Options Dialog refactor for more generic

This commit is contained in:
Vova
2023-12-18 21:22:43 +02:00
parent 554c147a69
commit 2399e99c68
42 changed files with 778 additions and 199 deletions
@@ -1,11 +1,11 @@
using UnityEngine;
using Assets.Scripts.Interfaces;
[CreateAssetMenu()]
public class JobInfoSO : ScriptableObject
public class JobInfoSO : IDialogOption
{
public string Description;
public float Salary;
public Sprite Icon;
public JobPositions JobPosition;
public EducationSkill MinimumEducationSkill;
}