd346180abf4084703e1511257a6, type: 3} propertyPath: m_Name value: StoreBasketsStand objectReference: {fileID: 0} + - target: {fileID: 6690402950241401348, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6876646012394318604, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7317555013894967484, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7438796314037057564, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7452825614218473264, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7665875273563976790, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8425688934302654751, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8819389997112486331, guid: 0a46dd346180abf4084703e1511257a6, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 8971066017072020675, guid: 0a46dd346180abf4084703e1511257a6, type: 3} propertyPath: m_LocalPosition.x @@ -866,6 +2363,123 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 0a46dd346180abf4084703e1511257a6, type: 3} +--- !u!1 &1209196329 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1209196332} + - component: {fileID: 1209196331} + - component: {fileID: 1209196330} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1209196330 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1209196329} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Version: 3 + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_LightLayerMask: 1 + m_RenderingLayers: 1 + m_CustomShadowLayers: 0 + m_ShadowLayerMask: 1 + m_ShadowRenderingLayers: 1 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 0 +--- !u!108 &1209196331 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1209196329} + m_Enabled: 1 + serializedVersion: 11 + m_Type: 2 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 10 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 0 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1209196332 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1209196329} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 2.599, z: 3.95} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1216490881 GameObject: m_ObjectHideFlags: 0 @@ -880,7 +2494,7 @@ GameObject: m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 65 m_IsActive: 1 --- !u!4 &1216490882 Transform: @@ -1020,8 +2634,7 @@ Transform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 1856998490} + m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1561167652 @@ -1151,7 +2764,7 @@ GameObject: m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 + m_StaticEditorFlags: 65 m_IsActive: 1 --- !u!4 &1722008531 Transform: @@ -1187,6 +2800,11 @@ PrefabInstance: propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 261993234180399313, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 324481794991089370, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Convex @@ -1197,16 +2815,31 @@ PrefabInstance: propertyPath: m_IncludeLayers.m_Bits value: 8 objectReference: {fileID: 0} + - target: {fileID: 596696410264674825, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 1284207182062052564, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 1322861161660405241, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 1322861162691892586, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Name value: House objectReference: {fileID: 0} + - target: {fileID: 1322861162691892586, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 1322861162691892587, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_RootOrder @@ -1262,6 +2895,16 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 1322861162801387172, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1399733496813108664, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 1465099158683342330, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_LocalPosition.x @@ -1282,6 +2925,26 @@ PrefabInstance: propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 2023432266446058379, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2502988523625734004, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2502988525607253072, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2506669209045440226, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 2568586122095543487, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer @@ -1307,16 +2970,56 @@ PrefabInstance: propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 2892898799824842019, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 3217628250178895056, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 3217628250178895056, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3432738793086950421, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3432738793520838449, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3523087114914061348, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3523087116153190144, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 3892949941865177230, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 3949798582291542650, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3949798582662568286, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 4030327339137932351, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer @@ -1327,36 +3030,226 @@ PrefabInstance: propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 4572778986709519160, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 5061387584518673300, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 5140298270752970586, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5617572384203198813, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 5901357864437348959, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 5901357864437348959, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 6058990765957102474, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 6058990765957102474, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 6069912315933894988, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 6506100136402765468, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6529469930885460424, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6529469930987854572, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6848933415807802137, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 7047944801617996662, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 7289581357803119785, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7289581359848198029, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7334776493848588269, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 8104183567703935562, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer value: 3 objectReference: {fileID: 0} + - target: {fileID: 8273735575744189209, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735575921680107, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576008065661, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576014019385, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576045247046, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576067157711, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576147678237, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576328604312, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576381671767, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576673758705, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576792423225, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576893503467, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576903973744, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735576925486955, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577069048618, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577126881129, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577157627106, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577191834604, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577282945414, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577405333918, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577453796940, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577581537581, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577652088530, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577666994542, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577720112900, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8273735577746164215, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 8275706893144774487, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: _exitName @@ -1393,6 +3286,11 @@ PrefabInstance: propertyPath: m_LayerMask.m_Bits value: 8 objectReference: {fileID: 0} + - target: {fileID: 8587223113348684580, guid: 521b72dd4ff91804b9184f046b548ddd, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 8842216731269713409, guid: 521b72dd4ff91804b9184f046b548ddd, type: 3} propertyPath: m_Layer @@ -1452,123 +3350,6 @@ Transform: type: 3} m_PrefabInstance: {fileID: 189367642} m_PrefabAsset: {fileID: 0} ---- !u!1 &1856998489 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1856998490} - - component: {fileID: 1856998491} - - component: {fileID: 1856998492} - m_Layer: 0 - m_Name: Directional Light - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1856998490 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1856998489} - serializedVersion: 2 - m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} - m_LocalPosition: {x: 0, y: 5.45, z: 3.75} - m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1504187455} - m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} ---- !u!108 &1856998491 -Light: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1856998489} - m_Enabled: 1 - serializedVersion: 11 - m_Type: 1 - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_Intensity: 1 - m_Range: 10 - m_SpotAngle: 30 - m_InnerSpotAngle: 21.80208 - m_CookieSize: 1 - m_Shadows: - m_Type: 2 - m_Resolution: -1 - m_CustomResolution: -1 - m_Strength: 1 - m_Bias: 0.05 - m_NormalBias: 0.4 - m_NearPlane: 0.2 - m_CullingMatrixOverride: - e00: 1 - e01: 0 - e02: 0 - e03: 0 - e10: 0 - e11: 1 - e12: 0 - e13: 0 - e20: 0 - e21: 0 - e22: 1 - e23: 0 - e30: 0 - e31: 0 - e32: 0 - e33: 1 - m_UseCullingMatrixOverride: 0 - m_Cookie: {fileID: 0} - m_DrawHalo: 0 - m_Flare: {fileID: 0} - m_RenderMode: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingLayerMask: 1 - m_Lightmapping: 1 - m_LightShadowCasterMode: 0 - m_AreaSize: {x: 1, y: 1} - m_BounceIntensity: 1 - m_ColorTemperature: 6570 - m_UseColorTemperature: 0 - m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} - m_UseBoundingSphereOverride: 0 - m_UseViewFrustumForShadowCasterCull: 1 - m_ShadowRadius: 0 - m_ShadowAngle: 0 ---- !u!114 &1856998492 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1856998489} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Version: 3 - m_UsePipelineSettings: 1 - m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 - m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 - m_LightCookieSize: {x: 1, y: 1} - m_LightCookieOffset: {x: 0, y: 0} - m_SoftShadowQuality: 0 --- !u!4 &1930557329 stripped Transform: m_CorrespondingSourceObject: {fileID: 601545095124417014, guid: 0fafbaeeaa5eb474f92520556cd36c7a, @@ -7766,6 +9547,66 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 1722008531} m_Modifications: + - target: {fileID: 47586579332405194, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 766207501573245089, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 822981197057271890, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1429208336716241758, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1461636885055991429, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2488385901809350832, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2503703406324003186, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2540392389755820099, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2919343967697102811, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4323184106341100367, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4351145065892159124, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4961683181110259297, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 5091233431665616032, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, type: 3} propertyPath: m_LocalPosition.x @@ -7816,11 +9657,56 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 5846240796182507359, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 5906696617992380095, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, type: 3} propertyPath: m_Name value: CashierDesk objectReference: {fileID: 0} + - target: {fileID: 5906696617992380095, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5982506395026608544, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6044091029413625235, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6184150832512697061, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7850311752720293488, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8721393737285377870, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8875673184640999857, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9077035870316917492, guid: 9b71b0a8f71c7b04fb23f0c7662a5800, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -8511,9 +10397,9 @@ RectTransform: m_Children: [] m_Father: {fileID: 1092362465489143445} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 250, y: -90} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 250, y: 0} m_SizeDelta: {x: 480, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &7483120163415344176 @@ -8732,6 +10618,56 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 1722008531} m_Modifications: + - target: {fileID: 10760883169552622, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 93178573295783447, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 209559121937223116, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 243084749019352060, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 330568144128246382, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 548045960940999900, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 559823762142242719, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 573921972654186634, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 615069448452942548, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 655190636299885247, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 662032107352504808, guid: 7df4c91b7961f794da5a651e64cc8ac5, type: 3} propertyPath: m_LocalPosition.x @@ -8782,11 +10718,681 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 763479229171045715, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1017051862848702307, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1086514476905341518, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1167066362511717000, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1323964028176958940, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1332406392312436281, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1759942533895432911, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1835486059685082202, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1936235667841449662, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1997390489231530206, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2003950193755741865, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2016990356491837230, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2027716214136687340, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2064402323250816201, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2111883155696172931, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2113435336079078311, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2165455232134592573, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2176694931432669071, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2255255102753605985, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2436559101500869421, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2447104937151494907, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2561327136968088111, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2573071155057218614, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2616487534120061813, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2660660418787948591, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2792397350651544102, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2856142447149819295, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2934453509965697972, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2990528000800277753, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3039411264453872768, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3061582835085647322, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3073893219652171185, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3081259441903078672, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3259161474028090519, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3363723783725295325, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3409330991441123695, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3412798742846051526, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3506309032200660460, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3617197023000992383, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3664628558661405630, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3675515642268221036, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3871013373410243784, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3880350816662069707, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4133562785665604466, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4184462675388145370, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4184462675934182969, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4184462677020188395, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4249492388215523543, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4249763876899534331, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4249862661275573503, