diff --git a/Assets/Scenes/City.unity b/Assets/Scenes/City.unity index 94b4c6ee..e8ee90d3 100644 --- a/Assets/Scenes/City.unity +++ b/Assets/Scenes/City.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.172768, g: 0.21589169, b: 0.29782546, a: 1} + m_IndirectSpecularColor: {r: 0.17276844, g: 0.21589246, b: 0.2978263, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -2958,7 +2958,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 983.96173, y: 0} + m_AnchoredPosition: {x: 959.6519, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &927596948 @@ -3059,6 +3059,11 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 2369538501029799684, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, + type: 3} + propertyPath: _selectedObject + value: + objectReference: {fileID: 930839967} - target: {fileID: 2369538501029799684, guid: bb469c3bf9d2c0f45be39b5b5a6ecfad, type: 3} propertyPath: visualGameObjectArray.Array.size @@ -3242,7 +3247,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 689.66003, y: 0} + m_AnchoredPosition: {x: 675.07416, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &952219226 @@ -10815,7 +10820,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 280.35834, y: 0} + m_AnchoredPosition: {x: 275.4964, y: 0} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1811096135