add grid manager
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!4 &448269318
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 448269316}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: -223.0188, y: -581.07855, z: 8.663528}
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m_LocalScale: {x: 1, y: 1, z: 1}
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--- !u!1 &451637041
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--- !u!1 &451637041
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@@ -4828,12 +4696,12 @@ Light:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 705507993}
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serializedVersion: 10
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m_Type: 1
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m_Type: 1
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m_Shape: 0
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
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m_Intensity: 1.2
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m_Intensity: 1
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m_Range: 10
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m_Range: 10
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m_SpotAngle: 30
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m_SpotAngle: 30
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m_InnerSpotAngle: 21.80208
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m_InnerSpotAngle: 21.80208
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@@ -15640,7 +15508,6 @@ Transform:
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children:
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m_Children:
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- {fileID: 705507995}
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- {fileID: 705507995}
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- {fileID: 448269318}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_RootOrder: 4
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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fileFormatVersion: 2
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guid: 2ad524142fef4ea41af294d55fb4c340
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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|
assetBundleVariant:
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||||||
@@ -0,0 +1,33 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GridBuildingSystem : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField] private Transform _testTransform;
|
||||||
|
private GridXZ<GridObject> _grid;
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
int gridWidth = 10;
|
||||||
|
int gridHeight = 10;
|
||||||
|
float cellSize = 10f;
|
||||||
|
|
||||||
|
_grid = new GridXZ<GridObject>(gridWidth, gridHeight, cellSize, Vector3.zero, (GridXZ<GridObject> g, int x, int z) => new GridObject(g, x, z));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetMouseButtonDown(0))
|
||||||
|
{
|
||||||
|
_grid.GetXZ(Mouse3d.GetMouseWorldPosition(), out int x, out int z);
|
||||||
|
var gridObject = _grid.GetGridObject(x, z);
|
||||||
|
if (gridObject.CanPlace())
|
||||||
|
{
|
||||||
|
var transform = Instantiate(_testTransform, _grid.GetWorldPosition(x, z), Quaternion.identity);
|
||||||
|
gridObject.SetTransform(transform);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.Log("Can't place item here !!!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: a18076dea00d39a4d8242bb7d35b4c61
|
||||||
|
MonoImporter:
|
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|
externalObjects: {}
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|
serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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|
icon: {instanceID: 0}
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|
userData:
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||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GridObject
|
||||||
|
{
|
||||||
|
private GridXZ<GridObject> _grid;
|
||||||
|
private int _x;
|
||||||
|
private int _z;
|
||||||
|
private Transform _transform;
|
||||||
|
|
||||||
|
|
||||||
|
public GridObject(GridXZ<GridObject> grid, int x, int z)
|
||||||
|
{
|
||||||
|
_grid = grid;
|
||||||
|
_x = x;
|
||||||
|
_z = z;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetTransform(Transform transform)
|
||||||
|
{
|
||||||
|
_transform = transform;
|
||||||
|
_grid.TriggerGridObjectChanged(_x, _z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ClearTransform()
|
||||||
|
{
|
||||||
|
_transform = null;
|
||||||
|
_grid.TriggerGridObjectChanged(_x, _z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool CanPlace()
|
||||||
|
{
|
||||||
|
return _transform == null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return _x + "," + _z;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: 9f2d010b7a2027743b08242c203a8f06
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|
MonoImporter:
|
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|
externalObjects: {}
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serializedVersion: 2
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|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
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|
assetBundleVariant:
|
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@@ -0,0 +1,145 @@
|
|||||||
|
/*
|
||||||
|
------------------- Code Monkey -------------------
|
||||||
|
|
||||||
|
Thank you for downloading this package
|
||||||
|
I hope you find it useful in your projects
|
||||||
|
If you have any questions let me know
|
||||||
|
Cheers!
