Added new assets
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@@ -9,7 +9,10 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: WhiteWall
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ValidKeywords: []
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _NORMALMAP
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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@@ -17,11 +20,12 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Texture: {fileID: 2800000, guid: 642809505cc596a409c13653a9d41862, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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@@ -38,11 +42,11 @@ Material:
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 0.3}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 2800000, guid: 0d0ff8a3529f35b4097e5300d565da47, type: 3}
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m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 2800000, guid: fdb56819329e92a4fab95e0b602bafee, type: 3}
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m_Scale: {x: 1, y: 0.3}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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