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4250101397140006059, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4250149361047672625, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4250191861435906125, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4250208009873296871, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4250434976706998121, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4250511634248650113, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4287318765223297002, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4349311165495564688, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4510931064713359516, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4537264568122387046, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4544588511124483254, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4621211101125863370, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4621297961093893584, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4658200331783926262, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4772086061587673988, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4811695334553244130, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4845803895028915578, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4969827166930589989, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4995141907451358498, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5042211038295542247, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5045753633511562413, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5215005749940560213, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5219063316295058752, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5280816860339018031, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5286551128914886795, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5437460437420272161, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5516205509838577389, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5574166969978606567, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5633058937058502423, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5682377925295834360, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5864743624213070464, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5885584489349813034, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5929931109234397854, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6002819599954878175, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6120898541114808378, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6138250558015678310, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6220470860270375357, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6398099575428661966, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6414349481876491312, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6703616159416560561, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6703698862240608615, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6703735801000730139, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6703791080967029501, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6703970168849431209, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6704157189045556141, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6704443692931034753, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6705608074299534295, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6705673876310264127, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6736002469212041990, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6764952451205093487, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6764952451749984396, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6764952452291115197, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6774985292240149075, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6810674328920706423, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6813844632189040214, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6822005137393519707, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6895241095966184947, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6933052437223473609, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6998130483208131990, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7010921864665414699, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7053079728534587540, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7107084066526072989, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7178387769998921485, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7240057627988454241, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7328272492229944516, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7344978190454115968, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7470795002867464833, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7703654931726144970, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7789613548807319235, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7848333295053290576, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7852558124330112248, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7877470637868688317, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8497920195681757202, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8519650095246833445, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8629321743942702302, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 8759329460999808753, guid: 7df4c91b7961f794da5a651e64cc8ac5, type: 3} propertyPath: m_Name value: OfficeWorkerTable objectReference: {fileID: 0} + - target: {fileID: 8759329460999808753, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8787785678748093523, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8838222967110587889, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8844269506503481813, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8921674760253467834, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8939091936951056760, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8952229028521179391, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9059909862935613207, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9065483089977305194, guid: 7df4c91b7961f794da5a651e64cc8ac5, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -8864,6 +11470,156 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 4029620109630900202} m_Modifications: + - target: {fileID: 226236317843879091, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 354886322991602668, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 409688673598563569, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 429481400535772744, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 437835408173767448, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 460581826579021425, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 561558229974356789, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 566512251199857863, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 592546905065471028, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 688092420785555436, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 724637924040315704, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1041750255254313675, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1167024410164372376, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1348606138058985192, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1438836521252919545, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1477600728563416068, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1659907144391490431, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1683033099945628572, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1762034430170671622, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1905582931511682125, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1923050362239183401, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 1971427480838292606, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2016309183434778996, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2042559098511794989, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2254016776545956258, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2287640507301602108, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2402651526520908900, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2491484106730622783, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2592078859111315520, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 2894049463541872917, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 3034368942645999326, guid: c0021857f236ae341a3c917b9da4dfaf, type: 3} propertyPath: m_LocalPosition.y @@ -8879,6 +11635,11 @@ PrefabInstance: propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} + - target: {fileID: 3284961431740112554, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 3284961431740112560, guid: c0021857f236ae341a3c917b9da4dfaf, type: 3} propertyPath: m_RootOrder @@ -8944,6 +11705,11 @@ PrefabInstance: propertyPath: m_Enabled value: 1 objectReference: {fileID: 0} + - target: {fileID: 3284961432807806021, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} - target: {fileID: 3284961433283168241, guid: c0021857f236ae341a3c917b9da4dfaf, type: 3} propertyPath: m_Avatar @@ -8959,6 +11725,216 @@ PrefabInstance: propertyPath: m_ApplyRootMotion value: 0 objectReference: {fileID: 0} + - target: {fileID: 3293840062084603852, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3425450957037654899, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3485995049975916545, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3511931526385813356, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 3769469135876150106, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4048710683415149966, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4203824308550689214, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4427732827904523265, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4540743619046958808, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4728802774887300799, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4810746854753860630, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4895440824538236100, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 4989295093114799836, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5028986853701720436, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5078988050498311384, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5105389790239941834, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5391334976158847569, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5451275704454345877, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5658708980013536641, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5817883733452127538, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5835243111370857227, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5875176103699193000, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 5896445293017698225, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6009644649646494345, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6180475190955408410, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6224409018488286922, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6325867893542216886, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6342404589517609382, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 6494166858329034280, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7074341274242627255, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7152740444131028968, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7409356773628707747, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7581766917954423401, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7676087396407944457, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7787250057956035722, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 7947064459580243069, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8540114879851839074, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8642856959840916345, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8699900893146260926, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 8866759568307221348, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9147415768160024514, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} + - target: {fileID: 9180368637136739893, guid: c0021857f236ae341a3c917b9da4dfaf, + type: 3} + propertyPath: m_StaticEditorFlags + value: 65 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -9215,3 +12191,5 @@ SceneRoots: - {fileID: 2106647848} - {fileID: 4029620109630900202} - {fileID: 1722008531} + - {fileID: 390171526} + - {fileID: 1209196332} diff --git a/Assets/Scenes/MiniMarket.unity b/Assets/Scenes/MiniMarket.unity index a9d1c06b..12711a3e 100644 --- a/Assets/Scenes/MiniMarket.unity +++ b/Assets/Scenes/MiniMarket.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 10 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -38,13 +38,12 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.17276844, g: 0.21589246, b: 0.2978263, a: 1} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 12 - m_GIWorkflowMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -67,9 +66,6 @@ LightmapSettings: m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 @@ -162,7 +158,7 @@ MonoBehaviour: type: 3} m_PrefabInstance: {fileID: 345981746231327724} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 6974610} + m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2b3df7729a1cd4e479add673fa0f9b76, type: 3} @@ -193,13 +189,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7095968} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0396142, y: 0.03270653, z: 2.142152} m_LocalScale: {x: 0.61959785, y: 0.9408176, z: 0.9281604} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7095970 MeshRenderer: @@ -218,6 +214,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -276,13 +274,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 65520548} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.12734862, y: 0.00582135, z: -3.2444508} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &65520550 MeshRenderer: @@ -301,6 +299,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -357,13 +357,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 100072732} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.97099364, y: 0.028818395, z: 2.1505687} m_LocalScale: {x: 1, y: 1, z: 0.5311707} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &215962540 GameObject: @@ -388,6 +388,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 215962540} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: 0, y: 1.179, z: 0} m_LocalScale: {x: 0.351, y: 0.351, z: 0.351} @@ -417,7 +418,6 @@ Transform: - {fileID: 2056820976} - {fileID: 978507283} m_Father: {fileID: 946643838} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: -90, y: 180, z: 0} --- !u!1 &227630807 GameObject: @@ -444,13 +444,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 227630807} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.1799725, y: 0.028816845, z: 3.1914601} m_LocalScale: {x: 0.9730602, y: 0.9730602, z: 0.9730602} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &227630809 MeshRenderer: @@ -469,6 +469,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -582,7 +584,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 296305536932351084, guid: 9f2ba6d178afac24fa9de3f9e851bf13, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 710613883f6dfb64889bf6134b4b15e3, type: 2} - target: {fileID: 919132149155446097, guid: 9f2ba6d178afac24fa9de3f9e851bf13, @@ -625,6 +627,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 274182513} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -635,60 +638,6 @@ Transform: - {fileID: 681272906} - {fileID: 393669801} m_Father: {fileID: 0} - m_RootOrder: 4 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &282141101 stripped -GameObject: - m_CorrespondingSourceObject: {fileID: 133785098126353824, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - m_PrefabInstance: {fileID: 1624644996} - m_PrefabAsset: {fileID: 0} ---- !u!114 &282141104 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 282141101} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 00bbfcf5f7cdbb543bd6e09cd773f199, type: 3} - m_Name: - m_EditorClassIdentifier: - _sunriseHour: 9 - _sunsetHour: 20 ---- !u!1 &287262744 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 287262745} - m_Layer: 0 - m_Name: Cameras - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &287262745 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 287262744} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.49909282, y: 5.4895325, z: -1.0888091} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 963194228} - - {fileID: 2110938952} - m_Father: {fileID: 0} - m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &310730672 GameObject: @@ -715,13 +664,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 310730672} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 0.028815296, z: 3.2435973} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &310730674 MeshRenderer: @@ -740,6 +689,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -798,13 +749,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332637562} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13046001, y: 0.00582135, z: -1.5509548} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.9538571} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &332637564 MeshRenderer: @@ -823,6 +774,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -856,119 +809,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 332637562} m_Mesh: {fileID: 1491061044228583767, guid: 0d817475ce7adaa4f81fbdb111b8599c, type: 3} ---- !u!1 &385441352 -GameObject: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 385441353} - - component: {fileID: 385441356} - - component: {fileID: 385441354} - - component: {fileID: 385441358} - - component: {fileID: 385441357} - m_Layer: 0 - m_Name: cm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &385441353 -Transform: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 2110938952} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &385441354 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3} - m_Name: - m_EditorClassIdentifier: - m_BindingMode: 4 - m_FollowOffset: {x: 0, y: 0, z: 0} - m_XDamping: 0.1 - m_YDamping: 0.1 - m_ZDamping: 0.1 - m_AngularDampingMode: 0 - m_PitchDamping: 0 - m_YawDamping: 0 - m_RollDamping: 0 - m_AngularDamping: 0 ---- !u!114 &385441356 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!114 &385441357 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 68bb026fafb42b14791938953eaace77, type: 3} - m_Name: - m_EditorClassIdentifier: - m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} - m_PivotOffset: {x: 0, y: 0, z: 0} - m_AmplitudeGain: 0.5 - m_FrequencyGain: 0.5 - mNoiseOffsets: {x: 0, y: 0, z: 0} ---- !u!114 &385441358 -MonoBehaviour: - m_ObjectHideFlags: 3 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 385441352} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3} - m_Name: - m_EditorClassIdentifier: - m_TrackedObjectOffset: {x: 0, y: 0, z: 0} - m_LookaheadTime: 0 - m_LookaheadSmoothing: 0 - m_LookaheadIgnoreY: 0 - m_HorizontalDamping: 0.5 - m_VerticalDamping: 0.5 - m_ScreenX: 0.5 - m_ScreenY: 0.5 - m_DeadZoneWidth: 0 - m_DeadZoneHeight: 0 - m_SoftZoneWidth: 0.8 - m_SoftZoneHeight: 0.8 - m_BiasX: 0 - m_BiasY: 0 - m_CenterOnActivate: 1 --- !u!4 &393669801 stripped Transform: m_CorrespondingSourceObject: {fileID: 8971066017072020675, guid: 0a46dd346180abf4084703e1511257a6, @@ -1060,7 +900,7 @@ GameObject: m_PrefabAsset: {fileID: 0} --- !u!95 &456606826 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -1074,6 +914,7 @@ Animator: m_ApplyRootMotion: 1 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -1102,13 +943,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 456771679} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: -1.014, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 681272906} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &613125168 GameObject: @@ -1135,13 +976,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 613125168} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000013315805} m_LocalPosition: {x: -0.13206592, y: -1.17637, z: 3.1431942} m_LocalScale: {x: 0.9365708, y: 0.9365708, z: 0.9365708} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &613125170 MeshRenderer: @@ -1160,6 +1001,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1273,7 +1116,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 296305536932351084, guid: 9f2ba6d178afac24fa9de3f9e851bf13, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 710613883f6dfb64889bf6134b4b15e3, type: 2} - target: {fileID: 919132149155446097, guid: 9f2ba6d178afac24fa9de3f9e851bf13, @@ -1318,13 +1161,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 673370222} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1310981, y: -1.2262523, z: -3.2549207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &673370224 MeshRenderer: @@ -1343,6 +1186,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1402,6 +1247,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 681272905} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 3.5, y: 0, z: 0.375} m_LocalScale: {x: 1, y: 1, z: 1} @@ -1411,7 +1257,6 @@ Transform: - {fileID: 4790579152836847417} - {fileID: 946643838} m_Father: {fileID: 274182514} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &681272908 BoxCollider: @@ -1489,13 +1334,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 696070341} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.93018913, y: 0.00582135, z: -1.551146} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &696070343 MeshRenderer: @@ -1514,6 +1359,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1572,13 +1419,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 716241207} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 1.2187426, z: 3.2435973} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &716241209 MeshRenderer: @@ -1597,6 +1444,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1655,13 +1504,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 776525075} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.93018913, y: 0.00582135, z: -0.87652516} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &776525077 MeshRenderer: @@ -1680,6 +1529,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1738,13 +1589,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 780218610} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 0.028815296, z: 2.269863} m_LocalScale: {x: 0.9810173, y: 0.9810173, z: 0.9810173} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &780218612 MeshRenderer: @@ -1763,6 +1614,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1821,13 +1674,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801264807} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1310981, y: 1.2848657, z: -3.2549207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &801264809 MeshRenderer: @@ -1846,6 +1699,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1904,13 +1759,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 943544625} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.9262041, y: 0.00582135, z: -0.87652516} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &943544627 MeshRenderer: @@ -1929,6 +1784,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -1986,6 +1843,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 946643837} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -1993,7 +1851,6 @@ Transform: m_Children: - {fileID: 215962541} m_Father: {fileID: 681272906} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &946643839 MonoBehaviour: @@ -2010,177 +1867,6 @@ MonoBehaviour: _selectedObject: {fileID: 681272909} visualGameObjectArray: - {fileID: 215962540} ---- !u!1 &963194225 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 963194228} - - component: {fileID: 963194227} - - component: {fileID: 963194226} - - component: {fileID: 963194230} - - component: {fileID: 963194231} - m_Layer: 0 - m_Name: Main Camera - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!81 &963194226 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 ---- !u!20 &963194227 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_Iso: 200 - m_ShutterSpeed: 0.005 - m_Aperture: 16 - m_FocusDistance: 10 - m_FocalLength: 50 - m_BladeCount: 5 - m_Curvature: {x: 2, y: 11} - m_BarrelClipping: 0.25 - m_Anamorphism: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 100 - field of view: 60.000004 - orthographic: 0 - orthographic size: 5 - m_Depth: -1 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &963194228 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_LocalRotation: {x: 0.4694715, y: -0, z: -0, w: 0.8829476} - m_LocalPosition: {x: 0.5, y: 2, z: -0.9999999} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 287262745} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 57.16, y: 0, z: 0} ---- !u!114 &963194230 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} - m_Name: - m_EditorClassIdentifier: - m_RenderShadows: 1 - m_RequiresDepthTextureOption: 2 - m_RequiresOpaqueTextureOption: 2 - m_CameraType: 0 - m_Cameras: [] - m_RendererIndex: -1 - m_VolumeLayerMask: - serializedVersion: 2 - m_Bits: 1 - m_VolumeTrigger: {fileID: 0} - m_VolumeFrameworkUpdateModeOption: 2 - m_RenderPostProcessing: 0 - m_Antialiasing: 0 - m_AntialiasingQuality: 2 - m_StopNaN: 0 - m_Dithering: 0 - m_ClearDepth: 1 - m_AllowXRRendering: 1 - m_UseScreenCoordOverride: 0 - m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} - m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} - m_RequiresDepthTexture: 0 - m_RequiresColorTexture: 0 - m_Version: 2 - m_TaaSettings: - quality: 3 - frameInfluence: 0.1 - jitterScale: 1 - mipBias: 0 - varianceClampScale: 0.9 - contrastAdaptiveSharpening: 0 ---- !u!114 &963194231 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3} - m_Name: - m_EditorClassIdentifier: - m_ShowDebugText: 0 - m_ShowCameraFrustum: 1 - m_IgnoreTimeScale: 0 - m_WorldUpOverride: {fileID: 0} - m_UpdateMethod: 2 - m_BlendUpdateMethod: 1 - m_DefaultBlend: - m_Style: 1 - m_Time: 2 - m_CustomCurve: - serializedVersion: 2 - m_Curve: [] - m_PreInfinity: 2 - m_PostInfinity: 2 - m_RotationOrder: 4 - m_CustomBlends: {fileID: 0} - m_CameraCutEvent: - m_PersistentCalls: - m_Calls: [] - m_CameraActivatedEvent: - m_PersistentCalls: - m_Calls: [] --- !u!1 &978507282 GameObject: m_ObjectHideFlags: 0 @@ -2206,13 +1892,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 978507282} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.43922624, y: 8.740015, z: -3.158824} m_LocalScale: {x: 1.2305992, y: 1.7715414, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &978507284 MeshRenderer: @@ -2231,6 +1917,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2289,13 +1977,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1026972365} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0396142, y: 0.03350338, z: 2.125499} m_LocalScale: {x: 1, y: 0.96184313, z: 0.9269192} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1026972367 MeshRenderer: @@ -2314,6 +2002,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2372,13 +2062,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1047746403} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.98058856, y: -0.0095668575, z: -3.2588239} m_LocalScale: {x: 1.048375, y: 0.9951641, z: 0.24174233} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1047746405 MeshRenderer: @@ -2397,6 +2087,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2455,13 +2147,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1076865034} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13046001, y: 0.00582135, z: -0.8763341} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.9538571} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1076865036 MeshRenderer: @@ -2480,6 +2172,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2538,13 +2232,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1098221748} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.9262041, y: 0.00582135, z: -1.551146} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1098221750 MeshRenderer: @@ -2563,6 +2257,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2758,13 +2454,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1218716641} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 1.1504151, z: 3.1431942} m_LocalScale: {x: 0.9451349, y: 0.9451349, z: 0.9451349} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1218716643 MeshRenderer: @@ -2783,6 +2479,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -2826,17 +2524,17 @@ PrefabInstance: m_Modifications: - target: {fileID: -9125622037197867756, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -9038996197002749025, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -8813796117150659963, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -8679921383154817045, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, @@ -2896,287 +2594,287 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: -8460777125027228711, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -7966204152568852461, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -7859122921694007086, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -7802182986721435788, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -7730853543889940259, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -6971600998610928400, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -6912087198147528956, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -6897936120771109220, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -6634354825725926595, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -6460358905085097236, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -5558740929940223831, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -5442198954120628497, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -5269377806558851682, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -5080280633220215747, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -5022095475834624082, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -4974963931099920207, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -4878461414126188756, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -4822909658296631534, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -4428302641226907391, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -4343047671595822653, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -4209117847555966102, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -4134691903117588099, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -3897890769778998130, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -3823500040048215380, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -3540834458361947249, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -3443391458255742320, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -3087312582992601696, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -3079862992202360684, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -2741148872389975774, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -2205669761716630770, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -2182997792548496038, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -2139842847061731819, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -2114715925572640243, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -1831780371393602040, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -1814697588117504014, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -1662384142248768574, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -1643931026637617978, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -1113957651065263295, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -868673776665327046, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -838611819136519523, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -757224175117960478, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -703403784471801820, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -552938100315312237, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: -275693563357498294, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: -263254840962040884, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: -171170574890779993, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 51300191413857400, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 97462372534509139, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 358262019512150476, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 457058033179466251, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 470029715691241692, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 521433282985919762, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 647945386195546079, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 677871722177088021, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 684191781159572731, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 805749976892644596, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 903166191769350982, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 919132149155446097, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, @@ -3186,257 +2884,257 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1090157343848041396, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 1316881966452298136, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 1396598004016187542, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 1627597000720447074, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 2277498215773654960, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 2488145918152980166, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 2489269970460853043, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 2496071884502917962, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 3076251140860634627, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3121568119625211547, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 1df0d198c810e6246aa3653d8146a330, type: 2} - target: {fileID: 3189504479161438643, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3449198993917994637, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3499600049153936530, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3636137132386076305, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3671189226294429211, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 3799243623607940264, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3855421011628788305, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3861112480096318320, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3886180435319394691, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 3889106411740231194, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 3949042634835126005, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 4013279833243512788, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 4149370496016843386, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 4256885725661709046, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 4512696814543082966, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 4659137380750284602, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 4778601272302728933, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 4799788117325134701, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 5048694710382693322, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 5072957900068742245, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 5228150923040898088, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 5274435957824027897, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 5389364749802960015, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 5668864715735709548, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 