squash commits

This commit is contained in:
2025-01-07 18:54:46 +02:00
parent 855639487b
commit 62c0a21987
3632 changed files with 708443 additions and 999 deletions
Binary file not shown.
+104
View File
@@ -0,0 +1,104 @@
fileFormatVersion: 2
guid: 5d9d772085d115745be87efaf6e2c897
ModelImporter:
serializedVersion: 19301
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/Arrow.fbx
uploadId: 679826
@@ -0,0 +1,138 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3298366801648779741
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ArrowMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 0.09433959, b: 0.09433959, a: 0.38039216}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 0300df389f0b4b14184d317306b75ca6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/ArrowMaterial.mat
uploadId: 679826
@@ -0,0 +1,370 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7572049266667939176
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7572049266667939223}
- component: {fileID: 7572049266667939222}
- component: {fileID: 7572049266667939177}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7572049266667939223
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049266667939176}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.52, z: -4.5}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7572049267703359848}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &7572049266667939222
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049266667939176}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_GateFitMode: 2
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &7572049266667939177
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049266667939176}
m_Enabled: 1
--- !u!1 &7572049267472691391
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7572049267472691389}
- component: {fileID: 7572049267472691388}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7572049267472691389
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049267472691391}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7572049267703359848}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!108 &7572049267472691388
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049267472691391}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &7572049267648521708
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7572049267648521709}
- component: {fileID: 7572049267648521704}
- component: {fileID: 7572049267648521707}
- component: {fileID: 7572049267648521706}
m_Layer: 0
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7572049267648521709
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049267648521708}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 2.33}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7572049267703359848}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7572049267648521704
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049267648521708}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7572049267648521707
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049267648521708}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!64 &7572049267648521706
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049267648521708}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 3
m_Convex: 0
m_CookingOptions: 14
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &7572049267703359851
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7572049267703359848}
m_Layer: 0
m_Name: Basic Sample Environment
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7572049267703359848
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049267703359851}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 7572049267472691389}
- {fileID: 7572049266667939223}
- {fileID: 7572049267648521709}
- {fileID: 7572049268434976841}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7572049268434976840
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7572049268434976841}
- component: {fileID: 7572049268434976884}
- component: {fileID: 7572049268434976887}
- component: {fileID: 7572049268434976886}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7572049268434976841
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049268434976840}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7572049267703359848}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &7572049268434976884
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049268434976840}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &7572049268434976887
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049268434976840}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &7572049268434976886
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7572049268434976840}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 859f3fbf238606842b0a7127e5d73789
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/Basic Sample Environment.prefab
uploadId: 679826
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5dfcba6ef9f03eb489413a5f0ce14758
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,92 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &160156
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 433544}
- component: {fileID: 3816410312194530820}
- component: {fileID: 9122556946992078335}
- component: {fileID: 4081856601081741352}
m_Layer: 0
m_Name: UMA_DCS
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &433544
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 160156}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3816410312194530820
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 160156}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b41d019fd27682f4fa2cadfe47b38e0a, type: 3}
m_Name:
m_EditorClassIdentifier:
fitAtlas: 1
textureMerge: {fileID: 11400000, guid: d242fc6cda21e9b42b95a0c72bb3bee1, type: 2}
convertRenderTexture: 0
convertMipMaps: 0
atlasResolution: 2048
editorAtlasResolution: 1024
AtlasOverflowFitMethod: 1
FitPercentageDecrease: 0.5
SharperFitTextures: 1
defaultOverlayAsset: {fileID: 11400000, guid: fe30fbf67b51de8499624c6913a39e64,
type: 2}
