add grid manager

This commit is contained in:
Vladimir Koshevarov
2023-02-08 19:38:05 +02:00
parent ccb927ba61
commit fae301dd2d
26 changed files with 1312 additions and 201 deletions
@@ -0,0 +1,33 @@
using UnityEngine;
public class Mouse3d : MonoBehaviour
{
public static Mouse3d Instance { get; private set; }
[SerializeField] private LayerMask _mouseColliderLayerMask = new LayerMask();
private void Awake()
{
Instance = this;
_mouseColliderLayerMask = transform.gameObject.layer;
}
private void Update()
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, 999f, _mouseColliderLayerMask))
{
transform.position = hit.point;
}
}
public static Vector3 GetMouseWorldPosition() => Instance.GetMouseWorldPosition_Instance();
private Vector3 GetMouseWorldPosition_Instance()
{
var ray = Camera.main.ScreenPointToRay(Input.mousePosition);
if (Physics.Raycast(ray, out RaycastHit hit, 999f, _mouseColliderLayerMask))
{
return hit.point;
}
return Vector3.zero;
}
}