%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &5478614267407029861 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6372177623367615335} - component: {fileID: 8458960576674610916} - component: {fileID: 1861575815006065457} - component: {fileID: 6937993986791110710} m_Layer: 0 m_Name: sign 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6372177623367615335 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5478614267407029861} m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 2.0905185, y: 0.06495142, z: 0.19287682} m_LocalScale: {x: 0.20000005, y: 0.2, z: 0.3} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &8458960576674610916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5478614267407029861} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f5d4aaf8e339e674c93839026746d46d, type: 2} - {fileID: 2100000, guid: 543b73524511ab3498665164eda2d4b1, type: 2} - {fileID: 2100000, guid: d8c47ee3d9d95ff4f81d0e209c171b1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 1 m_SelectedEditorRenderState: 2 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &1861575815006065457 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5478614267407029861} m_Mesh: {fileID: 4300000, guid: 45e0575d149a83e46b3bcbb0b165bd53, type: 2} --- !u!64 &6937993986791110710 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5478614267407029861} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 4 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 4300000, guid: 45e0575d149a83e46b3bcbb0b165bd53, type: 2}