ignoreTag: UMAIgnore
meshCombiner: {fileID: 9122556946992078335}
InitialScaleFactor: 2
editorInitialScaleFactor: 2
IterationCount: 1
fastGeneration: 1
processAllPending: 0
garbageCollectionRate: 8
collectGarbage: 1
NoCoroutines: 1
--- !u!114 &9122556946992078335
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 160156}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 10a9eb5309083c449ab447538c71855e, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &4081856601081741352
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 160156}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5fd2661724b5ab24ea2d5da16a31cb27, type: 3}
m_Name:
m_EditorClassIdentifier:
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: fe29e3c90ef88194184c6f3656db5ec5
timeCreated: 1477755377
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/Deprecated/UMA_DCS.prefab
uploadId: 679826
@@ -0,0 +1,63 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &1895455497774973781
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 168562, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_StaticEditorFlags
value: 1
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 419486, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 11468000, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: lookupTexture
value:
objectReference: {fileID: 0}
- target: {fileID: 22029172, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_SourcePositions.Array.size
value: 297
objectReference: {fileID: 0}
- target: {fileID: 22029172, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_SourcePositions.Array.data[296].x
value: 1.6516042
objectReference: {fileID: 0}
- target: {fileID: 22029172, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
propertyPath: m_SourcePositions.Array.data[296].y
value: 2.044283
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: a70e3506d4b0528439ba632e74af08b8, type: 3}
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 550eea02e5d133341887fa742755c7b8
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/Environment Variant.prefab
uploadId: 679826
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: a70e3506d4b0528439ba632e74af08b8
timeCreated: 1492006460
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/Environment.prefab
uploadId: 679826
+142
View File
@@ -0,0 +1,142 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7761048631510221049
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GrayMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _ALPHABLEND_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: ce84ac6354b628f4389fb7327538e10b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 0, g: 0, b: 0, a: 0.6313726}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 69e53ef1bf2e4194290ed4ce77c59109
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/GrayMaterial.mat
uploadId: 679826
@@ -0,0 +1,142 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-9181726352896137145
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 9
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: IndicatorMaterial
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _ALPHABLEND_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- MOTIONVECTORS
- DepthOnly
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 0.09433942, b: 0.09433942, a: 0.24705882}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 05c4d6de38fdbb546bfb1d38ce3fa13d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/IndicatorMaterial.mat
uploadId: 679826
@@ -0,0 +1,63 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!850595691 &4890085278179872738
LightingSettings:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Lighting Settings
serializedVersion: 3
m_GIWorkflowMode: 1
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_RealtimeEnvironmentLighting: 1
m_BounceScale: 1
m_AlbedoBoost: 1
m_IndirectOutputScale: 1
m_UsingShadowmask: 1
m_BakeBackend: 1
m_LightmapMaxSize: 1024
m_BakeResolution: 40
m_Padding: 2
m_TextureCompression: 1
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAO: 0
m_MixedBakeMode: 2
m_LightmapsBakeMode: 1
m_FilterMode: 1
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_RealtimeResolution: 2
m_ForceWhiteAlbedo: 0
m_ForceUpdates: 0
m_FinalGather: 0
m_FinalGatherRayCount: 256
m_FinalGatherFiltering: 1
m_PVRCulling: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 2
m_PVRMinBounces: 1
m_PVREnvironmentMIS: 1
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: d9b966f8c345f444bbfd02a56835cd9f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 4890085278179872738
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/New Lighting Settings.lighting
uploadId: 679826
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

@@ -0,0 +1,99 @@
fileFormatVersion: 2
guid: ce84ac6354b628f4389fb7327538e10b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/ReallyWhite.png
uploadId: 679826
@@ -0,0 +1,100 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1707648074492459227
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4508248614649395767}
- component: {fileID: 3613806053167526282}
- component: {fileID: 6683086908363952832}
- component: {fileID: 8984973519427739506}
m_Layer: 0
m_Name: TheCapsule
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4508248614649395767
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1707648074492459227}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.553, y: 2.094, z: 0}
m_LocalScale: {x: 0.05, y: 0.1, z: 0.05}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3613806053167526282
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1707648074492459227}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &6683086908363952832
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1707648074492459227}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &8984973519427739506
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1707648074492459227}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 79aaf617f7a8e664dacd59474679fa25
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/TheCapsule.prefab
uploadId: 679826
Binary file not shown.
