using UnityEngine; public class ToolTipTrigger : MonoBehaviour { //private static LTDescr delay; //[SerializeField] private string _content; //[SerializeField] private string _header; //public void OnPointerEnter(PointerEventData eventData) //{ // delay = LeanTween.delayedCall(0.5f, () => // { // ToolTipSystem.Show(_content, _header); // }); //} //public void OnPointerExit(PointerEventData eventData) //{ // LeanTween.cancel(delay.uniqueId); // ToolTipSystem.Hide(); //} }