Options Dialog refactor for more generic
This commit is contained in:
@@ -1,11 +1,11 @@
|
||||
using UnityEngine;
|
||||
using Assets.Scripts.Interfaces;
|
||||
|
||||
[CreateAssetMenu()]
|
||||
public class JobInfoSO : ScriptableObject
|
||||
public class JobInfoSO : IDialogOption
|
||||
{
|
||||
public string Description;
|
||||
public float Salary;
|
||||
public Sprite Icon;
|
||||
public JobPositions JobPosition;
|
||||
public EducationSkill MinimumEducationSkill;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user