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 3ade0f2f655e10541a3b338097239bd2
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/UMA DCS FAQ.pdf
uploadId: 679826
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: e15d40cfff2a4f64cb1f347f7ad04a5f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/UMADefaultUtilityEnvironment.prefab
uploadId: 679826
@@ -0,0 +1,325 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &153068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 487678}
- component: {fileID: 11453600}
- component: {fileID: 114399585086637844}
- component: {fileID: 114169318936026688}
m_Layer: 0
m_Name: UMADynamicCharacterAvatar-LOD
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &487678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!114 &11453600
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcffb0a198605474c8a4d1c67c1515fe, type: 3}
m_Name:
m_EditorClassIdentifier:
context: {fileID: 0}
umaData: {fileID: 0}
defaultRendererAsset: {fileID: 0}
umaRecipe: {fileID: 0}
umaAdditionalRecipes:
- {fileID: 11400000, guid: 1f292487d7383514f97c491cadfb0442, type: 2}
umaGenerator: {fileID: 0}
animationController: {fileID: 9100000, guid: eb280940c811fab4a9e3ddf09381c343, type: 2}
CharacterCreated:
m_PersistentCalls:
m_Calls: []
CharacterBegun:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: RandomHead
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
CharacterDestroyed:
m_PersistentCalls:
m_Calls: []
CharacterUpdated:
m_PersistentCalls:
m_Calls: []
CharacterDnaUpdated:
m_PersistentCalls:
m_Calls: []
AnimatorStateSaved:
m_PersistentCalls:
m_Calls: []
AnimatorStateRestored:
m_PersistentCalls:
m_Calls: []
DelayUnload: 2
BundleCheck: 1
KeepAnimatorController: 0
RecipeUpdated:
m_PersistentCalls:
m_Calls: []
WardrobeAdded:
m_PersistentCalls:
m_Calls: []
WardrobeRemoved:
m_PersistentCalls:
m_Calls: []
hide: 0
loadBlendShapes: 0
keepAvatar: 1
activeRace:
name: HumanMale
defaultChangeRaceOptions: 8
cacheCurrentState: 1
rebuildSkeleton: 0
alwaysRebuildSkeleton: 0
forceRebindAnimator: 0
preloadWardrobeRecipes:
loadDefaultRecipes: 0
recipes: []
raceAnimationControllers:
defaultAnimationController: {fileID: 9100000, guid: eb280940c811fab4a9e3ddf09381c343, type: 2}
animators:
- raceName: ToonFemale
animatorControllerName: IdleTest-w-head
animatorController: {fileID: 0}
- raceName: HumanMaleDCS
animatorControllerName: Locomotion with Head
animatorController: {fileID: 0}
- raceName: HumanFemaleResources
animatorControllerName: Locomotion with Head
animatorController: {fileID: 0}
dynamicallyAddFromResources: 0
resourcesFolderPath:
characterColors:
_colors:
- name: Hair
channelMask:
- {r: 0.3529412, g: 0.21568629, b: 0.14117648, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
_name:
_color: {r: 0.3529412, g: 0.21568629, b: 0.14117648, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
- name: Eyes
channelMask:
- {r: 0.28627452, g: 0.40784317, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
_name:
_color: {r: 0.28627452, g: 0.40784317, b: 1, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
- name: Skin
channelMask:
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0.20392157}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
_name:
_color: {r: 0.9632353, g: 0.82158303, b: 0.82158303, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
- name: Pants1
channelMask:
- {r: 0.3529412, g: 0.4156863, b: 0.6392157, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
_name:
_color: {r: 0.3529412, g: 0.4156863, b: 0.6392157, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
predefinedDNA:
PreloadValues:
- Name: MuscleTones
Value: 1
loadPathType: 2
loadPath: CharacterRecipes
loadFilename:
loadString:
loadFileOnStart: 1
ForceSlotMaterials: 0
AtlasResolutionScale: 1
defaultLoadOptions: 31
savePathType: 0
savePath: CharacterRecipes
saveFilename:
makeUniqueFilename: 0
ensureSharedColors: 0
defaultSaveOptions: 15
