change multiple scene system to dynamic indoor scene

This commit is contained in:
Vova
2024-05-27 08:23:54 +03:00
parent e071a29c90
commit 4a59cee5e6
109 changed files with 3740 additions and 83901 deletions
@@ -0,0 +1,24 @@
using UnityEngine;
public class DoorController : BaseInteractableObject
{
[SerializeField]
public IndoorSO BuildingInfo;
[SerializeField]
private string _scene;
[SerializeField]
private string _spawnPointInSceneName;
[SerializeField]
private string _exitName;
protected override void PrepareMenuActions()
{
_menuActions[RadialMenuActions.Enter].IsEnabled = true;
}
protected override void InteractAction(RadialMenuActions interactAction)
{
GameManager.Instance.BuildingSystem.BuildingInteract(BuildingInfo);
}
}