|
||||||
|
|
||||||
|
unitycodemonkey.com
|
||||||
|
--------------------------------------------------
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GridXZ<TGridObject>
|
||||||
|
{
|
||||||
|
|
||||||
|
public event EventHandler<OnGridObjectChangedEventArgs> OnGridObjectChanged;
|
||||||
|
public class OnGridObjectChangedEventArgs : EventArgs
|
||||||
|
{
|
||||||
|
public int x;
|
||||||
|
public int z;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int width;
|
||||||
|
private int height;
|
||||||
|
private float cellSize;
|
||||||
|
private Vector3 originPosition;
|
||||||
|
private TGridObject[,] gridArray;
|
||||||
|
|
||||||
|
public GridXZ(int width, int height, float cellSize, Vector3 originPosition, Func<GridXZ<TGridObject>, int, int, TGridObject> createGridObject)
|
||||||
|
{
|
||||||
|
this.width = width;
|
||||||
|
this.height = height;
|
||||||
|
this.cellSize = cellSize;
|
||||||
|
this.originPosition = originPosition;
|
||||||
|
|
||||||
|
gridArray = new TGridObject[width, height];
|
||||||
|
|
||||||
|
for (int x = 0; x < gridArray.GetLength(0); x++)
|
||||||
|
{
|
||||||
|
for (int z = 0; z < gridArray.GetLength(1); z++)
|
||||||
|
{
|
||||||
|
gridArray[x, z] = createGridObject(this, x, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool showDebug = true;
|
||||||
|
if (showDebug)
|
||||||
|
{
|
||||||
|
TextMesh[,] debugTextArray = new TextMesh[width, height];
|
||||||
|
|
||||||
|
for (int x = 0; x < gridArray.GetLength(0); x++)
|
||||||
|
{
|
||||||
|
for (int z = 0; z < gridArray.GetLength(1); z++)
|
||||||
|
{
|
||||||
|
Debug.DrawLine(GetWorldPosition(x, z), GetWorldPosition(x, z + 1), Color.white, 100f);
|
||||||
|
Debug.DrawLine(GetWorldPosition(x, z), GetWorldPosition(x + 1, z), Color.white, 100f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Debug.DrawLine(GetWorldPosition(0, height), GetWorldPosition(width, height), Color.white, 100f);
|
||||||
|
Debug.DrawLine(GetWorldPosition(width, 0), GetWorldPosition(width, height), Color.white, 100f);
|
||||||
|
|
||||||
|
OnGridObjectChanged += (object sender, OnGridObjectChangedEventArgs eventArgs) =>
|
||||||
|
{
|
||||||
|
debugTextArray[eventArgs.x, eventArgs.z].text = gridArray[eventArgs.x, eventArgs.z]?.ToString();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetWidth()
|
||||||
|
{
|
||||||
|
return width;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetHeight()
|
||||||
|
{
|
||||||
|
return height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float GetCellSize()
|
||||||
|
{
|
||||||
|
return cellSize;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 GetWorldPosition(int x, int z)
|
||||||
|
{
|
||||||
|
return new Vector3(x, 0, z) * cellSize + originPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void GetXZ(Vector3 worldPosition, out int x, out int z)
|
||||||
|
{
|
||||||
|
x = Mathf.FloorToInt((worldPosition - originPosition).x / cellSize);
|
||||||
|
z = Mathf.FloorToInt((worldPosition - originPosition).z / cellSize);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGridObject(int x, int z, TGridObject value)
|
||||||
|
{
|
||||||
|
if (x >= 0 && z >= 0 && x < width && z < height)
|
||||||
|
{
|
||||||
|
gridArray[x, z] = value;
|
||||||
|
TriggerGridObjectChanged(x, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TriggerGridObjectChanged(int x, int z)
|
||||||
|
{
|
||||||
|
OnGridObjectChanged?.Invoke(this, new OnGridObjectChangedEventArgs { x = x, z = z });
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetGridObject(Vector3 worldPosition, TGridObject value)
|
||||||
|
{
|
||||||
|
GetXZ(worldPosition, out int x, out int z);
|
||||||
|
SetGridObject(x, z, value);
|
||||||
|
}
|
||||||
|
|
||||||
|
public TGridObject GetGridObject(int x, int z)
|
||||||
|
{
|
||||||
|
if (x >= 0 && z >= 0 && x < width && z < height)
|
||||||
|
{
|
||||||
|
return gridArray[x, z];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return default(TGridObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public TGridObject GetGridObject(Vector3 worldPosition)
|
||||||
|
{
|
||||||
|
int x, z;
|
||||||
|
GetXZ(worldPosition, out x, out z);
|
||||||
|
