sleep increase the energy
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@@ -9,8 +9,8 @@ public class PlayerStats
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{
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{StatsId.Money, new Stat("Money", 100.0f,10000000f)},
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{StatsId.RentAccount, new Stat("Rent Account", 0,10f)},
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{StatsId.Food, new Stat("Food Energy", 50,100f) },
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{StatsId.Energy,new Stat("Energy", 100,100f) },
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{StatsId.Food, new Stat("Food Energy", 50f,100f) },
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{StatsId.Energy,new Stat("Energy", 50f,100f) },
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//{StatsId.BankAccount,new Stat("Bank Account", 0) },
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{StatsId.Job, new Stat("Unemployed", 0, 100f) },
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};
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