diff --git a/Assets/Scenes/TestRoom.unity b/Assets/Scenes/TestRoom.unity index 475c11ff..e45a86e3 100644 --- a/Assets/Scenes/TestRoom.unity +++ b/Assets/Scenes/TestRoom.unity @@ -38,7 +38,7 @@ RenderSettings: m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} - m_IndirectSpecularColor: {r: 0.172768, g: 0.21589169, b: 0.29782546, a: 1} + m_IndirectSpecularColor: {r: 0.17276844, g: 0.21589246, b: 0.2978263, a: 1} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -1246,8 +1246,8 @@ MonoBehaviour: m_EditorClassIdentifier: m_NoiseProfile: {fileID: 11400000, guid: a3dacaec0287d7444b4bd276816e1666, type: 2} m_PivotOffset: {x: 0, y: 0, z: 0} - m_AmplitudeGain: 1 - m_FrequencyGain: 1 + m_AmplitudeGain: 0.5 + m_FrequencyGain: 0.5 mNoiseOffsets: {x: 0, y: 0, z: 0} --- !u!114 &385441358 MonoBehaviour: @@ -2893,6 +2893,21 @@ PrefabInstance: propertyPath: m_Name value: ModernFridge objectReference: {fileID: 0} + - target: {fileID: 3909525920100175952, guid: 7da3da938889a5a44808355c805dcccb, + type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 3909525920100175952, guid: 7da3da938889a5a44808355c805dcccb, + type: 3} + propertyPath: m_LocalRotation.y + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 3909525920100175952, guid: 7da3da938889a5a44808355c805dcccb, + type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: -90 + objectReference: {fileID: 0} - target: {fileID: 6848154005436947124, guid: 7da3da938889a5a44808355c805dcccb, type: 3} propertyPath: _actionsMenu @@ -4151,7 +4166,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 963194225} - m_LocalRotation: {x: 0.54491353, y: -0.00000002885484, z: 0.000000018751987, w: 0.8384923} + m_LocalRotation: {x: 0.54491353, y: 0.00000002885483, z: -0.00000001875198, w: 0.8384923} m_LocalPosition: {x: 0.49909282, y: 3.5104675, z: -2.911191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -12401,7 +12416,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2110938951} - m_LocalRotation: {x: 0.54491353, y: -0.00000002885484, z: 0.000000018751987, w: 0.8384923} + m_LocalRotation: {x: 0.54491353, y: 0.00000002885483, z: -0.00000001875198, w: 0.8384923} m_LocalPosition: {x: 0.49909282, y: 3.5104675, z: -2.911191} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 diff --git a/Assets/Scripts/Player/Player.cs b/Assets/Scripts/Player/Player.cs index 0c1ad9ec..341efc97 100644 --- a/Assets/Scripts/Player/Player.cs +++ b/Assets/Scripts/Player/Player.cs @@ -138,6 +138,7 @@ public class Player : MonoBehaviour { if (Vector3.Distance(destination, _navAgent.transform.position) <= _navAgent.radius) { + transform.position = destination; if (!_navAgent.hasPath || _navAgent.velocity.sqrMagnitude < 0.2f) { SetPlayerAnimation(AnimationStates.Idle);