5901109703367928983, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 6035110235917003041, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 6527703300678375437, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 6770922194108212555, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} - target: {fileID: 6771892608211674832, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 6815447735736327003, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 6900567300608792575, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 7116248911968094832, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 04fa2a6de53cd5a45bad43f0e73a7b76, type: 2} - target: {fileID: 7297831600285784269, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 7345510769983867220, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 7571155895551651890, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 8102407673831384153, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 8380152976619540241, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 8918725365625096633, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 8956544698969914590, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 8958948964772539586, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: ba9123ca9cdddc14ab7c00ac80d68424, type: 2} - target: {fileID: 9100794276690324564, guid: f7bcaa8bdd9f06c4191908efc9a6fd69, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 25cec772ee56e9442baada481b51bac4, type: 2} m_RemovedComponents: [] @@ -3473,13 +3171,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1432780163} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.43922624, y: 2.9650004, z: -3.158824} m_LocalScale: {x: 1.2305992, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1432780165 MeshRenderer: @@ -3498,6 +3196,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -3611,7 +3311,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 296305536932351084, guid: 9f2ba6d178afac24fa9de3f9e851bf13, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 710613883f6dfb64889bf6134b4b15e3, type: 2} - target: {fileID: 919132149155446097, guid: 9f2ba6d178afac24fa9de3f9e851bf13, @@ -3654,6 +3354,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1504187454} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -3661,7 +3362,6 @@ Transform: m_Children: - {fileID: 1856998490} m_Father: {fileID: 0} - m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1620541863 stripped GameObject: @@ -3685,713 +3385,6 @@ NavMeshObstacle: m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 0, z: 0} m_TimeToStationary: 0.5 ---- !u!1001 &1624644996 -PrefabInstance: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - serializedVersion: 3 - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 420815665062891442, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420815665062891442, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 420815665062891442, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 115 - objectReference: {fileID: 0} - - target: {fileID: 420815665062891442, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 808129671576928264, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 808129671576928264, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 808129671576928264, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.x - value: 364.01 - objectReference: {fileID: 0} - - target: {fileID: 808129671576928264, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.y - value: 120 - objectReference: {fileID: 0} - - target: {fileID: 808129671576928264, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 20 - objectReference: {fileID: 0} - - target: {fileID: 808129671576928264, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -60 - objectReference: {fileID: 0} - - target: {fileID: 861852511658165882, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 861852511658165882, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 896272491191485165, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 896272491191485165, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 896272491191485165, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.x - value: 364.01 - objectReference: {fileID: 0} - - target: {fileID: 896272491191485165, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 182.005 - objectReference: {fileID: 0} - - target: {fileID: 896272491191485165, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -35 - objectReference: {fileID: 0} - - target: {fileID: 926206427573245246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 926206427573245246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 926206427573245246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 926206427573245246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 975756442002492414, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 975756442002492414, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 975756442002492414, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1096659982905702024, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_ChildAlignment - value: 3 - objectReference: {fileID: 0} - - target: {fileID: 1159489747999635777, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 1159489747999635777, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 1159489747999635777, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 784.605 - objectReference: {fileID: 0} - - target: {fileID: 1159489747999635777, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 1395877371924808577, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1395877371924808577, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1395877371924808577, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 1395877371924808577, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 2133092304313334115, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 2133092304313334115, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 2133092304313334115, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 15 - objectReference: {fileID: 0} - - target: {fileID: 2133092304313334115, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 2652297900654876911, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 2652297900654876911, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 2652297900654876911, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 250 - objectReference: {fileID: 0} - - target: {fileID: 3496241957797327246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3496241957797327246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3496241957797327246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3496241957797327246, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3646754596050849260, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3646754596050849260, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3646754596050849260, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3646754596050849260, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3714819668211759467, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3714819668211759467, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3714819668211759467, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 3714819668211759467, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_RootOrder - value: 6 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalEulerAnglesHint.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalEulerAnglesHint.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4029620110191918265, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_LocalEulerAnglesHint.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 4307980429506515175, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4307980429506515175, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4307980429506515175, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 250 - objectReference: {fileID: 0} - - target: {fileID: 4307980429506515175, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -90 - objectReference: {fileID: 0} - - target: {fileID: 4537241548631189332, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4537241548631189332, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4537241548631189332, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 173.58499 - objectReference: {fileID: 0} - - target: {fileID: 4537241548631189332, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 4809642769087784323, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4809642769087784323, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 4809642769087784323, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -10 - objectReference: {fileID: 0} - - target: {fileID: 5195994616405739126, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 5195994616405739126, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 5195994616405739126, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 1419.21 - objectReference: {fileID: 0} - - target: {fileID: 5320626124659346440, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5320626124659346440, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5320626124659346440, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5320626124659346440, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5725110264888201341, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5725110264888201341, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5725110264888201341, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5771673107298587569, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5771673107298587569, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5771673107298587569, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5783904402994132757, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5783904402994132757, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 5971285090833758387, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 5971285090833758387, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 5971285090833758387, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 100 - objectReference: {fileID: 0} - - target: {fileID: 5971285090833758387, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 6551138445549304010, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 6551138445549304010, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 6551138445549304010, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.x - value: 324.01 - objectReference: {fileID: 0} - - target: {fileID: 6551138445549304010, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.y - value: 32.34 - objectReference: {fileID: 0} - - target: {fileID: 6551138445549304010, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 182.005 - objectReference: {fileID: 0} - - target: {fileID: 6551138445549304010, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -35 - objectReference: {fileID: 0} - - target: {fileID: 6712048436670305279, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 6712048436670305279, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 6712048436670305279, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 320 - objectReference: {fileID: 0} - - target: {fileID: 6712048436670305279, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 6967241971874729682, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_Name - value: TestPack - objectReference: {fileID: 0} - - target: {fileID: 6967241971874729682, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_IsActive - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7046225486284069809, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.x - value: 0.517 - objectReference: {fileID: 0} - - target: {fileID: 7046225486284069809, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7442524031950193185, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7442524031950193185, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7442524031950193185, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 250 - objectReference: {fileID: 0} - - target: {fileID: 7442524031950193185, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -90 - objectReference: {fileID: 0} - - target: {fileID: 7489002102543253423, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7489002102543253423, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7489002102543253423, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 100 - objectReference: {fileID: 0} - - target: {fileID: 7489002102543253423, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 7636248814809471226, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.x - value: 0.524 - objectReference: {fileID: 0} - - target: {fileID: 7636248814809471226, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7883991513480319803, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.x - value: 61.17 - objectReference: {fileID: 0} - - target: {fileID: 7883991513480319803, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.y - value: 32.35 - objectReference: {fileID: 0} - - target: {fileID: 7883991513735294445, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7883991513735294445, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7883991513735294445, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.x - value: 51.17 - objectReference: {fileID: 0} - - target: {fileID: 7883991513735294445, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.y - value: 22.35 - objectReference: {fileID: 0} - - target: {fileID: 7883991513735294445, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 30.585 - objectReference: {fileID: 0} - - target: {fileID: 7883991513735294445, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -16.175 - objectReference: {fileID: 0} - - target: {fileID: 7883991513978601488, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7883991513978601488, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7883991513978601488, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 182.005 - objectReference: {fileID: 0} - - target: {fileID: 7883991513978601488, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -25 - objectReference: {fileID: 0} - - target: {fileID: 7949779033593405736, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7949779033593405736, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 7949779033593405736, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_SizeDelta.x - value: 364.01 - objectReference: {fileID: 0} - - target: {fileID: 7949779033593405736, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 182.005 - objectReference: {fileID: 0} - - target: {fileID: 7949779033593405736, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: -95 - objectReference: {fileID: 0} - - target: {fileID: 8358239169832994492, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMax.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 8358239169832994492, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchorMin.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 8358239169832994492, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 8358239169832994492, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - propertyPath: m_AnchoredPosition.y - value: 0 - objectReference: {fileID: 0} - m_RemovedComponents: [] - m_RemovedGameObjects: [] - m_AddedGameObjects: [] - m_AddedComponents: - - targetCorrespondingSourceObject: {fileID: 133785098126353824, guid: 8939548f67eb43c4fa321f112c45f83b, - type: 3} - insertIndex: -1 - addedObject: {fileID: 282141104} - m_SourcePrefab: {fileID: 100100000, guid: 8939548f67eb43c4fa321f112c45f83b, type: 3} --- !u!1 &1708622714 GameObject: m_ObjectHideFlags: 0 @@ -4447,13 +3440,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1708622714} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.025677, y: -9.194779, z: 8.3162155} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!850595691 &1709286000 LightingSettings: @@ -4462,8 +3455,7 @@ LightingSettings: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: - serializedVersion: 6 - m_GIWorkflowMode: 1 + serializedVersion: 8 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 0 m_RealtimeEnvironmentLighting: 1 @@ -4473,6 +3465,8 @@ LightingSettings: m_UsingShadowmask: 1 m_BakeBackend: 1 m_LightmapMaxSize: 1024 + m_LightmapSizeFixed: 0 + m_UseMipmapLimits: 1 m_BakeResolution: 40 m_Padding: 2 m_LightmapCompression: 3 @@ -4490,9 +3484,6 @@ LightingSettings: m_RealtimeResolution: 2 m_ForceWhiteAlbedo: 0 m_ForceUpdates: 0 - m_FinalGather: 0 - m_FinalGatherRayCount: 256 - m_FinalGatherFiltering: 1 m_PVRCulling: 1 m_PVRSampling: 1 m_PVRDirectSampleCount: 32 @@ -4516,8 +3507,6 @@ LightingSettings: m_PVRFilteringAtrousPositionSigmaDirect: 0.5 m_PVRFilteringAtrousPositionSigmaIndirect: 2 m_PVRFilteringAtrousPositionSigmaAO: 1 - m_PVRTiledBaking: 0 - m_NumRaysToShootPerTexel: -1 m_RespectSceneVisibilityWhenBakingGI: 0 --- !u!1001 &1764442030 PrefabInstance: @@ -4599,7 +3588,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 296305536932351084, guid: 9f2ba6d178afac24fa9de3f9e851bf13, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 710613883f6dfb64889bf6134b4b15e3, type: 2} - target: {fileID: 919132149155446097, guid: 9f2ba6d178afac24fa9de3f9e851bf13, @@ -4715,7 +3704,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 296305536932351084, guid: 9f2ba6d178afac24fa9de3f9e851bf13, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 710613883f6dfb64889bf6134b4b15e3, type: 2} - target: {fileID: 919132149155446097, guid: 9f2ba6d178afac24fa9de3f9e851bf13, @@ -4725,7 +3714,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3336182266008515235, guid: 9f2ba6d178afac24fa9de3f9e851bf13, type: 3} - propertyPath: m_Materials.Array.data[0] + propertyPath: 'm_Materials.Array.data[0]' value: objectReference: {fileID: 2100000, guid: 710613883f6dfb64889bf6134b4b15e3, type: 2} m_RemovedComponents: [] @@ -4764,13 +3753,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1849349887} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000013315805} m_LocalPosition: {x: -0.13206592, y: -1.2237362, z: 3.2435973} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1849349889 MeshRenderer: @@ -4789,6 +3778,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -4847,13 +3838,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856998489} + serializedVersion: 2 m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.0020003319, y: 5.45, z: 0.19999981} m_LocalScale: {x: 0.1, y: 0.1, z: 0.1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1504187455} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!108 &1856998491 Light: @@ -4863,9 +3854,8 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1856998489} m_Enabled: 1 - serializedVersion: 10 + serializedVersion: 11 m_Type: 1 - m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 0.8 m_Range: 10 @@ -4987,13 +3977,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056820975} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.43922624, y: 6.2230525, z: -3.158824} m_LocalScale: {x: 1.2305992, y: 1.7715414, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 215962541} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2056820977 MeshRenderer: @@ -5012,6 +4002,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5045,78 +4037,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2056820975} m_Mesh: {fileID: -3531946766418785785, guid: 0d817475ce7adaa4f81fbdb111b8599c, type: 3} ---- !u!1 &2110938951 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 2110938952} - - component: {fileID: 2110938953} - m_Layer: 0 - m_Name: Virtual Camera - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &2110938952 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2110938951} - m_LocalRotation: {x: 0.4694715, y: 0, z: 0, w: 0.8829476} - m_LocalPosition: {x: 0.5, y: 2, z: -1} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 385441353} - m_Father: {fileID: 287262745} - m_RootOrder: -1 - m_LocalEulerAnglesHint: {x: 56, y: 0, z: 0} ---- !u!114 &2110938953 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 2110938951} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3} - m_Name: - m_EditorClassIdentifier: - m_ExcludedPropertiesInInspector: - - m_Script - m_LockStageInInspector: - m_StreamingVersion: 20170927 - m_Priority: 10 - m_StandbyUpdate: 2 - m_LookAt: {fileID: 0} - m_Follow: {fileID: 0} - m_Lens: - FieldOfView: 60.000004 - OrthographicSize: 5 - NearClipPlane: 0.3 - FarClipPlane: 100 - Dutch: 0 - ModeOverride: 0 - LensShift: {x: 0, y: 0} - GateFit: 2 - FocusDistance: 10 - m_SensorSize: {x: 1, y: 1} - m_Transitions: - m_BlendHint: 0 - m_InheritPosition: 0 - m_OnCameraLive: - m_PersistentCalls: - m_Calls: [] - m_LegacyBlendHint: 0 - m_ComponentOwner: {fileID: 385441353} --- !u!4 &2121981527 stripped Transform: m_CorrespondingSourceObject: {fileID: 6506733081660944192, guid: 0a46dd346180abf4084703e1511257a6, @@ -5140,6 +4060,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5182,6 +4104,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5225,6 +4149,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5258,13 +4184,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6190819736251932689} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.97896194, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &50390390724038242 Transform: @@ -5273,6 +4199,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2502988525343999425} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 2.53, y: -2.19779, z: 0.37} m_LocalScale: {x: 0.1, y: 0.7, z: 0.7} @@ -5280,7 +4207,6 @@ Transform: m_Children: - {fileID: 6488400381756585919} m_Father: {fileID: 1322861162038595403} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &50390391896581446 Transform: @@ -5289,6 +4215,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2502988523836518117} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.0639999, y: -2.19779, z: -3.2429998} m_LocalScale: {x: 0.1, y: 0.7, z: 0.7} @@ -5296,7 +4223,6 @@ Transform: m_Children: - {fileID: 6488400382396046491} m_Father: {fileID: 1322861161032092688} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &53047761555221653 Transform: @@ -5305,13 +4231,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8754571537332674626} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.21585193, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &60714939683620586 MeshRenderer: @@ -5330,6 +4256,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5371,13 +4299,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6255914306542541668} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.30291173, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &118271236645956507 MeshRenderer: @@ -5396,6 +4324,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5464,6 +4394,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5497,13 +4429,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1775303872740246583} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.66759646, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &170814294039376001 MeshFilter: @@ -5546,13 +4478,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4523327991238696399} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.21585193, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &199579441696764571 GameObject: @@ -5587,13 +4519,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1771541583755970454} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.21585193, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &228438212178769039 Transform: @@ -5602,13 +4534,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2086754168305881323} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.0074336547, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &245886978836349273 Transform: @@ -5617,13 +4549,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8741745013974171733} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.927979, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &266393990841944414 MeshRenderer: @@ -5642,6 +4574,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5674,13 +4608,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4395879400806775089} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.4919662} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &274963885831770781 Transform: @@ -5689,13 +4623,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4851063786733654071} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.4532266, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &285904704712094646 GameObject: @@ -5732,6 +4666,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5797,6 +4733,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5857,6 +4795,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -5921,7 +4861,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2369538501029799684, guid: 88fcb1c95eeeabc479f95a580dea8152, type: 3} - propertyPath: visualGameObjectArray.Array.data[0] + propertyPath: 'visualGameObjectArray.Array.data[0]' value: objectReference: {fileID: 345981746231327725} - target: {fileID: 3240935378234643255, guid: 88fcb1c95eeeabc479f95a580dea8152, @@ -6065,13 +5005,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5146665123444324864} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.927979, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &411580515572655500 MeshRenderer: @@ -6090,6 +5030,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6149,6 +5091,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6182,13 +5126,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6680630503155761189} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.19284403, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &607441890711951625 MeshRenderer: @@ -6207,6 +5151,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6248,13 +5194,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8241390607262232783} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000013315805} m_LocalPosition: {x: -0.13206592, y: -1.2237362, z: 3.2435973} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &614350093972319131 MeshFilter: @@ -6323,6 +5269,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6365,6 +5313,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6398,13 +5348,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2588177768758674938} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0496715, y: 0, z: -0.045} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7449416492677667274} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &719303101494511145 MeshFilter: @@ -6431,6 +5381,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6464,13 +5416,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1959414497104545130} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.66759646, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &763254475657208318 MeshFilter: @@ -6487,13 +5439,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1893769805693602941} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.43922624, y: 8.740015, z: -3.158824} m_LocalScale: {x: 1.2305992, y: 1.7715414, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &771963520945899740 GameObject: @@ -6530,6 +5482,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6563,13 +5517,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4739388691335925862} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.7299384, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &803977116720709629 MeshRenderer: @@ -6588,6 +5542,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6621,13 +5577,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9119029851383495986} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.4532266, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &824343537022347316 MeshFilter: @@ -6654,6 +5610,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6686,13 +5644,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8203310474643646861} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13046001, y: 0.00582135, z: -0.8763341} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.9538571} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &851025790398276675 GameObject: @@ -6719,6 +5677,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4732469781977083308} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0104401, y: 0.028816845, z: -2.6971033} m_LocalScale: {x: 1, y: 1, z: 1} @@ -6744,7 +5703,6 @@ Transform: - {fileID: 6772980054369667040} - {fileID: 269665761567373637} m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &868735712515460351 MeshFilter: @@ -6789,6 +5747,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6839,6 +5799,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6882,6 +5844,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -6949,13 +5913,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7283719350598671746} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.9049727, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1046442147594936750 MeshRenderer: @@ -6974,6 +5938,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7050,13 +6016,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9199017886266056408} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.30291173, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1141198378188751736 MeshRenderer: @@ -7075,6 +6041,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7134,13 +6102,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3907328121274755872} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.053886633, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1292537490667753693 MeshRenderer: @@ -7159,6 +6127,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7202,6 +6172,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7229,7 +6201,7 @@ MeshRenderer: m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &1322861160907578468 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -7243,6 +6215,7 @@ Animator: m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -7270,6 +6243,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322861160939933663} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -7282,7 +6256,6 @@ Transform: - {fileID: 3682155555161930313} - {fileID: 9076485829295504665} m_Father: {fileID: 274182514} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1322861160939933663 GameObject: @@ -7308,6 +6281,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322861161032092689} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -3.8270676, y: 2.19779, z: 6.44112} m_LocalScale: {x: 1, y: 1, z: 1} @@ -7317,7 +6291,6 @@ Transform: - {fileID: 8273735576414035372} - {fileID: 8273735575670056715} m_Father: {fileID: 1322861160939933662} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1322861161032092689 GameObject: @@ -7342,6 +6315,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1322861162038595404} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 2.13, y: 2.19779, z: 7.914} m_LocalScale: {x: 1, y: 1, z: 1} @@ -7351,7 +6325,6 @@ Transform: - {fileID: 8273735576246382974} - {fileID: 8273735576758194114} m_Father: {fileID: 1322861160939933662} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &1322861162038595404 GameObject: @@ -7371,7 +6344,7 @@ GameObject: m_IsActive: 1 --- !u!95 &1322861162620729152 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -7385,6 +6358,7 @@ Animator: m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -7438,13 +6412,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2837944366982169562} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.97896194, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1363696823829242488 Transform: @@ -7453,13 +6427,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2269120011994448533} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.97896194, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1367957462864375350 MeshRenderer: @@ -7478,6 +6452,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7539,6 +6515,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7572,13 +6550,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9159436076674683314} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.9049727, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1408591868703396735 MeshRenderer: @@ -7597,6 +6575,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7638,13 +6618,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 393869201813697909} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0536566, y: 0, z: -0.045} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8661639291686125678} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1461642837127439334 GameObject: @@ -7681,6 +6661,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7723,6 +6705,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7755,13 +6739,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7389295685045044851} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.21585193, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1468082261755197389 MeshRenderer: @@ -7780,6 +6764,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7813,13 +6799,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3279278028145319804} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.4532266, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1510846451427355163 Transform: @@ -7828,13 +6814,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4958411764086108517} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.48091173, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &1526989432863052058 Transform: @@ -7843,13 +6829,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7890248886564381141} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.66759646, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1547341612003813326 MeshFilter: @@ -7884,6 +6870,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7927,6 +6915,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -7978,6 +6968,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8011,13 +7003,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1461642837127439334} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.4532266, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1674346827617627957 GameObject: @@ -8072,6 +7064,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8115,6 +7109,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8158,6 +7154,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8255,6 +7253,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8295,13 +7295,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4360611012621703476} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.97896194, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1850076766714235797 MeshRenderer: @@ -8320,6 +7320,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8370,6 +7372,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8410,13 +7414,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8351190993810853558} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.55193686, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1893769805693602941 GameObject: @@ -8453,6 +7457,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8485,13 +7491,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7823301635250827438} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.9262041, y: 0.00582135, z: -0.87652516} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1907503540136165503 MeshRenderer: @@ -8510,6 +7516,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8552,6 +7560,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8594,6 +7604,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8627,13 +7639,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 342703950116787577} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.55193686, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &1930412466018105802 MeshRenderer: @@ -8652,6 +7664,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8729,6 +7743,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8780,6 +7796,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8813,13 +7831,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2216508856375962924} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.6906043, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2010882160099351420 