%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1421433746022104} m_IsPrefabParent: 1 --- !u!1 &1092326577667866 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4195340471738056} - component: {fileID: 33171679018307160} - component: {fileID: 23907995415786178} - component: {fileID: 64826814873801042} m_Layer: 0 m_Name: Building_M m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &1421433746022104 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4499070825876286} m_Layer: 0 m_Name: Building_M_prefab m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4195340471738056 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1092326577667866} m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0, y: 0.39, z: 0} m_LocalScale: {x: 100, y: 99.99997, z: 99.99997} m_Children: [] m_Father: {fileID: 4499070825876286} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4499070825876286 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1421433746022104} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4195340471738056} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23907995415786178 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1092326577667866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: a7f2d3722f408d146b37cba315bc996f, type: 2} - {fileID: 2100000, guid: 3c98c150d6196ef419f666d71cf7d13f, type: 2} - {fileID: 2100000, guid: 1af4b0d855a4f694baba51a55f5c6cc9, type: 2} - {fileID: 2100000, guid: 5188c7492ef51d143a7128aa9700788a, type: 2} - {fileID: 2100000, guid: 2100b85841ac32940a50ec36409b49c0, type: 2} - {fileID: 2100000, guid: 8d368d2c617522b4f8385162f26cacfa, type: 2} - {fileID: 2100000, guid: 5188c7492ef51d143a7128aa9700788a, type: 2} - {fileID: 2100000, guid: 26df91506bf83b343b8083c5322323ae, type: 2} - {fileID: 2100000, guid: 26df91506bf83b343b8083c5322323ae, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33171679018307160 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1092326577667866} m_Mesh: {fileID: 4300000, guid: 33a58fa9897d81c4fa6655fc4a19a500, type: 3} --- !u!64 &64826814873801042 MeshCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1092326577667866} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 0 m_InflateMesh: 0 m_SkinWidth: 0.01 m_Mesh: {fileID: 4300000, guid: 33a58fa9897d81c4fa6655fc4a19a500, type: 3}