using UnityEngine; using UnityEngine.UI; public class PopupItemMenu : MonoBehaviour { [SerializeField] private Button _popupMenuItemButtonPrefab; public void ShowButtons() { var button=Instantiate(_popupMenuItemButtonPrefab) as Button; button.transform.SetParent(transform,false); button.transform.localPosition = new Vector3(0, 100f, 0); } }