namespace Assets.Scripts.Actions { public class Eat : BaseAction { private PlayerController playerController; private int energyPerTick; public Eat(PlayerController player, int duration, int energyPerTick, double cost) : base(duration) { this.playerController = player; this.energyPerTick = energyPerTick; } public override void ConsumeTick() { playerController.foodEnergy.increase(energyPerTick); } } }