BoundsOffset: {x: 0, y: 0, z: 0}
editorTimeGeneration: 1
showPlaceholder: 1
previewModel: 0
customModel: {fileID: 0}
customRotation: {x: 0, y: 0, z: 0}
previewColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
_buildCharacterEnabled: 1
--- !u!114 &114399585086637844
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates:
- eventID: 4
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetAvatar
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
--- !u!114 &114169318936026688
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 53b5d39ea58489b42985b76682b492f6, type: 3}
m_Name:
m_EditorClassIdentifier:
lodDistance: 10
swapSlots: 0
lodOffset: 0
maxLOD: 5
maxReduction: 8
useSlotDropping: 0
BufferZone: 0.5
MinCheck: 0.5
CheckRange: 0.25
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 165a16ac9ccf1a94080956c3b8c82000
timeCreated: 1489108426
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/UMADynamicCharacterAvatar-LOD.prefab
uploadId: 679826
@@ -0,0 +1,425 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &153068
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 487678}
- component: {fileID: 11453600}
- component: {fileID: 114399585086637844}
- component: {fileID: 7177144072677387642}
m_Layer: 0
m_Name: UMADynamicCharacterAvatar
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &487678
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!114 &11453600
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bcffb0a198605474c8a4d1c67c1515fe, type: 3}
m_Name:
m_EditorClassIdentifier:
context: {fileID: 0}
umaData: {fileID: 0}
defaultRendererAsset: {fileID: 0}
umaRecipe: {fileID: 0}
umaAdditionalRecipes:
- {fileID: 11400000, guid: 1f292487d7383514f97c491cadfb0442, type: 2}
umaGenerator: {fileID: 0}
animationController: {fileID: 0}
CharacterCreated:
m_PersistentCalls:
m_Calls: []
CharacterBegun:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: RandomHead
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
CharacterDestroyed:
m_PersistentCalls:
m_Calls: []
CharacterUpdated:
m_PersistentCalls:
m_Calls: []
CharacterDnaUpdated:
m_PersistentCalls:
m_Calls: []
AnimatorStateSaved:
m_PersistentCalls:
m_Calls: []
AnimatorStateRestored:
m_PersistentCalls:
m_Calls: []
DelayUnload: 2
BundleCheck: 1
KeepAnimatorController: 0
RecreateAnimatorOnRaceChange: 1
userInformation:
RecipeUpdated:
m_PersistentCalls:
m_Calls: []
WardrobeAdded:
m_PersistentCalls:
m_Calls: []
WardrobeRemoved:
m_PersistentCalls:
m_Calls: []
BuildCharacterBegun:
m_PersistentCalls:
m_Calls: []
SlotsHidden:
m_PersistentCalls:
m_Calls: []
WardrobeSuppressed:
m_PersistentCalls:
m_Calls: []
hide: 0
loadBlendShapes: 0
keepAvatar: 0
rawAvatar: 0
keepPredefinedDNA: 0
activeRace:
name: HumanMale
defaultChangeRaceOptions: 8
cacheCurrentState: 1
rebuildSkeleton: 0
alwaysRebuildSkeleton: 0
forceRebindAnimator: 0
preloadWardrobeRecipes:
loadDefaultRecipes: 0
recipes:
- _recipeName: MaleUnderwear
_enabledInDefaultWardrobe: 1
_compatibleRaces:
- HumanMale
- HumanMaleDCS
- _recipeName: FemaleUndies
_enabledInDefaultWardrobe: 1
_compatibleRaces:
- HumanFemale
- _recipeName: FemaleHair3
_enabledInDefaultWardrobe: 1
_compatibleRaces:
- HumanFemale
- HumanFemaleDCS
raceAnimationControllers:
defaultAnimationController: {fileID: 9100000, guid: eb280940c811fab4a9e3ddf09381c343,
type: 2}
animators:
- raceName: ToonFemale
animatorControllerName: IdleTest-w-head
animatorController: {fileID: 0}
- raceName: HumanMaleDCS
animatorControllerName: Locomotion with Head
animatorController: {fileID: 0}
- raceName: HumanFemaleResources
animatorControllerName: Locomotion with Head
animatorController: {fileID: 0}
dynamicallyAddFromResources: 0
resourcesFolderPath:
characterColors:
_colors:
- name: Hair
channelMask:
- {r: 0.7264151, g: 0.57967776, b: 0.500267, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
showAdvanced: 0
isBaseColor: 0
_name:
_color: {r: 0.3529412, g: 0.21568629, b: 0.14117648, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
