change multiple scene system to dynamic indoor scene

This commit is contained in:
Vova
2024-05-27 08:23:54 +03:00
parent e071a29c90
commit 4a59cee5e6
109 changed files with 3740 additions and 83901 deletions
@@ -0,0 +1,21 @@
using UnityEngine;
public class StoreContainer : BaseInteractableObject
{
[SerializeField]
private SellableItemSO _sellableItemSO;
protected override void PrepareMenuActions()
{
_menuActions[RadialMenuActions.Take].IsEnabled = _player.IsHoldContainerItem();
}
protected override void InteractAction(RadialMenuActions interactAction)
{
var clone = Instantiate(_sellableItemSO);
var container = _player.GetContainerItem();
container.AddItem(clone);
}
}