return GetGridObject(x, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector2Int ValidateGridPosition(Vector2Int gridPosition)
|
||||||
|
{
|
||||||
|
return new Vector2Int(
|
||||||
|
Mathf.Clamp(gridPosition.x, 0, width - 1),
|
||||||
|
Mathf.Clamp(gridPosition.y, 0, height - 1)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a6f5d126221c69c4f904305c550ba857
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -0,0 +1,33 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Mouse3d : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static Mouse3d Instance { get; private set; }
|
||||||
|
[SerializeField] private LayerMask _mouseColliderLayerMask = new LayerMask();
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
_mouseColliderLayerMask = transform.gameObject.layer;
|
||||||
|
}
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
|
||||||
|
if (Physics.Raycast(ray, out RaycastHit hit, 999f, _mouseColliderLayerMask))
|
||||||
|
{
|
||||||
|
transform.position = hit.point;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public static Vector3 GetMouseWorldPosition() => Instance.GetMouseWorldPosition_Instance();
|
||||||
|
private Vector3 GetMouseWorldPosition_Instance()
|
||||||
|
{
|
||||||
|
var ray = Camera.main.ScreenPointToRay(Input.mousePosition);
|
||||||
|
if (Physics.Raycast(ray, out RaycastHit hit, 999f, _mouseColliderLayerMask))
|
||||||
|
{
|
||||||
|
return hit.point;
|
||||||
|
}
|
||||||
|
return Vector3.zero;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 22e20f55292258c479f3c37c0806694d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,17 +1,18 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.2d.sprite": "1.0.0",
|
"com.unity.2d.sprite": "1.0.0",
|
||||||
"com.unity.collab-proxy": "1.17.6",
|
"com.unity.ai.navigation": "1.1.1",
|
||||||
|
"com.unity.collab-proxy": "2.0.0",
|
||||||
"com.unity.feature.development": "1.0.1",
|
"com.unity.feature.development": "1.0.1",
|
||||||
"com.unity.ide.rider": "3.0.16",
|
"com.unity.ide.rider": "3.0.18",
|
||||||
"com.unity.ide.visualstudio": "2.0.16",
|
"com.unity.ide.visualstudio": "2.0.17",
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
"com.unity.probuilder": "5.0.6",
|
"com.unity.probuilder": "5.0.6",
|
||||||
"com.unity.test-framework": "1.1.31",
|
"com.unity.test-framework": "1.1.33",
|
||||||
"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
"com.unity.timeline": "1.6.4",
|
"com.unity.timeline": "1.7.2",
|
||||||
"com.unity.ugui": "1.0.0",
|
"com.unity.ugui": "1.0.0",
|
||||||
"com.unity.visualscripting": "1.7.8",
|
"com.unity.visualscripting": "1.8.0",
|
||||||
"com.unity.modules.ai": "1.0.0",
|
"com.unity.modules.ai": "1.0.0",
|
||||||
"com.unity.modules.androidjni": "1.0.0",
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
"com.unity.modules.animation": "1.0.0",
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
|||||||
+21
-43
@@ -6,15 +6,22 @@
|
|||||||
"source": "builtin",
|
"source": "builtin",
|
||||||
"dependencies": {}
|
"dependencies": {}
|
||||||
},
|
},
|
||||||
"com.unity.collab-proxy": {
|
"com.unity.ai.navigation": {
|
||||||
"version": "1.17.6",
|
"version": "1.1.1",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.services.core": "1.0.1"
|
"com.unity.modules.ai": "1.0.0"
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.collab-proxy": {
|
||||||
|
"version": "2.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.editorcoroutines": {
|
"com.unity.editorcoroutines": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
@@ -34,17 +41,17 @@
|
|||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "builtin",
|
"source": "builtin",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.ide.visualstudio": "2.0.16",
|
"com.unity.ide.visualstudio": "2.0.17",
|
||||||
"com.unity.ide.rider": "3.0.16",
|
"com.unity.ide.rider": "3.0.18",
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
"com.unity.editorcoroutines": "1.0.0",
|
"com.unity.editorcoroutines": "1.0.0",
|
||||||
"com.unity.performance.profile-analyzer": "1.1.1",
|
"com.unity.performance.profile-analyzer": "1.1.1",
|
||||||
"com.unity.test-framework": "1.1.31",
|
"com.unity.test-framework": "1.1.33",
