Make outer walls transparent
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@@ -3072,6 +3072,11 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: -7511558181221131132, guid: 0c8bb8ae79767d54cb8f825f82322c06,
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type: 3}
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propertyPath: m_Materials.Array.size
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 919132149155446097, guid: 0c8bb8ae79767d54cb8f825f82322c06,
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type: 3}
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propertyPath: m_Name
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@@ -42,6 +42,7 @@ public class CameraSystem : MonoBehaviour
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private float _zoomAmount = 3f;
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private float _targetFieldOfView = 60f;
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private CinemachineTransposer _cinemachineTransposer;
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private Bounds _worldBounds;
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private void Awake()
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{
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@@ -56,6 +57,13 @@ public class CameraSystem : MonoBehaviour
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public void ResetToPlayerPosition()
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{
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Renderer[] renderers = FindObjectsOfType<Renderer>();
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_worldBounds = renderers[0].bounds;
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for (int i = 1; i < renderers.Length; ++i)
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_worldBounds.Encapsulate(renderers[i].bounds);
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transform.position = Player.Instance.transform.position;
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}
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@@ -84,9 +92,6 @@ public class CameraSystem : MonoBehaviour
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{
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EdgeScrollingMovement();
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}
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//HandleCameraZoom_MoveY();
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//HandleCameraZoom_FOV();
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//HandleCameraZoom_MoveForward();
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}
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@@ -140,6 +145,7 @@ public class CameraSystem : MonoBehaviour
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private void HandleCameraMovement(Vector2 inputDir)
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{
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Vector3 moveDir = transform.forward * inputDir.y + transform.right * inputDir.x;
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transform.position += moveDir * _moveSpeed * Time.deltaTime;
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}
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@@ -8,7 +8,7 @@
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"com.unity.formats.fbx": "5.1.0",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.inputsystem": "1.7.0",
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"com.unity.render-pipelines.universal": "16.0.4",
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"com.unity.render-pipelines.universal": "16.0.5",
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"com.unity.test-framework": "1.3.9",
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"com.unity.timeline": "1.8.6",
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"com.unity.ugui": "2.0.0",
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@@ -34,11 +34,12 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.burst": {
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"version": "1.8.11",
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"version": "1.8.12",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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"com.unity.mathematics": "1.2.1"
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"com.unity.mathematics": "1.2.1",
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"com.unity.modules.jsonserialize": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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@@ -119,7 +120,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.render-pipelines.core": {
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"version": "16.0.4",
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"version": "16.0.5",
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"depth": 1,
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"source": "builtin",
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"dependencies": {
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@@ -132,18 +133,18 @@
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}
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},
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"com.unity.render-pipelines.universal": {
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"version": "16.0.4",
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"version": "16.0.5",
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"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.mathematics": "1.2.1",
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"com.unity.burst": "1.8.9",
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"com.unity.render-pipelines.core": "16.0.4",
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"com.unity.shadergraph": "16.0.4"
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"com.unity.render-pipelines.core": "16.0.5",
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"com.unity.shadergraph": "16.0.5"
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}
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},
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"com.unity.rendering.light-transport": {
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"version": "1.0.0",
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"version": "1.0.1",
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"depth": 2,
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"source": "builtin",
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"dependencies": {
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@@ -160,11 +161,11 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.shadergraph": {
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"version": "16.0.4",
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"version": "16.0.5",
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"depth": 1,
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"source": "builtin",
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"dependencies": {
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"com.unity.render-pipelines.core": "16.0.4",
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"com.unity.render-pipelines.core": "16.0.5",
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"com.unity.searcher": "4.9.2"
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}
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},
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@@ -1,2 +1,2 @@
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m_EditorVersion: 2023.2.2f1
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m_EditorVersionWithRevision: 2023.2.2f1 (dfe9eb92cac5)
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m_EditorVersion: 2023.2.13f1
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m_EditorVersionWithRevision: 2023.2.13f1 (70197a359f36)
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