Added new assets

This commit is contained in:
Vladimir Koshevarov
2023-02-20 19:02:00 +02:00
parent 92a2aa49e5
commit 6388763d98
1501 changed files with 702875 additions and 637 deletions
@@ -0,0 +1,56 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TableFlipL: MonoBehaviour {
public Animator FlipL;
public bool open;
public Transform Player;
void Start (){
open = false;
}
void OnMouseOver (){
{
if (Player) {
float dist = Vector3.Distance (Player.position, transform.position);
if (dist < 15) {
if (open == false) {
if (Input.GetMouseButtonDown (0)) {
StartCoroutine (opening ());
}
} else {
if (open == true) {
if (Input.GetMouseButtonDown (0)) {
StartCoroutine (closing ());
}
}
}
}
}
}
}
IEnumerator opening(){
print ("you are opening the door");
FlipL.Play ("Lup");
open = true;
yield return new WaitForSeconds (.5f);
}
IEnumerator closing(){
print ("you are closing the door");
FlipL.Play ("Ldown");
open = false;
yield return new WaitForSeconds (.5f);
}
}