refactor radial menu, every click work as cancel - problem with invoke in radial button add listener

This commit is contained in:
2023-11-17 12:57:32 +02:00
parent e03633616e
commit c01b969fe0
15 changed files with 170 additions and 187 deletions
@@ -11,7 +11,7 @@ GameObject:
- component: {fileID: 6177286257950370620}
- component: {fileID: 5424962769672562944}
m_Layer: 5
m_Name: PopupItemMenu
m_Name: RadialMenu
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -45,8 +45,8 @@ MonoBehaviour:
m_GameObject: {fileID: 6105977268906182483}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0dea2e9a092ecf643963bb697b9963ca, type: 3}
m_Script: {fileID: 11500000, guid: 0652e5472d3afcf4f8d99f61ca2dc62e, type: 3}
m_Name:
m_EditorClassIdentifier:
_popupMenuItemButtonPrefab: {fileID: 8504314472782682815, guid: 07f2894d03b374a4092012178c7bb823,
_radialMenuItemPrefab: {fileID: 8504314472782682815, guid: 07f2894d03b374a4092012178c7bb823,
type: 3}
@@ -13,7 +13,7 @@ GameObject:
- component: {fileID: 6614086836352695636}
- component: {fileID: 8504314472782682815}
m_Layer: 0
m_Name: PopupMenuItemButton
m_Name: RadialMenuItem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0