Implement player education parameter
Enable job offer according to Player education
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@@ -24,6 +24,8 @@ public class Player : MonoBehaviour
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public Dictionary<StatsId, Stat> Stats;
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public JobPositions JobPosition { get; set; }
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public EducationSkill Education { get; set; }
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private readonly Queue<PlayerTasks> _tasks = new Queue<PlayerTasks>();
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private PlayerTasks _currentTask;
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