new job selection menu
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@@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Unity.VisualScripting;
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using UnityEngine;
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using UnityEngine.AI;
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@@ -52,6 +53,8 @@ public class Player : MonoBehaviour
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_navAgent.updatePosition = false;
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_currentActing = PlayerStates.Awake;
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UIManager.Instance.ShowJobSelectionDialog("Job agency", "job offers", null, null);
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}
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private void OnDestroy()
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