Transform: @@ -8828,13 +7846,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 180569880159751053} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.93018913, y: 0.00582135, z: -1.551146} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2027978319220576139 GameObject: @@ -8861,13 +7879,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7391902676989546656} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.9049727, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2074021063734251607 MeshRenderer: @@ -8886,6 +7904,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -8965,6 +7985,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9050,6 +8072,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9137,6 +8161,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9170,13 +8196,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4252346368827949778} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.55193686, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &2237955704771104196 Transform: @@ -9185,13 +8211,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7997343903653929015} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 1, w: -0.00000013315805} m_LocalPosition: {x: -0.13206592, y: -1.17637, z: 3.1431942} m_LocalScale: {x: 0.9365708, y: 0.9365708, z: 0.9365708} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2240155281501997481 GameObject: @@ -9236,13 +8262,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5025184452948302286} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.66759646, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2269120011994448533 GameObject: @@ -9323,6 +8349,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9407,6 +8435,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9440,13 +8470,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6507629064595839032} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.927979, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &2446107789457758447 MeshRenderer: @@ -9465,6 +8495,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9508,6 +8540,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9540,13 +8574,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 199579441696764571} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.38046002} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2494378133731922931 GameObject: @@ -9702,6 +8736,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9752,6 +8788,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9795,6 +8833,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9827,13 +8867,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4111982511319142513} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.40008324} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &2666086110918557612 MeshFilter: @@ -9876,13 +8916,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8895110478766807502} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 1.2187426, z: 3.2435973} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!65 &2727338861296990429 BoxCollider: @@ -9943,6 +8983,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -9994,6 +9036,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10078,6 +9122,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10139,6 +9185,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10200,6 +9248,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10261,6 +9311,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10377,13 +9429,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8339697641611376842} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.9049727, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3140781894822577182 Transform: @@ -10392,13 +9444,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7018632947773946244} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.0074336547, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3157095568224889656 Transform: @@ -10407,13 +9459,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212954382758267460} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.48091173, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3168334520312538277 MeshFilter: @@ -10430,13 +9482,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 771963520945899740} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.98058856, y: -0.0095668575, z: -3.2588239} m_LocalScale: {x: 1.048375, y: 0.9951641, z: 0.24174233} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3190114108151602942 Transform: @@ -10445,13 +9497,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5901357866206077162} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 2.2074} m_LocalScale: {x: 1, y: 1, z: 0.62246746} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1322861160939933662} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3201205564365006680 MeshRenderer: @@ -10470,6 +9522,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10502,13 +9556,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 873380835694316074} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.10169457} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3258634990731865398 MeshRenderer: @@ -10527,6 +9581,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10560,13 +9616,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5677372783766097059} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.12734862, y: 0.00582135, z: -3.2444508} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3263621557886600089 MeshRenderer: @@ -10585,6 +9641,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10618,13 +9676,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2302791688298023220} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0496715, y: 0, z: -0.045} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5518545716498059499} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3279278028145319804 GameObject: @@ -10687,6 +9745,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10719,13 +9779,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5474308964437132114} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.43922624, y: 2.9650004, z: -3.158824} m_LocalScale: {x: 1.2305992, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3393366297948653783 MeshFilter: @@ -10742,13 +9802,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2873831827759774313} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.053886633, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3417901502604371435 MeshFilter: @@ -10811,6 +9871,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10853,6 +9915,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10885,13 +9949,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 339473418637383435} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.23188818, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3479793451512543515 MeshFilter: @@ -10918,6 +9982,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -10960,6 +10026,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11002,6 +10070,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11052,13 +10122,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1674346827617627957} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.30291173, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &3515286104077870936 GameObject: @@ -11137,6 +10207,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11206,6 +10278,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11239,13 +10313,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4894215642645123684} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.0074336547, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3648837837203221243 Transform: @@ -11254,13 +10328,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7137751638127466873} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.6906043, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3653829888339354218 MeshFilter: @@ -11277,6 +10351,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8587223113777365393} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -11301,7 +10376,6 @@ Transform: - {fileID: 8273735576166074439} - {fileID: 6461050950127607497} m_Father: {fileID: 1322861160939933662} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &3689176610962048719 Transform: @@ -11310,13 +10384,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378325037177229056} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.0655647} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3723803419712391971 MeshRenderer: @@ -11335,6 +10409,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11377,6 +10453,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11446,6 +10524,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11489,6 +10569,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11540,6 +10622,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11583,6 +10667,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11669,6 +10755,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11702,13 +10790,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6367607550621567258} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.800962, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3864262541458264460 MeshFilter: @@ -11769,6 +10857,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11863,13 +10953,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7894832489415723582} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.006992596, y: -0.00000009689331, z: -0.044808637} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.9538571} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5518545716498059499} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &3977489966897453031 MeshRenderer: @@ -11888,6 +10978,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -11920,13 +11012,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9222863145114595022} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.9049727, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4025244366083178867 Transform: @@ -11935,6 +11027,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3523087114667666869} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1290193, y: -1.0743668, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -11942,7 +11035,6 @@ Transform: m_Children: - {fileID: 5025557308940858368} m_Father: {fileID: 6488400382396046491} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4025244367259331159 Transform: @@ -11951,6 +11043,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3523087116380669585} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.1290193, y: -1.0743668, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -11958,7 +11051,6 @@ Transform: m_Children: - {fileID: 5025557307231837988} m_Father: {fileID: 6488400381756585919} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4028971389087956499 Transform: @@ -11967,13 +11059,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6603761237523631480} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.9262041, y: 0.00582135, z: -1.551146} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4030330122717159317 GameObject: @@ -12062,6 +11154,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12149,6 +11243,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12190,13 +11286,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8947185964529798461} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.23188818, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4204455377908415468 MeshRenderer: @@ -12215,6 +11311,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12265,13 +11363,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8223579176272517931} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.23188818, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4259093534441054916 Transform: @@ -12280,13 +11378,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4081745869143908256} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.48091173, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4288814820569015626 Transform: @@ -12295,13 +11393,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9090051199988614802} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.6906043, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &4295270306488467493 MeshRenderer: @@ -12320,6 +11418,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12363,6 +11463,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12406,6 +11508,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12438,13 +11542,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2676239053087257249} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.4532266, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4312701385454830915 MeshFilter: @@ -12471,6 +11575,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12504,13 +11610,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7423716665127277333} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.21320075} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4337054925933470084 GameObject: @@ -12545,6 +11651,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12577,13 +11685,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7198860992168480301} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.97896194, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4360611012621703476 GameObject: @@ -12654,6 +11762,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12697,6 +11807,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12730,13 +11842,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2108539012725188600} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.48091173, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4479946568443151487 Transform: @@ -12745,13 +11857,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5125132686896997205} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.6906043, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4497637224523223103 MeshFilter: @@ -12778,6 +11890,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12839,6 +11953,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12900,6 +12016,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -12933,13 +12051,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 285904704712094646} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.053886633, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4564780363862466134 Transform: @@ -12948,13 +12066,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2291638426679255655} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.3247069} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4632412296143387644 MeshFilter: @@ -12979,13 +12097,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3834702680721816974} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.927979, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &4670402939082562206 MeshFilter: @@ -13010,13 +12128,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5038786303393200816} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.48091173, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4713756833356728353 Transform: @@ -13025,13 +12143,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1105950837231934662} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.800962, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4732469781977083308 GameObject: @@ -13056,13 +12174,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2941607357794696767} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.6906043, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4739388691335925862 GameObject: @@ -13133,6 +12251,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13165,6 +12285,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1036922861419885820} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0.7071068, z: 0.7071068, w: 0} m_LocalPosition: {x: 0, y: 1.179, z: -0} m_LocalScale: {x: 0.35, y: 0.35, z: 0.35} @@ -13299,7 +12420,6 @@ Transform: - {fileID: 5298124747518289236} - {fileID: 765615311083755268} m_Father: {fileID: 681272906} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: -90, y: 180, z: 0} --- !u!23 &4800377892528983955 MeshRenderer: @@ -13318,6 +12438,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13351,13 +12473,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2586072121948333959} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0536566, y: 0, z: -0.045} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5518545716498059499} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4838654613970196896 GameObject: @@ -13464,6 +12586,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -13549,13 +12673,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3432738792859397508} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.059355497, y: 0.5510869, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4025244367259331159} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5025557308940858368 Transform: @@ -13564,13 +12688,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3432738793767290528} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.059355497, y: 0.5510869, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4025244366083178867} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5038786303393200816 GameObject: @@ -13597,13 +12721,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9108826048543139940} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.43022025, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5095854854731649986 MeshRenderer: @@ -13622,6 +12746,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14122,13 +13248,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3502851302739138516} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 0.028815296, z: 3.2435973} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5125009239659571563 Transform: @@ -14137,13 +13263,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2202424852394739917} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.15744765} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5125132686896997205 