fix nav mesh
This commit is contained in:
+14
-123
@@ -140,7 +140,7 @@ PrefabInstance:
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- target: {fileID: -8679921383154817045, guid: b0ee1e3722bb9474480ad9392cddebce,
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type: 3}
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propertyPath: m_LocalPosition.x
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value: 128.68
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value: 132.91
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: b0ee1e3722bb9474480ad9392cddebce,
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type: 3}
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@@ -150,7 +150,7 @@ PrefabInstance:
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- target: {fileID: -8679921383154817045, guid: b0ee1e3722bb9474480ad9392cddebce,
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type: 3}
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propertyPath: m_LocalPosition.z
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value: 258.5
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value: 259.91
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objectReference: {fileID: 0}
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- target: {fileID: -8679921383154817045, guid: b0ee1e3722bb9474480ad9392cddebce,
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type: 3}
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@@ -444,7 +444,7 @@ Transform:
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m_GameObject: {fileID: 30952344}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 216.13603, y: 11.969999, z: 229.30203}
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m_LocalPosition: {x: 216.13603, y: 11.969999, z: 221.8}
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m_LocalScale: {x: 15, y: 13, z: 10}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -582,7 +582,7 @@ Transform:
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m_GameObject: {fileID: 37693064}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 186.94603, y: 21.72, z: 222.80203}
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m_LocalPosition: {x: 186.94603, y: 21.72, z: 218.76}
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m_LocalScale: {x: 15, y: 15, z: 15}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -1471,114 +1471,6 @@ MeshFilter:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 169464252}
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m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!1 &170365827
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 170365828}
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- component: {fileID: 170365831}
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- component: {fileID: 170365830}
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- component: {fileID: 170365829}
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m_Layer: 3
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m_Name: Plane
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &170365828
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 170365827}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 129.10893, y: 6.9, z: 256.70892}
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m_LocalScale: {x: 1.1345428, y: 0.1, z: 1.9996814}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1381062366}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!64 &170365829
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MeshCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 170365827}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_LayerOverridePriority: 0
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 5
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m_Convex: 0
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m_CookingOptions: 30
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m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!23 &170365830
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MeshRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 170365827}
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m_Enabled: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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m_StaticBatchRoot: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 1
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!33 &170365831
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MeshFilter:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 170365827}
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m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!1001 &234772310
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -3438,7 +3330,7 @@ Transform:
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m_GameObject: {fileID: 629452253}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0.21, y: -0, z: -0.45}
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m_LocalScale: {x: 144.20016, y: 144.20016, z: 144.20016}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -3850,7 +3742,7 @@ Transform:
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m_GameObject: {fileID: 731562721}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 168.83603, y: 11.969999, z: 229.30203}
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m_LocalPosition: {x: 168.83603, y: 11.969999, z: 224.25}
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m_LocalScale: {x: 15, y: 10, z: 10}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -4236,7 +4128,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 749553635}
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serializedVersion: 2
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m_LocalRotation: {x: 0.3826835, y: 0.000000022481231, z: -0.000000009312033, w: 0.9238795}
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m_LocalRotation: {x: 0.3826835, y: 0.000000022481233, z: -0.000000009312033, w: 0.92387956}
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m_LocalPosition: {x: 29.11, y: 5, z: -5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -4836,7 +4728,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 835327588}
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serializedVersion: 2
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m_LocalRotation: {x: 0.3826835, y: 0.000000022481231, z: -0.000000009312033, w: 0.9238795}
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m_LocalRotation: {x: 0.3826835, y: 0.000000022481233, z: -0.000000009312033, w: 0.92387956}
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m_LocalPosition: {x: 29.11, y: 5, z: -5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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@@ -5276,7 +5168,7 @@ Transform:
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m_GameObject: {fileID: 953289704}
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serializedVersion: 2
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m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: -0.28, z: 0.31}
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m_LocalScale: {x: 114.667404, y: 114.667404, z: 114.667404}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -5484,7 +5376,7 @@ Transform:
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m_GameObject: {fileID: 977752441}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -72.52, y: 8.1, z: -15.97}
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m_LocalPosition: {x: -72.52, y: 8.1, z: -20.94}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -6288,7 +6180,7 @@ Transform:
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m_GameObject: {fileID: 1198886760}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 154.13603, y: 11.809999, z: 254.30203}
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m_LocalPosition: {x: 152.74, y: 11.809999, z: 251.01}
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m_LocalScale: {x: 15, y: 10, z: 10}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -6664,7 +6556,6 @@ Transform:
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- {fileID: 2057527361}
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- {fileID: 2134327493}
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- {fileID: 1198886761}
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- {fileID: 170365828}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1397853140
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@@ -7031,7 +6922,7 @@ Transform:
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m_GameObject: {fileID: 1508317639}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 203.38603, y: 14.719999, z: 229.30203}
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m_LocalPosition: {x: 203.38603, y: 14.719999, z: 224.25}
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m_LocalScale: {x: 10, y: 15, z: 10}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -8393,7 +8284,7 @@ Transform:
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m_GameObject: {fileID: 1861131928}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 152.08603, y: 13.219999, z: 229.30203}
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m_LocalPosition: {x: 152.08603, y: 12.59, z: 224.25}
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m_LocalScale: {x: 15, y: 12, z: 10}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -8811,7 +8702,7 @@ Transform:
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m_GameObject: {fileID: 1959637278}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: 0.7071068, z: -0, w: 0}
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m_LocalPosition: {x: -2.8299942, y: -1.2800007, z: 4.180007}
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m_LocalPosition: {x: -2.8299942, y: -1.2800007, z: 4.97}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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Binary file not shown.
@@ -166,20 +166,4 @@ QualitySettings:
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terrainMaxTrees: 50
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excludedTargetPlatforms: []
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m_TextureMipmapLimitGroupNames: []
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m_PerPlatformDefaultQuality:
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Android: 1
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CloudRendering: 2
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GameCoreScarlett: 2
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GameCoreXboxOne: 2
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Lumin: 2
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Nintendo Switch: 2
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PS4: 2
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PS5: 2
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Server: 0
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Stadia: 2
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Standalone: 2
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WebGL: 1
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Windows Store Apps: 2
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XboxOne: 2
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iPhone: 1
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tvOS: 1
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m_PerPlatformDefaultQuality: {}
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