player can enter the door
This commit is contained in:
@@ -1,13 +1,10 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class Startup : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
private void Start()
|
||||
{
|
||||
SceneManager.LoadScene(1);
|
||||
// SceneManager.LoadScene(1);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user