new job selection menu
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@@ -19,7 +19,7 @@ public class JobSelectorUI : MonoBehaviour
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[SerializeField]
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private Transform _container;
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[SerializeField]
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private JobItemUITemplate _jobItemUI;
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private JobItemUITemplate _jobItemUItemplate;
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[SerializeField]
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private JobsListSO _jobs;
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@@ -33,7 +33,9 @@ public class JobSelectorUI : MonoBehaviour
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foreach (var job in _jobs.JobPositionsList)
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{
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var itemUI = Instantiate(_jobItemUItemplate, _container);
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itemUI.gameObject.SetActive(true);
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itemUI.GetComponent<JobItemUITemplate>().SetItem((job));
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}
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_btnCancel.onClick.AddListener(() =>
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