change multiple scene system to dynamic indoor scene
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@@ -2,7 +2,7 @@ using Assets.Scripts.Interfaces;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu()]
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[CreateAssetMenu(menuName = "LifeJourney/Dialog")]
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public class DialogSO : ScriptableObject
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{
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public string Title;
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