Improve logic of container item UI add remove button

This commit is contained in:
Vova
2023-12-18 11:48:27 +02:00
parent f6e0b24d81
commit 554c147a69
10 changed files with 267 additions and 23 deletions
@@ -0,0 +1,22 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class UIContainerItem : MonoBehaviour
{
[SerializeField]
private TextMeshProUGUI _name;
[SerializeField]
private TextMeshProUGUI _price;
[SerializeField]
private Image _icon;
[SerializeField]
public Button _removeButton;
public void SetItem(SellableItemSO item)
{
_name.text = item.ItemName;
_price.text = $"{item.Price}$";
_icon.sprite = item.Icon;
}
}