|
||||||
"com.unity.testtools.codecoverage": "1.0.1"
|
"com.unity.testtools.codecoverage": "1.2.2"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"com.unity.ide.rider": {
|
"com.unity.ide.rider": {
|
||||||
"version": "3.0.16",
|
"version": "3.0.18",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -53,7 +60,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.ide.visualstudio": {
|
"com.unity.ide.visualstudio": {
|
||||||
"version": "2.0.16",
|
"version": "2.0.17",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -68,13 +75,6 @@
|
|||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.nuget.newtonsoft-json": {
|
|
||||||
"version": "3.0.2",
|
|
||||||
"depth": 2,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.performance.profile-analyzer": {
|
"com.unity.performance.profile-analyzer": {
|
||||||
"version": "1.1.1",
|
"version": "1.1.1",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
@@ -93,26 +93,15 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.services.core": {
|
|
||||||
"version": "1.6.0",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "registry",
|
|
||||||
"dependencies": {
|
|
||||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
|
||||||
"com.unity.nuget.newtonsoft-json": "3.0.2",
|
|
||||||
"com.unity.modules.androidjni": "1.0.0"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
|
||||||
},
|
|
||||||
"com.unity.settings-manager": {
|
"com.unity.settings-manager": {
|
||||||
"version": "1.0.3",
|
"version": "2.0.1",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.test-framework": {
|
"com.unity.test-framework": {
|
||||||
"version": "1.1.31",
|
"version": "1.1.33",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -123,7 +112,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.testtools.codecoverage": {
|
"com.unity.testtools.codecoverage": {
|
||||||
"version": "1.0.1",
|
"version": "1.2.2",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -142,7 +131,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.timeline": {
|
"com.unity.timeline": {
|
||||||
"version": "1.6.4",
|
"version": "1.7.2",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -163,7 +152,7 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"com.unity.visualscripting": {
|
"com.unity.visualscripting": {
|
||||||
"version": "1.7.8",
|
"version": "1.8.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@@ -304,17 +293,6 @@
|
|||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "builtin",
|
"source": "builtin",
|
||||||
"dependencies": {
|
|
||||||
"com.unity.modules.ui": "1.0.0",
|
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
|
||||||
"com.unity.modules.jsonserialize": "1.0.0",
|
|
||||||
"com.unity.modules.uielementsnative": "1.0.0"
|
|
||||||
}
|
|
||||||
},
|
|
||||||
"com.unity.modules.uielementsnative": {
|
|
||||||
"version": "1.0.0",
|
|
||||||
"depth": 1,
|
|
||||||
"source": "builtin",
|
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.modules.ui": "1.0.0",
|
"com.unity.modules.ui": "1.0.0",
|
||||||
"com.unity.modules.imgui": "1.0.0",
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
{
|
{
|
||||||
"m_Name": "Settings",
|
|
||||||
"m_Path": "ProjectSettings/Packages/com.unity.probuilder/Settings.json",
|
|
||||||
"m_Dictionary": {
|
"m_Dictionary": {
|
||||||
"m_DictionaryValues": [
|
"m_DictionaryValues": [
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
{
|
{
|
||||||
"m_Name": "Settings",
|
|
||||||
"m_Path": "ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json",
|
|
||||||
"m_Dictionary": {
|
"m_Dictionary": {
|
||||||
"m_DictionaryValues": []
|
"m_DictionaryValues": []
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,2 +1,2 @@
|
|||||||
m_EditorVersion: 2021.3.14f1
|
m_EditorVersion: 2022.2.5f1
|
||||||
m_EditorVersionWithRevision: 2021.3.14f1 (eee1884e7226)
|
m_EditorVersionWithRevision: 2022.2.5f1 (551d45108343)
|
||||||
|
|||||||
@@ -9,7 +9,7 @@ TagManager:
|
|||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
- Ignore Raycast
|
- Ignore Raycast
|
||||||
-
|
- MouseColiderLayer
|
||||||
- Water
|
- Water
|
||||||
- UI
|
- UI
|
||||||
-
|
-
|
||||||
|
|||||||
Reference in New Issue
Block a user