- name: Eyes
channelMask:
- {r: 0.28627452, g: 0.40784317, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
showAdvanced: 0
isBaseColor: 0
_name:
_color: {r: 0.28627452, g: 0.40784317, b: 1, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
- name: Skin
channelMask:
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0.21176471}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
showAdvanced: 0
isBaseColor: 0
_name:
_color: {r: 0.9632353, g: 0.82158303, b: 0.82158303, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
- name: Pants1
channelMask:
- {r: 0.3529412, g: 0.4156863, b: 0.6392157, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
- {r: 1, g: 1, b: 1, a: 1}
channelAdditiveMask:
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
- {r: 0, g: 0, b: 0, a: 0}
PropertyBlock:
alwaysUpdate: 0
serializedProperties: []
foldout: 0
showAdvanced: 0
isBaseColor: 0
_name:
_color: {r: 0.3529412, g: 0.4156863, b: 0.6392157, a: 1}
_metallicGloss: {r: 0, g: 0, b: 0, a: 0}
Raw: 0
valuesConverted: 0
predefinedDNA:
PreloadValues: []
loadPathType: 2
loadPath: CharacterRecipes
loadFilename:
loadString:
loadFileOnStart: 1
ForceSlotMaterials: 0
AtlasResolutionScale: 1
defaultLoadOptions: 31
savePathType: 0
savePath: CharacterRecipes
saveFilename:
makeUniqueFilename: 0
ensureSharedColors: 0
defaultSaveOptions: 15
BoundsOffset: {x: 0, y: 0, z: 0}
editorTimeGeneration: 1
showPlaceholder: 0
previewModel: 0
customModel: {fileID: 0}
customRotation: {x: 0, y: 0, z: 0}
previewColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
_buildCharacterEnabled: 1
--- !u!114 &114399585086637844
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Delegates:
- eventID: 4
callback:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetAvatar
m_Mode: 2
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.GameObject, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 0}
m_TargetAssemblyTypeName:
m_MethodName: SetActive
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
--- !u!114 &7177144072677387642
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 153068}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 05c88fba981e04b49b91569af1c372a6, type: 3}
m_Name:
m_EditorClassIdentifier:
enableBlinking: 0
blinkDuration: 0.15
minBlinkDelay: 3
maxBlinkDelay: 15
enableSaccades: 0
gazeTarget: {x: 0, y: 0, z: 0}
gazeWeight: 0
gazeMode: 0
overrideMecanimEyes: 1
overrideMecanimJaw: 1
overrideMecanimNeck: 0
overrideMecanimHead: 0
overrideMecanimHands: 0
Expressions: []
neckUp_Down: 0
neckLeft_Right: 0
neckTiltLeft_Right: 0
headUp_Down: 0
headLeft_Right: 0
headTiltLeft_Right: 0
jawOpen_Close: 0
jawForward_Back: 0
jawLeft_Right: 0
mouthLeft_Right: 0
mouthUp_Down: 0
mouthNarrow_Pucker: 0
tongueOut: 0
tongueCurl: 0
tongueUp_Down: 0
tongueLeft_Right: 0
tongueWide_Narrow: 0
leftMouthSmile_Frown: 0
rightMouthSmile_Frown: 0
leftLowerLipUp_Down: 0
rightLowerLipUp_Down: 0
leftUpperLipUp_Down: 0
rightUpperLipUp_Down: 0
leftCheekPuff_Squint: 0
rightCheekPuff_Squint: 0
noseSneer: 0
leftEyeOpen_Close: 0
rightEyeOpen_Close: 0
leftEyeUp_Down: 0
rightEyeUp_Down: 0
leftEyeIn_Out: 0
rightEyeIn_Out: 0
browsIn: 0
leftBrowUp_Down: 0
rightBrowUp_Down: 0
midBrowUp_Down: 0
leftGrasp: 0
rightGrasp: 0
leftPeace: 0
rightPeace: 0
leftRude: 0
rightRude: 0
leftPoint: 0
rightPoint: 0
expressionSet: {fileID: 0}
minWeight: 0
logResetErrors: 0
useDisableDistance: 0
processing: 0
disableDistance: 10
eyeMovementRange: 30
mutualGazeRange: 0.1
MinSaccadeDelay: 0.25
MaxSaccadeMagnitude: 15
minSaccade: -0.6
maxSaccade: 0.6
allowUpDownSaccades: 0
animator: {fileID: 0}
ExpressionChanged:
m_PersistentCalls:
m_Calls: []
@@ -0,0 +1,15 @@
fileFormatVersion: 2
guid: 5c80fc4442f8349969abea6c1a0f1faa
timeCreated: 1489108426
licenseType: Store
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/UMADynamicCharacterAvatar.prefab
uploadId: 679826
