37 lines
725 B
C#
37 lines
725 B
C#
//using TMPro;
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//using UnityEngine;
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//using UnityEngine.UI;
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//public class ItemActionsUI : MonoBehaviour
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//{
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// [SerializeField]
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// private TextMeshProUGUI _title;
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// [SerializeField]
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// private TextMeshProUGUI _description;
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// [SerializeField]
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// private Button _btnCancel;
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// private void Start()
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// {
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// Hide();
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// }
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// public void Show(string title, string description)
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// {
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// gameObject.SetActive(true);
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// _title.text = title;
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// _description.text = description;
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// _btnCancel.onClick.AddListener(() =>
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// {
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// Hide();
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// });
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// }
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// private void Hide()
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// {
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// gameObject.SetActive(false);
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// }
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//}
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