Work on item actions popup menu (like work, buy, etc)
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@@ -4,11 +4,13 @@ using UnityEngine;
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public class UIManager : MonoBehaviour
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{
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[SerializeField]
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public TimeSliderUI _timeSliderPrefab;
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private TimeSliderUI _timeSliderPrefab;
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[SerializeField]
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public JobSelectorUI _jobSelectorPrefab;
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private JobSelectorUI _jobSelectorPrefab;
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[SerializeField]
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public GameObject _blurOverlay;
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private GameObject _blurOverlay;
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[SerializeField]
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private PopupItemMenu _itemPopupMenuPrefab;
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public static UIManager Instance { get; private set; }
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@@ -38,7 +40,13 @@ public class UIManager : MonoBehaviour
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jobSelector.ShowJobSelectionDialog(title, onCancel, onConfirm);
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}
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public void ShowItemsMenu()
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{
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var popupMenu = Instantiate(_itemPopupMenuPrefab) as PopupItemMenu;
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popupMenu.transform.transform.SetParent(transform, false);
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popupMenu.transform.position = Input.mousePosition;
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popupMenu.ShowButtons();
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}
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public void Freeze()
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{
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