@@ -0,0 +1,57 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2885161576785399288
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2885161576785209578}
- component: {fileID: 2885161576314354680}
m_Layer: 0
m_Name: UMARandomGeneratedCharacter
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2885161576785209578
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2885161576785399288}
m_LocalRotation: {x: 0, y: 1, z: 0, w: -0.00000016292068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
--- !u!114 &2885161576314354680
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2885161576785399288}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 910d06e64183ac547ab816b9f03574ff, type: 3}
m_Name:
m_EditorClassIdentifier:
Randomizers:
- {fileID: 11400000, guid: a94e15a57b385cd4fb1551ea2582187a, type: 2}
prefab: {fileID: 153068, guid: 165a16ac9ccf1a94080956c3b8c82000, type: 3}
ParentObject: {fileID: 0}
ShowPlaceholder: 1
GenerateGrid: 1
GridXSize: 1
GridZSize: 1
GridDistance: 0
RandomOffset: 0
RandomRotation: 0
NameBase: Pat
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 11b6342601a487e45a8ca8ed561a9b7a
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/UMARandomGeneratedCharacter.prefab
uploadId: 679826
@@ -0,0 +1,95 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6782112333398131213
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6782112333398131214}
- component: {fileID: 6782112333398131215}
- component: {fileID: 7066486438860346000}
- component: {fileID: 7275351159514515506}
m_Layer: 0
m_Name: UMA_GLIB
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6782112333398131214
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6782112333398131213}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6782112333398131215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6782112333398131213}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5fd2661724b5ab24ea2d5da16a31cb27, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!114 &7066486438860346000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6782112333398131213}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b41d019fd27682f4fa2cadfe47b38e0a, type: 3}
m_Name:
m_EditorClassIdentifier:
fitAtlas: 1
textureMerge: {fileID: 11400000, guid: d242fc6cda21e9b42b95a0c72bb3bee1, type: 2}
convertRenderTexture: 1
convertMipMaps: 1
atlasResolution: 2048
editorAtlasResolution: 1024
AtlasOverflowFitMethod: 1
FitPercentageDecrease: 0.5
SharperFitTextures: 1
defaultOverlayAsset: {fileID: 0}
ignoreTag: UMAIgnore
keepTag: UMAKeepChain
SaveAndRestoreIgnoredItems: 0
meshCombiner: {fileID: 7275351159514515506}
InitialScaleFactor: 1
editorInitialScaleFactor: 4
IterationCount: 1
fastGeneration: 1
processAllPending: 0
garbageCollectionRate: 8
collectGarbage: 1
autoSetRaceBlendshapes: 0
AllowReadFromMesh: 0
--- !u!114 &7275351159514515506
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6782112333398131213}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 10a9eb5309083c449ab447538c71855e, type: 3}
m_Name:
m_EditorClassIdentifier:
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: a54fde34eec40964b94d71ee0aba9889
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/UMA_GLIB.prefab
uploadId: 679826
+39
View File
@@ -0,0 +1,39 @@
using UnityEngine;
using UMA;
public class allevents : MonoBehaviour
{
public void CharacterBegun(UMAData umaData)
{
Debug.Log("Character Begun");
}
public void CharacterCreated(UMAData umaData)
{
Debug.Log("Character Created");
}
public void CharacterUpdated(UMAData umaData)
{
Debug.Log("Character Updated");
}
public void CharacterDestroyed(UMAData umaData)
{
Debug.Log("Character Destroyed");
}
public void CharacterDNAUpdated(UMAData umaData)
{
Debug.Log("Character DNA Updated");
}
public void RecipeUpdated(UMAData umaData)
{
Debug.Log("Recipe Updated");
}
public void AnimatorStateSaved(UMAData umaData)
{
Debug.Log("Animator State Saved");
}
public void AnimatorStateRestored(UMAData umaData)