GameObject: @@ -14170,13 +13296,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5519474149070810897} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: -0.00000009689331, z: -0.5019128} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.5904857} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5140298269252668911 GameObject: @@ -14229,13 +13355,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8081928304009809944} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.927979, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5238802753456291424 GameObject: @@ -14270,13 +13396,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4030330122717159317} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0396142, y: 0.03270653, z: 2.142152} m_LocalScale: {x: 0.61959785, y: 0.9408176, z: 0.9281604} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5297530786097832962 Transform: @@ -14285,13 +13411,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6355155259164148256} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.1799725, y: 0.028816845, z: 3.1914601} m_LocalScale: {x: 0.9730602, y: 0.9730602, z: 0.9730602} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5298124747518289236 Transform: @@ -14300,13 +13426,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5958861068871997973} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.43922624, y: 6.2230525, z: -3.158824} m_LocalScale: {x: 1.2305992, y: 1.7715414, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5334636799426333617 MeshFilter: @@ -14333,6 +13459,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14373,13 +13501,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7476530027668291248} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.97099364, y: 0.028818395, z: 2.1505687} m_LocalScale: {x: 1, y: 1, z: 0.5311707} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5387077277078291423 MeshRenderer: @@ -14398,6 +13526,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14473,6 +13603,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14505,13 +13637,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1692068879581961858} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.21585193, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5441649047313785698 MeshRenderer: @@ -14530,6 +13662,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14562,13 +13696,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4838654613970196896} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.26895383} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5450617672244047069 Transform: @@ -14577,13 +13711,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7212863316492648912} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.21585193, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5474308964437132114 GameObject: @@ -14618,6 +13752,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4337054925933470084} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.123467416, y: 0.00582135, z: -0.17484127} m_LocalScale: {x: 1, y: 1, z: 1} @@ -14627,7 +13762,6 @@ Transform: - {fileID: 3278676919976172430} - {fileID: 4835775600687441292} m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5519474149070810897 GameObject: @@ -14672,6 +13806,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14715,6 +13851,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14766,6 +13904,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14798,13 +13938,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6405691784220285495} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.053886633, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5602342337150751202 GameObject: @@ -14841,6 +13981,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -14902,6 +14044,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15036,13 +14180,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5613076319599899245} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13046001, y: 0.00582135, z: -1.5509548} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.9538571} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5742679295281201412 MeshRenderer: @@ -15061,6 +14205,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15112,13 +14258,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6913960148248950650} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.006992596, y: -0.00000009689331, z: -0.044808637} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.9538571} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7449416492677667274} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5816531418400805518 MeshFilter: @@ -15135,13 +14281,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8432632753733528980} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.800962, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5857210570048027602 MeshFilter: @@ -15203,13 +14349,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8946490994847607092} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1310981, y: -1.2262523, z: -3.2549207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &5954067764391045578 Transform: @@ -15218,13 +14364,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8169354635984073529} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0496715, y: 0, z: -0.045} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8661639291686125678} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &5954791750577052080 MeshRenderer: @@ -15243,6 +14389,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15303,6 +14451,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15344,13 +14494,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5754945862883431002} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.19284403, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6133994243049089420 Transform: @@ -15359,13 +14509,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7518235850779535983} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.053886633, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6190819736251932689 GameObject: @@ -15392,13 +14542,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5602342337150751202} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.30291173, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6208243732596428668 Transform: @@ -15407,13 +14557,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2027978319220576139} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.66759646, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6241723412251073666 MeshFilter: @@ -15440,6 +14590,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15509,6 +14661,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15542,13 +14696,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8278623102948831887} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.23188818, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6312092131976263230 Transform: @@ -15557,13 +14711,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7918514289037827884} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.800962, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6336949575311874904 MeshRenderer: @@ -15582,6 +14736,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15615,13 +14771,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4541620752882440224} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.19284403, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6355155259164148256 GameObject: @@ -15658,6 +14814,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15700,6 +14858,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15750,13 +14910,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2240155281501997481} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.7299384, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6405691784220285495 GameObject: @@ -15799,6 +14959,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3949798581965472747} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.12901932, y: 0.029831555, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -15806,7 +14967,6 @@ Transform: m_Children: - {fileID: 7725871791808622457} m_Father: {fileID: 6488400381756585919} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6435698438987430430 Transform: @@ -15815,6 +14975,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3949798582936234191} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.12901932, y: 0.029831555, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} @@ -15822,7 +14983,6 @@ Transform: m_Children: - {fileID: 7725871793249125469} m_Father: {fileID: 6488400382396046491} - m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6440850935231887357 MeshFilter: @@ -15849,6 +15009,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -15881,13 +15043,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2506669208382032983} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 1, z: 0, w: 0} m_LocalPosition: {x: -0.746, y: 2.396, z: -0.063} m_LocalScale: {x: 0.6137005, y: 0.101135895, z: 0.70000005} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!33 &6464525859098686306 MeshFilter: @@ -15904,13 +15066,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 373119079977234910} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.800962, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6488400381756585919 Transform: @@ -15919,6 +15081,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7289581358095717688} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.0701067, y: 2.4191372, z: 0.00000023841858} m_LocalScale: {x: 1, y: 1, z: 1} @@ -15927,7 +15090,6 @@ Transform: - {fileID: 4025244367259331159} - {fileID: 6435698437542646074} m_Father: {fileID: 50390390724038242} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6488400382396046491 Transform: @@ -15936,6 +15098,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7289581359540960796} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.0701067, y: 2.4191372, z: 0.00000023841858} m_LocalScale: {x: 1, y: 1, z: 1} @@ -15944,7 +15107,6 @@ Transform: - {fileID: 4025244366083178867} - {fileID: 6435698438987430430} m_Father: {fileID: 50390391896581446} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6507629064595839032 GameObject: @@ -16041,13 +15203,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 851025790398276675} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.04594148} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6585560909376489817 Transform: @@ -16056,13 +15218,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1231309770882570831} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0396142, y: 0.03350338, z: 2.125499} m_LocalScale: {x: 1, y: 0.96184313, z: 0.9269192} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6596228027259970428 Transform: @@ -16071,13 +15233,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7011791915499491436} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.66759646, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6603761237523631480 GameObject: @@ -16104,13 +15266,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5140298269252668911} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.1, z: 4.5} m_LocalScale: {x: 3, y: 1, z: 3} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1322861160939933662} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6640630452664520173 GameObject: @@ -16169,13 +15331,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337177962929431319} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.7299384, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6680630503155761189 GameObject: @@ -16202,13 +15364,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7894356119350425018} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.7299384, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6685722716103242946 MeshRenderer: @@ -16227,6 +15389,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16269,6 +15433,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16302,13 +15468,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2915794659547916626} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.23282397} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6716777989509968302 Transform: @@ -16317,13 +15483,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3044153938493218010} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.19284403, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6762763597071820963 Transform: @@ -16332,13 +15498,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2557892389931937142} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.800962, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6771769191045525997 MeshFilter: @@ -16355,13 +15521,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8693899669057299219} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: 0.4362131} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6791388223156771102 MeshRenderer: @@ -16380,6 +15546,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16413,13 +15581,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4106922793610259297} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.55193686, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6803387995549119366 MeshFilter: @@ -16436,13 +15604,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4056272444264755641} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.55193686, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6852200627649330763 MeshRenderer: @@ -16461,6 +15629,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16501,13 +15671,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8899480799127341087} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.0074336547, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6913960148248950650 GameObject: @@ -16534,13 +15704,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4871733455229677623} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 1.1504151, z: 3.1431942} m_LocalScale: {x: 0.9451349, y: 0.9451349, z: 0.9451349} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &6934685106887981338 Transform: @@ -16549,13 +15719,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8860527440584044783} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.19284403, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &6946117972628176801 MeshRenderer: @@ -16574,6 +15744,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16617,6 +15789,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16684,6 +15858,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16812,6 +15988,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16855,6 +16033,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -16887,13 +16067,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 123337272011204733} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.6906043, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7115613242996811329 MeshFilter: @@ -17058,13 +16238,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7181024722188333251} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.43022025, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7271530297606462223 MeshRenderer: @@ -17083,6 +16263,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17134,13 +16316,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9190838320878825245} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.48091173, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7289581358095717688 GameObject: @@ -17193,13 +16375,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2081216443600632901} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.4532266, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7299011038159717439 MeshFilter: @@ -17216,13 +16398,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2494378133731922931} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.43022025, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7319746679559376326 Transform: @@ -17231,13 +16413,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5669990777606728188} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.13206592, y: 0.028815296, z: 2.269863} m_LocalScale: {x: 0.9810173, y: 0.9810173, z: 0.9810173} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7373717315711163531 MeshFilter: @@ -17264,6 +16446,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17305,13 +16489,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3838291144884693955} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.19284403, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7389295685045044851 GameObject: @@ -17390,6 +16574,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3946739695688103452} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.123467416, y: 0.00582135, z: 0.48184267} m_LocalScale: {x: 1, y: 1, z: 1} @@ -17399,7 +16584,6 @@ Transform: - {fileID: 717466891146315594} - {fileID: 7495738828185483977} m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7457166581207493051 MeshFilter: @@ -17442,6 +16626,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17475,13 +16661,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2383244518192384210} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.0536566, y: 0, z: -0.045} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7449416492677667274} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7507908682556022399 Transform: @@ -17490,13 +16676,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7868232467471801765} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.43022025, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7508125213965572283 MeshFilter: @@ -17541,6 +16727,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17584,6 +16772,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17635,6 +16825,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17678,6 +16870,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17711,13 +16905,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4780422445240591524} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.7299384, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7558589612047668559 MeshFilter: @@ -17744,6 +16938,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17776,13 +16972,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5664309585294553333} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.1310981, y: 1.2848657, z: -3.2549207} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &7670041721077727775 MeshFilter: @@ -17815,13 +17011,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6529469930611753049} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.17702454, y: 0.5510868, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6435698437542646074} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7725871793249125469 Transform: @@ -17830,13 +17026,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6529469931314015101} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.17702454, y: 0.5510868, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6435698438987430430} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7734848015297259067 MeshRenderer: @@ -17855,6 +17051,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17897,6 +17095,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17939,6 +17139,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -17981,6 +17183,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18056,13 +17260,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 645678423822280418} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.0074336547, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7868232467471801765 GameObject: @@ -18099,6 +17303,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18248,13 +17454,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8716313092641201527} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.55193686, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &7944929233648798515 Transform: @@ -18263,13 +17469,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2241767850578224778} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.0074336547, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &7969041617569580438 GameObject: @@ -18312,13 +17518,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6538357367047843374} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.23188818, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &7993595215384025321 MeshRenderer: @@ -18337,6 +17543,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18406,6 +17614,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18448,6 +17658,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18480,13 +17692,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1781379476829865729} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.30291173, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8079553146603473670 MeshRenderer: @@ -18505,6 +17717,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18574,6 +17788,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18616,6 +17832,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18746,6 +17964,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18778,13 +17998,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735575670160171} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.29, y: 0.32221007, z: -3.24} m_LocalScale: {x: 0.6, y: 0.07, z: 0.6999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1322861161032092688} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &8273735575670160171 GameObject: @@ -18830,6 +18050,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18880,6 +18102,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18931,13 +18155,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735575684531449} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.8779998, y: 0, z: 4.637} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8273735575794738669 MeshRenderer: @@ -18956,6 +18180,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19015,13 +18241,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735575796939571} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: -4.12, y: 0, z: -0.062999725} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!4 &8273735575946168315 Transform: @@ -19030,13 +18256,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735575946599387} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 4.13, y: 0, z: 3.436999} m_LocalScale: {x: 0.69999987, y: 0.7, z: 0.69999987} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &8273735575946599387 GameObject: @@ -19074,6 +18300,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19133,13 +18361,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735575950958001} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -4.122, y: 0, z: 4.637} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8273735575952048559 MeshFilter: @@ -19166,6 +18394,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19198,13 +18428,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576098116504} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.6220002, y: 0, z: 4.637} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8273735576098116504 GameObject: @@ -19250,6 +18480,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19292,6 +18524,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19351,13 +18585,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576166044775} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: -4.121068, y: 0, z: 4.5721207} m_LocalScale: {x: 0.69999987, y: 0.7, z: 0.69999987} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &8273735576239874501 GameObject: @@ -19385,13 +18619,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576239874501} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 4.13, y: 0, z: -0.063000955} m_LocalScale: {x: 0.69999987, y: 0.7, z: 0.69999987} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &8273735576241880859 MeshRenderer: @@ -19410,6 +18644,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19460,6 +18696,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19519,13 +18757,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576246218078} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 3.28, y: -2.17779, z: 0.37} m_LocalScale: {x: 0.6, y: 0.2, z: 0.6999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1322861162038595403} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!33 &8273735576277039552 MeshFilter: @@ -19552,6 +18790,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19603,13 +18843,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576280294878} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 4.13, y: 0, z: 1.6869991} m_LocalScale: {x: 0.69999987, y: 0.7, z: 0.69999987} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &8273735576412135250 MeshRenderer: @@ -19628,6 +18868,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19668,13 +18910,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576414060940} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: -0.28400016, y: -2.17779, z: -3.24} m_LocalScale: {x: 0.6, y: 0.2, z: 0.6999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1322861161032092688} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &8273735576414060940 GameObject: @@ -19712,6 +18954,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19771,13 +19015,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576459982423} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: 0.8800001, y: 0, z: -0.062999725} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!33 &8273735576479220162 MeshFilter: @@ -19804,6 +19048,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19836,13 +19082,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576482323932} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: -4.12, y: 0, z: 1.687} m_LocalScale: {x: 0.69999987, y: 0.7, z: 0.69999987} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &8273735576482323932 GameObject: @@ -19889,13 +19135,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576546621785} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: -4.12, y: 0, z: -0.063} m_LocalScale: {x: 0.69999987, y: 0.7, z: 0.69999987} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!33 &8273735576547583303 MeshFilter: @@ -19922,6 +19168,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19964,6 +19212,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20023,13 +19273,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576673520031} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: 2.63, y: 0, z: -0.062999725} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &8273735576738418733 GameObject: @@ -20057,13 +19307,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576738418733} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 4.128, y: 0, z: 4.637} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8273735576740679411 MeshRenderer: @@ -20082,6 +19332,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20132,6 +19384,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20191,13 +19445,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735576757769186} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 3.27, y: 0.321, z: 0.37} m_LocalScale: {x: 0.6, y: 0.07, z: 0.6999999} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1322861162038595403} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!23 &8273735577548450468 MeshRenderer: @@ -20216,6 +19470,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20275,13 +19531,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735577550713978} + serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -2.3720002, y: 0, z: 4.637} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8273735577599840904 Transform: @@ -20290,13 +19546,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735577600134824} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: -2.37, y: 0, z: -0.062999725} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &8273735577600134824 GameObject: @@ -20342,6 +19598,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20374,13 +19632,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735577732809100} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 4.13, y: 0, z: 4.63} m_LocalScale: {x: 0.69999987, y: 0.7, z: 0.69999987} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!1 &8273735577732809100 GameObject: @@ -20418,6 +19676,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20468,6 +19728,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20508,13 +19770,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8273735577764167923} + serializedVersion: 2 m_LocalRotation: {x: -0, y: 1, z: -0, w: 0} m_LocalPosition: {x: 4.13, y: 0, z: -0.062999725} m_LocalScale: {x: 0.7, y: 0.7, z: 0.7} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3682155555161930313} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0} --- !u!1 &8273735577764167923 GameObject: @@ -20560,13 +19822,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039482277202565639} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.43022025, z: -0.81494015} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8339697641611376842 GameObject: @@ -20611,13 +19873,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3296306227313433372} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.17707087} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8382902192353293761 Transform: @@ -20626,13 +19888,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5238802753456291424} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.7299384, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8387368102087933045 MeshFilter: @@ -20667,6 +19929,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20700,13 +19964,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109952753918572262} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.45583633} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8432632753733528980 GameObject: @@ -20759,6 +20023,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20818,13 +20084,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7969041617569580438} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.00981161} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8558769197928574443 MeshRenderer: @@ -20843,6 +20109,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20886,6 +20154,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -20934,13 +20204,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3561964574297730187} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.7107053, y: -0.30291173, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8608540146260911558 MeshFilter: @@ -20957,13 +20227,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9050437619854429567} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.34433013} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &8661639291686125678 Transform: @@ -20972,6 +20242,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6987568781472362074} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.123467416, y: 0.00582135, z: 1.1385266} m_LocalScale: {x: 1, y: 1, z: 1} @@ -20981,7 +20252,6 @@ Transform: - {fileID: 5954067764391045578} - {fileID: 1437219550417269102} m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8693899669057299219 GameObject: @@ -21080,6 +20350,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21131,6 +20403,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21208,6 +20482,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21241,13 +20517,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5114551456993887992} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.43022025, z: -2.1400414} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8886275828332626576 MeshFilter: @@ -21274,6 +20550,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21325,13 +20603,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6640630452664520173} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.72043407, y: 0.9049727, z: 1.1483539} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &8899480799127341087 GameObject: @@ -21358,13 +20636,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5918144189620177175} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.12131779} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &8903703027365165917 MeshFilter: @@ -21425,13 +20703,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7040937660349841591} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.93018913, y: 0.00582135, z: -0.87652516} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &8968554961673187147 MeshRenderer: @@ -21450,6 +20728,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21492,6 +20772,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21524,13 +20806,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8513178610682611837} + serializedVersion: 2 m_LocalRotation: {x: 8.6463476e-17, y: 0.7450748, z: -8.6463476e-17, w: 0.6669809} m_LocalPosition: {x: -0.01180238, y: -0.000011530304, z: -0.28857705} m_LocalScale: {x: 0.9999998, y: 1.4719995, z: 0.9999998} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 860029920706039884} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9050437619854429567 GameObject: @@ -21557,13 +20839,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3745096498698446937} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.97896194, z: -1.5003402} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &9061752966081570597 MeshFilter: @@ -21749,6 +21031,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21782,13 +21066,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3515286104077870936} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.006992596, y: -0.00000009689331, z: -0.044808637} m_LocalScale: {x: 0.9538571, y: 0.9538571, z: 0.9538571} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 8661639291686125678} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &9108826048543139940 GameObject: @@ -21825,6 +21109,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21892,13 +21178,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5681765647060277878} + serializedVersion: 2 m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.45891643, y: 0.927979, z: 0.48364955} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &9154073233555363090 Transform: @@ -21907,13 +21193,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7159220643765250200} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0.953717, w: -0.30070567} m_LocalPosition: {x: 0.46180397, y: -0.23188818, z: -0.16222575} m_LocalScale: {x: 0.50181866, y: 0.50181866, z: 0.50181866} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4790579152836847417} - m_RootOrder: -1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &9156347137154573904 MeshRenderer: @@ -21932,6 +21218,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -21992,6 +21280,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22035,6 +21325,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22113,6 +21405,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22172,6 +21466,8 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -22215,3 +21511,12 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 1367009072} + - {fileID: 456606824} + - {fileID: 1504187455} + - {fileID: 274182514} + - {fileID: 1708622716} diff --git a/Assets/Scripts/InteractableObjects/Door.cs b/Assets/Scripts/InteractableObjects/Door.cs index 76d183a1..e5229a91 100644 --- a/Assets/Scripts/InteractableObjects/Door.cs +++ b/Assets/Scripts/InteractableObjects/Door.cs @@ -7,18 +7,14 @@ public class Door : BaseInteractableObject [SerializeField] private string _exitName; - private void Start() + protected override void PrepareMenuActions() { if (PlayerPrefs.GetString("lastExitName") == _exitName.ToLower()) { print($"Player came from to {_scene}"); Player.Instance.SetPosition(_interactionPoint.position); } - - } - protected override void PrepareMenuActions() - { _menuActions[RadialMenuActions.Open].IsEnabled = true; }