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TimeManager.Instance.FastForward(TimeSpan.FromHours(8), OnFastForwardEnd); + TimeManager.Instance.FastForward(time, OnFastForwardEnd); } private void OnFastForwardEnd() diff --git a/Assets/Scripts/TimeManager.cs b/Assets/Scripts/TimeManager.cs index 278815d1..c87d8500 100644 --- a/Assets/Scripts/TimeManager.cs +++ b/Assets/Scripts/TimeManager.cs @@ -34,7 +34,7 @@ public class TimeManager : MonoBehaviour private TimeSpan _timeToStop; private Action _callBackOnFastForward; - + private bool _isPause = false; private void Awake() { @@ -62,8 +62,11 @@ public class TimeManager : MonoBehaviour // Update is called once per frame void Update() { - UpdateTime(); - RotateSun(); + if (!_isPause) + { + UpdateTime(); + RotateSun(); + } } private void UpdateTime() @@ -86,6 +89,7 @@ public class TimeManager : MonoBehaviour public void FastForward(TimeSpan timeToStop,Action callBack) { + _isPause = false; _timeToStop = _currentTime.Add(timeToStop); _minuteToRealTime = 0.03f; _callBackOnFastForward= callBack; @@ -120,4 +124,14 @@ public class TimeManager : MonoBehaviour return diff; } + + public void Pause() + { + _isPause = true; + } + + internal void Resume() + { + _isPause = false; + } }