Create test room, remove all assets

This commit is contained in:
Vladimir Koshevarov
2023-02-20 17:07:53 +02:00
parent fae301dd2d
commit 92a2aa49e5
4667 changed files with 16976 additions and 1119094 deletions
-312
View File
@@ -1,312 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3975429431264860849
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3975429431264860850}
m_Layer: 0
m_Name: BuildingVisual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3975429431264860850
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431264860849}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3975429431331459137}
- {fileID: 3975429432045736839}
- {fileID: 3975429431334981912}
m_Father: {fileID: 0}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &3975429431331459136
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3975429431331459137}
- component: {fileID: 3975429431331459140}
- component: {fileID: 3975429431331459139}
- component: {fileID: 3975429431331459138}
m_Layer: 0
m_Name: Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3975429431331459137
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431331459136}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5, y: 0, z: 5}
m_LocalScale: {x: 10, y: 1, z: 10}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3975429431264860850}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3975429431331459140
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431331459136}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3975429431331459139
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431331459136}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &3975429431331459138
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431331459136}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &3975429431334981911
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3975429431334981912}
- component: {fileID: 3975429431334981915}
- component: {fileID: 3975429431334981914}
- component: {fileID: 3975429431334981913}
m_Layer: 0
m_Name: Ancor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3975429431334981912
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431334981911}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3975429431264860850}
m_RootOrder: -1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3975429431334981915
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431334981911}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3975429431334981914
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431334981911}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &3975429431334981913
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3975429431334981911}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1001 &3975429432046140771
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 3975429431264860850}
m_Modifications:
- target: {fileID: 165386, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_Name
value: Building
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_RootOrder
value: -1
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalPosition.x
value: 2.5
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalPosition.y
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalPosition.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalRotation.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 180
objectReference: {fileID: 0}
- target: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
--- !u!4 &3975429432045736839 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 405220, guid: 9384e4f7925dd0d47a003b910f826bf8, type: 3}
m_PrefabInstance: {fileID: 3975429432046140771}
m_PrefabAsset: {fileID: 0}
+354
View File
@@ -0,0 +1,354 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8399722317111019355
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3119355583710269351}
- component: {fileID: 3256707217429579543}
- component: {fileID: 6524694759401631761}
- component: {fileID: 5034232006488667909}
- component: {fileID: 7486695069966556586}
- component: {fileID: 6272804010592829304}
m_Layer: 0
m_Name: Wall
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3119355583710269351
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399722317111019355}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3256707217429579543
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399722317111019355}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8233d90336aea43098adf6dbabd606a2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_MeshFormatVersion: 2
m_Faces:
- m_Indexes: 000000000100000002000000010000000300000002000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 040000000500000006000000050000000700000006000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 08000000090000000a000000090000000b0000000a000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 0c0000000d0000000e0000000d0000000f0000000e000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 100000001100000012000000110000001300000012000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
- m_Indexes: 140000001500000016000000150000001700000016000000
m_SmoothingGroup: 0
m_Uv:
m_UseWorldSpace: 0
m_FlipU: 0
m_FlipV: 0
m_SwapUV: 0
m_Fill: 1
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Rotation: 0
m_Anchor: 9
m_Material: {fileID: 0}
m_SubmeshIndex: 0
m_ManualUV: 0
elementGroup: -1
m_TextureGroup: -1
m_SharedVertices:
- m_Vertices: 000000000d00000016000000
- m_Vertices: 010000000400000017000000
- m_Vertices: 020000000f00000010000000
- m_Vertices: 030000000600000011000000
- m_Vertices: 050000000800000015000000
- m_Vertices: 070000000a00000013000000
- m_Vertices: 090000000c00000014000000
- m_Vertices: 0b0000000e00000012000000
m_SharedTextures: []
m_Positions:
- {x: -0.000000059604645, y: 0.049504757, z: 1}
- {x: 0.099999964, y: 0.049504757, z: 1}
- {x: -0.000000059604645, y: 2.5495048, z: 1}
- {x: 0.099999964, y: 2.5495048, z: 1}
- {x: 0.099999964, y: 0.049504757, z: 1}
- {x: 0.099999964, y: 0.049504757, z: 0}
- {x: 0.099999964, y: 2.5495048, z: 1}
- {x: 0.099999964, y: 2.5495048, z: 0}
- {x: 0.099999964, y: 0.049504757, z: 0}
- {x: -0.000000059604645, y: 0.049504757, z: 0}
- {x: 0.099999964, y: 2.5495048, z: 0}
- {x: -0.000000059604645, y: 2.5495048, z: 0}
- {x: -0.000000059604645, y: 0.049504757, z: 0}
- {x: -0.000000059604645, y: 0.049504757, z: 1}
- {x: -0.000000059604645, y: 2.5495048, z: 0}
- {x: -0.000000059604645, y: 2.5495048, z: 1}
- {x: -0.000000059604645, y: 2.5495048, z: 1}
- {x: 0.099999964, y: 2.5495048, z: 1}
- {x: -0.000000059604645, y: 2.5495048, z: 0}
- {x: 0.099999964, y: 2.5495048, z: 0}
- {x: -0.000000059604645, y: 0.049504757, z: 0}
- {x: 0.099999964, y: 0.049504757, z: 0}
- {x: -0.000000059604645, y: 0.049504757, z: 1}
- {x: 0.099999964, y: 0.049504757, z: 1}
m_Textures0:
- {x: 0.000000059604645, y: 0.049504757}
- {x: -0.099999964, y: 0.049504757}
- {x: 0.000000059604645, y: 2.5495048}
- {x: -0.099999964, y: 2.5495048}
- {x: 1, y: 0.049504757}
- {x: 0, y: 0.049504757}
- {x: 1, y: 2.5495048}
- {x: 0, y: 2.5495048}
- {x: 0.099999964, y: 0.049504757}
- {x: -0.000000059604645, y: 0.049504757}
- {x: 0.099999964, y: 2.5495048}
- {x: -0.000000059604645, y: 2.5495048}
- {x: 0, y: 0.049504757}
- {x: -1, y: 0.049504757}
- {x: 0, y: 2.5495048}
- {x: -1, y: 2.5495048}
- {x: -0.000000059604645, y: 1}
- {x: 0.099999964, y: 1}
- {x: -0.000000059604645, y: 0}
- {x: 0.099999964, y: 0}
- {x: 0.000000059604645, y: 0}
- {x: -0.099999964, y: 0}
- {x: 0.000000059604645, y: 1}
- {x: -0.099999964, y: 1}
m_Textures2: []
m_Textures3: []
m_Tangents:
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 0, y: 0, z: 1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 0, y: 0, z: -1, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: 1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
- {x: -1, y: 0, z: 0, w: -1}
m_Colors: []
m_UnwrapParameters:
m_HardAngle: 88
m_PackMargin: 20
m_AngleError: 8
m_AreaError: 15
m_PreserveMeshAssetOnDestroy: 0
assetGuid:
m_Mesh: {fileID: 0}
m_VersionIndex: 2064
m_IsSelectable: 1
m_SelectedFaces:
m_SelectedEdges: []
m_SelectedVertices:
--- !u!114 &6524694759401631761
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399722317111019355}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1ca002da428252441b92f28d83c8a65f, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Shape:
rid: 5572245130708779022
m_Size: {x: 0.100000024, y: 2.5, z: 1}
m_Rotation: {x: 0, y: 0, z: 0, w: 1}
m_PivotLocation: 1
m_PivotPosition: {x: 0, y: 0, z: 0}
m_UnmodifiedMeshVersion: 2064
m_ShapeBox:
m_Center: {x: 0.049999952, y: 1.2995048, z: 0.5}
m_Extent: {x: 0.050000012, y: 1.25, z: 0.5}
references:
version: 2
RefIds:
- rid: 5572245130708779022
type: {class: Cube, ns: UnityEngine.ProBuilder.Shapes, asm: Unity.ProBuilder}
--- !u!23 &5034232006488667909
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399722317111019355}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c22777d6e868e4f2fb421913386b154e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 2
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &7486695069966556586
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399722317111019355}
m_Mesh: {fileID: 0}
--- !u!64 &6272804010592829304
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8399722317111019355}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 5db9332b939cebc4dbb0d1b962fa1292
guid: 1c605345aec331b4a97ead2a4d92e573
PrefabImporter:
externalObjects: {}
userData: