change multiple scene system to dynamic indoor scene
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@@ -13,7 +13,9 @@ public class GameManager : MonoBehaviour
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private SceneManager _sceneManager;
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private TimeSystem _timeSystem;
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private InGameMouseHandler _gameMouseHandler;
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private BuildingManager _buildingManager;
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public BuildingManager BuildingSystem => _buildingManager;
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public InputSystem Input => _inputSystem;
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public SceneManager Scene => _sceneManager;
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public TimeSystem Time => _timeSystem;
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@@ -30,6 +32,7 @@ public class GameManager : MonoBehaviour
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Instance = this;
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DontDestroyOnLoad(gameObject);
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_buildingManager = new BuildingManager();
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_inputSystem = new InputSystem();
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_sceneManager = new SceneManager();
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_timeSystem = new TimeSystem();
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