{
Debug.Log("Animator State Restored");
}
}
@@ -0,0 +1,18 @@
fileFormatVersion: 2
guid: 170b5412fd730ac42ae907e3cca36f72
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/allevents.cs
uploadId: 679826
@@ -0,0 +1,318 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8676518503877760014
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8676518503877550648}
m_Layer: 0
m_Name: light group
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &8676518503877550648
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8676518503877760014}
m_LocalRotation: {x: 0, y: 0.9848077, z: 0, w: -0.1736483}
m_LocalPosition: {x: -0.16746101, y: 0.20350203, z: 0.010451518}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8676518503877534528}
- {fileID: 8676518503877471734}
- {fileID: 8676518503877538020}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8676518503877766066
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8676518503877534528}
- component: {fileID: 8676518503867204330}
m_Layer: 0
m_Name: Back
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &8676518503877534528
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8676518503877766066}
m_LocalRotation: {x: 0.2039189, y: 0.13704616, z: 0.6216679, w: 0.7437503}
m_LocalPosition: {x: -0.662, y: 1.8364667, z: -1.431}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8676518503877550648}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 7.5870004, y: 27.399002, z: 81.874}
--- !u!108 &8676518503867204330
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8676518503877766066}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 0.6, g: 0.7529412, b: 0.99607843, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: 3
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.1
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &8676518503877941756
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8676518503877538020}
- component: {fileID: 8676518503866985470}
m_Layer: 0
m_Name: Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &8676518503877538020
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8676518503877941756}
m_LocalRotation: {x: 0.10701268, y: 0.80298066, z: -0.15172456, w: 0.56634796}
m_LocalPosition: {x: -0.63744164, y: 1.8651532, z: 0.24314362}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8676518503877550648}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &8676518503866985470
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8676518503877941756}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: 3
m_CustomResolution: -1
m_Strength: 0.59
m_Bias: 0.1
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &8676518503877951320
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8676518503877471734}
- component: {fileID: 8676518503867160274}
m_Layer: 0
m_Name: Key
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &8676518503877471734
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8676518503877951320}
m_LocalRotation: {x: 0.12825578, y: -0.83767813, z: 0.36737368, w: 0.38325238}
m_LocalPosition: {x: -3.4199996, y: 2.34, z: -3.1299984}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8676518503877550648}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 45.544, y: -128.534, z: 5.467}
--- !u!108 &8676518503867160274
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8676518503877951320}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 0.9338235, g: 0.9185755, b: 0.88575906, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 0.487
m_Bias: 0
m_NormalBias: 0.56
m_NearPlane: 0.37
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
@@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 2af4bec65ae3f304c9a25ed1e8f7bf54
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
AssetOrigin:
serializedVersion: 1
productId: 35611
packageName: UMA 2
packageVersion: 2.13
assetPath: Assets/UMA/Getting Started/light group.prefab
uploadId: 679826