Fix unity warnings

This commit is contained in:
Vova
2024-05-21 13:30:01 +03:00
parent 1584d904df
commit 516df5601f
65 changed files with 512 additions and 2329 deletions
+95 -49
View File
@@ -485,6 +485,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -625,6 +626,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -732,6 +734,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -817,6 +820,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -903,6 +907,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -1010,6 +1015,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -1117,6 +1123,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -1433,6 +1440,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -1541,6 +1549,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -2029,8 +2038,12 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &326064396
Transform:
m_ObjectHideFlags: 0
@@ -2827,6 +2840,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -3289,6 +3303,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -3482,6 +3497,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -3891,6 +3907,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -4194,7 +4211,8 @@ GameObject:
- component: {fileID: 959365028}
- component: {fileID: 959365031}
- component: {fileID: 959365030}
- component: {fileID: 959365029}
- component: {fileID: 959365032}
- component: {fileID: 959365033}
m_Layer: 0
m_Name: Player
m_TagString: Player
@@ -4230,7 +4248,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 749553635}
serializedVersion: 2
m_LocalRotation: {x: 0.3826835, y: 0.000000022481233, z: -0.000000009312033, w: 0.92387956}
m_LocalRotation: {x: 0.3826835, y: 0.000000022481231, z: -0.000000009312033, w: 0.9238795}
m_LocalPosition: {x: 29.11, y: 5, z: -5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -4448,6 +4466,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -4637,6 +4656,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -4830,7 +4850,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 835327588}
serializedVersion: 2
m_LocalRotation: {x: 0.3826835, y: 0.000000022481233, z: -0.000000009312033, w: 0.92387956}
m_LocalRotation: {x: 0.3826835, y: 0.000000022481231, z: -0.000000009312033, w: 0.9238795}
m_LocalPosition: {x: 29.11, y: 5, z: -5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@@ -5209,6 +5229,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -5314,6 +5335,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -5365,29 +5387,6 @@ Transform:
- {fileID: 1112075239}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!136 &959365029
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 744126073}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.38
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0.95, z: 0}
--- !u!114 &959365030
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -5423,6 +5422,56 @@ NavMeshAgent:
m_BaseOffset: -0.12
m_WalkableMask: 4294967295
m_ObstacleAvoidanceType: 4
--- !u!54 &959365032
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 744126073}
serializedVersion: 4
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 1
--- !u!136 &959365033
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 744126073}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.3
m_Height: 1.7
m_Direction: 1
m_Center: {x: 0, y: 0.8, z: 0}
--- !u!1 &977752441
GameObject:
m_ObjectHideFlags: 0
@@ -5862,7 +5911,6 @@ GameObject:
- component: {fileID: 1112075239}
- component: {fileID: 1112075242}
- component: {fileID: 1112075241}
- component: {fileID: 1112075240}
m_Layer: 7
m_Name: MiniMapSign
m_TagString: Untagged
@@ -5885,27 +5933,6 @@ Transform:
m_Children: []
m_Father: {fileID: 959365028}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!135 &1112075240
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1112075238}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1112075241
MeshRenderer:
m_ObjectHideFlags: 0
@@ -5925,6 +5952,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -6114,6 +6142,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -6277,7 +6306,7 @@ Transform:
m_GameObject: {fileID: 1198886760}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -59, y: 5.25, z: 5.5}
m_LocalPosition: {x: -59, y: 5.09, z: 5.5}
m_LocalScale: {x: 15, y: 10, z: 10}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -6323,6 +6352,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -6580,6 +6610,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -6730,6 +6761,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -6959,6 +6991,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -7066,6 +7099,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -7330,6 +7364,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -7437,6 +7472,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -7663,6 +7699,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -7749,6 +7786,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -7834,6 +7872,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -7942,6 +7981,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -8027,6 +8067,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -8428,6 +8469,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -8917,6 +8959,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -9024,6 +9067,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -9109,6 +9153,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
@@ -9216,6 +9261,7 @@ MeshRenderer:
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials: